From: "Jonathan Miller" <jrm@mvp.net>
To: <ml@qoole.com>
Reply-To: ml@qoole.com
Date: Thu, 1 Jan 1998 20:41:26 -0600
Subject: Re: IDEA 4 QOOLE!

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Mr. Cleymaet, just a note...most people on the internet do not have rich =
mail yet. I believe you are using Microsoft's Outlook Express. To people =
that do not have rich mail-enabled mail programs, instead of pictures =
and fancy fonts, it merely appears as HTML coding. To others, it will =
look like


<STYLE>
<!--
body {
margin-left: 5em;
font-family: "Comic Sans MS";
font-size: 14pt;
font-weight: regular;
color: "#ff9900";
}
--></STYLE>

that's just a little bit of it. Every time you put in a backround image, =
change the font, or size, it puts an HTML tag in it. I just thought =
you'd like to be aware of it. You are able to disable rich, or formatted =
text in Outlook. Hope that helps. Also disable that VCF business card =
dohicky. It attaches it as a file attachment. Most mail programs force =
the user to download all messages and attached FILES at the same time, =
and that can seriously slow it dowm.=20

Jonathan Miller
AirHerbe
jrm@mvp.net
Pager:
http://wwp.mirabilis.com/887828

-----Original Message-----
    From: Keltset <chris@myspot.net>
    To: ml@qoole.com <ml@qoole.com>
    Date: Thursday, January 01, 1998 19:26
    Subject: Re: IDEA 4 QOOLE!
   =20
   =20
    I right click then tI go to thye player start and i click player =
start..... then you get that dudes image.... I put him in a box(ill try =
to show you...)
    -----------
    |              |
    |              |
    | XX         |
    | XX          |
    -----------
    ok so my dwaring sucks lol but say all the 4 X's is one guy(that =
picture) and thats what it looks like in the editior then you compile =
thn load up the map it looks like this
    -----
    |xx  |
    |xx  |
    -----
    see what i mean its all messed up so much smaller in the map vs the =
guy in the editior I want it so if in the map the person looks this big: =
X and the box looks like this:
    ------
    |  X   |
    ------
    I want it to be somewhat relative to the X in the actual map... then =
you don't actually need to go into quake to see if someone fits through =
a dang door! couse if you rely on the size of the man it puts in the =
opening will be to small for a real quake person to get through(or maybe =
just adding a prefab that is the same size as a person in Q1 then one as =
a persion in Q2 and a crouching person in Q2 that way just pop up a =
prefab and comapare and no more messing around compiling maps finding =
leeks just see see if a door fits with the dude:P
    =20
    Keltset- I hope i did it a little better this time
    =20
    -----Original Message-----
        From: Jonathan Miller <jrm@mvp.net>
        To: ml@qoole.com <ml@qoole.com>
        Date: Thursday, January 01, 1998 1:56 PM
        Subject: Re: IDEA 4 QOOLE!
       =20
       =20
        I am not sure if this is what you are talking about, but you can =
get a "life sized" model of the player by designating player_start.=20
       =20
        Jonathan Miller
        AirHerbe
        jrm@mvp.net
        Pager:
        http://wwp.mirabilis.com/887828
        =20
        -----Original Message-----
            From: Keltset <chris@myspot.net>
            To: Qoole Group <ml@qoole.com>
            Date: Thursday, January 01, 1998 13:13
            Subject: IDEA 4 QOOLE!
           =20
           =20
            How about making the person start picture 'life'size as =
compared to the wals and rooms in quake(1 and 2) so that guesing is not =
so nessacary... then you can tell just by looking at the image if a guy =
fits throught the hole and such.... and making alot less compiling to =
do=3D]=20
            ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
            Keltset
            Chris Cleymaet
            chris@myspot.net
            Webmaster and Manager of TGroup Inc. :
            http://www.myspot.net/chris/TGroup/index.html
            "nook-kua=A5la tooka".......PEACE!=20

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PUBLIC "-//W3C//DTD W3 HTML//EN"><BASE=20
href=3D"file://C:\Program Files\Common Files\Microsoft =
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bgColor=3D#ffffff>
<DIV><FONT color=3D#000000 face=3DArial size=3D2>Mr. Cleymaet, just a =
note...most=20
people on the internet do not have rich mail yet. I believe you are =
using=20
Microsoft's Outlook Express. To people that do not have rich =
mail-enabled mail=20
programs, instead of pictures and fancy fonts, it merely appears as HTML =
coding.=20
To others, it will look like</FONT></DIV>
<DIV><FONT color=3D#000000 face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT color=3D#000000 face=3DArial size=3D2></FONT>
<DIV>&nbsp;</DIV>
<DIV><FONT color=3D#000000 face=3DArial =
size=3D2>&lt;STYLE&gt;</FONT></DIV>
<DIV><FONT color=3D#000000 face=3DArial size=3D2>&lt;!--</FONT></DIV>
<DIV><FONT color=3D#000000 face=3DArial size=3D2>body {</FONT></DIV>
<DIV><FONT color=3D#000000 face=3DArial size=3D2>margin-left: =
5em;</FONT></DIV>
<DIV><FONT color=3D#000000 face=3DArial size=3D2>font-family: =
&quot;Comic Sans=20
MS&quot;;</FONT></DIV>
<DIV><FONT color=3D#000000 face=3DArial size=3D2>font-size: =
14pt;</FONT></DIV>
<DIV><FONT color=3D#000000 face=3DArial size=3D2>font-weight: =
regular;</FONT></DIV>
<DIV><FONT color=3D#000000 face=3DArial size=3D2>color:=20
&quot;#ff9900&quot;;</FONT></DIV>
<DIV><FONT color=3D#000000 face=3DArial size=3D2>}</FONT></DIV>
<DIV><FONT color=3D#000000 face=3DArial=20
size=3D2>--&gt;&lt;/STYLE&gt;</FONT></DIV></DIV>
<DIV><FONT color=3D#000000 face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT color=3D#000000 face=3DArial size=3D2>that's just a little =
bit of it. Every=20
time you put in a backround image, change the font, or size, it puts an =
HTML tag=20
in it. I just thought you'd like to be aware of it. You are able to =
disable=20
rich, or formatted text in Outlook. Hope that helps. Also disable that =
VCF=20
business card dohicky. It attaches it as a file attachment. Most mail =
programs=20
force the user to download all messages and attached FILES at the same =
time, and=20
that can seriously slow it dowm. </FONT>&nbsp;</DIV>
<DIV><FONT color=3D#000000 face=3DArial size=3D2><BR>Jonathan =
Miller<BR>AirHerbe<BR><A=20
href=3D"mailto:jrm@mvp.net">jrm@mvp.net</A><BR>Pager:<BR><A=20
href=3D"http://wwp.mirabilis.com/887828">http://wwp.mirabilis.com/887828<=
/A><BR></FONT>&nbsp;</DIV>
<BLOCKQUOTE=20
style=3D"BORDER-LEFT: #000000 solid 2px; MARGIN-LEFT: 5px; PADDING-LEFT: =
5px">
    <DIV><FONT face=3DArial size=3D2><B>-----Original =
Message-----</B><BR><B>From:=20
    </B>Keltset &lt;<A=20
    href=3D"mailto:chris@myspot.net">chris@myspot.net</A>&gt;<BR><B>To: =
</B><A=20
    href=3D"mailto:ml@qoole.com">ml@qoole.com</A> &lt;<A=20
    href=3D"mailto:ml@qoole.com">ml@qoole.com</A>&gt;<BR><B>Date: =
</B>Thursday,=20
    January 01, 1998 19:26<BR><B>Subject: </B>Re: IDEA 4=20
    QOOLE!<BR><BR></DIV></FONT>
    <DIV><STRONG><FONT color=3D#000080 size=3D2>I right click then tI go =
to thye=20
    player start and i click player start..... then you get that dudes =
image....=20
    I put him in a box(ill try to show you...)</FONT></STRONG></DIV>
    <DIV><STRONG><FONT color=3D#000080 =
size=3D2></FONT></STRONG><STRONG><FONT=20
    color=3D#000080 size=3D2>-----------</FONT></STRONG></DIV>
    <DIV><STRONG><FONT color=3D#000080 =
size=3D2></FONT></STRONG><STRONG><FONT=20
    color=3D#000080=20
    =
size=3D2>|&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;=20
    |</FONT></STRONG></DIV>
    <DIV><STRONG><FONT color=3D#000080 =
size=3D2></FONT></STRONG><STRONG><FONT=20
    color=3D#000080=20
    =
size=3D2>|&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;=20
    |</FONT></STRONG></DIV>
    <DIV><STRONG><FONT color=3D#000080 =
size=3D2></FONT></STRONG><STRONG><FONT=20
    color=3D#000080 size=3D2>| =
XX&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
    |</FONT></STRONG></DIV>
    <DIV><STRONG><FONT color=3D#000080 =
size=3D2></FONT></STRONG><STRONG><FONT=20
    color=3D#000080 size=3D2>|=20
    XX&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
    |</FONT></STRONG></DIV>
    <DIV><STRONG><FONT color=3D#000080 =
size=3D2></FONT></STRONG><STRONG><FONT=20
    color=3D#000080 size=3D2>-----------</FONT></STRONG></DIV>
    <DIV><STRONG><FONT color=3D#000080 =
size=3D2></FONT></STRONG><STRONG><FONT=20
    color=3D#000080 size=3D2>ok so my dwaring sucks lol but say all the =
4 X's is one=20
    guy(that picture) and thats what it looks like in the editior then =
you=20
    compile thn load up the map it looks like this</FONT></STRONG></DIV>
    <DIV><STRONG><FONT color=3D#000080 =
size=3D2></FONT></STRONG><STRONG><FONT=20
    color=3D#000080 size=3D2>-----</FONT></STRONG></DIV>
    <DIV><STRONG><FONT color=3D#000080 =
size=3D2></FONT></STRONG><STRONG><FONT=20
    color=3D#000080 size=3D2>|xx&nbsp; |</FONT></STRONG></DIV>
    <DIV><STRONG><FONT color=3D#000080 =
size=3D2></FONT></STRONG><STRONG><FONT=20
    color=3D#000080 size=3D2>|xx&nbsp; |</FONT></STRONG></DIV>
    <DIV><STRONG><FONT color=3D#000080 =
size=3D2></FONT></STRONG><STRONG><FONT=20
    color=3D#000080 size=3D2>-----</FONT></STRONG></DIV>
    <DIV><STRONG><FONT color=3D#000080 =
size=3D2></FONT></STRONG><STRONG><FONT=20
    color=3D#000080 size=3D2>see what i mean its all messed up so much =
smaller in=20
    the map vs the guy in the editior I want it so if in the map the =
person=20
    looks this big: X and the box looks like this:</FONT></STRONG></DIV>
    <DIV><STRONG><FONT color=3D#000080 =
size=3D2></FONT></STRONG><STRONG><FONT=20
    color=3D#000080 size=3D2>------</FONT></STRONG></DIV>
    <DIV><STRONG><FONT color=3D#000080 size=3D2>|&nbsp; X&nbsp;&nbsp;=20
    |</FONT></STRONG></DIV>
    <DIV><STRONG><FONT color=3D#000080 =
size=3D2></FONT></STRONG><STRONG><FONT=20
    color=3D#000080 size=3D2>------</FONT></STRONG></DIV>
    <DIV><STRONG><FONT color=3D#000080 =
size=3D2></FONT></STRONG><STRONG><FONT=20
    color=3D#000080 size=3D2>I want it to be somewhat relative to the X =
in the=20
    actual map... then you don't actually need to go into quake to see =
if=20
    someone fits through a dang door! couse if you rely on the size of =
the man=20
    it puts in the opening will be to small for a real quake person to =
get=20
    through(or maybe just adding a prefab that is the same size as a =
person in=20
    Q1 then one as a persion in Q2 and a crouching person in Q2 that way =
just=20
    pop up a prefab and comapare and no more messing around compiling =
maps=20
    finding leeks just see see if a door fits with the=20
    dude:P</FONT></STRONG></DIV>
    <DIV><STRONG><FONT color=3D#000080 =
size=3D2></FONT></STRONG>&nbsp;</DIV>
    <DIV><STRONG><FONT color=3D#000080 size=3D2>Keltset- I hope i did it =
a little=20
    better this time</FONT></STRONG></DIV>
    <DIV><STRONG><FONT color=3D#000080 =
size=3D2>&nbsp;</FONT></STRONG></DIV>
    <BLOCKQUOTE=20
    style=3D"BORDER-LEFT: #000080 solid 2px; MARGIN-LEFT: 5px; =
PADDING-LEFT: 5px">
        <DIV><FONT face=3DArial size=3D2><B>-----Original=20
        Message-----</B><BR><B>From: </B>Jonathan Miller &lt;<A=20
        href=3D"mailto:jrm@mvp.net">jrm@mvp.net</A>&gt;<BR><B>To: </B><A =

        href=3D"mailto:ml@qoole.com">ml@qoole.com</A> &lt;<A=20
        href=3D"mailto:ml@qoole.com">ml@qoole.com</A>&gt;<BR><B>Date:=20
        </B>Thursday, January 01, 1998 1:56 PM<BR><B>Subject: </B>Re: =
IDEA 4=20
        QOOLE!<BR><BR></DIV></FONT>
        <DIV><FONT color=3D#000000 face=3DArial size=3D2>I am not sure =
if this is what=20
        you are talking about, but you can get a &quot;life sized&quot; =
model of=20
        the player by designating player_start. </FONT></DIV>
        <DIV><FONT color=3D#000000 face=3DArial size=3D2><BR>Jonathan=20
        Miller<BR>AirHerbe<BR><A=20
        href=3D"mailto:jrm@mvp.net">jrm@mvp.net</A><BR>Pager:<BR><A=20
        =
href=3D"http://wwp.mirabilis.com/887828">http://wwp.mirabilis.com/887828<=
/A><BR></FONT>&nbsp;</DIV>
        <BLOCKQUOTE=20
        style=3D"BORDER-LEFT: #000000 solid 2px; MARGIN-LEFT: 5px; =
PADDING-LEFT: 5px">
            <DIV><FONT face=3DArial size=3D2><B>-----Original=20
            Message-----</B><BR><B>From: </B>Keltset &lt;<A=20
            =
href=3D"mailto:chris@myspot.net">chris@myspot.net</A>&gt;<BR><B>To:=20
            </B>Qoole Group &lt;<A=20
            =
href=3D"mailto:ml@qoole.com">ml@qoole.com</A>&gt;<BR><B>Date:=20
            </B>Thursday, January 01, 1998 13:13<BR><B>Subject: </B>IDEA =
4=20
            QOOLE!<BR><BR></DIV></FONT>
            <DIV>How about making the person start picture 'life'size as =

            compared to the wals and rooms in quake(1 and 2) so that =
guesing is=20
            not so nessacary... then you can tell just by looking at the =
image=20
            if a guy fits throught the hole and such.... and making alot =
less=20
            compiling to do=3D]&nbsp;</DIV>
            =
<DIV>~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*<BR>Keltset<BR>Chris=20
            Cleymaet<BR><A=20
            =
href=3D"mailto:chris@myspot.net">chris@myspot.net</A><BR>Webmaster and=20
            Manager of TGroup Inc. :<BR><A=20
            =
href=3D"http://www.myspot.net/chris/TGroup/index.html">http://www.myspot.=
net/chris/TGroup/index.html</A><BR>&quot;nook-kua&yen;la=20
            =
tooka&quot;.......PEACE!&nbsp;</DIV></BLOCKQUOTE></BLOCKQUOTE></BLOCKQUOT=
E></BODY></HTML>

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