From: "Colin Barker" <colin@c-a-bark.dircon.co.uk>
To: <ml@qoole.com>
Reply-To: ml@qoole.com
Date: Tue, 3 Mar 1998 20:51:49 -0000
Subject: Re: REPENTING


-----Original Message-----
From: Nigel Britton [Ripper] <synsoft@britton.force9.co.uk>
To: ml@qoole.com <ml@qoole.com>
Date: 02 March 1998 9:24 pm
Subject: Re: REPENTING


>Hi Nigel Here
>
>I have found that I get nearly ZERO SIGSEGV errors well creating Quake 1
>levels.  But more than enough well editing in Quake II mode.
>
>Hopefully the posse at Qoole Headquarters have been iron these out.
>Remember Quake II has only been out for a few months....
>
>-----Original Message-----
>>> SIGSEGV error is gone. Why You may ask. Well I stopped trying to do
>Quake2 and
>>> dis some Quake1 editing instead.
<snip bits>

All I have to say that it is good programming, as it saves a backup when you
get one, I just get slightly frustrated, but everyone should be happy it
save the bl**dy backup!!

Colin

--
Come to my web page, http://www.frag.com/blueprint
Blue Print Productions.
The page which is absolutly usless at the moment!





