********************************************************* * * * MAPEDIT.ZIP contains the following files: * * * ********************************************************* ** Documentation MAPEDIT DOC - Main program documentation (40 pages) WOLFSOD DOC - Specific information for Wolfenstein 3-D and Spear of Destiny map construction (14 pages) BSTONE DOC - Specific information for Blake Stone map construction (25 pages) README - Important information to get you started. MANIFEST - This file ADDENDUM DOC - Describes changes made since the last distribution. FILE_ID DIZ - BBS Description File (Do not store in game directory!) ** Files Required During Execution MAPEDIT.EXE - Main program EGAVGA.BGI - Borland BGI driver (One pair of the following map/object data definition files) MAPDATA.WL6 - Map definition file for Wolf 3-D OBJDATA.WL6 - Object definition file for Wolf 3-D MAPDATA.SOD - Map definition file for Spear of Destiny (original game) OBJDATA.SOD - Object definition file for Spear of Destiny (original game) MAPDATA.SD2 - Map definition file for Mission 2 of Spear of Destiny MAPDATA.SD3 - Map definition file for Mission 3 of Spear of Destiny OBJDATA.S23 - Object definition file for Missions 2 and 3 of Spear of Destiny (Note - The extensions of the data definition files for Missions 2 and 3 of Spear of Destiny must be changed to SOD before they can be used). MAPDATA.BS6 - Map definition file for Blake Stone OBJDATA.BS6 - Object definition file for Blake Stone (Note - Read the MAPEDIT.DOC file for a description of the data definition files and their proper use. ) ** Optional initialization file to allow for customization of operating parameters and various directory paths MAPEDIT.INI - Optional Initialization file SAMPLE.FLR - Sample Blake Stone floor highlighting the use of LHV's SAMPLE.DOC - Explanation of Sample floor SAMPLE.PRT - Map of Sample floor