From: "FlashNet Rick" <rickdale@flash.net>
To: <ml@qoole.com>
Reply-To: ml@qoole.com
Date: Sun, 4 Jan 1998 10:35:04 -0600
Subject: Re: Brush Face Texturing

Well, you can apply different textures to individual faces. Select the
brush, click the texture info button and then use next or previous to
highlight the face you want. Right click the desired texture in the texture
browser and select Apply.

The second part of your question is yes: Look in the properties of the
"func" functions.

Rick Clark
rickdale@flash.net
http://www.flash.net/~rickdale/

-----Original Message-----
From: Steve N. Mavronis <steve@co.ha.md.us>
To: ml@qoole.com <ml@qoole.com>
Date: Sunday, January 04, 1998 10:26 AM
Subject: Brush Face Texturing


>Does anyone know in the future if WinQoole will support applying textures
>to individual faces of a brush? Right now the whole brush has to be the
>same texture. Also since I'm new to Qoole after using Worldcraft for Quake1
>editing, can you use Qoole to get all the effects that Quake2 supports,
>like rotations and exploding walls?
>
>Steve N. Mavronis (aka: [SF]SteveM)
>Seismic Force Quakeworld Clan
>http://www.erols.com/terrylc/seismic.htm
>
>



