; WMAP object data ; ================ ; ; Format: ; code (4HEX), space (' '), characters (2ASCII), space (' '), comments... ; 0000 Nothing 0013 ÝÞ Start position (E) 0014 ÝÞ Start position (N) 0015 ÝÞ Start position (S) 0016 ÝÞ Start position (W) 0017 ù Water 0018 þ Oil drum 0019 þ Table w/chairs 001A þ Floor lamp 001B ù Chandalier 001C þ Hanging skeleton 001D f Dog food 001E þ Column (White) 001F þ Plant 0020 þ Skeleton 0021 þ Sink 0022 þ Plant in vase 0023 þ Large vase 0024 þ Table 0025 ù Green Ceiling light 0026 ù Hanging kitchen utensils 0027 þ Armour 0028 þ Empty cage 0029 þ Cage w/skeleton 002A þ Bones 002B gk Gold key 002C sk Silver key 002D þ Bed 002E ù Bin (can walk through) 002F f Food 0030 + First aid kit 0031 a Ammo 0032 m Machine gun (3) 0033 c Chain gun (4) 0034 t Cross 0035 t Chalace 0036 t Jewels 0037 t Crown 0038 * Powerup Sphere 0039 ù Bones in blood 003A þ Barrel 003B þ Well w/water 003C þ Well wo/water 003D ù Pool of blood 003E þ Flag 003F ù Red Ceiling Light 0040 ù Crushed bones 0041 ù Crushed bones 0042 ù Crushed bones 0043 ù Hanging pans 0044 þ Stove 0045 þ Spears 0046 ÷ Green vine 0047 þ Column (Brown) 0048 A Ammo crate 0049 ? - invisible object 004A $ Spear of Destiny! 005A Movement turning point 005B Movement turning point 005C Movement turning point 005D Movement turning point 005E Movement turning point 005F Movement turning point 0060 Movement turning point 0061 Movement turning point 0062 ¨ Secret door 0063 End game trigger 006A W White Ghost 006B B Angel of Death (Devil) 006C G1 Guard - brown (standing-E) 006D G1 Guard - brown (standing-N) 006E G1 Guard - brown (standing-W) 006F G1 Guard - brown (standing-S) 0070 G1 Guard - brown (moving-E) 0071 G1 Guard - brown (moving-N) 0072 G1 Guard - brown (moving-W) 0073 G1 Guard - brown (moving-S) 0074 O1 Officer - white (standing-E) 0075 O1 Officer - white (standing-N) 0076 O1 Officer - white (standing-W) 0077 O1 Officer - white (standing-S) 0078 O1 Officer - white (moving-E) 0079 O1 Officer - white (moving-N) 007A O1 Officer - white (moving-W) 007B O1 Officer - white (moving-S) 007C ù Dead guard 007D B Tunnel Boss (Trans Gr”sse) 007E S1 SS officer (standing-E) 007F S1 SS officer (standing-N) 0080 S1 SS officer (standing-W) 0081 S1 SS officer (standing-S) 0082 S1 SS officer (moving-E) 0083 S1 SS officer (moving-N) 0084 S1 SS officer (moving-W) 0085 S1 SS officer (moving-S) 008A D1 Dog 008B D1 Dog 008C D1 Dog 008D D1 Dog 008E B Castle Boss (Ubermutant) 008F B Dungeon Boss (Barnacle Wilhelm) 0090 G3 Guard - brown (standing-E) 0091 G3 Guard - brown (standing-N) 0092 G3 Guard - brown (standing-W) 0093 G3 Guard - brown (standing-S) 0094 G3 Guard - brown (moving-E) 0095 G3 Guard - brown (moving-N) 0096 G3 Guard - brown (moving-W) 0097 G3 Guard - brown (moving-S) 0098 O3 Officer - white (standing-E) 0099 O3 Officer - white (standing-N) 009A O3 Officer - white (standing-W) 009B O3 Officer - white (standing-S) 009C O3 Officer - white (moving-E) 009D O3 Officer - white (moving-N) 009E O3 Officer - white (moving-W) 009F O3 Officer - white (moving-S) 00A0 F Fake Hitler 00A1 B Death Knight Boss 00A2 S3 SS officer (standing-E) 00A3 S3 SS officer (standing-N) 00A4 S3 SS officer (standing-W) 00A5 S3 SS officer (standing-S) 00A6 S3 SS officer (moving-E) 00A7 S3 SS officer (moving-N) 00A8 S3 SS officer (moving-W) 00A9 S3 SS officer (moving-S) 00AE D3 Dog 00AF D3 Dog 00B0 D3 Dog 00B1 D3 Dog 00B2 B Boss-Hitler 00B3 B Boss-General Fettgesicht 00B4 G4 Guard - brown (standing-E) 00B5 G4 Guard - brown (standing-N) 00B6 G4 Guard - brown (standing-W) 00B7 G4 Guard - brown (standing-S) 00B8 G4 Guard - brown (moving-E) 00B9 G4 Guard - brown (moving-N) 00BA G4 Guard - brown (moving-W) 00BB G4 Guard - brown (moving-S) 00BC O4 Officer - white (standing-E) 00BD O4 Officer - white (standing-N) 00BE O4 Officer - white (standing-W) 00BF O4 Officer - white (standing-S) 00C0 O4 Officer - white (moving-E) 00C1 O4 Officer - white (moving-N) 00C2 O4 Officer - white (moving-W) 00C3 O4 Officer - white (moving-S) 00C4 B Boss-Dr. Schabbs 00C5 B Boss-Gretel Gr”sse 00C6 S4 SS officer (standing-E) 00C7 S4 SS officer (standing-N) 00C8 S4 SS officer (standing-W) 00C9 S4 SS officer (standing-S) 00CA S4 SS officer (moving-E) 00CB S4 SS officer (moving-N) 00CC S4 SS officer (moving-W) 00CD S4 SS officer (moving-S) 00D2 D4 Dog 00D3 D4 Dog 00D4 D4 Dog 00D5 D4 Dog 00D6 B Boss-Hans Gr”sse 00D7 B Boss-Otto Giftmacher 00D8 M1 Mutant (standing-E) 00D9 M1 Mutant (standing-N) 00DA M1 Mutant (standing-W) 00DB M1 Mutant (standing-S) 00DC M1 Mutant (moving-E) 00DD M1 Mutant (moving-N) 00DE M1 Mutant (moving-W) 00DF M1 Mutant (moving-S) 00E0 P Pacman Ghost 00E1 P Pacman Ghost 00E2 P Pacman Ghost 00E3 P Pacman Ghost 00EA M3 Mutant (standing-E) 00EB M3 Mutant (standing-N) 00EC M3 Mutant (standing-W) 00ED M3 Mutant (standing-S) 00EE M3 Mutant (moving-E) 00EF M3 Mutant (moving-N) 00F0 M3 Mutant (moving-W) 00F1 M3 Mutant (moving-S) 00FC M4 Mutant (standing-E) 00FD M4 Mutant (standing-N) 00FE M4 Mutant (standing-W) 00FF M4 Mutant (standing-S) 0100 M4 Mutant (moving-E) 0101 M4 Mutant (moving-N) 0102 M4 Mutant (moving-W) 0103 M4 Mutant (moving-S)