1 Manual Door Manual_Door_Raise Doom Used On: All Opens a door, close in 5 seconds. 2 Trigger Door Trigger_Open_Door Doom Used On: E1M3, E1M4, E1M5... MAP01, MAP06, MAP08... Opens a door, stays open. 3 Trigger Door Trigger_Close_Door Doom Used On: E2M4, E3M2, MAP05, MAP08, MAP09, MAP13, MAP18, MAP23, MAP28 Closes a door. 4 Trigger Door Trigger_Raise_Door Doom2 Used On: MAP10 Opens a door, closes is 5 seconds 5 Trigger Floor Trigger_Raise_Floor Doom Used On: E1M4, MAP18, MAP18, MAP24 Raises floor to match adjacent floor 6 Trigger Crush Trigger_Fast_Crush_&_Raise Doom2 Used On: None Starts a fast up/down crushing ceiling 7 Switch Stairs Switch_Build_Stairs Doom Used On: E1M8, E2M1, E2M4, E2M5, E2M8, E3M3, MAP13, MAP18, MAP19, MAP24, MAP27 Builds a set of stairs. Steps will raise 8 each. Sectors should have first side pointing out, except for one-sided walls and the line of the next step. First step sector gets tag number, next step 0 tag, third step tag 999, 0, 999, etc. Last moving step should be 999. Last step at final height, 0 tag. 8 Trigger Stairs Trigger_Build_Stairs Doom Used On: E1M3, E2M2, MAP08 Builds a set of stairs. Steps will raise 8 each. Sectors should have first side pointing out, except for one-sided walls and the line of the next step. First step sector gets tag number, next step 0 tag, third step tag 999, 0, 999, etc. Last moving step should be 999. Last step at final height, 0 tag. 9 Switch Floor Switch_Change_Donut Doom Used On: E1M2, E2M2 Lower floor, raise adjacent floor and match outer texture 10 Trigger Lift Trigger_PlatDownWaitUpStay Doom Used On: E2M2 Lower lift (rises after 3 seconds) 11 Switch Exit Switch_EXIT Doom Used On: All Exits/Ends a level. 12 Trigger Light Trigger_LightTurnOn Doom2 Used On: None Turns lights on 13 Trigger Light Trigger_LightTurnOn255 Doom Used On: E2M2, E2M2, E2M2, E2M2, MAP15 Turns lights to 255 14 Switch Floor Switch_RaiseFloor32 Doom Used On: E2M1 Raises floor 32 15 Switch Floor Switch_RaiseFloor24 Doom2 Used On: MAP09 Raises floor 24 16 Trigger Door Trigger_CloseDoor30 Doom Used On: E1M6, E2M2, E2M7, MAP17, MAP23 Closes door for 30 seconds. 17 Trigger Light Trigger_StartSlowStrobing Doom Used On: None Causes light to begin blinking. 18 Switch Floor Switch_RaiseToNearestFloor Doom Used On: E1M4, E3M1, E3M3, E3M4, E3M9, MAP04, MAP09, MAP12, MAP19, MAP20, MAP23, MAP29 Raises floor to nearest adjacent floor. 19 Trigger Floor Trigger_LowerFloor Doom Used On: E2M2, E2M4, E3M3, E3M6, MAP03, MAP06, MAP13, MAP17, MAP18, MAP19, MAP24 Lowers floor to match adjacent floor 20 Switch Floor Switch_RaiseFloorNear&Change Doom Used On: E1M3, E1M9, E2M2... MAP03, MAP06, MAP08 Raises floor to nearest adjacent floor, texture and type. 21 Switch Lift Switch_PlatDownWaitUpStay Doom Used On: E2M2 Lower floor for 3 seconds, then raise up to adjacent ceiling 22 Trigger Floor Trigger_RaiseFloorNear&Change Doom Used On: E1M5, E1M7, E2M4, MAP05, MAP09, MAP12, MAP20, MAP24, MAP26 Raise floor to match adjacent floor, texture and type 23 Switch Floor Switch_Lower_FloorToLowest Doom Used On: E1M7, E1M8, E2M2... MAP06, MAP07, MAP09... Lowers floor to lowest adjacent floor. 24 Impact Floor Impact_RaiseFloor Doom2 Used On: E2M4 This linedef is used to raise a floor to 25 Trigger Crush Trigger_CeilingCrush&Raise Doom2 Used On: None Starts an up/down crushing ceiling 26 Manual Door Manual_Door_Raise_Blue Doom Used On: E1M3, E1M4, E1M5... MAP03, MAP11, MAP12... Opens a blue door (closes after 5 seconds) 27 Manual Door Manual_Door_Raise_Yellow Doom Used On: E1M3, E1M4, E1M5... MAP10, MAP12, MAP15... Opens a yellow door (closes after 5 seconds) 28 Manual Door Manual_Door_Raise_Red Doom Used On: E1M2, E1M6, E1M7, E2M1, MAP05, MAP11, MAP24, MAP27 Opens a red door (closes after 5 seconds) 29 Switch Door Switch_Raise_Door Doom Used On: E2M1 Opens a Door (closes after 5 seconds) 30 Trigger Floor Trigger_RaiseToShortTexture Doom Used On: E2M2, E3M2, MAP15, MAP17 Raise floor to 100-128 above adjacent floor 31 Manual Door Manual_Door_Open Doom Used On: E1M2, E1M3, E1M4... MAP01, MAP07, MAP08... Opens a door (stays open) 32 Manual Door Manual_Door_Open_Blue Doom Used On: E1M9, E2M2, E2M4... MAP02, MAP05, MAP06... Opens a blue door (stays open) 33 Manual Door Manual_Door_Open_Red Doom Used On: E1M9, E2M2, E2M6... MAP03, MAP06, MAP08... Opens a red door (stays open) 34 Manual Door Manual_Door_Open_Yellow Doom Used On: E1M7, E1M9, E2M4... MAP05, MAP08, MAP09... Opens a yellow door (stays open) 35 Trigger Light Trigger_Lights_Very_Dark Doom Used On: E1M3, MAP15, MAP18, MAP24, MAP26, MAP27, MAP28 Brightness goes to 0 36 Trigger Floor Trigger_Turbo_Lower_Floor Doom Used On: E1M1, E1M4, E1M6, E1M9, E2M1, E2M5, E3M2, MAP12, MAP13, MAP18, MAP19, MAP20, MAP21, MAP24, MAP27, MAP28 Floor lowers to adjacent sector. 37 Trigger Floor Trigger_LowerFloor&Change Doom Used On: E2M1, E2M6, E3M1... MAP08, MAP12, MAP26 Lower floor to match adjacent floor, texture and type 38 Trigger Floor Trigger_Lower_Floor_To_Lowest Doom Used On: E2M2, E3M2, E3M5, E3M6, E3M9, MAP07, MAP08, MAP09... Lower floor to match adjacent floor 39 Trigger Teleport Trigger_TELEPORT Doom Used On: E3M6, E3M9, MAP12, MAP19, MAP27 Teleport to another sector 40 Trigger Floor Trigger_LowerFloorRaiseCeiling Doom Used On: E3M5 Lowers Floor to adjacent 41 Switch Ceiling Switch_Lower_Ceiling_To_Floor Doom Used On: None Lowers ceiling to floor. 42 Button Door Button_Close_Door Doom Used On: E3M1, E3M9, MAP14 Closes a door. 43 Button Ceiling Button_Lower_Ceiling_To_Floor Doom2 Used On: None Lowers the ceiling to the floor. 44 Trigger Crush Trigger_Ceiling_Crush Doom Used On: E3M5 Lowers ceiling to 8 above floor and crushes. 45 Button Floor Button_Lower_Floor Doom2 Used On: MAP18 Lowers the floor. 46 Impact Door Impact_OpenDoor Doom Used On: E1M2, E2M4, E3M2, MAP08, MAP10, MAP16, MAP18, MAP20, MAP23, MAP27, MAP28 Opens a door when line is shot (stays open). 47 Impact Floor Impact_RaiseFloorNear&Change Doom2 Used On: MAP19 When shot, raises floor to the nearest adjacent floor and changes floor texture to match that floor. 48 Misc Misc Effect_Firstcol_Scroll Doom Used On: Lots Causes the wall graphics to start scrolling 49 Switch Crush Switch_CeilingCrush&Raise Doom2 Used On: MAP06 Cause a crush and rise ceiling. 50 Switch Door Switch_Close_Door Doom2 Used On: None Closes a door. 51 Switch Exit Switch_SecretExit Doom Used On: E1M3, E2M5, E3M6, MAP31 Exits to secret area ExM9 or MAP32. 52 Trigger Exit Trigger_EXIT Doom Used On: E2M9, E3M1, E3M2, MAP12, MAP13, MAP15 Ends/Exits level. 53 Trigger Lift Trigger_PerpetualPlatformRaise Doom2 Used On: None It keeps going, and going... 54 Trigger Lift Trigger_PlatformStop Doom2 Used On: None Stops a platform 55 Switch Crush Switch_Raise_FloorCrush Doom2 Used On: None Raises floor to 8 below ceiling and crushes. Redecorate in Arterial Red. 56 Trigger Crush Trigger_Raise_FloorCrush Doom Used On: E2M4, E3M6 Raise floor to 8 below ceiling and crushes. 57 Trigger Crush Trigger_CeilingCrushStop Doom2 Used On: None Stops ceiling crush 58 Trigger Floor Trigger_Raise_Floor_24 Doom Used On: E2M4 Raise floor 24 59 Trigger Floor Trigger_Raise_Floor_24&Change Doom Used On: E2M2, MAP12 Raise floor 24 and match adjacent texture and type 60 Button Floor Button_Lower_Floor_To_Lowest Doom2 Used On: MAP14, MAP25, MAP27 Lowers floor to the lowest adjacent floor height 61 Button Door Button_Open_Door Doom Used On: E2M6, E3M1, E3M4... MAP06, MAP08, MAP09... Opens a door. 62 Button Lift Button_Plat_Down_Wait_Up_Stay Doom Used On: E1M2, E1M3, E1M4... MAP01, MAP05, MAP06... Lowers a lift (Also a retrigger to raise a lift) 63 Button Door Button_Raise_Door Doom Used On: E1M3, E1M7, E2M1... MAP09, MAP10, MAP14... Opens a door (Closes after 5 seconds) 64 Button Floor Button_Raise_Floor Doom2 Used On: None This linedef raises a floor by 8 65 Button Crush Button_Raise_Floor_Crush Doom2 Used On: None Raises a floor to its ceiling and crushes the player/monster. 66 Button Floor Button_Raise_Floor_24 Doom2 Used On: None Raises a floor 24 67 Button Floor Button_Raise_Floor_32 Doom2 Used On: MAP19, MAP24 Raises a floor 32 68 Button Floor Button_Raise_Floor_Near&Change Doom2 Used On: MAP19, MAP22 Raises floor to the nearest adjacent floor and changes floor texture and type 69 Button Floor Button_Raise_To_Nearest_Floor Doom2 Used On: None Raises a floor to the nearest adjacent floor level. 70 Button Floor Button_Turbo_Lower_Floor Doom Used On: E1M5, E1M5, E1M7, MAP20, MAP28 This button lowers a floor very fast 71 Switch Floor Switch_Turbo_Lower_Floor Doom2 MAP07, MAP10, MAP12... Lowers a floor fast. 72 Retrigger Crush Retrigger_Ceiling_Crush Doom2 Used On: None Start a crushing ceiling 73 Retrigger Crush Retrigger_Ceiling_Crush_&_Raise Doom Used On: E2M2, E2M4, E2M6, E3M4, E3M5, MAP13, MAP14, MAP19 Starts an up down crushing ceiling. 74 Retrigger Crush Retrigger_Ceiling_Crush_Stop Doom Used On: E2M2, E2M4, E2M6, E3M4, E3M5, MAP06, MAP13, MAP14, MAP19 Stops a crushing ceiling 75 Retrigger Door Retrigger_Close_Door Doom Used On: E2M8, E3M4, E3M6 Closes a door. 76 Retrigger Door Retrigger_Close_Door_30 Doom Used On: E1M6 Closes a door for 30 seconds then opens it. 77 Retrigger Crush Retrigger_Fast_Crush_&_Raise Doom Used On: E2M2, E2M4, MAP13 Causes a fast crush ceiling. 78 Retrigger Light Retrigger_LightsToDimmestNear Doom2 Used On: None Lowers lights level to lowest adjacent level 79 Retrigger Light Retrigger_Lights_Very_Dark Doom2 Used On: None Lowers light level to 0 80 Retrigger Light Retrigger_Light_Turn_On Doom Used On: None Turns the lights on to maximum adjacent light level 81 Retrigger Light Retrigger_Light_Turn_On_255 Doom2 Used On: None Turns the light level of a sector to full on (255) 82 Retrigger Floor Retrigger_Lower_Floor_To_Lowest Doom Used On: E1M8, E3M5, E3M6 Lowers floor to lowest adjacent floor 83 Retrigger Floor Retrigger_Lower_Floor Doom2 Used On: MAP13, MAP20 Lowers floor 84 Retrigger Floor Retrigger_Lower_Floor_&_Change Doom2 Used On: None Lowers floor to next lower floor and change to that floor texture 85 Retrigger Floor Retrigger_LwrFloorRaiseCeiling Used On: None Doom2 Lowers the floor to the next lowest adjacent sector floor height 86 Retrigger Door Retrigger_Open_Door Doom Used On: E1M4, E2M8, E3M4, MAP05, MAP09, MAP29 Opens a door (stays open) 87 Retrigger Lift Retrigger_Perpetual_Plat_Raise Doom E2M2, E2M3, MAP12, MAP13, MAP19 Returns lift to its original height 88 Retrigger Lift Retrigger_PlatDownWaitUpStay Doom Used On: Lots Lowers a platform wait 3 seconds then raises back to starting point. 89 Retrigger Lift Retrigger_Platform_Stop Doom Used On: E2M2, E2M3, MAP12, MAP13, MAP19 Stops a moving floor. 90 Retrigger Door Retrigger_Raise_Door Doom Used On: E1M3, E1M4, E1M5, E1M7, E1M9, E3M5, MAP10, MAP19, MAP20, MAP26 Opens a door (closes after 5 seconds) 91 Retrigger Floor Retrigger_Raise_Floor Doom Used On: E1M5, E1M7, E1M8, MAP20 Raises a floor to match adjacent ceiling 92 Retrigger Floor Retrigger_Raise_Floor_24 Doom2 Used On: None Raises a floor 24 93 Retrigger Floor Retrigger_RaiseFloor24_&_Change Doom2 Used On: None Raises floor 24 and changes floor texture and type to adjacent. 94 Retrigger Crush Retrigger_Raise_Floor_Crush Doom2 Used On: MAP20 Raises floor to ceiling a crushes. 95 Retrigger Floor Retrigger_RaiseFloorNear&Change Doom2 Used On: None Raises floor to nearest adjacent floor and changes texture to match. 96 Retrigger Floor Retrigger_Raise_ToShortTexture Used On: None Doom2 Raises floor by 64 97 Retrigger Teleport Retrigger_TELEPORT Doom Used On: Lots Causes a teleport; you must have a teleport landing pad (a thing) in the sector you teleport to. The direction of the teleport landing pad faces determines the direction you face upon teleport and is set just like the facing of a monster or player. 98 Retrigger Floor Retrigger_Turbo_Lower_Floor Doom2 Used On: E1M5, E1M7 Lowers floor fast. 99 Button Door Button_BlzOpenDoor_Blue Doom2 Used On: MAP04 Quickly opens a blue door sector (Stays open) 100 Trigger Stairs Trigger_BuildStairsTurbo16 Doom2 Used On: MAP09 Builds a set of stairs fast and 16 apart in height. 101 Switch Floor Switch_Raise_Floor Doom2 Used On: None Raises a floor. 102 Switch Floor Switch_Lower_Floor Doom Used On: E2M1, E2M2, E2M4... MAP01, MAP02, MAP04... Lowers floor to match adjacent floor. 103 Switch Door Switch_Open_Door Doom Used On: E1M2, E1M3, E1M5... MAP01, MAP03, MAP05... Opens a door (Stays open) 104 Trigger Light Trigger_Lights_To_Dimmest_Near Doom Used On: E2M5, E3M9 Lowers light level to minimum adjacent light level 105 Retrigger Door Retrigger_Blazing_Door_Raise Doom2 Used On: MAP11, MAP14, MAP15, MAP17, MAP25, MAP26 Opens a door very fast (closes after 5 seconds). 106 Retrigger Door Retrigger_Blazing_Door_Open Doom2 Used On: MAP05, MAP15, MAP16 Opens a door very fast (stays open) 107 Retrigger Door Retrigger_Blazing_Door_Close Doom2 Used On: None Closes a door very fast. 108 Trigger Door Trigger_Blazing_Door_Raise Doom2 Used On: None Opens a door very fast (closes after 5 seconds) 109 Trigger Door Trigger_Blazing_Door_Open Doom2 Used On: MAP02, MAP03, MAP04 Opens a door very fast (stays open) 110 Trigger Door Trigger_Blazing_Door_Close Doom2 Used On: MAP27 Closes a door very fast. 111 Switch Door Switch_Blazing_Door_Raise Doom2 Used On: None Opens a door very fast (closes after 5 seconds) 112 Switch Door Switch_Blazing_Door_Open Doom2 Used On: MAP09, MAP17, MAP27, MAP27 Opens a door very fast (stays open) 113 Switch Door Switch_Blazing_Door_Close Doom2 Used On: None Closes a door very fast. 114 Button Door Button_Blazing_Door_Raise Doom2 Used On: MAP02, MAP03, MAP04... Opens a door very fast (closes after 5 seconds) 115 Button Door Button_Blazing_Door_Open Doom2 Used On: MAP05, MAP06, MAP26, MAP27 Quickly opens a door (stays open) 116 Button Door Button_Blazing_Door_Close Doom2 Used On: MAP26 Quickly closes a door. 117 Manual Door Manual_Blazing_Door_Raise Doom2 Used On: MAP02, MAP05, MAP06... Opens a door very fast (Closes after 5 seconds) 118 Manual Door Manual_Blazing_Door_Open Doom2 Used On: MAP17, MAP22, MAP23... Opens a door very fast (stays open) 119 Trigger Floor Trigger_RaiseToNearestFloor Doom2 Used On: MAP12, MAP15, MAP26, MAP28, MAP29 Raises floor to next highest adjacent floor height. 120 Retrigger Lift Retrigger_BlazeDownWaitUpStay Doom2 Used On: MAP03, MAP05, MAP06 Lowers a platform very fast waits 3 seconds and returns the platform to the original height. 121 Trigger Lift Trigger_BlazeDownWaitUpStay Doom2 Used On: None Lowers a platform fast, waits 3 seconds and returns to original height. 122 Switch Lift Switch_BlazeDownWaitUpStay Doom2 Used On: None Lowers a platform fast waits 3 seconds and returns to starting height. 123 Button Lift Button_BlazeDownWaitUpStay Doom Used On: MAP03, MAP05, MAP06... Quickly lowers a sector to the next lower adjacent sector waits 3 seconds and returns to original level 124 Trigger Exit Trigger_SecretEXIT Doom2 Used On: MAP15 Exit to secret level 31 125 Trigger Teleport Trigger_TELEPORT_MonsterONLY Doom2 Used On: MAP08 Causes monsters that cross this linedef to teleport to tagged sector. Doesn't affect players. 126 Retrigger Teleport Retrigger_TELEPORT_MonsterONLY Doom2 Used On: MAP10, MAP16, MAP20, MAP29 Causes monsters that cross this linedef to teleport to tagged sector. Doesn't affect players. 127 Switch Stairs Switch_BuildStairsTurbo16 Doom2 Used On: MAP15, MAP21 Builds a set of stairs fast. 128 Retrigger Floor Retrigger_RaiseToNearestFloor Doom2 Used On: None Raises floor to next highest adjacent floor height. 129 Retrigger Crush Retrigger_Raise_Floor_Turbo Doom2 Used On: None Raises floor fast and crushes. Ouch. 130 Trigger Floor Trigger_Raise_Floor_Turbo Doom2 Used On: None Raise a floor fast. 131 Switch Floor Switch_Raise_Floor_Turbo Doom2 Used On: MAP29 Raise a floor fast. 132 Button Floor Button_Raise_Floor_Turbo Doom2 Used On: None This button raises a floor very fast 133 Switch Door Switch_BlzOpenDoor_Blue Doom2 Used On: None Opens a blue door very fast (stays open) 134 Button Door Button_BlzOpenDoor_Red Doom2 Used On: MAP04 This linedef quickly opens a red door sector. (stays open) 135 Switch Door Switch_BlzOpenDoor_Red Doom2 Used On: MAP02 Opens a red door very fast (stays open) 136 Button Door Button_BlzOpenDoor_Yellow Doom2 Used On: MAP04, MAP06 This linedef quickly opens a yellow door sector (stays open) 137 Switch Door Switch_BlzOpenDoor_Yellow Doom2 Used On: MAP15 Opens a yellow door very fast (stays open) 138 Button Light Button_Light_TurnOn Doom2 Used On: MAP04, MAP28 This lindef is used to turn the light level of a sector on. 139 Button Light Button_Light_TurnOff Doom2 Used On: MAP04, MAP28 This linedef turns the light level of a sector off. 140 Switch Floor Switch_RaiseFloor512 Doom2 Used On: MAP30 Raises floor 512 141 Trigger Crush Trigger_SilentCeilCrush&Raise Doom2 Used On: MAP04 Stealthly death from above. Nasty. End