From: ds <dsatan@erols.com>
To: ml@qoole.com
Reply-To: ml@qoole.com
Date: Tue, 02 Sep 1997 18:26:49 -0700
Subject: Re: Light straight up

Mathias Pilros wrote:
> 
> I have another newbie question. I want to make
> lights that are placed on the floor beside a wall
> and lights up the wall with a nice cone. But
> the cone is never smooth, just blocky and
> extremly ugly. Anyone knows how to correct this?
> 
> MathiasAssign a target to the light.
Place an Info_null where you want the light to shine. Give it a 
targetname that is the same as the target you gave your light.
wall
  |
 \|/
  v
------------ 
|    0     |
|    :     |
|    :     |
|    :     |
|    *     |
------------

*=light
:=direction of light
0= info_null entity


