From: Kris Garrison <kgarrison@pipeline.com>
To: ml@qoole.com
Reply-To: ml@qoole.com
Date: Sat, 10 Jan 1998 13:55:25 +0000
Subject: Re: TF2 Map ( Q1 )

Hi all: from what I have read at the TFCON page which happens in March,,TF
software will be there and everyone will get a first shot at playing TF2.


Kris

At 11:12 PM 1/10/98 +0800, you wrote:
>Well it sounds good, but why not make a third team, or even a fourth?
>You could have four bases all adjoining a neutral ( normally outside )
>environment.
>
>My next TF map is also just around the corner, it will be called HELL4. The
>first 3 are not publicly available, but i am adding the finishing touches to
>HELL4 now. ( U know, the very small details and nitty-gritty stuff )
>
>When it is available for download I will post a message to the list for
>public testing.
>
>By the way, has anyone got any idea when TF2 is being releaced or even beta
>tested ?
>
>{CMAM} Q
>Steven R
>steven@iinet.net.au
>CMAM Website : http://ii.net/~steven/
>
>-----Original Message-----
>From: shiro <shiro@southtech.net>
>To: ml@qoole.com <ml@qoole.com>
>Date: Saturday, January 10, 1998 10:20 PM
>Subject: TF2 Map
>
>
>>    With TF2 presumably just around the corner, I'm about to start
>>working on my TF2 map, but I have a new concept I'd like to ask everyone
>>about- A third base. In my map, the two player bases would have hardly
>>any armor, ammo, health, anything else good. The third base would
>>contain all of these items, in varying locations...It would be quite
>>small, and easy to enter, so no one side could continuously take it. I
>>think another neat idea might be adding some sentry guns on top of the
>>base for anyone who was lucky to get all the way up there. How does it
>>sound to everyone? cool idea?
>>
>
>



