From: DKADC <dkadc@pop.a001.sprintmail.com>
To: ml@qoole.com
In-Reply-To: <01BCB94B.86F944A0@podesta.segasoft.com>
Reply-To: ml@qoole.com
Date: Thu, 04 Sep 1997 19:56:20 -0700
Subject: Re: textures

[snip]
> Also how can i rip the wav files out of quake.  I want to use the
thunderbolt s.e.
>

All you need to get files from Quake is an editor that lets you extract
files from the PAK files.  I use AdQuedit.  I don't remember the site, but
if you search on Yahoo or some place you will find it.





