From: Charles Boardman <C.H.Boardman@ecs.soton.ac.uk>
To: ml@qoole.com
In-Reply-To: <01bd2eb7$0f8f8a00$0ef6abcf@slip.net.slip.net> from "Kenancy Valenwell" at Jan 31, 98 06:13:33 pm
Reply-To: ml@qoole.com
Date: Mon, 2 Feb 1998 12:50:15 +0000 (GMT)
Subject: Re: LEAF Problems

Hi all,

> Can't help too much with the errors, but one piece of advice, JAMM.  Don't
> put too many textures in a small area or else people will end up having to
> load textures while playing and it will slow down the game.  Plus it gives

Uh?  Are you saying that quake can only hold x amount of textures in 
memory at one time, and that when a new texture comes into view it has
to load that up from the bsp on the hard drive?  Is this situation
affected by how much memory quake has allocated (that is, if quake has
bucket loads of memory available to it, will the problem be avoided).

> the overall feeling that somehow the textures used were not well chosen.
> Most people dont wear purple corduroy pants with a tye-dye Tshirt, jean
> jacket, and white socks with yellow shoes.  Choose a few textures to use for
> the whole level and let that be all.  I suppose 10 textures would be about
> good, that what I'm using.  Although I am curious, how many textures are any
> of the rest of you using?

I think maybe 10 is a little low.  If you check out the id levels, they
have between 20 and 40, believe it or not (maybe even more than that).  
You can miss the detail if you aren't looking for it.  I think the level 
I recently released must have used between 20 and 60 (its hard to be exact) 
although it probably looks like I only used about 10.  Things can be 
deceptive like that.

I have done a level with not much more than 10 textures in, and ppl tended
to complain saying they were confused and it all looked the same (so ppl
find it hard to navigate around your map, and that can only be bad for you 
the map maker).

regards,

MoonGlum.
                    ----------------------------------------
              Charles Boardman         ::   chb96r@ecs.soton.ac.uk
          -------------------Here endeth the email.-------------------


