From: Kas Robson <kas.robson@virgin.net>
To: ml@qoole.com
In-Reply-To: <B0000141444@www.nex.net.au>
Reply-To: ml@qoole.com
Date: Fri, 03 Oct 1997 17:48:39
Subject: Re: BSP to QLE decompiler

At 12:39 AM 10/3/97 +1000, Steve Garard wrote:

>...but you can still view a compiled bsp file with quark without
>having to go thru the trouble of decompiling.

Hmmm... I ain't a Quark-user so I haven't seen this. How powerful *is* this
feature in Quark? I presume all it does is show you visible faces - correct
me if I'm wrong. What *I* envisage is a tool which takes these faces, and
intelligently reconstructs solids from them. More of an object-oriented
approach. This would mean that to edit the resulting map file, rather than
having to move each object as a collection of planes, you could simply move
the one solid... and stretch it, rotate it, etc. Performing these
operations on a conventionally decompiled file is a real chore.

Anyway, if all you want to do is to view a bsp without decompiling it, then
iD have produced an excellent viewer - Quake! Hehehe...

Kas.

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