From: "Awful Swede" <awful@fatalunity.com>
To: <ml@qoole.com>
Reply-To: ml@qoole.com
Date: Fri, 16 Jan 1998 23:50:29 +0100
Subject: SV: Sounds


-----Ursprungligt meddelande-----
Från: Stuart Mitchell <auzze@tcc-comp.com.au>
Till: ml@qoole.com <ml@qoole.com>
Datum: den 16 januari 1998 02:03
Ämne: Sounds


>Hi
>  When I made a pain of glass break, I get no sound, I know I need to add
>the sound as in fun_speaker_brkglas.wav but where in the Quake2 dir do I
>find it...
>

I think you should add an target_speaker and bind that to the func_expl.
for the sound it is world/brkglas.wav (i think) :-)



