From: "Opiate" <opiate@escape.ca>
To: <ml@qoole.com>
Reply-To: ml@qoole.com
Date: Tue, 30 Sep 1997 02:14:54 -0500
Subject: Re: Variables (how long can the name be)

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i believe its probably 256 characters, but having all of your targetnames
and targets like that takes up valuable entity space unnessesarily. It may
not seem like alot when looking at a couple of entities, but when you have
a fetish for huge levels like i do (not one under 2200 brushes so far :) ),
every single bit of entity space counts since you only have 512 to work
with, and you have to remember that once people are playing in a deathmatch
situation, every player/bullet/body/explosion/etc is a temprary entity..
there's nothing that pisses people off more then seeing a server crash
because it reached the entity limit. 

mabye instead of a huge targetname like that, something simple like
leftdoor3_1
would suffice.

later
Opiate

----------
> From: Sean Adams <"porthos<nospam>"@airmail.net>
> To: qoole <ml@qoole.com>
> Subject: Variables (how long can the name be)
> Date: Tuesday, September 30, 1997 2:34 AM
> 
> Say how long can the target/targetname variables(sp?) be for instance:
> the_third_door_on_the_left_1
> is that to long?  Got qoole 2.07 today and it is good.
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<html><head></head><BODY bgcolor=3D"#FFFFFF"><p><font size=3D2 =
color=3D"#000000" face=3D"Arial">i believe its probably 256 characters, =
but having all of your targetnames and targets like that takes up =
valuable entity space unnessesarily. It may not seem like alot when =
looking at a couple of entities, but when you have a fetish for huge =
levels like i do (not one under 2200 brushes so far :) ), every single =
bit of entity space counts since you only have 512 to work with, and you =
have to remember that once people are playing in a deathmatch situation, =
every player/bullet/body/explosion/etc is a temprary entity.. there's =
nothing that pisses people off more then seeing a server crash because =
it reached the entity limit. <br><br>mabye instead of a huge targetname =
like that, something simple like<br>leftdoor3_1<br>would =
suffice.<br><br>later<br>Opiate<br><br>----------<br>&gt; From: Sean =
Adams &lt;&quot;porthos&lt;nospam&gt;&quot;@airmail.net&gt;<br>&gt; To: =
qoole &lt;<font color=3D"#0000FF"><u>ml@qoole.com</u><font =
color=3D"#000000">&gt;<br>&gt; Subject: Variables (how long can the name =
be)<br>&gt; Date: Tuesday, September 30, 1997 2:34 AM<br>&gt; <br>&gt; =
Say how long can the target/targetname variables(sp?) be for =
instance:<br>&gt; the_third_door_on_the_left_1<br>&gt; is that to long? =
&nbsp;Got qoole 2.07 today and it is good.</p>
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