From: Sam Gross <hermes@mail.valuenet.net>
To: ml@qoole.com
In-Reply-To: <199712301721.JAA10496@geocities.com>
Reply-To: ml@qoole.com
Date: Tue, 30 Dec 1997 12:18:46 -0600
Subject: Re: Func_Train that stops


>Can't do it for real, but you can fake it.  Play around with making a
>hidden return-path for the func_train to follow, perhaps with long delays
>in the hidden part.  (Make the missile wait half an hour before repeating
>its course, maybe -- the player will almost definitely not be around to see
>it.)  An excellent example of this sort of func_train (ie, one that appears
>to travel only in one direction) can be found in the X-Men TC demo.

Yes this would make it not repeat, but how would you get the missile to
fire again?  I want a reusable launcher...

Sam Gross
ICQ UIN 1693727


