From: "Opiate" <opiate@escape.ca>
To: <ml@qoole.com>
Reply-To: ml@qoole.com
Date: Sun, 4 Jan 1998 13:54:13 -0600
Subject: Re: Compiling Errors -=- HELP!!!!!!!!!!


> 
> Hey all - I've been trying to compile my goddam level for
> like a year now or something.  Here's the error messages I
> get after trying to compile.  I have FREQUENTLY checked for
> leaks, but to no avail I guess. Here it is:
> Qoole running system call 'D:\quake2\bin_nt\qbsp3.exe
> edge1.map'.
> Please wait... (CTRL-C to abort)
> 
> ---- qbsp3 ----
> entering D:\Quake2\baseq2\maps\edge1.map
> Entity 0, Brush 9: mirrored plane
> 0...1...2...3...4...5...6...7...8...9... (2)
> **** leaked ****
<snip!>

ok, here's the problem. In whatever dir you have your edge1.map file in
you'll now find a edge1.lin file. open it up in your favorite text editor
and play connect the dots with qoole. The numbers in the .lin file
represent x,y,z coords and they will draw a line right through the leak...
in QE4 damnit!!!! But for us Qooler's we're stuck with hunting leaks down
the hard way. 

[CG]Opiate
Opiate's Texture Warehouse - http://www.planetquake.com/warehouse


