From: "Alex Kay" <yak@iinet.net.au>
To: <ml@qoole.com>
Reply-To: ml@qoole.com
Date: Fri, 2 Jan 1998 17:44:24 +0800
Subject: Re: Crashing (grr)

I get a 'Glide Error: texture size mismatch' or something
to that effect. Then GLQoole closes, doing the same thing
as you. I suppose NT handles it a little more gracifully
than Win95 (I assume that's what your using).

Regards,
    Alex

-----Original Message-----
From: shiro <shiro@southtech.net>
To: ml@qoole.com <ml@qoole.com>
Date: Friday, 2 January 1998 3:43
Subject: Crashing (grr)


>Has anyone experienced the following crash in glqoole?: I start my map
>and attempt to set the screen mode to "3dfx textured", after which qoole
>locks up and I have to kill it. It appears to work flawlessly if I just
>select 3dfx solid, or leave it wireframe...Anyone know a way around
>this? It's making it near impossible for me to get any work done.
>




