From: jcaesar@mediaone.net
To: <ml@qoole.com>
Reply-To: ml@qoole.com
Date: Mon, 6 Apr 1998 02:32:05 -0700
Subject: Re: water question

Yeah, your best bet is to use a group of water brushes for you func water.
You can also (depending on the exact problem) use two sets of groups, each
made into a seperate func_water, and either on the same team (if possible)
or triggered by the same switch, so they move to two slightly different
positions (like if you don't want the inside of the generator to have water
added to it.

Joel


-----Original Message-----
From: Michael Schoonbrood <michels@unit4.nl>
To: 'ml@qoole.com' <ml@qoole.com>; 'q2mapediting@list.criticalmass.com'
<q2mapediting@list.criticalmass.com>
Date: Monday, April 06, 1998 1:30 AM
Subject: water question


>I have a room with a power generator (an 8 sided cyllinder) which lays
>horizontal on 2 supportive beams at each side.
>The outside of the generator is glass and the inside is lava!
>
>kinda like
>========
>V           V
>
>The generator is partially covered with water (Only it's top is out of
>the water).
>
>I want the water to be drained (func_water and swith) which works...
>
>Now for my problem... If i stand on top of the generator, I can see the
>water flowing thru the glasswall....
>What is the easiest or best way to solve this?
>
>My guess is: make the supportive beams at the same horizontal length
>(covering the bottom of the generator) so you can't walk under it.. and
>cut the water into more parts
>
>



