Hello! This is AxeMan again! long time, no see. I just keep tweaking and tweaking at the old dehacked and this is the end(?) result. By the way, I descovered that you can play a modem game with dehacked as long as both players have the same patch running. I am making a patch specificaly for this, so keep your eyes peeled. Here is a rundown on the weapons; punch= unchanged chainsaw= faster pistol= faster + mutch more ammo on pickup shotgun= still that ammo eating beast, although I did fix the problem with the flash super shotgun= more of the same chaingun= speedy + mutch more ammo on pickup rocket launcher= a phaser, I will fix the #$%^& sound in a later version plasma gun= acid filled paint balls bfg 9000= take a look, I can't describe it The (limited) bestiary; trooper= I always felt a bit sorry for the pesty little guy. I made him a bit stronger, faster, made him partily invisible, and let him fly. the end result is a nasty critter that you have trouble keeping track of. shotgun guy= faster on the draw and more ugly than ever. chaingun comando= that chaingun is twice as fast imp= a nasty suprise, keep out of his line of sight cacodemon= all he has to do is LOOK at you and... and a few other suprises... This is what to do to load my patch. you must have dehacked. Edit the file dehacked.int and give it the correct paths to your things. It is self explanitory. Make sure to back up your original doom.exe file!!!! Then type the appropriare command line. Example command line: dehacked c:\doom2\doom2.exe -load dm2axev3.deh Thanks to Greg Lewis for DeHackEd and to id for DOOM2! Thanks to George Hamlin for the clone patch, the basis of the plasma imps. And thanks to Iceball, a loyal fan =-] You can do absolutly anything with dm2axev3.deh Questions and comments, PLEASE!!! Send to 70611,1113, thank you P.S. I found a new cheat code, idmus (level number). It changes music. Yourz truly, AxeMan!!!! (to SySop; yes, I can take a hint, I will stop adding dehacked)