From: "Bryce Baril" <bryce242@gladstone.uoregon.edu>
To: <ml@qoole.com>
Reply-To: ml@qoole.com
Date: Tue, 3 Mar 1998 14:20:12 -0800
Subject: problems with 2.33

    Since nobody answered my query earlier, I'll ask again, although I'm
assuming that nobody else is having this problem.  Now that I've updated to
version 2.33 of qoole, I can no longer load prefabs that have more than one
texture.  They load in as the texture that is currently selected instead.  I
also get some errors when compiling saying "Couldn't load
F:\quake2\baseq2\textures/e2u1/rocks23_2.wal" and the same for a couple
other textures.  Despite the warnings, it compiles fine and puts these
textures in.  I think these may be animated textures, but I am not sure,
that is what the _# at the end is for, right?  I may resort to re-loading
qoole onto my computer and trying again, but would prefer not to if I didn't
have to.  Any help, especially with the prefabs problem would be greatly
appreciated.

thanks,

Bryce "vaticide" Baril

P.S. if it has anything to do with it, my version is unregistered still



