From: jcaesar@mediaone.net
To: <ml@qoole.com>
Reply-To: ml@qoole.com
Date: Mon, 6 Apr 1998 22:18:37 -0700
Subject: Re: finding leaks

Well, so far, I think WC1.6's facility for finding leaks, while about as
easy as QER, is my choice, since the program is fairly simple to use.   QER
can be a pain to setup, and navigating around to find the leak in QER can be
a pain.  QER is GREAT for finding brushes by number though.

Bad parts, well WC1.6, you'll need to register it.. and QER is just too
"convoluted" for me (it is definitely designed as tool used by game
houses--while I think the WC/Qoole interfaces are more user friendly).

As to Quark, it's a nice program, but sometimes I find that Quark finds
leaks in places where there really aren't any.

Joel

-----Original Message-----
From: Guato <guato@pcpros.net>
To: ml@qoole.com <ml@qoole.com>
Date: Monday, April 06, 1998 8:01 PM
Subject: finding leaks


>Which program is better at finding leaks (QERadiant or Quark)???
>
>And how do  you use the better one to find leaks?? I have Quark (haven't
>used it) but I don't know how to find the leaks. I have two in my map, the
>way it looks in Qoole, but I couldn't find them in the areas I narrowed
>them down to.
>
>Can someone describe how to use one of these to find leaks??
>
>You can email me personally (so we can keep the mailing list on the right
>topic)
>guato@pcpros.net
>
>or ICQ  7251588
>
>



