From: "D.J. Wiza" <killerbyte@hotmail.com>
To: ml@qoole.com
Reply-To: ml@qoole.com
Date: Mon, 01 Dec 1997 16:54:10 PST
Subject: Re: AGP and GLqoole/quake



>Date: Mon, 1 Dec 1997 16:02:40 -0800 (PST)
>From: Matt Ayres <matt@qoole.com>
>To: ml@qoole.com
>cc: mattlee@mit.edu
>Subject: Re: AGP and GLqoole/quake
>Reply-To: ml@qoole.com
>
>
>On Mon, 1 Dec 1997, Gordon White wrote:
>
>> mattlee@mit.edu wrote:
>> > The nVidia RIVA chipset scales with the processor a lot more than 
the 3Dfx
>> > chipset does.  On a Pentium II 300, the RIVA slightly beats out a 
3Dfx in
>> > GLQuake, and does better in Direct 3D.
>> 
>> I am about to buy a new PII and have a choice AGP cards.  The sales 
man 
>> just told me the Number 9 revolution (4mb) uses the RIVA chipset.  
Will 
>
>The Number 9 Revolution 3D does NOT use the nVidia RIVA 128 chip.  The
>Diamond Viper V330 has the chip however.  In all of the benchmarks I've 
>seen, the Revolution is better at 2D, the Diamond better at 3D.
>
>> this AGP card play glquake and therefor GLQOOLE? He also told me my 
>> monster 3d add on card would not work with an AGP card.
>
>GLQoole currently only supports 3Dfx Glide.  A later version will 
likely 
>support Direct3D and OpenGL.
>
>Matt
>
>
>
Yes, PLEASE do a Direct3D version!  It would very much please me!  I am 
using a Diamond Stealth 3D 2000 which uses the s3 ViRGE chipset, and it 
works with Direct3D, but NOT GL and OpenGL!  It would TRULY convince me 
to register if you decide to make a Direct3D version.

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