From: "Jaimi" <jaimi@alt.net>
To: <ml@qoole.com>
Reply-To: ml@qoole.com
Date: Mon, 8 Dec 1997 11:08:47 -0600
Subject: Re: Entity Files

Here's a sample Entity file - I've tailored this for my game, so it's
got an added entry ('MDL') that wouldn't normally be in a quake
entity file.

First, I included 'quake.ent' so I had access to all of Quakes normal
entities, and the definitions that go with them.
Then, I declared a 'Class' - the class is the type of entity it is - it's
also the sub-menu name that the items appear on.

Next I made the entity itself - the first is the actual entity name,
the second is the menu item, and the third a description.
Following it  are the variables needed - origin and angle are
filled in by then editor, and are hence 'notuser' variables. Spawnflags
is assigned to 'monster_spawnflags' - from quake.ent.

Go to matt's Qoole page on Planet Quake - there you can download
all the .ent files, which will probably be of more help than this message.

Jaimi
---------------------------------------------

include "quake.ent"

class "6dx_monsters"

entity "6dx_mdl_Bob" "6dx_monsters->Bob" "A Crab Monster"
{
        "origin"        notuser
        "angle"         notuser
        "spawnflags"    monster_spawnflags
        "MDL"           str ("plall3.mdl")
}


-----Original Message-----
From: rick_clark_at_acsdal-settlement@acs-inc.com
<rick_clark_at_acsdal-settlement@acs-inc.com>
To: ml@qoole.com <ml@qoole.com>
Date: Monday, December 08, 1997 9:48 AM
Subject: Entity Files


>
>     Hello,
>
>     I am working on a map for Malice, a Quake add-on (in case you don't
>     know). I have seen the Load ent file dialog, but how do I make an
>     entity file for Malice. Does someone have the file format or a pointer
>     to a resource?
>
>     Thanks.
>
>     Rick Clark
>     http://www.flash.net/~rickdale/
>
>
>



