From: "Killerbyte A. Virus" <killerbyte@hotmail.com>
To: ml@qoole.com
Reply-To: ml@qoole.com
Date: Mon, 22 Dec 1997 10:37:22 PST
Subject: Re: Quake2 Prefabs

Are you sure about that?  A friend of mine said that you could use Quake 
1 BSPs in Quake 2, but I haven't seen it yet so I don't have proof.  I 
would like someone to try that for me and tell me the results.

>Date: Mon, 22 Dec 1997 13:06:49 +0100 (MET)
>From: ^Eraser^X^ <Steven.Delrue@rug.ac.be>
>To: ml@qoole.com
>Subject: Re: Quake2 Prefabs
>Reply-To: ml@qoole.com
>
>no, you cant use Q1 stuff into Q2 stuff, not yet, i am sure there will 
be
>a convertiontool soon
>
>
>   -EraserX OUT-
>
>On Sun, 21 Dec 1997, Jaimi McEntire wrote:
>
>> Well, a prefab is a prefab - You can load the old ones from Qoole 
into a
>> Quake2
>> map, right? So as long as the author of the prefab used Quake 2 
textures,
>> they
>> could make Quake2 prefabs with Quake 1.
>> 
>> -----Original Message-----
>> From: ds <dsatan@erols.com>
>> 
>> 
>> >
>> > Quake2 copy? Arent the prefabs FOR quake2? So if you made a winning
>> >prefab, you must've had a copy of quake2 already. A good prize would 
be
>> >the next ID game or something like that, or a mission pack for the 
game.
>> >
>> 
>> 
>
>


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