From: Dazzler <dazzler@scee.sony.co.uk>
To: ml@qoole.com
Reply-To: ml@qoole.com
Date: Mon, 01 Sep 1997 10:37:15 +0100
Subject: Texture clipping bug?

Hello peeps,

Has anyone found their maps textures being lost or drawn incorrectly? I
am finding more and more often that areas, especially where there a lots
of thin brushes are having horrific texture clipping. Items like health
also get half drawn when viewed from different angles. Eventually the
map tends to crash. This may be happening due to a number of things, old
exe (1.99), old tools (qbsp) or just setting things up in Qoole
incorrectly. Whatever, something along the line is going very badly
wrong.

One error qbsp threw up was that of duplicate planes, though I don't
know what that means. It wasn't fatal when I started to use Qoole so I
tended to ignore it (never a good idea in general!).

Whatever's happening, this is the only reason I wouldn't register Qoole.
It is a fine product but if this problem *is* something to do with
Qoole, I wouldn't pay money for it. Please no offence intended.
--
Dazzler - dazzler@scee.sony.co.uk
<<put_your_sig_here>>




