From: "Root Beer" <rootbeer_@geocities.com>
To: <ml@qoole.com>
Reply-To: ml@qoole.com
Date: Tue, 13 Jan 1998 17:39:33 -0800
Subject: Re: Questions

> From: Gudmundur Jonsson <gudmjons@rhi.hi.is>
> 
> func_clock,  func_timer,  info_notnull,  info_null,  info_intermission,
> misc_actor,  misc_banner,  misc_bigviper,  misc_blackhole,
> misc_pointcombat,   misc_viper,  misc_viperbomb,  misc_viewthing,
> target_lightramp,   target_spawner,  target_speaker,  target_splash,
> target_spring,  target_tempentity,  turret_driver, func_areaportal,
> func_conveyor,  func_killbox,  func_object,  target_character,
> turret_base,  turret_beach,  trigger_counter,  trigger_gravity,
> trigger_hurt,  trigger_push,  trigger_monsterjump.


Whoa.  :)

Check out the QWorkshop at http://www.quake2.com/qworkshop/ for info on Q2
entities.

-- Root Beer


