From: Michael Schoonbrood <michels@unit4.nl>
To: "'ml@qoole.com'" <ml@qoole.com>,
Reply-To: ml@qoole.com
Date: Mon, 6 Apr 1998 12:19:01 +0200
Subject: bug in qoole??????

1block is 16 units!

Create a small room (14 by 14 blocks), add a player start and a light.

To make water flow away more realistic, wa add a drain 2x2 blocks (some
grate brush) 1 block below the floor.
Use a scale like: 2 blocks from the north wall, 10 blocks from the south
wall and 6 blocks from the east and west wall.
now we delete the floor and add 4 new ones which start from all 4 walls
and go to the grate. first use line movement to make them the right
shape, then use face movement to connect it to the grate (it's lower
remember!).

now compile... voila .. a leak... I used QERadiant to see where the leak
is and it's in betweem the connecting floors...... Which shouldn't be
possible, 'cause i connected them on the grid.....

There is a way to work around this, I made the side 2 blocks thick and
the middle 1 block (grate is also 1 block thick).
Next i added a floor which has the same size then the roof... no more
leaks... but compile it and you actually sea the leaks... it looks like
shit!

My guess is it's a bug....

I tried to reproduce it using QERadiant, but first it's to damn slow on
a P2-266!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! and second iI don't
know all the commands in there!


