From: rick_clark_at_acsdal-settlement@acs-inc.com
To: <ml@qoole.com>
Reply-To: ml@qoole.com
Date: Mon, 23 Mar 98 10:41:48 -0600
Subject: Hollow Brush face


     You need to ungroup the room after you hollow it. Or you can scope 
     down on the room. The room because a grouped object after you hollow 
     it. I always ungroup after i hollow so I can manipulate the different 
     walls.
     
     Rick Clark


______________________________ Reply Separator _________________________________
Subject: Re: [Q2] - Putting player info in level crashes Qoole 
Author:  <ml@qoole.com > at internet
Date:    3/23/98 9:51 AM


I'm pretty new to Qoole and have been playing around with it. I'm having some 
problems applying the proper textures to a hollowed brush. It seems that before 
a brush is hollowed, you can edit the materials on each face, rotating, scaling,
etc (very nifty). However after the brush is hollowed you are unable to edit 
those properties. Is there a fix or way around this? Or will I be spending my 
days making rooms out of 6 individual brushes?
     
Thanx
     
     




