# # Default ADE II config file # # Everything has been commented out, so this file does nothing. # But you can customize it to suit your needs. # Name of the main Doom II wad file. main = d:\doom2\doom2.wad # Name of the patch wads you want to load. #file = raphael.wad #file = brendon.wad # Set this if you want debugging on by default. #debug = true # Set this if you want to swap the mouse buttons by default. #swapbuttons = true # Use this to control the the noises. #quiet = true #quieter = true # Set this if you think you are a brain. #expert = true # Use this to change the default video mode if you have a SuperVGA driver. # (0 = standard VGA, 1 or 2 = 640x480x256, 3 = 800x600x256, 4 = 1024x768x256) #bgi = EGAVGA video = 0 # Set this if you have an old mouse driver and you don't see the cursor. #fakecursor = true # Use this to hide the info bar (displayed by default). infobar = false # Set this if you don't want to unselect all previously selected objects when # you use the selection box (Shift-MouseButton1, Shift-M). addselbox = true # Uncomment this if you don't like to have the object 0 selected when you # switch from one editing mode to another. select0 = false # If you are an expert in Binary Space Partitioning algorithms and you want # to tweak the Nodes builder, then you can use the following parameter. #splitfactor = 8 # Amount to scroll the screen when the mouse pointer is moved near to the edge # of the editing area ... scrollpixels = 10 # Default textures and preferences. You may want to change those values ... walltexture = STARTAN3 uppertexture = - lowertexture = - ceiltexture = CEIL3_5 floortexture = FLOOR4_8 ceilheight = 128 floorheight = 0 # This has something to do with the funny message displayed when ADE starts ... reminder1 = false