From: Caleb Shay <cashay@cybermedia.com>
To: ml@qoole.com
Reply-To: ml@qoole.com
Date: Tue, 02 Dec 1997 09:18:36 -0800
Subject: Re: AGP and GLqoole/quake

I use the same setup.  You'll be fine.

Lars Erik Tollisen wrote:
> 
> Ehh... I have a Monster 3D card and I am soon upgrading too Pentium II
> 300MHz, does this mean I have to sell my Monster 3D card??? Or can I use it
> and forget about the AGP thing?
> 
> >> the riva gets 39.9 fps on a P2-300 on an LX board. the viper agp gets
> >> 40.9 fps (which is the fastest on the charts of 640x480x16.
> >> the funny thing is, my p-100  (overclocked to 133) gets 45 fps average
> >> under the same conditions..  check the charts..
> >>
> >>
> >>>>> The nVidia RIVA chipset scales with the processor a lot more than the
> 3Dfx
> >>>>> chipset does.  On a Pentium II 300, the RIVA slightly beats out a
> 3Dfx in
> >>>>> GLQuake, and does better in Direct 3D.
> >>
> >> >>
> >>
> >> >> I am about to buy a new PII and have a choice AGP cards.  The sales man
> >>
> >> >> just told me the Number 9 revolution (4mb) uses the RIVA chipset.  Will
> >>
> >> >> this AGP card play glquake and therefor GLQOOLE? He also told me my
> >>
> >> >> monster 3d add on card would not work with an AGP card.
> >>
> >> >> I checked out the gldojo and found almost nothing about AGP cards.
> >>
> >> >> (its a little early I know). If anyone knows please fill me in.
> >>
> >> >
> >>
> >> >Well, it definitely won't work for GLQoole; GLQoole works ONLY with 3dfx
> >>
> >> >cards.  But the RIVA *may* work with GLQuake; check the dojo for info.
> >>

-- 
I haven't lost my mind, it's backed up on tape somewhere.


