From: CeIltsei <kellys@junction.net>
To: ml@qoole.com
In-Reply-To: <01BD5C0B.26A0A5E0@ns2210.munich.netsurf.de>
Reply-To: ml@qoole.com
Date: Thu, 02 Apr 1998 20:37:12 -0800
Subject: Re: AW: walls disappearing in ga

>Also, of course, there are limitations to the Quake engine.  I have heard
>you can only have so many polygons and then it starts that disappearing act,
>no matter how much VISing you do.  Although I don't know the brush limit for
>Quake II, Quake 1 supposedly had a limit of anywhere from 1000 to 2000
>brushes (I could never get any two people to agree on the real number).

			I find that the map peices dissapear when they are really far away from
you. If you make allot of small rooms (look at your rooms again.. are they
small?) you wont have problems.. at least that i think. I hate that grey
flash though.

			Ceiltsei



