From: "Thomas, R. (Russel) COGHB" <RThomas@coghb.co.za>
To: "'ml@qoole.com'" <ml@qoole.com>
Reply-To: ml@qoole.com
Date: Wed, 4 Mar 1998 11:22:10 +0200
Subject: RE: problems with 2.33

uhh, no, I'm waiting for YOU to iron out all the bugs ;)
<grin>


peace

_yoda

> -----Original Message-----
> From:	Bryce Baril [SMTP:bryce242@gladstone.uoregon.edu]
> Sent:	Wednesday, March 04, 1998 12:20 AM
> To:	ml@qoole.com
> Subject:	problems with 2.33
> 
>     Since nobody answered my query earlier, I'll ask again, although
> I'm
> assuming that nobody else is having this problem.  Now that I've
> updated to
> version 2.33 of qoole, I can no longer load prefabs that have more
> than one
> texture.  They load in as the texture that is currently selected
> instead.  I
> also get some errors when compiling saying "Couldn't load
> F:\quake2\baseq2\textures/e2u1/rocks23_2.wal" and the same for a
> couple
> other textures.  Despite the warnings, it compiles fine and puts these
> textures in.  I think these may be animated textures, but I am not
> sure,
> that is what the _# at the end is for, right?  I may resort to
> re-loading
> qoole onto my computer and trying again, but would prefer not to if I
> didn't
> have to.  Any help, especially with the prefabs problem would be
> greatly
> appreciated.
> 
> thanks,
> 
> Bryce "vaticide" Baril
> 
> P.S. if it has anything to do with it, my version is unregistered
> still


