From: "Jonathan Miller" <jrm@mvp.net>
To: <ml@qoole.com>
Reply-To: ml@qoole.com
Date: Thu, 1 Jan 1998 14:49:02 -0600
Subject: Re: Texture Locking...aaaaaaahhhhhhh

Unfortunately we have a little problem. Prefabs with accurate texture's locked are not entirely possible yet. I believe that unless the object you want prefab'd is at the world origin point when saved, the object will load back with the textures all screwed up. I have been informed by Mr. Ayres that this is a known issue. I for one hope it is fixed, so that elaborate prefab libraries may be constructed.
Over'n out:

Jonathan Miller
AirHerbe
jrm@mvp.net
Pager:
http://wwp.mirabilis.com/887828

-----Original Message-----
From: Mark Lewin <mark2@mindspring.com>
To: ml@qoole.com <ml@qoole.com>
Date: Thursday, January 01, 1998 13:22
Subject: Texture Locking...aaaaaaahhhhhhh


> 
>Texture Locking......thank you thank you!!
>
>My life, all of the sudden, seems grand.
>
>Crates, boxes, walls, oh my!
>
>Mark
>
>



