From: ds <dsatan@erols.com>
To: ml@qoole.com
Reply-To: ml@qoole.com
Date: Sun, 28 Sep 1997 15:04:20 -0400
Subject: RE: doors

Try creating two door entities. one going up/down, and another going left/right.
Tweak with this, maybe something'll work.


At 08:13 AM 9/25/97 -0300, you wrote:
>No, it's not impossible, just a little messy. Aside from using a func_door,
try using a func_train instead.
>
>Hope it helps
>
>
>----------
>
>it's impossible, maybe with some QuakeC messing, but i don't know anything
>about that, i just stick to the levels :)
>
>----------
>
>Here's a question thats been bugging me for a while. 
>
>Is it possible to make a door go up or down at an angle? like instead of
>going straight up or straight down they go at 45 degrees or whatever? i
>know how to make door look like they go up and down at angles, simple
>trick, but i've run into a situation where i actually need the door to move
>down at an angle or scrap the idea for that door altogether (sort of an
>iris door, but not enough wall around/over the door to allow that trick to
>work.)
>
>But like i said, if its impossible then screw it. :)
>
>Opiate
>
>



