---------------------------------------- HINTS FOR CUSTOM MAPS IN #2WOLFMP.ZIP ---------------------------------------- <<< Spoiler alert >>> ***** WARNING: THIS IS A HINT FILE! READ THIS ONLY IF YOU ARE A ***** ***** SPINLESS WIMP OR IF YOU HAVE SPENT MORE THAN A WEEK TRYING ***** ***** TO COMPLETE A LEVEL. OR, IF YOU'RE JUST CURIOUS... ***** ** Game I. Ruins of Castle Wolfenstein ** Mission Briefing: Remember what your mission briefing stated: some of the information contained there may be stale. This of course is a hint file, everything here is going to be based on the actual configuration of the levels. Legend: Bosses = Bosses present Keys = Keys present and whether required for exit or just to access bonuses Secrets = Secret doors and wall types or other identifying factors, if multiple walls need to be pushed, number of "pushes" listed Weapons = Weaponry available on level and hints regarding location Level 1 --------- Bosses: none Keys: 2 gold (one required), blue (for bonus) Secrets: 3 (behind purple pagle, nazi flag, and unmarked) Weapons: pistol Other: fake door, major crossfire zones Level 2 --------- Bosses: none Keys: gold (bonus) Secrets: 1 (unmarked near many barrels, two pushes) Weapons: pistol Other: big treasure vault Level 3 --------- Bosses: none Keys: gold (required), blue (required) Secrets: 4 (two behind gold swastikas, one between drums, one unmarked) Weapons: machine gun (SS, in secret) Other: ambushes Level 4 --------- Bosses: none Keys: gold (required), blue (usually required) Secrets: 7 (behind nazi flag, multi-color brick: 2 pushes, red sign: 2 pushes, red sign: 5 pushes, three unmarked dead ends) Weapons: machine gun (in front of you), chain gun (in secret) Other: mutants, shortcut (?) "secret maze" tunnel Level 5 --------- Bosses: Arnold (aka Hans) Keys: gold (required), blue (required) Secrets: 2 (behind blue swastika and gold swastika) Weapons: machine gun (behind you), chain gun (in secret...bring one) Other: spray and pray, can be done with pistol at some difficulty levels! Level 6 --------- Bosses: none Keys: gold (required), blue (required) Secrets: 2 (one behind bloody purple wall, one dead end) Weapons: machine gun (SS), chain gun (in secret) Other: mutants, don't rush in! Level 7 --------- Bosses: none Keys: gold, blue (both useless) Secrets: 4 (behind map, cracked wall, missing skull pattern, and unmarked) Weapons: machine gun (SS and in secret), chain gun (in secret) Other: many false doors Level 8 --------- Bosses: three Helga, 3 Arnold Keys: none (gold required, get from one of the bosses) Secrets: 2 (behind gold swastika at start, VERY important, and one unmarked) Weapons: machine gun (hidden in tunnels, SS), chain gun (hidden in tunnels) Other: wish you were back in a nice tranquil game like DOOM? Level 9 --------- Bosses: four Keys: none Secrets: 17 (red signs, all useless?) Weapons: pistol (run whatcha brung) Other: To finish the game, swerve hard left after passing the last set of barrels and RUN forward (even though it feels like suicide.) If you get stuck, use the "W"arp command to go back to level 9 and you will be transported to a secret boss meeting! Please contact me if you have comments, problems or questions. The Maverick ------------------------------------------------------------- ** Custom levels created by The Maverick [70671,1524] ** Call Maverick's Quodtegitur BBS (209) 233-7835 -------------------------------------------------------------