From: "Jonathan Miller" <jrm@mvp.net>
To: <ml@qoole.com>
Reply-To: ml@qoole.com
Date: Thu, 1 Jan 1998 01:48:10 -0600
Subject: Qoole 2.3 Final

Oh man....2.3 Final is awesome! Texture locking works great. I don't think it has rotation and scaling yet...but it is okay for now. A couple weeks ago I decided to put some crates in my level. I was surprised how timeconsuming it was because you have to realign the textures with every crate. Now it will be extremely simple. I believe tex locking will enable more people to be creative with their architecture. I know I for one have opted NOT to make a certain architecture simply because I knew it would take to long to texture..now that shouldn't be a problem t'all. 

This will also make it easier to have a prefab library work, because people can make their models at the origin point, and the users can simply lock the textures and move it where desired. Well good luck to you all :)

To enable texture locking, press CTRL+T. 

http://www.qoole.com/quake2/WinQoole230FinalBeta.exe
http://www.qoole.com/quake2/GLQoole230FinalBeta.exe


Jonathan Miller
AirHerbe
jrm@mvp.net
Pager:
http://wwp.mirabilis.com/887828




