*-------------------------------------------------------------------------- * Default DeeP.INI configuration file shareware * * Register DeeP online on CompuServe (GO SWREG 4541) * or send $20.00 to: (see ORDER.FRM) * * Sensor Based Systems, Inc. * 17010 NE 190th St * Woodinville, WA 98072 * (206) 827-8794 * * 75454.773@COMPUSERVE.COM * jackv56036@AOL.com * * * Comment lines start with / ; * or # (so you choose) * All lines with comments do nothing (like this file is now). * Customize this file to suit your needs. * * If you have not Registered DOOM, you cannot save any levels. * * If you have not Registered DeeP, you can only edit 1 PWAD if you save * using different names and 2 PWADS if the save name stays the same. * *-------------------------------------------------------------------------- * DeeP can be installed in any directory. We recommend that you install * DeeP in its own DEEP directory, to separate your work. * The only reason you might change the different DOOMx.WAD name options * is to support both DOOM and DOOM II and separate your work levels. * Create a DeeP.INI file (this file) for each version of DOOM and create * a batch file for each. * Sample batch file for testing DOOM only (as simple as it gets): **------start of file------ ** cd\deep ** deep -config deep1.ini << file with DOOM stuff **------end of file ------- ** Sample batch file for testing DOOM II only: **------start of file------ ** cd\deep ** deep -config deep2.ini << file with DOOM II stuff **------end of file ------- ** ---------------------------------------------------------------------- ** ---------- maximum default path length is 27 characters --------- ** Name of the main wad file. ** This file sets support for DOOM or DOOM II. ** DeeP can always read files from either version. This sets the type of ** level desired (ExMx or MAPxx) and the textures, types, etc.. ** Uncomment and Select only -ONE- of these at a time, not both. ** Uncomment means removing the # in front of main. #main = C:\doom2\doom2.wad ** typical DOOM II #main = C:\doom\doom.wad ** typical DOOM #patch= C:\DOOM2\PWADs ** name of default read PWAD directory #help= C:\DOOM2\Deep\DeeP.hlp ** name of the help file ** Use this to change the default video mode if you have a new SuperVGA driver. ** VESA.BGI is the default driver for VESA boards with at least 512K memory. ** VGA256.BGI is for VGA Picture displays, don't use directly ( 320x200x256 resolution) ** Try bgi = VGAONLY if the default VESA does not work (incompatible video BIOS). ** If an error occurs initializing the VESA driver, ** the Program switches to VGA mode automatically. ** ** VGA mode automatically uses a fakecursor, since VGA doesn't erase ** the mouse correctly (sorry, it's the driver). ** In VGA mode, the map displays ok, but the colors for the pictures do not. ** For the texture displays, the VGA256 driver is automatically selected. ** The pictures take up the whole screen and the white ** spots are missing colors for this mode. ** >>> Try the UniVBE program if you have any VESA problems <<< #bgi = VESA ** default, for your information, do not enter #bgi = VGAONLY ** If you have VGA only or not VESA, try this! # For VGA set ruler circle size to 0 ** video resolution values (for VESA only) #video= 0 ** 320x200x256 (256kb video, looks ugly) #video= 1 ** 640x480x256 (512kb video, alternate?) #video= 2 ** 640x480x256 (default) (512kb video) #video= 3 ** 800x600x256 (512kb video) #video= 4 ** 1024x768x256 (1mb video reqd) **------------------------------------------------------------------------- * ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ * ³ (c) 1995 Sensor Based Systems, Inc. ³ * ³ DoomEnhancedEditorProgram ³ * ³ ÛÛÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛÛÛ ³ * ³ ÛÛ Û ÛÛ Û ³ * ³ ÛÛ Û ÛÛ Û ³ * ³ ÛÛ Û ÛÛ Û ³ * ³ ÛÛ Û ÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛÛ ³ * ³ ÛÛ Û ÛÛ ÛÛ ÛÛ ³ * ³ ÛÛ Û ÛÛÛÛÛ ÛÛÛÛÛ ÛÛ ³ * ³ ÛÛ Û ÛÛ ÛÛ ÛÛ ³ * ³ ÛÛÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛ ÛÛ tm ³ * ³ ³ * ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ * **--------------------------end of DeeP.ini ------------------------------