From: "jaimi" <jaimi@alt.net>
To: <ml@qoole.com>
Reply-To: ml@qoole.com
Date: Wed, 7 Jan 1998 19:18:01 -0600
Subject: Re: Different textures

Yes, you have to create a seperate brush. Since
you are creating a seperate brush anyway, take the
time to make the area stand out or different 
somehow than the wall. 

-----Original Message-----
From: Sam M Contapay <smcontap@juno.com>


>How do people get different textures on walls. For example you have a
>long stretch of wall. The texturing goes like this, gray texture then it
>turns into the wire panel texture and back to the grey texture. Do you
>have to create a serparte brush to do that? I'm curious on how this works
>so I can implement it in my levels and get as good as everyone else :)
>Thanks
>
>Example:    - Gray texture    +wire texture
>
>The wall:
>------------------------+ (then wire texture inserted
>here)----------------------+---------------   (and so on...)
>



