From: Anthony Pitt <Anthony.Pitt@nottingham.ac.uk>
To: ml@qoole.com
In-Reply-To: <006d01bd305c$0df18b20$5c4da1cf@wpg-01.escape.ca>
Reply-To: ml@qoole.com
Date: Tue, 03 Feb 1998 08:22:37 +0000
Subject: Re: Fun Names In Quake 2 "Edge"

At 22:26 02/02/98 -0600, you wrote:
>its very doubtfull that something this small and insignificant would piss ID
>off. and its a good idea to get this petition in before the point release.
>Plus it'll take them all of 12 seconds to put the extended ascii support
>back in and i think they have that much time to make their fans happy.
>
>[CG]Opiate
>Opiate's Texture Warehouse
>http://www.planetquake.com/warehouse


The extended ASCII support is already in so you can use things like QNM to
make those fancy names, I already have. What it wont do is the animations
and that is what they are complaining about.

Ant



