97Sep\
97Oct\
97Nov\
97Dec\
98Jan\
98Feb\
98Mar\
98Apr\
97Sep\7938 Check out this computer guide
97Sep\7939 GL Quake too dark
97Sep\7952 \-> Re: GL Quake too dark
97Sep\8059 \-> Re: GL Quake too dark
97Sep\8086 \-> Re: GL Quake too dark
97Sep\8246 \-> Re: GL Quake too dark
97Sep\8515 \-> Re: GL Quake too dark
97Sep\7940 Re: I'm Free. You bunch of internet Quake addicts!!! I deleted
| my Quake directory.
97Sep\7942 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\7955 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\7956 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\7962 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\7963 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\7966 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\7967 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\7984 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\7991 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\7996 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\7998 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\7999 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8001 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8002 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8003 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8008 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8010 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8015 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8028 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8043 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8048 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8050 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8054 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8055 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8072 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8075 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8084 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8085 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8090 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8096 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8097 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8098 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8099 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8102 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8106 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8107 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8108 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8117 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8118 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8122 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8125 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8127 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8130 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8131 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8132 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8133 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8134 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8136 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8138 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8139 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8140 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8141 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8142 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8143 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8144 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8145 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8147 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8148 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8149 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8150 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8160 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8161 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8162 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8163 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8166 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8167 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8170 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8171 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8173 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8175 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8176 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8178 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8179 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8180 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8181 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8182 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8184 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8185 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8186 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8190 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8194 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8195 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8198 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8202 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8208 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8209 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8211 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8212 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8219 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8221 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8229 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8232 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8235 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8236 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8239 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8245 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8251 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8253 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8259 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8265 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8268 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8296 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8316 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8317 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8319 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8323 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8328 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8330 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8331 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8339 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8341 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8345 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8350 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8351 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8360 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8391 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8416 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8420 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8483 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8539 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8552 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8579 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8580 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8643 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8647 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8652 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8654 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8658 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8659 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8660 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8662 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8665 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8666 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8670 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8671 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8731 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8735 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8776 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8777 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8778 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8782 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8784 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8788 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8793 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8794 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8801 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8802 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8825 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8826 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8837 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8838 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8842 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8871 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8873 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8877 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8886 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8888 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8909 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8931 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8932 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8945 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\9174 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\7941 Worldcraft and Direct X 5.0
97Sep\7944 \-> Re: Worldcraft and Direct X 5.0
97Sep\8081 \-> Re: Worldcraft and Direct X 5.0
97Sep\7943 Multiple button triggers??
97Sep\7946 \-> Re: Multiple button triggers??
97Sep\7945 Quake : Skins : How do I use my own ????
97Sep\7947 Re: Leak Problem
97Sep\7960 \-> Re: Leak Problem
97Sep\7980 \-> Re: Leak Problem
97Sep\7987 \-> Re: Leak Problem
97Sep\8018 \-> Re: Leak Problem
97Sep\8023 \-> Re: Leak Problem
97Sep\8037 \-> Re: Leak Problem
97Sep\7948 Re: Hexen 2 Ring-Letter of Protest (Phuck Pheobus)
97Sep\7970 \-> Re: Hexen 2 Ring-Letter of Protest (Phuck Pheobus)
97Sep\7949 Re: Worldcarft 1.5 vis
97Sep\7950 Glquake Problem
97Sep\7957 \-> Re: Glquake Problem
97Sep\8035 \-> Re: Glquake Problem
97Sep\8092 \-> Re: Glquake Problem
97Sep\8111 \-> Re: Glquake Problem
97Sep\8119 \-> Re: Glquake Problem
97Sep\7951 Re: Quake editor for the Mac?
97Sep\7953 WorldCraft Question
97Sep\7959 \-> Re: WorldCraft Question
97Sep\7954 Re: different palettes in Worldcraft?
97Sep\7958 Re: PERMEDIA 2+GLQUAKE----> NO TEXTURES????
97Sep\8675 \-> Re: PERMEDIA 2+GLQUAKE----> NO TEXTURES????
97Sep\7961 Model problem solved
97Sep\7964 VModels with different skins?
97Sep\7965 Rain
97Sep\7983 \-> Re: Rain
97Sep\7969 No Scam Second Income
97Sep\7971 Re: New Members
97Sep\7977 \-> Re: New Members
97Sep\7985 \-> Re: New Members
97Sep\7989 \-> Re: New Members
97Sep\7990 \-> Re: New Members
97Sep\7992 \-> Re: New Members
97Sep\7994 \-> Re: New Members
97Sep\7995 \-> Re: New Members
97Sep\7997 \-> Re: New Members
97Sep\8000 \-> Re: New Members
97Sep\8004 \-> Re: New Members
97Sep\8076 \-> Re: New Members
97Sep\8641 \-> Re: New Members
97Sep\8676 \-> Re: New Members
97Sep\7972 Re: I need a faster computer...
97Sep\8058 \-> Re: I need a faster computer...
97Sep\8292 \-> Re: I need a faster computer...
97Sep\8371 \-> Re: I need a faster computer...
97Sep\8514 \-> Re: I need a faster computer...
97Sep\7973 Re: GlQuake
97Sep\8485 \-> Re: GlQuake
97Sep\8497 \-> Re: GlQuake
97Sep\8513 \-> Re: GlQuake
97Sep\8571 \-> Re: GlQuake
97Sep\8591 \-> Re: GlQuake
97Sep\8763 \-> Re: GlQuake
97Oct\8968 \-> Re: GlQuake
97Oct\8990 \-> Re: GlQuake
97Oct\9283 \-> Re: GlQuake
97Oct\9290 \-> Re: GlQuake
97Oct\9298 \-> Re: GlQuake
97Oct\9383 \-> Re: GlQuake
97Oct\9392 \-> Re: GlQuake
97Sep\7974 HELP - Qspy Quake Launch prob....
97Sep\7975 Re: Setting up a network
97Sep\7976 \-> Re: Setting up a network
97Sep\8088 \-> Re: Setting up a network
97Sep\8109 \-> Re: Setting up a network
97Sep\8174 \-> Re: Setting up a network
97Sep\8231 \-> Re: Setting up a network
97Sep\8233 \-> Re: Setting up a network
97Sep\7978 Re: Surface Works Editor
97Sep\7979 Help With QBSP; It stopped working.
97Sep\7981 Re: Editing brotherhood dissolved???
97Sep\7982 Re: Worldcraft, teleporters, patch?
97Sep\7986 Setting up a network
97Sep\7988 VIS Help Reqd.
97Sep\8347 \-> Re: VIS Help Reqd.
97Sep\8368 \-> Re: VIS Help Reqd.
97Sep\7993 GLQoole rocks!!!
97Sep\8005 bsp to map
97Sep\8006 SOMEBODY must know what my problem is
97Sep\8011 \-> Re: SOMEBODY must know what my problem is
97Sep\8020 \-> Re: SOMEBODY must know what my problem is
97Sep\8027 \-> Re: SOMEBODY must know what my problem is
97Sep\8042 \-> Re: SOMEBODY must know what my problem is
97Sep\8067 \-> Re: SOMEBODY must know what my problem is
97Sep\8007 New clan
97Sep\8019 \-> Re: New clan
97Sep\8471 \-> Re: New clan
97Sep\8009 multi player?
97Sep\8115 \-> Re: multi player?
97Sep\8012 how to change bsp to map?
97Sep\8016 Quake Water Effects
97Sep\8022 \-> Re: Quake Water Effects
97Sep\8025 \-> Re: Quake Water Effects
97Sep\8026 \-> Re: Quake Water Effects
97Sep\8031 \-> Re: Quake Water Effects
97Sep\8038 \-> Re: Quake Water Effects
97Sep\8049 \-> Re: Quake Water Effects
97Sep\8077 \-> Re: Quake Water Effects
97Sep\8100 \-> Re: Quake Water Effects
97Sep\8116 \-> Re: Quake Water Effects
97Sep\8123 \-> Re: Quake Water Effects
97Sep\8137 \-> Re: Quake Water Effects
97Sep\8199 \-> Re: Quake Water Effects
97Sep\8017 Quake Water Effects
97Sep\8021 Re: Getting multiple DM levesl to run together.
97Sep\8024 Brightness of torchs and the hight of stairs
97Sep\8029 \-> Re: Brightness of torchs and the hight of stairs
97Sep\8034 \-> Re: Brightness of torchs and the hight of stairs
97Sep\8056 \-> Re: Brightness of torchs and the hight of stairs
97Sep\8060 \-> Re: Brightness of torchs and the hight of stairs
97Sep\8030 Would you download and play a huge map?
97Sep\8039 \-> Re: Would you download and play a huge map?
97Sep\8040 \-> Re: Would you download and play a huge map?
97Sep\8041 \-> Re: Would you download and play a huge map?
97Sep\8053 \-> Re: Would you download and play a huge map?
97Sep\8068 \-> Re: Would you download and play a huge map?
97Sep\8073 \-> Re: Would you download and play a huge map?
97Sep\8083 \-> Re: Would you download and play a huge map?
97Sep\8091 \-> Re: Would you download and play a huge map?
97Sep\8172 \-> Re: Would you download and play a huge map?
97Sep\8343 \-> Re: Would you download and play a huge map?
97Oct\8993 \-> Re: Would you download and play a huge map?
97Oct\9004 \-> Re: Would you download and play a huge map?
97Oct\9063 \-> Re: Would you download and play a huge map?
97Oct\9207 \-> Re: Would you download and play a huge map?
97Sep\8032 mirroring textures
97Sep\8033 \-> Re: mirroring textures
97Sep\8071 \-> Re: mirroring textures
97Sep\8036 Re: Apocalypse Now
97Sep\8044 alguem fala portuques aqui?
97Sep\8069 \-> Re: alguem fala portuques aqui?
97Sep\8045 WaterVIS
97Sep\8114 \-> Re: WaterVIS
97Sep\8046 WorldCraft Question... Probably something stupid...
97Sep\8051 \-> Re: WorldCraft Question... Probably something stupid...
97Sep\8052 Re: Clan LM is looking for some more members
97Sep\8061 \-> Re: Clan LM is looking for some more members
97Sep\8057 Information
97Sep\8124 \-> Re: Information
97Sep\8062 quake levels pak bsp
97Sep\8101 \-> Re: quake levels pak bsp
97Sep\8063 Config files overwriting?
97Sep\8066 \-> Re: Config files overwriting?
97Sep\8064 2d artist needed for rt3d model texture creation REMOTE WORK OK
97Sep\8065 NETPACKET SEND ERROR - help
97Sep\8135 \-> Re: NETPACKET SEND ERROR - help
97Sep\8153 \-> Re: NETPACKET SEND ERROR - help
97Oct\8896 \-> Re: NETPACKET SEND ERROR - help
97Sep\8070 Binding Grappling hook
97Sep\8129 \-> Re: Binding Grappling hook
97Sep\8074 Need Members For A New Quake Development Team
97Sep\8104 \-> Re: Need Members For A New Quake Development Team
97Sep\8078 33.6 bps, pentium75, 40Meg, and still lagging!!!???
97Sep\8080 \-> Re: 33.6 bps, pentium75, 40Meg, and still lagging!!!???
97Sep\8082 \-> Re: 33.6 bps, pentium75, 40Meg, and still lagging!!!???
97Sep\8089 \-> Re: 33.6 bps, pentium75, 40Meg, and still lagging!!!???
97Sep\8094 \-> Re: 33.6 bps, pentium75, 40Meg, and still lagging!!!???
97Sep\8189 \-> Re: 33.6 bps, pentium75, 40Meg, and still lagging!!!???
97Sep\8201 \-> Re: 33.6 bps, pentium75, 40Meg, and still lagging!!!???
97Sep\8228 \-> Re: 33.6 bps, pentium75, 40Meg, and still lagging!!!???
97Sep\8244 \-> Re: 33.6 bps, pentium75, 40Meg, and still lagging!!!???
97Sep\8344 \-> Re: 33.6 bps, pentium75, 40Meg, and still lagging!!!???
97Sep\8377 \-> Re: 33.6 bps, pentium75, 40Meg, and still lagging!!!???
97Sep\8378 \-> Re: 33.6 bps, pentium75, 40Meg, and still lagging!!!???
97Sep\8379 \-> Re: 33.6 bps, pentium75, 40Meg, and still lagging!!!???
97Sep\8430 \-> Re: 33.6 bps, pentium75, 40Meg, and still lagging!!!???
97Sep\8450 \-> Re: 33.6 bps, pentium75, 40Meg, and still lagging!!!???
97Sep\8493 \-> Re: 33.6 bps, pentium75, 40Meg, and still lagging!!!???
97Sep\8554 \-> Re: 33.6 bps, pentium75, 40Meg, and still lagging!!!???
97Sep\8559 \-> Re: 33.6 bps, pentium75, 40Meg, and still lagging!!!???
97Sep\8079 Texture making utils?
97Sep\8112 \-> Re: Texture making utils?
97Sep\8087 Revised Hipnotic pak for transparent water?
97Sep\8152 \-> Re: Revised Hipnotic pak for transparent water?
97Sep\8206 \-> Re: Revised Hipnotic pak for transparent water?
97Sep\8093 WinQuake won't recognize MOUSE3
97Sep\8154 \-> Re: WinQuake won't recognize MOUSE3
97Sep\8158 \-> Re: WinQuake won't recognize MOUSE3
97Sep\8103 Re: How come r_speeds doesn't work?
97Oct\9554 \-> Re: How come r_speeds doesn't work?
97Sep\8105 Time to VIs a 1.423Mb .bsp file?
97Sep\8120 \-> Re: Time to VIs a 1.423Mb .bsp file?
97Sep\8151 \-> Re: Time to VIs a 1.423Mb .bsp file?
97Sep\8472 \-> Re: Time to VIs a 1.423Mb .bsp file?
97Sep\8600 \-> Re: Time to VIs a 1.423Mb .bsp file?
97Oct\8783 \-> Re: Time to VIs a 1.423Mb .bsp file?
97Oct\8827 \-> Re: Time to VIs a 1.423Mb .bsp file?
97Oct\8869 \-> Re: Time to VIs a 1.423Mb .bsp file?
97Oct\9038 \-> Re: Time to VIs a 1.423Mb .bsp file?
97Oct\9091 \-> Re: Time to VIs a 1.423Mb .bsp file?
97Oct\9109 \-> Re: Time to VIs a 1.423Mb .bsp file?
97Oct\9135 \-> Re: Time to VIs a 1.423Mb .bsp file?
97Oct\9141 \-> Re: Time to VIs a 1.423Mb .bsp file?
97Sep\8110 Re: NT Spaceorb support
97Sep\8222 \-> Re: NT Spaceorb support
97Sep\8113 Re: Is it possible to add your own textures to Quake maps that
| you create ? If so .. how ?
97Sep\8121 Perl MAP generators
97Sep\8126 Perl MAP generators postscript
97Sep\8128 Making glass floors
97Sep\8155 \-> Re: Making glass floors
97Sep\8223 \-> Re: Making glass floors
97Sep\8248 \-> Re: Making glass floors
97Sep\8146 help for a QW MOD.....
97Sep\8156 DEM to MPEG/AVI converter
97Sep\8157 Q: How to make Quake rotate between a selection of DM levels
97Sep\8558 \-> Re: Q: How to make Quake rotate between a selection of DM
| levels
97Sep\8159 trap_spikeshooter
97Sep\8164 request:The QuakeSpy crack plz
97Sep\8169 \-> Re: request:The QuakeSpy crack plz
97Sep\8204 \-> Re: request:The QuakeSpy crack plz
97Sep\8249 \-> Re: request:The QuakeSpy crack plz
97Sep\8261 \-> Re: request:The QuakeSpy crack plz
97Sep\8353 \-> Re: request:The QuakeSpy crack plz
97Sep\8376 \-> Re: request:The QuakeSpy crack plz
97Sep\8387 \-> Re: request:The QuakeSpy crack plz
97Sep\8441 \-> Re: request:The QuakeSpy crack plz
97Sep\8445 \-> Re: request:The QuakeSpy crack plz
97Sep\8491 \-> Re: request:The QuakeSpy crack plz
97Sep\8534 \-> Re: request:The QuakeSpy crack plz
97Sep\8576 \-> Re: request:The QuakeSpy crack plz
97Oct\8755 \-> Re: request:The QuakeSpy crack plz
97Sep\8165 QW word editor
97Sep\8168 Simple and good quake1-editor wanted.
97Sep\8177 cheats for playing over the internet?
97Sep\8242 \-> Re: cheats for playing over the internet?
97Sep\8243 \-> Re: cheats for playing over the internet?
97Sep\8183 Re: I'm Free. You bunch of Internet Quake addicts!!! I deleted
| my Quake directory.
97Sep\8411 \-> Re: I'm Free. You bunch of Internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\8754 \-> Re: I'm Free. You bunch of Internet Quake addicts!!! I
| deleted my Quake directory.
97Sep\8187 Crushers giving you frags?
97Sep\8196 \-> Re: Crushers giving you frags?
97Sep\8188 Conversion of CAD DXF files to DOOM or QUAKE?
97Sep\8191 Playernum-dependent maps in TF?
97Sep\8192 Re: Qspy crack...why??
97Sep\8207 \-> Re: Qspy crack...why??
97Sep\8193 How do I include Rogue & Hipnotic weapons...
97Sep\8215 \-> Re: How do I include Rogue & Hipnotic weapons...
97Sep\8197 Now Gun control I guess
97Sep\8295 \-> Re: Now Gun control I guess
97Sep\8335 \-> Re: Now Gun control I guess
97Sep\8340 \-> Re: Now Gun control I guess
97Sep\8358 \-> Re: Now Gun control I guess
97Sep\8381 \-> Re: Now Gun control I guess
97Sep\8392 \-> Re: Now Gun control I guess
97Sep\8412 \-> Re: Now Gun control I guess
97Sep\8424 \-> Re: Now Gun control I guess
97Sep\8425 \-> Re: Now Gun control I guess
97Sep\8426 \-> Re: Now Gun control I guess
97Sep\8506 \-> Re: Now Gun control I guess
97Sep\8540 \-> Re: Now Gun control I guess
97Sep\8545 \-> Re: Now Gun control I guess
97Sep\8546 \-> Re: Now Gun control I guess
97Sep\8551 \-> Re: Now Gun control I guess
97Sep\8553 \-> Re: Now Gun control I guess
97Sep\8568 \-> Re: Now Gun control I guess
97Sep\8574 \-> Re: Now Gun control I guess
97Sep\8582 \-> Re: Now Gun control I guess
97Sep\8597 \-> Re: Now Gun control I guess
97Sep\8605 \-> Re: Now Gun control I guess
97Sep\8679 \-> Re: Now Gun control I guess
97Sep\8689 \-> Re: Now Gun control I guess
97Sep\8695 \-> Re: Now Gun control I guess
97Sep\8706 \-> Re: Now Gun control I guess
97Sep\8712 \-> Re: Now Gun control I guess
97Sep\8716 \-> Re: Now Gun control I guess
97Sep\8719 \-> Re: Now Gun control I guess
97Sep\8726 \-> Re: Now Gun control I guess
97Sep\8728 \-> Re: Now Gun control I guess
97Sep\8738 \-> Re: Now Gun control I guess
97Sep\8741 \-> Re: Now Gun control I guess
97Sep\8748 \-> Re: Now Gun control I guess
97Oct\8764 \-> Re: Now Gun control I guess
97Oct\8772 \-> Re: Now Gun control I guess
97Oct\8774 \-> Re: Now Gun control I guess
97Oct\8795 \-> Re: Now Gun control I guess
97Oct\8824 \-> Re: Now Gun control I guess
97Oct\8839 \-> Re: Now Gun control I guess
97Oct\8852 \-> Re: Now Gun control I guess
97Oct\8872 \-> Re: Now Gun control I guess
97Oct\8887 \-> Re: Now Gun control I guess
97Oct\8901 \-> Re: Now Gun control I guess
97Oct\8903 \-> Re: Now Gun control I guess
97Oct\8908 \-> Re: Now Gun control I guess
97Oct\8918 \-> Re: Now Gun control I guess
97Oct\8924 \-> Re: Now Gun control I guess
97Oct\8926 \-> Re: Now Gun control I guess
97Oct\8929 \-> Re: Now Gun control I guess
97Oct\8933 \-> Re: Now Gun control I guess
97Oct\8977 \-> Re: Now Gun control I guess
97Oct\8981 \-> Re: Now Gun control I guess
97Oct\8982 \-> Re: Now Gun control I guess
97Oct\8984 \-> Re: Now Gun control I guess
97Oct\9012 \-> Re: Now Gun control I guess
97Oct\9032 \-> Re: Now Gun control I guess
97Oct\9297 \-> Re: Now Gun control I guess
97Oct\9300 \-> Re: Now Gun control I guess
97Oct\9301 \-> Re: Now Gun control I guess
97Oct\9302 \-> Re: Now Gun control I guess
97Oct\9303 \-> Re: Now Gun control I guess
97Oct\9396 \-> Re: Now Gun control I guess
97Sep\8200 Perl MAP generator done: see "Further Down the Spiral" page
97Sep\8281 \-> Re: Perl MAP generator done: see "Further Down the Spiral"
| page
97Sep\8542 \-> Re: Perl MAP generator done: see "Further Down the Spiral"
| page
97Sep\8203 Huh, do you guys do Quake editing?
97Sep\8220 \-> Re: Huh, do you guys do Quake editing?
97Sep\8283 \-> Re: Huh, do you guys do Quake editing?
97Oct\8751 \-> Re: Huh, do you guys do Quake editing?
97Sep\8205 Lmps?
97Sep\8270 \-> Re: Lmps?
97Sep\8278 \-> Re: Lmps?
97Sep\8279 \-> Re: Lmps?
97Sep\8210 Edicts question
97Sep\8267 \-> Re: Edicts question
97Oct\8874 \-> Re: Edicts question
97Sep\8213 Quake, Violence, Guns, Constitution, et al
97Sep\8216 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8217 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8218 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8226 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8230 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8234 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8237 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8238 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8241 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8247 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8254 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8262 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8263 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8264 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8266 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8277 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8298 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8299 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8304 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8315 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8318 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8327 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8329 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8332 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8333 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8334 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8336 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8338 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8342 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8349 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8355 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8356 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8357 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8359 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8361 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8362 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8364 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8365 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8369 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8370 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8386 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8395 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8397 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8398 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8405 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8406 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8408 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8409 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8414 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8415 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8417 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8418 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8419 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8422 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8423 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8427 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8429 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8433 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8434 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8446 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8451 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8452 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8454 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8462 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8476 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8478 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8479 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8481 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8482 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8486 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8487 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8496 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8501 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8502 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8523 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8524 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8525 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8526 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8529 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8537 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8562 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8565 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8566 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8575 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8577 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8578 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8581 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8583 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8584 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8593 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8594 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8595 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8598 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8611 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8617 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8622 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8678 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8682 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8684 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8694 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8696 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8699 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8700 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8703 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8707 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8711 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8714 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8722 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8725 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8727 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8729 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8733 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8734 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8737 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8742 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8602 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8603 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8608 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8612 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8615 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8619 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8765 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8775 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8779 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8797 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8799 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8828 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8830 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8831 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8836 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8843 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8845 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8848 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8851 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8879 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8881 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8892 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8893 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8894 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8899 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8900 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8902 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8907 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8914 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\8961 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\9380 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\9458 \-> Re: Quake, Violence, Guns, Constitution, et al
97Oct\9467 \-> Re: Quake, Violence, Guns, Constitution, et al
97Sep\8214 Large rooms, room sizes and loss of texture?
97Sep\8224 \-> Re: Large rooms, room sizes and loss of texture?
97Sep\8258 \-> Re: Large rooms, room sizes and loss of texture?
97Sep\8276 \-> Re: Large rooms, room sizes and loss of texture?
97Sep\8282 \-> Re: Large rooms, room sizes and loss of texture?
97Sep\8301 \-> Re: Large rooms, room sizes and loss of texture?
97Sep\8227 REQ. Teletubbies
97Sep\8240 Re: Gun crap
97Sep\8250 \-> Re: Gun crap
97Sep\8257 \-> Re: Gun crap
97Sep\8260 \-> Re: Gun crap
97Sep\8287 \-> Re: Gun crap
97Sep\8312 \-> Re: Gun crap
97Sep\8372 \-> Re: Gun crap
97Sep\8410 \-> Re: Gun crap
97Sep\8421 \-> Re: Gun crap
97Sep\8460 \-> Re: Gun crap
97Sep\8548 \-> Re: Gun crap
97Sep\8680 \-> Re: Gun crap
97Sep\8698 \-> Re: Gun crap
97Sep\8739 \-> Re: Gun crap
97Oct\8768 \-> Re: Gun crap
97Sep\8252 Q: Team play maps, how to make, a pointer please
97Sep\8255 Re: Can't shoot straight - quake11.jpg [1/1]
97Sep\8708 \-> Re: Can't shoot straight - quake11.jpg [1/1]
97Oct\8752 \-> Re: Can't shoot straight - quake11.jpg [1/1]
97Sep\8256 Can't shoot straight - quake11.jpg [1/1]
97Sep\8269 Skins...how do I get rid of them in a Skin or at least Change
| thier order!
97Sep\8271 A Quake2 TC looking for a texturemaker
97Sep\8272 Running more than one patch at a time
97Sep\8325 \-> Re: Running more than one patch at a time
97Sep\8273 Qbsp 1.54 makes .prt file no matter what...?
97Sep\8274 Re: Quake C
97Oct\9596 \-> Re: Quake C
97Oct\9622 \-> Re: Quake C
97Sep\8275 Re: Problems with MAPS!
97Sep\8280 VIS Help Needed ???
97Sep\8290 \-> Re: VIS Help Needed ???
97Sep\8284 Design Flaw questions
97Sep\8288 \-> Re: Design Flaw questions
97Sep\8289 \-> Re: Design Flaw questions
97Sep\8321 \-> Re: Design Flaw questions
97Sep\8285 [Arrrrghhh!] I need Deathmatch maps.
97Sep\8286 Editing a weapon PC
97Sep\8291 Newbie Question
97Sep\8293 \-> Re: Newbie Question
97Sep\8294 \-> Re: Newbie Question
97Sep\8302 \-> Re: Newbie Question
97Sep\8303 \-> Re: Newbie Question
97Sep\8305 \-> Re: Newbie Question
97Sep\8306 \-> Re: Newbie Question
97Sep\8310 \-> Re: Newbie Question
97Sep\8313 \-> Re: Newbie Question
97Sep\8314 \-> Re: Newbie Question
97Sep\8354 \-> Re: Newbie Question
97Sep\8363 \-> Re: Newbie Question
97Sep\8473 \-> Re: Newbie Question
97Sep\8474 \-> Re: Newbie Question
97Sep\8297 gancho
97Sep\8308 \-> Re: gancho
97Sep\8300 Re: Help with skin!!!!
97Sep\8307 Any news on HEXEN 2 Vis utils?
97Sep\8309 \-> Re: Any news on HEXEN 2 Vis utils?
97Sep\8388 \-> Re: Any news on HEXEN 2 Vis utils?
97Oct\8846 \-> Re: Any news on HEXEN 2 Vis utils?
97Sep\8311 skins over a lan
97Sep\8320 Re: Quake Water Effects: i meant glint
97Sep\8322 glimpses of void in complex maps (Re: Large rooms, room sizes
| and loss of texture?)
97Sep\8484 \-> Re: glimpses of void in complex maps (Re: Large rooms, room
| sizes and loss of texture?)
97Sep\8324 Tools required
97Sep\8367 \-> Re: Tools required
97Sep\8326 WorldCraft Questions...
97Sep\8337 \-> Re: WorldCraft Questions...
97Sep\8346 'clip' texture
97Sep\8380 \-> Re: 'clip' texture
97Sep\8348 Stupid messages
97Sep\8407 \-> Re: Stupid messages
97Sep\8352 Monsters in deathmatch
97Sep\8596 \-> Re: Monsters in deathmatch
97Sep\8366 Which is better: few large polys or many small polys?
97Sep\8373 Another guy with a vis problem
97Sep\8717 \-> Re: Another guy with a vis problem
97Sep\8724 \-> Re: Another guy with a vis problem
97Sep\8374 Quake II - No Quad! Crack Whore gets Rag power up, and Man gets
| Dear John Letter powerup
97Sep\8384 \-> Re: Quake II - No Quad! Crack Whore gets Rag power up, and
| Man gets Dear John Letter powerup
97Oct\9117 \-> Re: Quake II - No Quad! Crack Whore gets Rag power up, and
| Man gets Dear John Letter powerup
97Oct\9131 \-> Re: Quake II - No Quad! Crack Whore gets Rag power up, and
| Man gets Dear John Letter powerup
97Oct\9140 \-> Re: Quake II - No Quad! Crack Whore gets Rag power up, and
| Man gets Dear John Letter powerup
97Sep\8375 Quake TC Web-Pages Urls need
97Sep\8382 Annoyed person here!
97Sep\8470 \-> Re: Annoyed person here!
97Sep\8511 \-> Re: Annoyed person here!
97Sep\8590 \-> Re: Annoyed person here!
97Sep\8693 \-> Re: Annoyed person here!
97Oct\8780 \-> Re: Annoyed person here!
97Oct\9118 \-> Re: Annoyed person here!
97Oct\9122 \-> Re: Annoyed person here!
97Sep\8383 Fill/Drain effect
97Sep\8394 \-> Re: Fill/Drain effect
97Sep\8396 \-> Re: Fill/Drain effect
97Sep\8431 \-> Re: Fill/Drain effect
97Sep\8437 \-> Re: Fill/Drain effect
97Sep\8573 \-> Re: Fill/Drain effect
97Sep\8385 Members needed
97Sep\8389 \-> Re: Members needed
97Sep\8435 \-> Re: Members needed
97Sep\8455 \-> Re: Members needed
97Sep\8463 \-> Re: Members needed
97Sep\8465 \-> Re: Members needed
97Sep\8538 \-> Re: Members needed
97Sep\8390 .bsp support in Quake2 et al
97Sep\8393 \-> Re: .bsp support in Quake2 et al
97Sep\8399 New map, new ideas
97Sep\8400 Pixels at map=reality?
97Sep\8413 \-> Re: Pixels at map=reality?
97Sep\8436 \-> Re: Pixels at map=reality?
97Sep\8443 \-> Re: Pixels at map=reality?
97Sep\8536 \-> Re: Pixels at map=reality?
97Sep\8610 \-> Re: Pixels at map=reality?
97Sep\8620 \-> Re: Pixels at map=reality?
97Oct\8895 \-> Re: Pixels at map=reality?
97Sep\8401 Teamfortress Entity Editor
97Sep\8402 qED and hexen II palette
97Sep\8464 \-> Re: qED and hexen II palette
97Sep\8403 swapping weapons
97Sep\8404 Quark trouble
97Sep\8428 GL_LoadTexture Cache Mismatch
97Sep\8432 Why Political Correctness is CRAP: A Quakers view on PC
97Sep\8453 \-> Re: Why Political Correctness is CRAP: A Quakers view on PC
97Sep\8480 \-> Re: Why Political Correctness is CRAP: A Quakers view on PC
97Sep\8494 \-> Re: Why Political Correctness is CRAP: A Quakers view on PC
97Sep\8569 \-> Re: Why Political Correctness is CRAP: A Quakers view on PC
97Sep\8570 \-> Re: Why Political Correctness is CRAP: A Quakers view on PC
97Oct\8882 \-> Re: Why Political Correctness is CRAP: A Quakers view on PC
97Oct\8921 \-> Re: Why Political Correctness is CRAP: A Quakers view on PC
97Oct\8974 \-> Re: Why Political Correctness is CRAP: A Quakers view on PC
97Oct\8979 \-> Re: Why Political Correctness is CRAP: A Quakers view on PC
97Oct\9006 \-> Re: Why Political Correctness is CRAP: A Quakers view on PC
97Oct\9030 \-> Re: Why Political Correctness is CRAP: A Quakers view on PC
97Sep\8438 A NEW CLAN FOR ALL GIB-LOVING QUAKERS!!!
97Sep\8439 Worldcraft patch problems
97Sep\8440 Help plese!!
97Sep\8461 \-> Re: Help plese!!
97Sep\8572 \-> Re: Help plese!!
97Sep\8588 \-> Re: Help plese!!
97Sep\8730 \-> Re: Help plese!!
97Sep\8442 How to edit
97Sep\8444 \-> Re: How to edit
97Sep\8466 \-> Re: How to edit
97Sep\8533 \-> Re: How to edit
97Sep\8555 \-> Re: How to edit
97Sep\8447 problems with large maps HELP NEEDED !!!
97Sep\8448 LMP format
97Sep\8449 Help with quake c...
97Sep\8456 Qoole Review
97Sep\8457 Re: Custom textures
97Sep\8468 \-> Re: Custom textures
97Sep\8688 \-> Re: Custom textures
97Sep\8458 Re: Help with animated textures
97Sep\8661 \-> Re: Help with animated textures
97Sep\8664 \-> Re: Help with animated textures
97Sep\8459 Couple of Questions
97Sep\8586 \-> Re: Couple of Questions
97Oct\8912 \-> Re: Couple of Questions
97Sep\8467 WorldCraft ERROR: - Lost camera -
97Sep\8504 \-> Re: WorldCraft ERROR: - Lost camera -
97Sep\8469 Re: request:The QuakeSpy crack pl
97Sep\8475 making .dem files
97Sep\8512 \-> Re: making .dem files
97Sep\8587 \-> Re: making .dem files
97Oct\8916 \-> Re: making .dem files
97Sep\8477 Cthulu Quake?
97Sep\8490 Quake Speedup -- Merge Surfaces?
97Sep\8500 \-> Re: Quake Speedup -- Merge Surfaces?
97Oct\8856 \-> Re: Quake Speedup -- Merge Surfaces?
97Oct\9120 \-> Re: Quake Speedup -- Merge Surfaces?
97Sep\8492 Worldcraft question
97Sep\8508 \-> Re: Worldcraft question
97Sep\8522 \-> Re: Worldcraft question
97Sep\8495 A Couple Questions....
97Sep\8498 JOIN CLAN OF THE FALLEN TODAY!!!!!!!!!
97Sep\8499 How do you unpak the pak0.pak file?
97Sep\8505 \-> Re: How do you unpak the pak0.pak file?
97Sep\8509 \-> Re: How do you unpak the pak0.pak file?
97Oct\8819 \-> Re: How do you unpak the pak0.pak file?
97Sep\8503 Worldcraft , placing amunition, help
97Oct\8820 \-> Re: Worldcraft , placing amunition, help
97Oct\8861 \-> Re: Worldcraft , placing amunition, help
97Oct\9161 \-> Re: Worldcraft , placing amunition, help
97Oct\9213 \-> Re: Worldcraft , placing amunition, help
97Sep\8507 Getting maps
97Oct\8753 \-> Re: Getting maps
97Sep\8510 I love posting thought provoking content
97Sep\8516 I'm new--questiong sanity.
97Sep\8527 \-> Re: I'm new--questiong sanity.
97Sep\8560 \-> Re: I'm new--questiong sanity.
97Sep\8713 \-> Re: I'm new--questiong sanity.
97Sep\8517 Wanted: a few good LDs
97Sep\8518 [Q] Creating a Sun effect ??
97Sep\8521 \-> Re: [Q] Creating a Sun effect ??
97Sep\8544 \-> Re: [Q] Creating a Sun effect ??
97Sep\8550 \-> Re: [Q] Creating a Sun effect ??
97Sep\8715 \-> Re: [Q] Creating a Sun effect ??
97Sep\8720 \-> Re: [Q] Creating a Sun effect ??
97Sep\8519 [Q] Using custom WAV Files - How Big??
97Sep\8520 little quake page + monster 3d
97Sep\8528 Help Is here for all you newbies!
97Sep\8530 I'm a genious!!!!!!!!!!!!!!!!!!!!
97Sep\8589 \-> Re: I'm a genious!!!!!!!!!!!!!!!!!!!!
97Oct\9361 \-> Re: I'm a genious!!!!!!!!!!!!!!!!!!!!
97Oct\9369 \-> Re: I'm a genious!!!!!!!!!!!!!!!!!!!!
97Oct\9390 \-> Re: I'm a genious!!!!!!!!!!!!!!!!!!!!
97Oct\9584 \-> Re: I'm a genious!!!!!!!!!!!!!!!!!!!!
97Oct\9641 \-> Re: I'm a genious!!!!!!!!!!!!!!!!!!!!
97Oct\9643 \-> Re: I'm a genious!!!!!!!!!!!!!!!!!!!!
97Oct\9677 \-> Re: I'm a genious!!!!!!!!!!!!!!!!!!!!
97Oct\9684 \-> Re: I'm a genious!!!!!!!!!!!!!!!!!!!!
97Oct\9714 \-> Re: I'm a genious!!!!!!!!!!!!!!!!!!!!
97Sep\8531 I'm The most worshiped person of all QUAKE EDIT LAND
| HAHA!!!!!!!
97Sep\8532 ALL HAIL MEEEEE!!!
97Sep\8535 Re: Why Politic*SNIP*Who gives a flying Fuck?*
97Sep\8543 fence question
97Sep\8549 \-> Re: fence question
97Sep\8547 qED and textures
97Sep\8557 \-> Re: qED and textures
97Sep\8556 CTF Level Editing
97Sep\8561 Merge Brushes Question
97Sep\8592 \-> Re: Merge Brushes Question
97Sep\8705 \-> Re: Merge Brushes Question
97Sep\8721 \-> Re: Merge Brushes Question
97Oct\8818 \-> Re: Merge Brushes Question
97Sep\8563 Error + Solution... Also... one question.
97Sep\8564 Barbarian Skin?
97Sep\8567 q
97Sep\8585 QSpy + GLQwCL
97Sep\8681 \-> Re: QSpy + GLQwCL
97Sep\8685 \-> Re: QSpy + GLQwCL
97Sep\8601 Re: BSP STRUCTURE
97Sep\8606 TreeQBSP 1.59
97Sep\8609 QW Lag with a new MMX processor
97Sep\8616 static model thingies
97Oct\8744 \-> Re: static model thingies
97Oct\8760 \-> Re: static model thingies
97Sep\8618 ramps
97Oct\8761 \-> Re: ramps
97Sep\8621 Please cease this!
97Oct\8762 \-> Re: Please cease this!
97Oct\8770 \-> Re: Please cease this!
97Oct\8800 \-> Re: Please cease this!
97Oct\8805 \-> Re: Please cease this!
97Oct\8821 \-> Re: Please cease this!
97Oct\8823 \-> Re: Please cease this!
97Oct\8840 \-> Re: Please cease this!
97Oct\8844 \-> Re: Please cease this!
97Sep\8639 Re: Looking for 3do, mip editor
97Sep\8640 Getting multiple DM levesl to run together.
97Sep\8642 Re: [Worldcraft 1.5] Vertex Manipulation slow....Arrrrggghhh!
97Sep\8655 \-> Re: [Worldcraft 1.5] Vertex Manipulation
| slow....Arrrrggghhh!
97Sep\8644 Re: (I want more complex maps) Re: I need a faster computer...
97Sep\8669 \-> Re: (I want more complex maps) Re: I need a faster
| computer...
97Sep\8673 \-> Re: (I want more complex maps) Re: I need a faster
| computer...
97Sep\8645 NT Spaceorb support
97Sep\8646 Re: Problems with Diamond Fire GL 1000
97Sep\8648 Re: Weapons Names- PLEASE READ
97Sep\8649 Re: Level Editing
97Sep\8667 \-> Re: Level Editing
97Sep\8650 Re: Help needed with blood trails.
97Sep\8651 [Worldcraft 1.5] Vertex Manipulation slow....Arrrrggghhh!
97Sep\8653 .
97Sep\8656 Micron users
97Sep\8657 Re: Spotlights???
97Sep\8663 Re: HELP: What do these error-msg's mean?!
97Sep\8668 Re: Is there a site with FAQ for Testure-editing ?
97Sep\8672 3dStudio & Quake MDL's
97Sep\8674 New Members
97Sep\8677 WANTED: Entities to trigger event
97Sep\8683 PAUL: You dont get it!
97Sep\8686 GLQuake Trans water?
97Sep\8687 \-> Re: GLQuake Trans water?
97Sep\8690 quake config file??
97Sep\8691 \-> Re: quake config file??
97Sep\8692 \-> Re: quake config file??
97Sep\8697 test
97Sep\8701 qoole bugs and buying registered vers.
97Sep\8709 \-> Re: qoole bugs and buying registered vers.
97Sep\8702 [KQP] Need help with -server command
97Sep\8704 1 On 1 DM Maps
97Sep\8710 BSP STRUCTURE
97Sep\8718 ED_Alloc: no free edicts??
97Sep\8732 MDL wireframe and bitmap movement tool
97Oct\8870 \-> Re: MDL wireframe and bitmap movement tool
97Oct\8890 \-> Re: MDL wireframe and bitmap movement tool
97Oct\8928 \-> Re: MDL wireframe and bitmap movement tool
97Oct\8996 \-> Re: MDL wireframe and bitmap movement tool
97Sep\8736 Worldcraft lighting!
97Sep\8740 Hexen 2 and Gamespy
97Oct\8868 \-> Re: Hexen 2 and Gamespy
97Oct\9469 \-> Re: Hexen 2 and Gamespy
97Sep\8745 Poly count affected by VIS?
97Oct\8917 \-> Re: Poly count affected by VIS?
97Oct\9039 \-> Re: Poly count affected by VIS?
97Oct\9199 \-> Re: Poly count affected by VIS?
97Oct\9235 \-> Re: Poly count affected by VIS?
97Sep\8854 Re: Does anyone know,how to...
97Oct\8749 \-> Re: Does anyone know,how to...
97Oct\8910 \-> Re: Does anyone know,how to...
97Oct\9051 \-> Re: Does anyone know,how to...
97Sep\8855 r_numedges???
97Oct\8880 \-> Re: r_numedges???
97Oct\8614 Worldcraft D3D errors
97Oct\8785 \-> Re: Worldcraft D3D errors
97Oct\8923 \-> Re: Worldcraft D3D errors
97Oct\8723 Does anyone know,how to...
97Oct\8750 Re: request:The QuakeSpy crack plz (final comment ot putz boy)
97Oct\8756 Re: $$$ Fast Cash $$$
97Oct\8771 \-> Re: $$$ Fast Cash $$$
97Oct\8829 \-> Re: $$$ Fast Cash $$$
97Oct\8757 Quake Rally Crash
97Oct\8759 \-> Re: Quake Rally Crash
97Oct\8758 Can quake be hacked to save player info / frags between games?
97Oct\8767 Re: request:The QuakeSpy crack plz (My .02)
97Oct\8786 \-> Re: request:The QuakeSpy crack plz (My .02)
97Oct\8769 Original Skins?
97Oct\8773 Play .wav files
97Oct\8911 \-> Re: Play .wav files
97Oct\8781 Split Quake World Demo ???
97Oct\8960 \-> Re: Split Quake World Demo ???
97Oct\8787 ??How do I reduce the polygon/faces count on a model I
| created??
97Oct\8822 \-> Re: ??How do I reduce the polygon/faces count on a model I
| created??
97Oct\8789 Map making
97Oct\8834 \-> Re: Map making
97Oct\8865 \-> Re: Map making
97Oct\8884 \-> Re: Map making
97Oct\8946 \-> Re: Map making
97Oct\8958 \-> Re: Map making
97Oct\8973 \-> Re: Map making
97Oct\8978 \-> Re: Map making
97Oct\9021 \-> Re: Map making
97Oct\8790 teleporting items??
97Oct\8791 qoole and ent files
97Oct\8796 \-> Re: qoole and ent files
97Oct\8792 making new static mdls
97Oct\8817 \-> Re: making new static mdls
97Oct\8858 \-> Re: making new static mdls
97Oct\8798 missing "artifacts"
97Oct\8864 \-> Re: missing "artifacts"
97Oct\8832 Latest Mods, and News from ID Software
97Oct\8833 <><> HELP!!PLEASE HELP BEFORE I LOSE MY PATIENCE!!!Worldcraft
| Level not working!!
97Oct\8867 \-> Re: <><> HELP!!PLEASE HELP BEFORE I LOSE MY
| PATIENCE!!!Worldcraft Level not working!!
97Oct\8904 \-> Re: <><> HELP!!PLEASE HELP BEFORE I LOSE MY
| PATIENCE!!!Worldcraft Level not working!!
97Oct\9226 \-> Re: <><> HELP!!PLEASE HELP BEFORE I LOSE MY
| PATIENCE!!!Worldcraft Level not working!!
97Oct\8835 Quake info!
97Oct\8841 Partners
97Oct\8847 The Best 3D Daughterboard Out
97Oct\8938 \-> Re: The Best 3D Daughterboard Out
97Oct\9079 \-> Re: The Best 3D Daughterboard Out
97Oct\9110 \-> Re: The Best 3D Daughterboard Out
97Oct\8849 The Official KOTP Thing
97Oct\8850 Quake c questions..
97Oct\8878 \-> Re: Quake c questions..
97Oct\8853 Team Fortress Entity Help needed
97Oct\8857 WCraft Crash
97Oct\8859 BSP MIP PAL converter, I need one!
97Oct\8891 \-> Re: BSP MIP PAL converter, I need one!
97Oct\8860 qME .. anyone know if this program is worth it ??
97Oct\8866 \-> Re: qME .. anyone know if this program is worth it ??
97Oct\8862 <><> HELP!!PLEASE HELP BEFORE I LOSE MY PATIENCE!!!Worldcraft
| Level not working!!
97Oct\8863 Need DEM Specs
97Oct\8875 Editing? Lift as a train ?
97Oct\8883 \-> Re: Editing? Lift as a train ?
97Oct\9202 \-> Re: Editing? Lift as a train ?
97Oct\8876 Hyperdeath Recruiting
97Oct\8885 Thanks for the laughs
97Oct\8905 \-> Re: Thanks for the laughs
97Oct\8955 \-> Re: Thanks for the laughs
97Oct\9166 \-> Re: Thanks for the laughs
97Oct\9169 \-> Re: Thanks for the laughs
97Oct\9173 \-> Re: Thanks for the laughs
97Oct\9220 \-> Re: Thanks for the laughs
97Oct\9270 \-> Re: Thanks for the laughs
97Oct\8889 ||||||||||||||||||||||||| M S O F F I C E P R O 97 $1 4
| 5 |||||||||||||||||||||||||
97Oct\9031 \-> Re: ||||||||||||||||||||||||| M S O F F I C E P R O
| 97 $1 4 5 |||||||||||||||||||||||||
97Oct\8897 Quake-c site
97Oct\8898 Smoke
97Oct\8925 \-> Re: Smoke
97Oct\9029 \-> Re: Smoke
97Oct\9155 \-> Re: Smoke
97Oct\8906 Map Help
97Oct\8937 \-> Re: Map Help
97Oct\9036 \-> Re: Map Help
97Oct\9240 \-> Re: Map Help
97Oct\8913 2 Qustions...Modem Play...TCP/IP Play.
97Oct\9067 \-> Re: 2 Qustions...Modem Play...TCP/IP Play.
97Oct\9077 \-> Re: 2 Qustions...Modem Play...TCP/IP Play.
97Oct\9078 \-> Re: 2 Qustions...Modem Play...TCP/IP Play.
97Oct\9090 \-> Re: 2 Qustions...Modem Play...TCP/IP Play.
97Oct\9092 \-> Re: 2 Qustions...Modem Play...TCP/IP Play.
97Oct\8915 worldcraft
97Oct\8919 \-> Re: worldcraft
97Oct\8939 \-> Re: worldcraft
97Oct\8949 \-> Re: worldcraft
97Oct\8920 Worldcraft Question!
97Oct\8922 Split Quake World Demo ???
97Oct\8930 Quake level editors
97Oct\8940 \-> Re: Quake level editors
97Oct\8941 \-> Re: Quake level editors
97Oct\9200 \-> Re: Quake level editors
97Oct\9204 \-> Re: Quake level editors
97Oct\9464 \-> Re: Quake level editors
97Oct\9488 \-> Re: Quake level editors
97Oct\8934 Weird error message... Can anyone help? Please?
97Oct\8943 \-> Re: Weird error message... Can anyone help? Please?
97Oct\9201 \-> Re: Weird error message... Can anyone help? Please?
97Oct\8935 Does anyone know how to program in DLL's?
97Oct\8942 \-> Re: Does anyone know how to program in DLL's?
97Oct\9756 \-> Re: Does anyone know how to program in DLL's?
97Oct\9800 \-> Re: Does anyone know how to program in DLL's?
97Nov\9831 \-> Re: Does anyone know how to program in DLL's?
97Nov\9918 \-> Re: Does anyone know how to program in DLL's?
97Nov\10091 \-> Re: Does anyone know how to program in DLL's?
97Nov\10138 \-> Re: Does anyone know how to program in DLL's?
97Oct\8936 level designer seeks qc collaboration
97Oct\8944 Re: Quake level editors: QOOLE
97Oct\8948 \-> Re: Quake level editors: QOOLE
97Oct\9050 \-> Re: Quake level editors: QOOLE
97Oct\9055 \-> Re: Quake level editors: QOOLE
97Oct\8947 ANNOUNCE: NewWad 1.6
97Oct\8950 My level's too bright....(Worldcraft 1.5a)
97Oct\8956 \-> Re: My level's too bright....(Worldcraft 1.5a)
97Oct\8965 \-> Re: My level's too bright....(Worldcraft 1.5a)
97Oct\8971 \-> Re: My level's too bright....(Worldcraft 1.5a)
97Oct\8997 \-> Re: My level's too bright....(Worldcraft 1.5a)
97Oct\9001 \-> Re: My level's too bright....(Worldcraft 1.5a)
97Oct\9104 \-> Re: My level's too bright....(Worldcraft 1.5a)
97Oct\9130 \-> Re: My level's too bright....(Worldcraft 1.5a)
97Oct\9203 \-> Re: My level's too bright....(Worldcraft 1.5a)
97Oct\8951 'Linking' levels
97Oct\8957 \-> Re: 'Linking' levels
97Oct\8962 \-> Re: 'Linking' levels
97Oct\9205 \-> Re: 'Linking' levels
97Oct\8952 Worldcraft for quake 2?
97Oct\8969 \-> Re: Worldcraft for quake 2?
97Oct\8987 \-> Re: Worldcraft for quake 2?
97Oct\8995 \-> Re: Worldcraft for quake 2?
97Oct\9027 \-> Re: Worldcraft for quake 2?
97Oct\9061 \-> Re: Worldcraft for quake 2?
97Oct\8953 WCraft Prefab
97Oct\8980 \-> Re: WCraft Prefab
97Oct\8954 QUAKE-C HELP!
97Oct\9239 \-> Re: QUAKE-C HELP!
97Oct\8959 Guns Kill, was :GUNS GONE! Big Brother Takes Over In THe UK.
97Oct\8963 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\8970 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\8972 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\8994 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9002 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9005 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9034 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9049 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9068 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9080 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9093 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9094 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9103 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9113 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9152 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9159 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9236 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9237 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9271 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9293 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9312 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9430 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9438 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9442 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9445 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9446 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9447 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9459 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9476 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9477 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9492 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9493 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9504 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9507 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9514 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9515 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9517 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9589 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\9591 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Nov\9768 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Nov\9769 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Nov\9770 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Nov\10313 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| THe UK.
97Oct\8964 [Worldcraft 1.5a] Help with qbsp problem.
97Oct\8986 \-> Re: [Worldcraft 1.5a] Help with qbsp problem.
97Oct\8966 TRAIN question
97Oct\8988 \-> Re: TRAIN question
97Oct\8967 Quakespy
97Oct\8975 Prob with 3D edit
97Oct\8976 \-> Re: Prob with 3D edit
97Oct\9224 \-> Re: Prob with 3D edit
97Oct\9272 \-> Re: Prob with 3D edit
97Oct\9285 \-> Re: Prob with 3D edit
97Oct\9353 \-> Re: Prob with 3D edit
97Oct\8983 Worldcraft 1.5a reg. crashes with DirectX 5
97Oct\8998 \-> Re: Worldcraft 1.5a reg. crashes with DirectX 5
97Oct\9011 \-> Re: Worldcraft 1.5a reg. crashes with DirectX 5
97Oct\9013 \-> Re: Worldcraft 1.5a reg. crashes with DirectX 5
97Oct\9023 \-> Re: Worldcraft 1.5a reg. crashes with DirectX 5
97Oct\9024 \-> Re: Worldcraft 1.5a reg. crashes with DirectX 5
97Oct\9025 \-> Re: Worldcraft 1.5a reg. crashes with DirectX 5
97Oct\9026 \-> Re: Worldcraft 1.5a reg. crashes with DirectX 5
97Oct\9046 \-> Re: Worldcraft 1.5a reg. crashes with DirectX 5
97Oct\9058 \-> Re: Worldcraft 1.5a reg. crashes with DirectX 5
97Oct\9066 \-> Re: Worldcraft 1.5a reg. crashes with DirectX 5
97Oct\9075 \-> Re: Worldcraft 1.5a reg. crashes with DirectX 5
97Oct\9108 \-> Re: Worldcraft 1.5a reg. crashes with DirectX 5
97Oct\8985 60+ hours later... still VIS'ing... Whassup wit dat?
97Oct\8989 \-> Re: 60+ hours later... still VIS'ing... Whassup wit dat?
97Oct\9060 \-> Re: 60+ hours later... still VIS'ing... Whassup wit dat?
97Oct\8991 [Q] Using (making) monsters with multiple skins
97Oct\8999 \-> Re: [Q] Using (making) monsters with multiple skins
97Oct\9020 \-> Re: [Q] Using (making) monsters with multiple skins
97Oct\9033 \-> Re: [Q] Using (making) monsters with multiple skins
97Oct\9043 \-> Re: [Q] Using (making) monsters with multiple skins
97Oct\9054 \-> Re: [Q] Using (making) monsters with multiple skins
97Oct\9071 \-> Re: [Q] Using (making) monsters with multiple skins
97Oct\9072 \-> Re: [Q] Using (making) monsters with multiple skins
97Oct\9105 \-> Re: [Q] Using (making) monsters with multiple skins
97Oct\9106 \-> Re: [Q] Using (making) monsters with multiple skins
97Oct\8992 QC ?
97Oct\9047 \-> Re: QC ?
97Oct\9000 update
97Oct\9003 More Models
97Oct\9073 \-> Re: More Models
97Oct\9222 \-> Re: More Models
97Oct\9275 \-> Re: More Models
97Oct\9007 Need help with Quake C and Map Building
97Oct\9010 \-> Re: Need help with Quake C and Map Building
97Oct\9014 \-> Re: Need help with Quake C and Map Building
97Oct\9018 \-> Re: Need help with Quake C and Map Building
97Oct\9045 \-> Re: Need help with Quake C and Map Building
97Oct\9008 Clear water
97Oct\9009 \-> Re: Clear water
97Oct\9227 \-> Re: Clear water
97Oct\9015 for the level-artists who want some publicity
97Oct\9208 \-> Re: for the level-artists who want some publicity
97Oct\9016 for the level-artists who want some publicity
97Oct\9017 for the level-artists who want some publicity
97Oct\9019 for the level-artists who want some publicity
97Oct\9022 Turning blinking lights on and off?
97Oct\9042 \-> Re: Turning blinking lights on and off?
97Oct\9074 \-> Re: Turning blinking lights on and off?
97Oct\9209 \-> Re: Turning blinking lights on and off?
97Oct\9243 \-> Re: Turning blinking lights on and off?
97Oct\9028 HELP!!Edges and Surfaces increase
97Oct\9035 \-> Re: HELP!!Edges and Surfaces increase
97Oct\9044 \-> Re: HELP!!Edges and Surfaces increase
97Oct\9052 \-> Re: HELP!!Edges and Surfaces increase
97Oct\9037 VIS - what it does (An explanation, I hope)
97Oct\9040 Quake2 Level Editors
97Oct\9041 A Science Lesson
97Oct\9048 \-> Re: A Science Lesson
97Oct\9053 transparent water for original maps?
97Oct\9056 my network problems & Re: Smoke
97Oct\9057 Re: guns n' beer? Oh no!
97Oct\9119 \-> Re: guns n' beer? Oh no!
97Oct\9123 \-> Re: guns n' beer? Oh no!
97Oct\9156 \-> Re: guns n' beer? Oh no!
97Oct\9157 \-> Re: guns n' beer? Oh no!
97Oct\9229 \-> Re: guns n' beer? Oh no!
97Oct\9247 \-> Re: guns n' beer? Oh no!
97Oct\9059 func_wall
97Oct\9062 \-> Re: func_wall
97Oct\9064 Take your f***ing guns talk elsewhere!
97Oct\9065 QNM Call To TC-PC Authors
97Oct\9069 Few large poly's V Many small.
97Oct\9070 QBSP errors...
97Oct\9076 \-> Re: QBSP errors...
97Oct\9086 \-> Re: QBSP errors...
97Oct\9338 \-> Re: QBSP errors...
97Oct\9081 Negative Brushes
97Oct\9085 \-> Re: Negative Brushes
97Oct\9082 [Worldcraft 1.5+ Question] Vertex manipulation too sloooow....
97Oct\9083 Diamond Stingray
97Oct\9102 \-> Re: Diamond Stingray
97Oct\9171 \-> Re: Diamond Stingray
97Oct\9232 \-> Re: Diamond Stingray
97Oct\9084 NEED QUAKE SOURCE CODE HELP
97Oct\9129 \-> Re: NEED QUAKE SOURCE CODE HELP
97Oct\9346 \-> Re: NEED QUAKE SOURCE CODE HELP
97Oct\9088 JOIN THE GRATEFUL [DED] CLAN!!!!!
97Oct\9089 Quake Editing Newbie
97Oct\9099 \-> Re: Quake Editing Newbie
97Oct\9162 \-> Re: Quake Editing Newbie
97Oct\9210 \-> Re: Quake Editing Newbie
97Oct\9286 \-> Re: Quake Editing Newbie
97Oct\9287 \-> Re: Quake Editing Newbie
97Oct\9095 Re: NEED other SOURCE CODE HELP
97Oct\9096 Space simulator...
97Oct\9114 \-> Re: Space simulator...
97Oct\9098 qED Toolshed online
97Oct\9100 Texture's CD avail?
97Oct\9107 Re: What does WAD means ?
97Oct\9246 \-> Re: What does WAD means ?
97Oct\9111 Clan Challenge
97Oct\9112 Clan Challenge
97Oct\9116 teleportable ents
97Oct\9181 \-> Re: teleportable ents
97Oct\9249 \-> Re: teleportable ents
97Oct\9121 I can't VIS for some reason
97Oct\9126 \-> Re: I can't VIS for some reason
97Oct\9151 \-> Re: I can't VIS for some reason
97Oct\9211 \-> Re: I can't VIS for some reason
97Oct\9124 trigger_hurt questions
97Oct\9125 Re: Qoole and Worldcraft
97Oct\9463 \-> Re: Qoole and Worldcraft
97Oct\9127 TF Goals Invisible
97Oct\9132 Re: rotating brush help
97Oct\9133 \-> Re: rotating brush help
97Oct\9144 \-> Re: rotating brush help
97Oct\9163 \-> Re: rotating brush help
97Oct\9134 Quake Palette changing
97Oct\9508 \-> Re: Quake Palette changing
97Oct\9136 QuakeII
97Oct\9139 \-> Re: QuakeII
97Oct\9449 \-> Re: QuakeII
97Oct\9506 \-> Re: QuakeII
97Oct\9138 Re: new models for quake
97Oct\9142 \-> Re: new models for quake
97Oct\9145 \-> Re: new models for quake
97Oct\9146 \-> Re: new models for quake
97Oct\9172 \-> Re: new models for quake
97Oct\9206 \-> Re: new models for quake
97Oct\9218 \-> Re: new models for quake
97Oct\9219 \-> Re: new models for quake
97Oct\9307 \-> Re: new models for quake
97Oct\9680 \-> Re: new models for quake
97Oct\9690 \-> Re: new models for quake
97Oct\9691 \-> Re: new models for quake
97Oct\9143 Camera angles in worldcraft
97Oct\9148 \-> Re: Camera angles in worldcraft
97Oct\9178 \-> Re: Camera angles in worldcraft
97Oct\9147 A couple of editing questions. Please help if you can. (long)
97Oct\9180 \-> Re: A couple of editing questions. Please help if you can.
| (long)
97Oct\9184 \-> Re: A couple of editing questions. Please help if you can.
| (long)
97Oct\9149 How to make CTF-Levels ?
97Oct\9228 \-> Re: How to make CTF-Levels ?
97Oct\9267 \-> Re: How to make CTF-Levels ?
97Oct\9150 GLQuake models
97Oct\9182 \-> Re: GLQuake models
97Oct\9153 From the Author of Colony comes. . .
97Oct\9154 Quake vs. Doom lighting question.
97Oct\9168 \-> Re: Quake vs. Doom lighting question.
97Oct\9212 \-> Re: Quake vs. Doom lighting question.
97Oct\9217 \-> Re: Quake vs. Doom lighting question.
97Oct\9158 BSP --> MAP conversion
97Oct\9160 WorldCraft upgrade question
97Oct\9165 which 3D
97Oct\9176 \-> Re: which 3D
97Oct\9274 \-> Re: which 3D
97Oct\9326 \-> Re: which 3D
97Oct\9417 \-> Re: which 3D
97Oct\9418 \-> Re: which 3D
97Oct\9170 Newbie Quake Editor
97Oct\9187 \-> Re: Newbie Quake Editor
97Oct\9197 \-> Re: Newbie Quake Editor
97Oct\9233 \-> Re: Newbie Quake Editor
97Oct\9175 Edit quake, how ?
97Oct\9186 \-> Re: Edit quake, how ?
97Oct\9225 \-> Re: Edit quake, how ?
97Oct\9230 \-> Re: Edit quake, how ?
97Oct\9260 \-> Re: Edit quake, how ?
97Oct\9261 \-> Re: Edit quake, how ?
97Oct\9177 Quake Desktop Theme - LOOK INSIDE for more details
97Oct\9179 [Q] Increasing jump height, duration
97Oct\9192 \-> Re: [Q] Increasing jump height, duration
97Oct\9183 REQ: Quake cd crack
97Oct\9195 \-> Re: REQ: Quake cd crack
97Oct\9254 \-> Re: REQ: Quake cd crack
97Oct\9185 DM Map Review Forum
97Oct\9188 Model, level, sound makers needed.
97Oct\9189 Making Guns
97Oct\9255 \-> Re: Making Guns
97Oct\9190 Transparent walls
97Oct\9193 \-> Re: Transparent walls
97Oct\9214 \-> Re: Transparent walls
97Oct\9323 \-> Re: Transparent walls
97Oct\9377 \-> Re: Transparent walls
97Oct\9389 \-> Re: Transparent walls
97Oct\9399 \-> Re: Transparent walls
97Oct\9421 \-> Re: Transparent walls
97Oct\9574 \-> Re: Transparent walls
97Oct\9623 \-> Re: Transparent walls
97Oct\9191 CHEATS
97Oct\9194 qme shareware
97Oct\9215 \-> Re: qme shareware
97Oct\9234 \-> Re: qme shareware
97Oct\9244 \-> Re: qme shareware
97Oct\9256 \-> Re: qme shareware
97Oct\9397 \-> Re: qme shareware
97Oct\9196 WC Shareware Brush Limit?
97Oct\9216 \-> Re: WC Shareware Brush Limit?
97Oct\9238 \-> Re: WC Shareware Brush Limit?
97Oct\9242 \-> Re: WC Shareware Brush Limit?
97Oct\9245 \-> Re: WC Shareware Brush Limit?
97Oct\9257 \-> Re: WC Shareware Brush Limit?
97Oct\9288 \-> Re: WC Shareware Brush Limit?
97Oct\9352 \-> Re: WC Shareware Brush Limit?
97Oct\9367 \-> Re: WC Shareware Brush Limit?
97Oct\9372 \-> Re: WC Shareware Brush Limit?
97Oct\9373 \-> Re: WC Shareware Brush Limit?
97Oct\9415 \-> Re: WC Shareware Brush Limit?
97Oct\9221 Entity Editing Crisis!
97Oct\9223 Deathmatch Maker Blues...Please help!
97Oct\9231 \-> Re: Deathmatch Maker Blues...Please help!
97Oct\9248 ** getting light level? **
97Oct\9330 \-> Re: ** getting light level? **
97Oct\9250 Two questions
97Oct\9276 \-> Re: Two questions
97Oct\9284 \-> Re: Two questions
97Oct\9251 Re: I'm Free. You bunch of internet Quake addicts!!! I deleted
| my Quake directory.
97Oct\9268 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\9291 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\9605 \-> Re: I'm Free. You bunch of internet Quake addicts!!! I
| deleted my Quake directory.
97Oct\9253 Qed programmer
97Oct\9258 SKins, Help!!!
97Oct\9259 Newer Version
97Oct\9262 Skin Visibility cheats! (no more sniping)
97Oct\9305 \-> Re: Skin Visibility cheats! (no more sniping)
97Oct\9263 Meddle
97Oct\9264 Skin/Visibilty Issues
97Oct\9306 \-> Re: Skin/Visibilty Issues
97Oct\9327 \-> Re: Skin/Visibilty Issues
97Oct\9269 Hook and bots together
97Oct\9281 \-> Re: Hook and bots together
97Oct\9294 \-> Re: Hook and bots together
97Oct\9296 \-> Re: Hook and bots together
97Oct\9273 Worldcraft 1.5 Texture Problem
97Oct\9292 \-> Re: Worldcraft 1.5 Texture Problem
97Oct\9308 \-> Re: Worldcraft 1.5 Texture Problem
97Oct\9322 \-> Re: Worldcraft 1.5 Texture Problem
97Oct\9277 Creating my own entities
97Oct\9282 \-> Re: Creating my own entities
97Oct\9278 >>REQ:Help with Palette problem..
97Oct\9309 \-> Re: >>REQ:Help with Palette problem..
97Oct\9279 >>REQ:How do you create...
97Oct\9289 \-> Re: >>REQ:How do you create...
97Oct\9313 \-> Re: >>REQ:How do you create...
97Oct\9280 Do you need a Quake editor ?
97Oct\9295 QOOLE TRAIN
97Oct\9299 looking for good editing utility
97Oct\9345 \-> Re: looking for good editing utility
97Oct\9350 \-> Re: looking for good editing utility
97Oct\9359 \-> Re: looking for good editing utility
97Oct\9304 Thresh vs Japanese National Champion Demo?
97Oct\9349 \-> Re: Thresh vs Japanese National Champion Demo?
97Oct\9351 \-> Re: Thresh vs Japanese National Champion Demo?
97Oct\9310 Worldcraft 1.5b problem
97Oct\9344 \-> Re: Worldcraft 1.5b problem
97Oct\9311 EARN AN INCOME GIVING AWAY FREE PAGERS!
97Oct\9314 MeDdLe Heeeellpp!!!
97Oct\9315 How big can I build in Quake II ?
97Oct\9316 \-> Re: How big can I build in Quake II ?
97Oct\9320 \-> Re: How big can I build in Quake II ?
97Oct\9503 \-> Re: How big can I build in Quake II ?
97Nov\9859 \-> Re: How big can I build in Quake II ?
97Nov\9925 \-> Re: How big can I build in Quake II ?
97Nov\9990 \-> Re: How big can I build in Quake II ?
97Oct\9317 clan looking for members
97Oct\9318 DM review forum - DMP
97Oct\9319 texture making troubles
97Oct\9321 \-> Re: texture making troubles
97Oct\9324 QuakeWorld Help!
97Oct\9332 \-> Re: QuakeWorld Help!
97Oct\9343 \-> Re: QuakeWorld Help!
97Oct\9325 Totally invisible telports?
97Oct\9342 \-> Re: Totally invisible telports?
97Oct\9328 How do I add my OWN textures to Quake Wads ? [ Like with Doom
| and WinTEX ]
97Oct\9329 \-> Re: How do I add my OWN textures to Quake Wads ? [ Like
| with Doom and WinTEX ]
97Oct\9341 \-> Re: How do I add my OWN textures to Quake Wads ? [ Like
| with Doom and WinTEX ]
97Oct\9374 \-> Re: How do I add my OWN textures to Quake Wads ? [ Like
| with Doom and WinTEX ]
97Oct\9331 Quake Pak file specs
97Oct\9340 \-> Re: Quake Pak file specs
97Oct\9550 \-> Re: Quake Pak file specs
97Oct\9333 Game Designer's Corner
97Oct\9334 Contract - Level Creator/3D Artist - Santa Clara, CA, USA
97Oct\9336 QME slow save
97Oct\9365 \-> Re: QME slow save
97Oct\9453 \-> Re: QME slow save
97Oct\9337 FULL VERSION QUAKEME
97Oct\9339 \-> Re: FULL VERSION QUAKEME
97Oct\9370 \-> Re: FULL VERSION QUAKEME
97Oct\9551 \-> Re: FULL VERSION QUAKEME
97Oct\9613 \-> Re: FULL VERSION QUAKEME
97Oct\9655 \-> Re: FULL VERSION QUAKEME
97Oct\9766 \-> Re: FULL VERSION QUAKEME
97Nov\9775 \-> Re: FULL VERSION QUAKEME
97Nov\9781 \-> Re: FULL VERSION QUAKEME
97Nov\9797 \-> Re: FULL VERSION QUAKEME
97Nov\9809 \-> Re: FULL VERSION QUAKEME
97Nov\9811 \-> Re: FULL VERSION QUAKEME
97Nov\9813 \-> Re: FULL VERSION QUAKEME
97Nov\9820 \-> Re: FULL VERSION QUAKEME
97Nov\10019 \-> Re: FULL VERSION QUAKEME
97Nov\10085 \-> Re: FULL VERSION QUAKEME
97Nov\10088 \-> Re: FULL VERSION QUAKEME
97Nov\10191 \-> Re: FULL VERSION QUAKEME
97Nov\10197 \-> Re: FULL VERSION QUAKEME
97Oct\9347 Texture question
97Oct\9348 \-> Re: Texture question
97Oct\9354 New Quake Coding Discussion List
97Oct\9355 ARRRGH!! Ambient_suck_wind noise won't go away!
97Oct\9364 \-> Re: ARRRGH!! Ambient_suck_wind noise won't go away!
97Oct\9371 \-> Re: ARRRGH!! Ambient_suck_wind noise won't go away!
97Oct\9356 Team Fortress
97Oct\9362 \-> Re: Team Fortress
97Oct\9363 \-> Re: Team Fortress
97Oct\9403 \-> Re: Team Fortress
97Oct\9357 DMP
97Oct\9358 Hyperdeath Recruiting!
97Oct\9360 Re: QW
97Oct\9366 >>REQ:How do you get monsters into a Deathmatch???
97Oct\9368 \-> Re: >>REQ:How do you get monsters into a Deathmatch???
97Oct\9375 Still no Answer to this>>REQ:Help with Palette problem..
97Oct\9376 \-> Re: Still no Answer to this>>REQ:Help with Palette
| problem..
97Oct\9378 wads
97Oct\9414 \-> Re: wads
97Oct\9416 \-> Re: wads
97Oct\9424 \-> Re: wads
97Oct\9379 Qc
97Oct\9409 \-> Re: Qc
97Oct\9381 1000+ Maps Conversions Editors Cheats Links etc.
97Oct\9382 1000+ Maps Conversions Bots Editors Cheats etc
97Oct\9384 What Does This Mean?Packet Overflow
97Oct\9402 \-> Re: What Does This Mean?Packet Overflow
97Oct\9433 \-> Re: What Does This Mean?Packet Overflow
97Oct\9385 Time to VIS a big level...
97Oct\9387 \-> Re: Time to VIS a big level...
97Oct\9393 \-> Re: Time to VIS a big level...
97Oct\9395 \-> Re: Time to VIS a big level...
97Oct\9398 \-> Re: Time to VIS a big level...
97Oct\9386 Map works in WinQuake but chokes in Quake World... Whats up????
97Oct\9388 Free Internet Software
97Oct\9391 vis blockers
97Oct\9394 \-> Re: vis blockers
97Oct\9400 My level causes RAM icon to flash
97Oct\9406 \-> Re: My level causes RAM icon to flash
97Oct\9407 \-> Re: My level causes RAM icon to flash
97Oct\9401 Any one have Robocop skin?
97Oct\9404 Scourge of Armagon
97Oct\9405 \-> Re: Scourge of Armagon
97Oct\9408 One-way textures a la Two Pyramids RA?
97Oct\9413 \-> Re: One-way textures a la Two Pyramids RA?
97Oct\9426 \-> Re: One-way textures a la Two Pyramids RA?
97Oct\9410 Re: qME shareware
97Oct\9411 Corel to mdl confersion?
97Oct\9566 \-> Re: Corel to mdl confersion?
97Oct\9599 \-> Re: Corel to mdl confersion?
97Oct\9644 \-> Re: Corel to mdl confersion?
97Oct\9412 ED3D KICKS!!!!!!
97Oct\9456 \-> Re: ED3D KICKS!!!!!!
97Oct\9419 gravity
97Oct\9420 \-> Re: gravity
97Oct\9422 \-> Re: gravity
97Dec\10611 \-> Re: gravity
97Oct\9423 Now tell me what's that again ?? Skin ??
97Oct\9432 \-> Re: Now tell me what's that again ?? Skin ??
97Oct\9715 \-> Re: Now tell me what's that again ?? Skin ??
97Nov\9789 \-> Re: Now tell me what's that again ?? Skin ??
97Oct\9425 Does anyone know where I can find the "rain"-patch?
97Oct\9437 \-> Re: Does anyone know where I can find the "rain"-patch?
97Oct\9427 Func_wall & qbsp error
97Oct\9431 \-> Re: Func_wall & qbsp error
97Oct\9428 QUAKE2 DEMO OUT!!!
97Oct\9429 Message in TF
97Oct\9434 awesome Quake idea question
97Oct\9460 \-> Re: awesome Quake idea question
97Oct\9468 \-> Re: awesome Quake idea question
97Oct\9435 Help about QBSP, please
97Oct\9436 qbsp Error 22
97Oct\9439 func_wall; hows this work?
97Oct\9473 \-> Re: func_wall; hows this work?
97Oct\9482 \-> Re: func_wall; hows this work?
97Oct\9440 Quake2 demo NOW !!!!!
97Oct\9441 QUAKE PATCHES an STUFF
97Oct\9472 \-> Re: QUAKE PATCHES an STUFF
97Oct\9443 Quake 2 is out and on QuestGate's T3 FTP Site!
97Oct\9444 Is KQP an addon or actual game?
97Oct\9461 \-> Re: Is KQP an addon or actual game?
97Oct\9448 help
97Oct\9471 \-> Re: help
97Oct\9491 \-> Re: help
97Oct\9567 \-> Re: help
97Oct\9450 Quake 2 Benchmarks
97Oct\9454 Not quite an error
97Oct\9726 \-> Re: Not quite an error
97Oct\9754 \-> Re: Not quite an error
97Oct\9455 Be a beta tester for new level
97Oct\9462 Quake Map Editing Discussion List Created
97Oct\9465 What tutorials/other do you want to see on a quakeII C site ?
97Oct\9534 \-> Re: What tutorials/other do you want to see on a quakeII C
| site ?
97Oct\9466 Best quake editor that I have used
97Oct\9505 \-> Re: Best quake editor that I have used
97Oct\9510 \-> Re: Best quake editor that I have used
97Oct\9568 \-> Re: Best quake editor that I have used
97Oct\9577 \-> Re: Best quake editor that I have used
97Nov\9935 \-> Re: Best quake editor that I have used
97Nov\9974 \-> Re: Best quake editor that I have used
97Nov\10097 \-> Re: Best quake editor that I have used
97Oct\9470 QME question?
97Oct\9479 \-> Re: QME question?
97Oct\9481 \-> Re: QME question?
97Oct\9657 \-> Re: QME question?
97Oct\9474 Re: GlQuake
97Oct\9490 \-> Re: GlQuake
97Oct\9592 \-> Re: GlQuake
97Oct\9640 \-> Re: GlQuake
97Oct\9475 Still waiting to get Quake 2?
97Oct\9478 BSP 0.86b Posted
97Oct\9480 VIS help needed !
97Oct\9483 \-> Re: VIS help needed !
97Oct\9501 \-> Re: VIS help needed !
97Oct\9541 \-> Re: VIS help needed !
97Oct\9578 \-> Re: VIS help needed !
97Oct\9484 Anyone for a Clan Challenge
97Oct\9509 \-> Re: Anyone for a Clan Challenge
97Oct\9525 \-> Re: Anyone for a Clan Challenge
97Oct\9485 Glowing Textures problems in Quake
97Oct\9494 \-> Re: Glowing Textures problems in Quake
97Oct\9518 \-> Re: Glowing Textures problems in Quake
97Oct\9535 \-> Re: Glowing Textures problems in Quake
97Oct\9486 Ented
97Oct\9487 [new to group] character/"skin" editor?
97Oct\9511 \-> Re: [new to group] character/"skin" editor?
97Oct\9489 creating a .wad file?
97Oct\9495 \-> Re: creating a .wad file?
97Oct\9687 \-> Re: creating a .wad file?
97Oct\9496 ARGH! 3DFX CARD! COULD'VE BEEN MINE!
97Oct\9531 \-> Re: ARGH! 3DFX CARD! COULD'VE BEEN MINE!
97Oct\9544 \-> Re: ARGH! 3DFX CARD! COULD'VE BEEN MINE!
97Oct\9560 \-> Re: ARGH! 3DFX CARD! COULD'VE BEEN MINE!
97Oct\9594 \-> Re: ARGH! 3DFX CARD! COULD'VE BEEN MINE!
97Nov\9858 \-> Re: ARGH! 3DFX CARD! COULD'VE BEEN MINE!
97Nov\10154 \-> Re: ARGH! 3DFX CARD! COULD'VE BEEN MINE!
97Oct\9497 Quake and Quake 2 Clan
97Oct\9498 I WILL DESIGN LEVELS FOR YOU!
97Oct\9499 Quake2 Hacks, any yet?
97Oct\9698 \-> Re: Quake2 Hacks, any yet?
97Nov\9832 \-> Re: Quake2 Hacks, any yet?
97Nov\10198 \-> Re: Quake2 Hacks, any yet?
97Oct\9500 Scanning pictures into .WADs
97Oct\9513 \-> Re: Scanning pictures into .WADs
97Oct\9502 Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In The
| UK.
97Oct\9516 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| The UK.
97Oct\9519 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| The UK.
97Oct\9537 \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
| The UK.
97Oct\9512 DMP reviews
97Oct\9520 skins - how to get the palette right?
97Oct\9536 \-> Re: skins - how to get the palette right?
97Oct\9539 \-> Re: skins - how to get the palette right?
97Oct\9521 [Q] where to find some editing tutorial?
97Oct\9523 Problems with qbsp and rotating entities...
97Oct\9524 Hexen 2, Quake 2 and Dial Up Dialog
97Oct\9548 \-> Re: Hexen 2, Quake 2 and Dial Up Dialog
97Oct\9526 OpenGL optimized port for 3Dfx from Zanshin ?????
97Oct\9533 \-> Re: OpenGL optimized port for 3Dfx from Zanshin ?????
97Oct\9569 \-> Re: OpenGL optimized port for 3Dfx from Zanshin ?????
97Oct\9674 \-> Re: OpenGL optimized port for 3Dfx from Zanshin ?????
97Oct\9527 lighting problem
97Oct\9528 Microsoft Usability Studies for Gamers
97Oct\9529 look skin
97Oct\9530 Re: lighting problem -> nevermind
97Oct\9532 Why Quake 2 is merely GOOD and not GREAT
97Oct\9542 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9543 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9545 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9547 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9549 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9552 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9553 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9558 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9562 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9571 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9617 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9671 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9693 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9694 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9700 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9704 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9706 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9713 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9717 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9721 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9722 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9725 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9728 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9729 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9735 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9739 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9744 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Nov\9762 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Nov\9794 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Nov\9836 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Nov\9882 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Nov\9931 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Nov\9973 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Nov\10431 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Nov\10454 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Nov\10461 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Nov\10471 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Nov\10480 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Nov\10483 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Nov\10507 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Nov\10517 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Nov\10537 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Nov\10539 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Nov\10540 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Nov\10543 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Nov\10548 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Dec\10580 \-> Re: Why Quake 2 is merely GOOD and not GREAT
97Oct\9538 editing program writers
97Oct\9540 \-> Re: editing program writers
97Oct\9546 \-> Re: editing program writers
97Oct\9555 Re: Re: wads
97Oct\9556 Monolith needs level designers
97Oct\9557 H E L P M E P L E A S E
97Oct\9573 \-> Re: H E L P M E P L E A S E
97Oct\9559 Entity Editor
97Oct\9633 \-> Re: Entity Editor
97Oct\9561 quake2: colored lights?
97Oct\9563 \-> Re: quake2: colored lights?
97Oct\9583 \-> Re: quake2: colored lights?
97Oct\9587 \-> Re: quake2: colored lights?
97Oct\9564 View H2 levels in Quake?
97Oct\9595 \-> Re: View H2 levels in Quake?
97Oct\9627 \-> Re: View H2 levels in Quake?
97Oct\9649 \-> Re: View H2 levels in Quake?
97Oct\9565 Quake C
97Oct\9570 vis-ing help?
97Oct\9632 \-> Re: vis-ing help?
97Oct\9572 RedMan's Update
97Oct\9576 What compiler did ID use?
97Oct\9582 \-> Re: What compiler did ID use?
97Oct\9602 \-> Re: What compiler did ID use?
97Oct\9665 \-> Re: What compiler did ID use?
97Oct\9678 \-> Re: What compiler did ID use?
97Oct\9692 \-> Re: What compiler did ID use?
97Oct\9697 \-> Re: What compiler did ID use?
97Oct\9579 HELP LINUX & Team Fortress SERVER
97Oct\9610 \-> Re: HELP LINUX & Team Fortress SERVER
97Oct\9580 WorldCraft Q: Can you add vertex's ?
97Oct\9581 Clan QMPA Membership.
97Oct\9585 Why doesn't id go all out?
97Oct\9588 \-> Re: Why doesn't id go all out?
97Oct\9586 HELP!! ... Map works in Winquake/Quake but not QuakeWorld....
| Whats up???
97Oct\9590 RE: Re: Best quake editor that I have used
97Oct\9593 qED Level Design Contest
97Oct\9598 Woo-Hoo! Another badass level error!
97Oct\9600 Quake rally
97Oct\9611 \-> Re: Quake rally
97Oct\9621 \-> Re: Quake rally
97Oct\9601 Quake Rally
97Oct\9614 \-> Re: Quake Rally
97Oct\9663 \-> Re: Quake Rally
97Oct\9603 looking for a snow texture
97Oct\9604 [Q] How to add Recoil in Quake?
97Oct\9625 \-> Re: [Q] How to add Recoil in Quake?
97Oct\9645 \-> Re: [Q] How to add Recoil in Quake?
97Oct\9606 Quake2 download site
97Oct\9620 \-> Re: Quake2 download site
97Oct\9664 \-> Re: Quake2 download site
97Oct\9669 \-> Re: Quake2 download site
97Oct\9607 Why Quake2 will be the best.
97Oct\9608 Quake World Blues.
97Oct\9619 \-> Re: Quake World Blues.
97Oct\9639 \-> Re: Quake World Blues.
97Oct\9668 \-> Re: Quake World Blues.
97Oct\9615 16th-century peasant garb
97Oct\9616 Multiplayer patches
97Oct\9618 Editing Models
97Oct\9624 Need help on editing screenshots
97Oct\9626 [Q] Implementing shields in Quake
97Oct\9646 \-> Re: [Q] Implementing shields in Quake
97Oct\9628 Quake through proxy
97Oct\9629 New DM Level - Rhapsody in Steel
97Oct\9631 skins?
97Oct\9634 Map Makers
97Oct\9635 Get the FINAL Quake 2 Demo FAST!
97Oct\9636 Creating models in 3D Studio Max
97Oct\9667 \-> Re: Creating models in 3D Studio Max
97Oct\9675 \-> Re: Creating models in 3D Studio Max
97Oct\9637 !!!Help!!! i need a lil utillity to do following :
97Oct\9642 \-> Re: !!!Help!!! i need a lil utillity to do following :
97Oct\9658 \-> Re: !!!Help!!! i need a lil utillity to do following :
97Oct\9660 \-> Re: !!!Help!!! i need a lil utillity to do following :
97Oct\9638 Quake 101 can't install it!!
97Oct\9679 \-> Re: Quake 101 can't install it!!
97Oct\9647 Quake2 tools
97Oct\9654 \-> Re: Quake2 tools
97Oct\9648 mouse
97Oct\9650 Quake Cheat Codes
97Oct\9651 hxvis crash
97Oct\9653 binding
97Oct\9676 \-> Re: binding
97Oct\9688 \-> Re: binding
97Oct\9656 () Welcome to the Quake newsgroups! ()
97Oct\9659 newbie question: how insert own textures ?
97Oct\9661 \-> Re: newbie question: how insert own textures ?
97Oct\9662 Reaperbots for QW ???
97Oct\9716 \-> Re: Reaperbots for QW ???
97Oct\9666 DM Map Reviews
97Oct\9670 mouse
97Oct\9672 If you come to my website, I'll show you my breast!
97Oct\9673 .pak
97Oct\9681 Brand new levels :)
97Oct\9682 Quake Rally
97Oct\9683 progs.dat version number?
97Nov\9771 \-> Re: progs.dat version number?
97Oct\9685 Getting My Skins To Work
97Oct\9686 GLQOOLE KEYMAKER HERE !!!
97Oct\9689 Level problem
97Oct\9719 \-> Re: Level problem
97Oct\9733 \-> Re: Level problem
97Oct\9695 Team Fortress
97Oct\9696 Quake name editors
97Oct\9760 \-> Re: Quake name editors
97Oct\9701 Lighting rotating objects
97Oct\9708 \-> Re: Lighting rotating objects
97Oct\9702 Wierd transparent block bug
97Oct\9705 \-> Re: Wierd transparent block bug
97Oct\9711 \-> Re: Wierd transparent block bug
97Oct\9712 \-> Re: Wierd transparent block bug
97Oct\9703 !DAMNIT, SKINS!
97Nov\9778 \-> Re: !DAMNIT, SKINS!
97Oct\9707 QuakeWorld Cheats
97Oct\9709 \-> Re: QuakeWorld Cheats
97Oct\9710 Hexen II & Quake BSP differences
97Oct\9727 \-> Re: Hexen II & Quake BSP differences
97Oct\9740 \-> Re: Hexen II & Quake BSP differences
97Oct\9718 Re: Robotech total conversion
97Oct\9720 \-> Re: Robotech total conversion
97Oct\9731 \-> Re: Robotech total conversion
97Oct\9723 internet jobs available in your home town / Advertising
| consultants needed
97Oct\9724 plz help: want elevator, get "cross connected doors"
97Oct\9750 \-> Re: plz help: want elevator, get "cross connected doors"
97Oct\9732 What editor is the BEST?
97Oct\9748 \-> Re: What editor is the BEST?
97Oct\9752 \-> Re: What editor is the BEST?
97Oct\9753 \-> Re: What editor is the BEST?
97Oct\9764 \-> Re: What editor is the BEST?
97Nov\9856 \-> Re: What editor is the BEST?
97Nov\9898 \-> Re: What editor is the BEST?
97Nov\9921 \-> Re: What editor is the BEST?
97Nov\9930 \-> Re: What editor is the BEST?
97Nov\9940 \-> Re: What editor is the BEST?
97Nov\9945 \-> Re: What editor is the BEST?
97Nov\10034 \-> Re: What editor is the BEST?
97Nov\10054 \-> Re: What editor is the BEST?
97Nov\10086 \-> Re: What editor is the BEST?
97Nov\10250 \-> Re: What editor is the BEST?
97Nov\10300 \-> Re: What editor is the BEST?
97Oct\9734 4096 units - limit of Quake or QBSP ?!?
97Oct\9736 \-> Re: 4096 units - limit of Quake or QBSP ?!?
97Nov\9779 \-> Re: 4096 units - limit of Quake or QBSP ?!?
97Nov\9796 \-> Re: 4096 units - limit of Quake or QBSP ?!?
97Oct\9737 MAP -> VRML
97Oct\9738 Mailings lists...
97Oct\9741 Best editor for me!
97Oct\9742 Re: cash for a faster computer
97Oct\9743 Map Editing, Quick Question
97Oct\9755 \-> Re: Map Editing, Quick Question
97Nov\9772 \-> Re: Map Editing, Quick Question
97Oct\9745 Color changing capabilities
97Oct\9746 WE NEED A WAR!!!
97Oct\9747 Spontaneous Brushes
97Oct\9749 Deathmatch Maker... Map editing site
97Oct\9751 A Quake Level Contest with a $500 first prize.
97Oct\9757 \-> Re: A Quake Level Contest with a $500 first prize.
97Oct\9758 Impression M/B Award Bios/AMD K-5 PR-166 & Quake 2
97Oct\9759 choppy game
97Nov\9806 \-> Re: choppy game
97Nov\9877 \-> Re: choppy game
97Oct\9761 $1000/wk Donating Sperm
97Nov\9815 \-> Re: $1000/wk Donating Sperm
97Nov\9763 Getting started with QuakeC
97Nov\9804 \-> Re: Getting started with QuakeC
97Nov\9765 worldcraft error message?
97Nov\9777 \-> Re: worldcraft error message?
97Nov\9845 \-> Re: worldcraft error message?
97Nov\9991 \-> Re: worldcraft error message?
97Nov\9767 One-way glass/seethru walls?
97Nov\9776 \-> Re: One-way glass/seethru walls?
97Nov\9888 \-> Re: One-way glass/seethru walls?
97Nov\9773 Re: any FAQ for console commands and cfg-commands around
| here????
97Nov\9791 \-> Re: any FAQ for console commands and cfg-commands around
| here????
97Nov\9774 Re: General questions about editing Quake levels
97Nov\9780 Re: skins and photopaint
97Nov\9783 Airquake
97Nov\10018 \-> Re: Airquake
97Nov\9784 Where do I start?
97Nov\9785 \-> Re: Where do I start?
97Nov\9790 \-> Re: Where do I start?
97Nov\9792 \-> Re: Where do I start?
97Nov\9798 \-> Re: Where do I start?
97Nov\9799 \-> Re: Where do I start?
97Nov\9823 \-> Re: Where do I start?
97Nov\9865 \-> Re: Where do I start?
97Nov\9787 Re: Noiseless Trigger Push?
97Nov\9788 Setting up Listen Server
97Nov\9911 \-> Re: Setting up Listen Server
97Nov\9795 PLEA to add-on makers -- make a directory in your zip file.
97Nov\9803 \-> Re: PLEA to add-on makers -- make a directory in your zip
| file.
97Nov\9826 \-> Re: PLEA to add-on makers -- make a directory in your zip
| file.
97Nov\9843 \-> Re: PLEA to add-on makers -- make a directory in your zip
| file.
97Nov\9852 \-> Re: PLEA to add-on makers -- make a directory in your zip
| file.
97Nov\9853 \-> Re: PLEA to add-on makers -- make a directory in your zip
| file.
97Nov\9872 \-> Re: PLEA to add-on makers -- make a directory in your zip
| file.
97Nov\9879 \-> Re: PLEA to add-on makers -- make a directory in your zip
| file.
97Nov\9885 \-> Re: PLEA to add-on makers -- make a directory in your zip
| file.
97Nov\9932 \-> Re: PLEA to add-on makers -- make a directory in your zip
| file.
97Nov\9951 \-> Re: PLEA to add-on makers -- make a directory in your zip
| file.
97Nov\10017 \-> Re: PLEA to add-on makers -- make a directory in your zip
| file.
97Nov\9801 Re: skins and photopaint - Pspquak.pal (0/1)
97Nov\9802 Re: skins and photopaint - Pspquak.pal (1/1)
97Nov\9805 KILL ALL THE FUCKING SPAMMMERS
97Nov\9939 \-> Re: KILL ALL THE FUCKING SPAMMMERS
97Nov\9807 to all GOOD quake-c programmers
97Nov\9808 rocketjump
97Nov\9881 \-> Re: rocketjump
97Nov\9981 \-> Re: rocketjump
97Nov\9812 Gamspy Sounds and Multimedia
97Nov\9816 making textures for quake
97Nov\9878 \-> Re: making textures for quake
97Nov\9880 \-> Re: making textures for quake
97Nov\9817 Quake level using Thred
97Nov\9818 GameSpy v1.01, Quakeworld v2.1 - What are these?
97Nov\9837 \-> Re: GameSpy v1.01, Quakeworld v2.1 - What are these?
97Nov\9819 check out my site please
97Nov\9821 Clip texture
97Nov\9827 \-> Re: Clip texture
97Nov\9835 \-> Re: Clip texture
97Nov\9889 \-> Re: Clip texture
97Nov\9890 \-> Re: Clip texture
97Nov\9822 Error in Worldcraft
97Nov\9830 \-> Re: Error in Worldcraft
97Nov\9825 Lookin for a collaberator
97Nov\9828 KICK ASS QUAKE2 SITE
97Nov\9829 [Q] Multiple player models and 20+ weapons??
97Nov\9886 \-> Re: [Q] Multiple player models and 20+ weapons??
97Nov\9833 You guys actually pay for this stuff? Re: Creating models in 3D
| Studio Max
97Nov\9840 \-> Re: You guys actually pay for this stuff? Re: Creating
| models in 3D Studio Max
97Nov\9844 \-> Re: You guys actually pay for this stuff? Re: Creating
| models in 3D Studio Max
97Nov\9834 2 QUESTIONS ! ! ! ! ! !
97Nov\9841 \-> Re: 2 QUESTIONS ! ! ! ! ! !
97Nov\9900 \-> Re: 2 QUESTIONS ! ! ! ! ! !
97Nov\9838 Vodoo2, WOW!
97Nov\9839 \-> Re: Vodoo2, WOW!
97Nov\9938 \-> Re: Vodoo2, WOW!
97Nov\9980 \-> Re: Vodoo2, WOW!
97Nov\10071 \-> Re: Vodoo2, WOW!
97Nov\10119 \-> Re: Vodoo2, WOW!
97Dec\10614 \-> Re: Vodoo2, WOW!
97Nov\9842 Software Piracy
97Nov\9869 \-> Re: Software Piracy
97Nov\9846 Req: Need to replace textures on exploding radiation
| box....How?
97Nov\9887 \-> Re: Req: Need to replace textures on exploding radiation
| box....How?
97Nov\9847 QCW - Quake Championship Wrestling
97Nov\9848 join game with url and use skin
97Nov\9849 qbsp error- "numtexinfo == MAX_MAP_TEXINFO"
97Nov\9850 NCC1701D.bsp
97Nov\9867 \-> Re: NCC1701D.bsp
97Nov\9986 \-> Re: NCC1701D.bsp
97Nov\10023 \-> Re: NCC1701D.bsp
97Nov\9851 Re: Need to replace textures on exploding radiation box....How?
97Nov\9854 Hexen2 Rotating Doors?
97Nov\9863 \-> Re: Hexen2 Rotating Doors?
97Nov\9871 \-> Re: Hexen2 Rotating Doors?
97Nov\9884 \-> Re: Hexen2 Rotating Doors?
97Nov\9908 \-> Re: Hexen2 Rotating Doors?
97Nov\9855 1000+ Files. Maps. Conversions. Bots. Cheats(TF). Links Editors
97Nov\9857 Using my own skins
97Nov\9864 \-> Re: Using my own skins
97Nov\9894 \-> Re: Using my own skins
97Nov\9860 Sound editing problem! Please help....
97Nov\9996 \-> Re: Sound editing problem! Please help....
97Nov\10020 \-> Re: Sound editing problem! Please help....
97Nov\9861 [Q] Flying in Quake and rotating freely
97Nov\9873 \-> Re: [Q] Flying in Quake and rotating freely
97Nov\9874 \-> Re: [Q] Flying in Quake and rotating freely
97Nov\9875 \-> Re: [Q] Flying in Quake and rotating freely
97Nov\9876 \-> Re: [Q] Flying in Quake and rotating freely
97Nov\9906 \-> Re: [Q] Flying in Quake and rotating freely
97Nov\9919 \-> Re: [Q] Flying in Quake and rotating freely
97Nov\9966 \-> Re: [Q] Flying in Quake and rotating freely
97Nov\10063 \-> Re: [Q] Flying in Quake and rotating freely
97Nov\9862 DaPak & HeadHunters Reviewed
97Nov\9868 Lighting effects in Quake
97Nov\9870 \-> Re: Lighting effects in Quake
97Nov\9883 An Apology
97Nov\9891 Team Fortress Help
97Nov\10053 \-> Re: Team Fortress Help
97Nov\10205 \-> Re: Team Fortress Help
97Nov\9892 Team Fortress Map Help
97Nov\9909 \-> Re: Team Fortress Map Help
97Nov\9913 \-> Re: Team Fortress Map Help
97Nov\9917 \-> Re: Team Fortress Map Help
97Nov\9893 Team Fortress Map Help
97Nov\9895 Editing an existing .BSP - possible?
97Nov\9896 \-> Re: Editing an existing .BSP - possible?
97Nov\9910 \-> Re: Editing an existing .BSP - possible?
97Nov\9922 \-> Re: Editing an existing .BSP - possible?
97Dec\10816 \-> Re: Editing an existing .BSP - possible?
97Nov\9897 new SLIDE level slidefox
97Nov\9899 sprite editing tools?
97Nov\10102 \-> Re: sprite editing tools?
97Nov\10103 \-> Re: sprite editing tools?
97Nov\9901 What marks a QW 'server-side' patch?
97Nov\9902 Just so you are not missing it....TR2 and DirectX5
97Nov\9903 \-> Re: Just so you are not missing it....TR2 and DirectX5
97Nov\9905 \-> Re: Just so you are not missing it....TR2 and DirectX5
97Nov\9907 help joyticks+mouse
97Nov\9912 Quake.ee come see us!!!!!
97Nov\9914 To all having problems building Teamfortress maps
97Nov\9915 Multiskin????
97Nov\9916 Worldcraft problems
97Nov\9946 \-> Re: Worldcraft problems
97Nov\9971 \-> Re: Worldcraft problems
97Nov\10072 \-> Re: Worldcraft problems
97Nov\10182 \-> Re: Worldcraft problems
97Nov\9920 Client Connect Messages
97Nov\10052 \-> Re: Client Connect Messages
97Nov\9923 Grey matter problem in Worldcraft, need help
97Nov\9924 \-> Re: Grey matter problem in Worldcraft, need help
97Nov\9942 \-> Re: Grey matter problem in Worldcraft, need help
97Nov\9926 3 button mouse help please
97Nov\10077 \-> Re: 3 button mouse help please
97Nov\9927 newbie: how do i make rotating doors ?
97Nov\9936 \-> Re: newbie: how do i make rotating doors ?
97Nov\9928 Re: Editing an existing .BSP - possible? - bsp2map.zip (0/1)
97Nov\9929 Re: Editing an existing .BSP - possible? - bsp2map.zip (1/1)
97Nov\9933 How to put Ch'ton into my level ?????
97Nov\9937 \-> Re: How to put Ch'ton into my level ?????
97Nov\9955 \-> Re: How to put Ch'ton into my level ?????
97Nov\9957 \-> Re: How to put Ch'ton into my level ?????
97Nov\10027 \-> Re: How to put Ch'ton into my level ?????
97Nov\10040 \-> Re: How to put Ch'ton into my level ?????
97Nov\10057 \-> Re: How to put Ch'ton into my level ?????
97Nov\10059 \-> Re: How to put Ch'ton into my level ?????
97Nov\10094 \-> Re: How to put Ch'ton into my level ?????
97Nov\9934 QBSP 'Wrong version number' ERROR.
97Nov\9963 \-> Re: QBSP 'Wrong version number' ERROR.
97Nov\9941 Brush with duplicate planes
97Nov\9947 \-> Re: Brush with duplicate planes
97Nov\9949 \-> Re: Brush with duplicate planes
97Nov\9962 \-> Re: Brush with duplicate planes
97Nov\9969 \-> Re: Brush with duplicate planes
97Nov\9984 \-> Re: Brush with duplicate planes
97Nov\9994 \-> Re: Brush with duplicate planes
97Nov\9943 setting up reaperbot on server
97Nov\9968 \-> Re: setting up reaperbot on server
97Nov\9944 Possible ? Add a light to a moving object and stay attached ?
97Nov\9948 \-> Re: Possible ? Add a light to a moving object and stay
| attached ?
97Nov\10055 \-> Re: Possible ? Add a light to a moving object and stay
| attached ?
97Nov\10064 \-> Re: Possible ? Add a light to a moving object and stay
| attached ?
97Nov\9950 Problem connecting modem to modem...HELP!!!!
97Nov\9997 \-> Re: Problem connecting modem to modem...HELP!!!!
97Nov\10049 \-> Re: Problem connecting modem to modem...HELP!!!!
97Nov\10246 \-> Re: Problem connecting modem to modem...HELP!!!!
97Nov\9953 AfterShock quake.ee
97Nov\10062 \-> Re: AfterShock quake.ee
97Nov\9954 AfterShock quake.ee
97Nov\9956 skins
97Nov\9958 \-> Re: skins
97Nov\9959 I search
97Nov\9960 demo.qwd problem
97Nov\9961 \-> Re: demo.qwd problem
97Nov\10128 \-> Re: demo.qwd problem
97Nov\9964 Help using hook and nail gun
97Nov\9967 \-> Re: Help using hook and nail gun
97Nov\9975 \-> Re: Help using hook and nail gun
97Nov\9965 Help using hook and nail gun
97Nov\9970 Map leakage!
97Nov\9983 \-> Re: Map leakage!
97Nov\9995 \-> Re: Map leakage!
97Nov\10028 \-> Re: Map leakage!
97Nov\9972 Help! Wierd Error
97Nov\9979 \-> Re: Help! Wierd Error
97Nov\9976 QuArk
97Nov\9977 join my quake clan
97Nov\9978 JOIN MY QUAKE CLAN
97Nov\9985 Why not Deathmatch Maker?
97Nov\9988 \-> Re: Why not Deathmatch Maker?
97Nov\9989 \-> Re: Why not Deathmatch Maker?
97Nov\10002 \-> Re: Why not Deathmatch Maker?
97Nov\10007 \-> Re: Why not Deathmatch Maker?
97Nov\10008 \-> Re: Why not Deathmatch Maker?
97Nov\10056 \-> Re: Why not Deathmatch Maker?
97Nov\10074 \-> Re: Why not Deathmatch Maker?
97Nov\9987 Re: quick vis question (i think)
97Nov\10069 \-> Re: quick vis question (i think)
97Nov\9993 Good Guys ??
97Nov\9998 \-> Re: Good Guys ??
97Nov\10046 \-> Re: Good Guys ??
97Nov\9999 Quake-zar
97Nov\10409 \-> Re: Quake-zar
97Nov\10000 death match levels
97Nov\10031 \-> Re: death match levels
97Nov\10047 \-> Re: death match levels
97Nov\10171 \-> Re: death match levels
97Nov\10185 \-> Re: death match levels
97Nov\10001 editing guns
97Nov\10010 \-> Re: editing guns
97Nov\10048 \-> Re: editing guns
97Nov\10003 are there any TeamFortress ReaperBots ???
97Nov\10006 \-> Re: are there any TeamFortress ReaperBots ???
97Nov\10021 \-> Re: are there any TeamFortress ReaperBots ???
97Nov\10083 \-> Re: are there any TeamFortress ReaperBots ???
97Nov\10004 Converting 3dstudio to mdls?!?!
97Nov\10032 \-> Re: Converting 3dstudio to mdls?!?!
97Nov\10172 \-> Re: Converting 3dstudio to mdls?!?!
97Nov\10005 Need HELP with maps
97Nov\10011 \-> Re: Need HELP with maps
97Nov\10033 \-> Re: Need HELP with maps
97Nov\10009 Re: Monsters in Deathmatch levels?
97Nov\10026 \-> Re: Monsters in Deathmatch levels?
97Nov\10037 \-> Re: Monsters in Deathmatch levels?
97Nov\10079 \-> Re: Monsters in Deathmatch levels?
97Nov\10012 Re: Quake PaintBall
97Nov\10013 HELP: Transparent Liquid with GLQuake (level editing question)
97Nov\10015 \-> Re: HELP: Transparent Liquid with GLQuake (level editing
| question)
97Nov\10016 \-> Re: HELP: Transparent Liquid with GLQuake (level editing
| question)
97Nov\10066 \-> Re: HELP: Transparent Liquid with GLQuake (level editing
| question)
97Nov\10022 Weapon Combination
97Nov\10030 \-> Re: Weapon Combination
97Nov\10024 Code Cracking
97Nov\10029 \-> Re: Code Cracking
97Nov\10038 \-> Re: Code Cracking
97Nov\10039 \-> Re: Code Cracking
97Nov\10044 \-> Re: Code Cracking
97Nov\10061 \-> Re: Code Cracking
97Nov\10080 \-> Re: Code Cracking
97Nov\10084 \-> Re: Code Cracking
97Nov\10087 \-> Re: Code Cracking
97Nov\10095 \-> Re: Code Cracking
97Nov\10106 \-> Re: Code Cracking
97Nov\10107 \-> Re: Code Cracking
97Nov\10110 \-> Re: Code Cracking
97Nov\10122 \-> Re: Code Cracking
97Nov\10126 \-> Re: Code Cracking
97Nov\10130 \-> Re: Code Cracking
97Nov\10137 \-> Re: Code Cracking
97Nov\10152 \-> Re: Code Cracking
97Nov\10161 \-> Re: Code Cracking
97Nov\10169 \-> Re: Code Cracking
97Nov\10315 \-> Re: Code Cracking
97Nov\10343 \-> Re: Code Cracking
97Nov\10025 Not a COFF file
97Nov\10035 Hexen II editing with Worldcraft
97Nov\10036 What's with World Craft?
97Nov\10045 \-> Re: What's with World Craft?
97Nov\10050 \-> Re: What's with World Craft?
97Nov\10065 \-> Re: What's with World Craft?
97Nov\10075 \-> Re: What's with World Craft?
97Nov\10076 \-> Re: What's with World Craft?
97Nov\10104 \-> Re: What's with World Craft?
97Nov\10143 \-> Re: What's with World Craft?
97Nov\10248 \-> Re: What's with World Craft?
97Nov\10274 \-> Re: What's with World Craft?
97Nov\10041 deathmatch types
97Nov\10043 \-> Re: deathmatch types
97Nov\10081 \-> Re: deathmatch types
97Nov\10124 \-> Re: deathmatch types
97Nov\10042 DOES ANYONE HAVE THE FILE: QUAKE.DOC
97Nov\10051 Um, Virtual MEM?
97Nov\10058 Quake rocks but Jess can't play :(
97Nov\10117 \-> Re: Quake rocks but Jess can't play :(
97Nov\10260 \-> Re: Quake rocks but Jess can't play :(
97Nov\10060 Editing in quake
97Nov\10123 \-> Re: Editing in quake
97Nov\10067 join my clan!!!
97Nov\10068 are you in need to join a clan
97Nov\10070 Gun turrents
97Nov\10078 quake.ee
97Nov\10082 Help using hook and nail gun
97Nov\10089 Re:Alien quake <was> Gun turrents
97Nov\10090 Re: deathmatch options ??
97Nov\10148 \-> Re: deathmatch options ??
97Nov\10092 Painkeep question.
97Nov\10093 DEATHMATCH QUESTION
97Nov\10187 \-> Re: DEATHMATCH QUESTION
97Nov\10096 Combining patches : now you can!
97Nov\10098 a link to your level
97Nov\10099 Worldcraft Question - water
97Nov\10113 \-> Re: Worldcraft Question - water
97Nov\10114 \-> Re: Worldcraft Question - water
97Nov\10121 \-> Re: Worldcraft Question - water
97Nov\10132 \-> Re: Worldcraft Question - water
97Nov\10100 Weapon disappeared!!!
97Nov\10105 \-> Re: Weapon disappeared!!!
97Nov\10207 \-> Re: Weapon disappeared!!!
97Nov\10101 BLOOD
97Nov\10108 night vision for quake
97Nov\10131 \-> Re: night vision for quake
97Nov\10155 \-> Re: night vision for quake
97Nov\10168 \-> Re: night vision for quake
97Nov\10175 \-> Re: night vision for quake
97Nov\10180 \-> Re: night vision for quake
97Nov\10213 \-> Re: night vision for quake
97Nov\10298 \-> Re: night vision for quake
97Nov\10109 Help if possible
97Nov\10111 INCORRECT WEAPONS IN GLQUAKE
97Nov\10112 A cool idea
97Nov\10118 \-> Re: A cool idea
97Nov\10115 bots
97Nov\10116 Opacity and Light
97Nov\10135 \-> Re: Opacity and Light
97Nov\10188 \-> Re: Opacity and Light
97Nov\10233 \-> Re: Opacity and Light
97Nov\10243 \-> Re: Opacity and Light
97Nov\10120 End-of-episode messages
97Nov\10127 \-> Re: End-of-episode messages
97Nov\10134 \-> Re: End-of-episode messages
97Nov\10146 \-> Re: End-of-episode messages
97Nov\10192 \-> Re: End-of-episode messages
97Nov\10201 \-> Re: End-of-episode messages
97Nov\10125 Re: Code Cracking (lamers, leeches, & losers)
97Nov\10129 \-> Re: Code Cracking (lamers, leeches, & losers)
97Nov\10133 \-> Re: Code Cracking (lamers, leeches, & losers)
97Nov\10142 \-> Re: Code Cracking (lamers, leeches, & losers)
97Nov\10181 \-> Re: Code Cracking (lamers, leeches, & losers)
97Nov\10208 \-> Re: Code Cracking (lamers, leeches, & losers)
97Nov\10211 \-> Re: Code Cracking (lamers, leeches, & losers)
97Nov\10314 \-> Re: Code Cracking (lamers, leeches, & losers)
97Nov\10353 \-> Re: Code Cracking (lamers, leeches, & losers)
97Nov\10357 \-> Re: Code Cracking (lamers, leeches, & losers)
97Nov\10370 \-> Re: Code Cracking (lamers, leeches, & losers)
97Nov\10375 \-> Re: Code Cracking (lamers, leeches, & losers)
97Nov\10383 \-> Re: Code Cracking (lamers, leeches, & losers)
97Nov\10386 \-> Re: Code Cracking (lamers, leeches, & losers)
97Nov\10422 \-> Re: Code Cracking (lamers, leeches, & losers)
97Nov\10485 \-> Re: Code Cracking (lamers, leeches, & losers)
97Nov\10136 Levels for GLQuake
97Nov\10184 \-> Re: Levels for GLQuake
97Nov\10139 Textures
97Nov\10162 \-> Re: Textures
97Nov\10206 \-> Re: Textures
97Nov\10382 \-> Re: Textures
97Nov\10388 \-> Re: Textures
97Nov\10398 \-> Re: Textures
97Nov\10140 - - - GRAPHIC ARTISTS needed
97Nov\10141 how to make a wind tunnel?
97Nov\10178 \-> Re: how to make a wind tunnel?
97Nov\10202 \-> Re: how to make a wind tunnel?
97Nov\10231 \-> Re: how to make a wind tunnel?
97Nov\10144 Ammo in a weapon entity and silent secret doors?
97Nov\10149 \-> Re: Ammo in a weapon entity and silent secret doors?
97Nov\10145 few questions....
97Nov\10147 New tc!
97Nov\10325 \-> Re: New tc!
97Nov\10150 quake unvissible ping times
97Nov\10151 Lifts disappearing question
97Nov\10153 \-> Re: Lifts disappearing question
97Nov\10186 \-> Re: Lifts disappearing question
97Nov\10215 \-> Re: Lifts disappearing question
97Nov\10156 Moving light sources, is it possible?
97Nov\10176 \-> Re: Moving light sources, is it possible?
97Nov\10204 \-> Re: Moving light sources, is it possible?
97Nov\10265 \-> Re: Moving light sources, is it possible?
97Nov\10305 \-> Re: Moving light sources, is it possible?
97Nov\10363 \-> Re: Moving light sources, is it possible?
97Nov\10157 Simple Deathmatch Question.....I hope
97Nov\10166 \-> Re: Simple Deathmatch Question.....I hope
97Nov\10167 \-> Re: Simple Deathmatch Question.....I hope
97Dec\10616 \-> Re: Simple Deathmatch Question.....I hope
97Nov\10158 progs.dat disassemble
97Nov\10228 \-> Re: progs.dat disassemble
97Nov\10159 taunts
97Nov\10193 \-> Re: taunts
97Nov\10203 \-> Re: taunts
97Nov\10160 THE CHRISTIAN BUSINESS OPPORTUNITY WEBSITE
97Nov\10183 \-> Re: THE CHRISTIAN BUSINESS OPPORTUNITY WEBSITE
97Nov\10163 Parsing .BSP files...
97Nov\10164 \-> Re: Parsing .BSP files...
97Nov\10318 \-> Re: Parsing .BSP files...
97Nov\10460 \-> Re: Parsing .BSP files...
97Nov\10165 Quake Dmatch Modem to modem
97Nov\10232 \-> Re: Quake Dmatch Modem to modem
97Nov\10173 CTF CHALLENGE!!!
97Nov\10174 Entities in WorldCraft
97Nov\10177 \-> Re: Entities in WorldCraft
97Nov\10236 \-> Re: Entities in WorldCraft
97Nov\10179 Quake-C vs QuakeWorld-C
97Nov\10189 Game Programming
97Nov\10190 Starship Troopers
97Nov\10194 What's the best level maker?
97Nov\10195 TF Quick Pipe Alias
97Nov\10249 \-> Re: TF Quick Pipe Alias
97Nov\10196 PROGRAMMERS, LEVEL ARTISTS NEEDED! JOBS LIMITED!
97Nov\10199 \-> Re: PROGRAMMERS, LEVEL ARTISTS NEEDED! JOBS LIMITED!
97Nov\10200 Worlcraft ?'s
97Nov\10209 \-> Re: Worlcraft ?'s
97Nov\10210 \-> Re: Worlcraft ?'s
97Nov\10214 \-> Re: Worlcraft ?'s
97Nov\10212 Re: Worlcraft ?'s ---FINDING LEAKS
97Nov\10217 Activision will own your Quake2 levels
97Nov\10218 \-> Re: Activision will own your Quake2 levels
97Nov\10223 \-> Re: Activision will own your Quake2 levels
97Nov\10234 \-> Re: Activision will own your Quake2 levels
97Nov\10251 \-> Re: Activision will own your Quake2 levels
97Nov\10255 \-> Re: Activision will own your Quake2 levels
97Nov\10258 \-> Re: Activision will own your Quake2 levels
97Nov\10261 \-> Re: Activision will own your Quake2 levels
97Nov\10262 \-> Re: Activision will own your Quake2 levels
97Nov\10321 \-> Re: Activision will own your Quake2 levels
97Nov\10327 \-> Re: Activision will own your Quake2 levels
97Nov\10352 \-> Re: Activision will own your Quake2 levels
97Nov\10379 \-> Re: Activision will own your Quake2 levels
97Nov\10405 \-> Re: Activision will own your Quake2 levels
97Nov\10414 \-> Re: Activision will own your Quake2 levels
97Nov\10468 \-> Re: Activision will own your Quake2 levels
97Dec\10716 \-> Re: Activision will own your Quake2 levels
97Dec\10769 \-> Re: Activision will own your Quake2 levels
97Dec\10779 \-> Re: Activision will own your Quake2 levels
98Jan\11139 \-> Re: Activision will own your Quake2 levels
97Nov\10219 Dynamic sv_gravity?
97Nov\10227 \-> Re: Dynamic sv_gravity?
97Nov\10220 .MAP files
97Nov\10242 \-> Re: .MAP files
97Nov\10254 \-> Re: .MAP files
97Nov\10266 \-> Re: .MAP files
97Nov\10221 quake questions
97Nov\10267 \-> Re: quake questions
97Nov\10222 QWD editing problems
97Nov\10224 Exit for Quake level...how do I create?
97Nov\10226 \-> Re: Exit for Quake level...how do I create?
97Nov\10229 \-> Re: Exit for Quake level...how do I create?
97Nov\10253 \-> Re: Exit for Quake level...how do I create?
97Nov\10275 \-> Re: Exit for Quake level...how do I create?
97Nov\10225 Gif Contest
97Nov\10230 HELP - a general and a TF-map problem
97Nov\10235 r_drawflat
97Nov\10244 \-> Re: r_drawflat
97Nov\10237 Re: Worldcraft ?'s
97Nov\10238 quake graphics
97Nov\10245 \-> Re: quake graphics
97Nov\10256 \-> Re: quake graphics
97Nov\10268 \-> Re: quake graphics
97Nov\10290 \-> Re: quake graphics
97Nov\10239 Controlling trains?
97Nov\10269 \-> Re: Controlling trains?
97Nov\10240 LightCycle Quake? any tc makers want to try?
97Nov\10241 \-> Re: LightCycle Quake? any tc makers want to try?
97Nov\10247 SplitFaces: numpoints > MAXEDGES error.
97Nov\10252 Quake : can't think of a better description!
97Nov\10270 \-> Re: Quake : can't think of a better description!
97Nov\10271 \-> Re: Quake : can't think of a better description!
97Nov\10303 \-> Re: Quake : can't think of a better description!
97Nov\10338 \-> Re: Quake : can't think of a better description!
97Nov\10364 \-> Re: Quake : can't think of a better description!
97Nov\10257 Quazar
97Nov\10259 \-> Re: Quazar
97Nov\10286 \-> Re: Quazar
97Nov\10316 \-> Re: Quazar
97Nov\10319 \-> Re: Quazar
97Nov\10263 Total Channels=Max channels????
97Nov\10283 \-> Re: Total Channels=Max channels????
97Nov\10287 \-> Re: Total Channels=Max channels????
97Nov\10304 \-> Re: Total Channels=Max channels????
97Nov\10489 \-> Re: Total Channels=Max channels????
97Nov\10264 creating coloured lights
97Nov\10272 [Q] Projectile effects upon wall impact?
97Nov\10291 \-> Re: [Q] Projectile effects upon wall impact?
97Nov\10335 \-> Re: [Q] Projectile effects upon wall impact?
97Nov\10337 \-> Re: [Q] Projectile effects upon wall impact?
97Nov\10273 Help using hook and nail gun
97Nov\10276 Dissapearing Items
97Nov\10307 \-> Re: Dissapearing Items
97Nov\10340 \-> Re: Dissapearing Items
97Nov\10278 ?????????????????????????????????????????????
97Nov\10279 Testers wanted
97Nov\10281 What is the BEST quake Model editor ???
97Nov\10282 Skinz
97Nov\10284 \-> Re: Skinz
97Nov\10285 New UK based Quake clan hits the web!!!
97Nov\10288 Where is the best plase to send maps
97Nov\10301 \-> Re: Where is the best plase to send maps
97Nov\10289 Pls Help - Looking for ISP in NYC
97Nov\10292 \-> Re: Pls Help - Looking for ISP in NYC
97Nov\10295 CLAN LEADER NEEDED!
97Nov\10297 Help needed
97Nov\10311 \-> Re: Help needed
97Nov\10324 \-> Re: Help needed
97Nov\10332 \-> Re: Help needed
97Nov\10302 Worldcraft menu bar missing off the face off the earth
97Nov\10351 \-> Re: Worldcraft menu bar missing off the face off the earth
97Nov\10366 \-> Re: Worldcraft menu bar missing off the face off the earth
97Nov\10373 \-> Re: Worldcraft menu bar missing off the face off the earth
97Nov\10377 \-> Re: Worldcraft menu bar missing off the face off the earth
97Nov\10426 \-> Re: Worldcraft menu bar missing off the face off the earth
97Nov\10513 \-> Re: Worldcraft menu bar missing off the face off the earth
97Nov\10306 LogiTech Mouseman3 doesnt work in GLQuake?
97Nov\10308 \-> Re: LogiTech Mouseman3 doesnt work in GLQuake?
97Nov\10457 \-> Re: LogiTech Mouseman3 doesnt work in GLQuake?
97Nov\10560 \-> Re: LogiTech Mouseman3 doesnt work in GLQuake?
97Nov\10309 QBSP: "SubdivideFace: Didn't split polygon"
97Nov\10559 \-> Re: QBSP: "SubdivideFace: Didn't split polygon"
97Nov\10310 Id Software Quake II editor?
97Nov\10312 \-> Re: Id Software Quake II editor?
97Nov\10317 \-> Re: Id Software Quake II editor?
97Nov\10320 \-> Re: Id Software Quake II editor?
97Nov\10362 \-> Re: Id Software Quake II editor?
97Nov\10322 Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In THe
| UK.
97Nov\10323 Ideas needed for Morph 3.0
97Nov\10326 A program to mix quake c patches. At last
97Nov\10328 bsp -> map
97Nov\10339 \-> Re: bsp -> map
97Nov\10428 \-> Re: bsp -> map
97Nov\10329 Anybody use QED editor?
97Nov\10336 \-> Re: Anybody use QED editor?
97Nov\10346 \-> Re: Anybody use QED editor?
97Nov\10369 \-> Re: Anybody use QED editor?
97Nov\10330 QuakeC see weapons patch
97Nov\10372 \-> Re: QuakeC see weapons patch
97Nov\10394 \-> Re: QuakeC see weapons patch
97Nov\10396 \-> Re: QuakeC see weapons patch
97Nov\10419 \-> Re: QuakeC see weapons patch
97Nov\10477 \-> Re: QuakeC see weapons patch
97Nov\10331 QuakeC see weapons patch
97Nov\10333 Map Editor
97Nov\10334 GL worldcraft
97Nov\10376 \-> Re: GL worldcraft
97Nov\10341 Please cease these gun talks in Quake newsgroups
97Nov\10345 Quake2 for $26.95?
97Nov\10347 How to build rooms underwater?
97Nov\10374 \-> Re: How to build rooms underwater?
97Nov\10378 \-> Re: How to build rooms underwater?
97Nov\10397 \-> Re: How to build rooms underwater?
97Nov\10348 Second level
97Nov\10349 Aliases
97Nov\10365 \-> Re: Aliases
97Nov\10350 Crusher
97Nov\10360 \-> Re: Crusher
97Nov\10354 Quake Editors
97Nov\10359 \-> Re: Quake Editors
97Nov\10361 \-> Re: Quake Editors
97Nov\10367 \-> Re: Quake Editors
97Nov\10393 \-> Re: Quake Editors
97Nov\10442 \-> Re: Quake Editors
97Nov\10567 \-> Re: Quake Editors
97Nov\10355 Re: REALLY EASY CASH >>>>>>>>>>>>>>>>>>>>>>>>>>
97Nov\10356 \-> Re: REALLY EASY CASH >>>>>>>>>>>>>>>>>>>>>>>>>>
97Nov\10368 WC with DX5?
97Nov\10371 new tool: updbsp, put new textures into a BSP
97Nov\10380 contest
97Nov\10381 BSP cheats/hacks
97Nov\10441 \-> Re: BSP cheats/hacks
97Nov\10505 \-> Re: BSP cheats/hacks
97Nov\10384 Quake level testers
97Nov\10387 HELP about BSP, please read this !!
97Nov\10420 \-> Re: HELP about BSP, please read this !!
97Nov\10389 Submit Gif and win software
97Nov\10390 Webmasters: Earn Money!
97Nov\10391 Question about Worldcraft???
97Nov\10395 Gallery of Legends
97Nov\10399 Artists, model makers required for TC
97Nov\10401 \-> Re: Artists, model makers required for TC
97Nov\10402 \-> Re: Artists, model makers required for TC
97Nov\10458 \-> Re: Artists, model makers required for TC
97Nov\10400 Underwater effect
97Nov\10518 \-> Re: Underwater effect
97Nov\10526 \-> Re: Underwater effect
97Nov\10546 \-> Re: Underwater effect
97Nov\10403 Beta testers for Quake 2 utils
97Nov\10407 \-> Re: Beta testers for Quake 2 utils
97Nov\10404 Quake-zar
97Nov\10406 What are the fasted ISP's?
97Nov\10433 \-> Re: What are the fasted ISP's?
97Nov\10408 welcome
97Nov\10413 \-> Re: welcome
97Nov\10410 Here!
97Nov\10411 Here they are!
97Nov\10412 Quake or Quake 2 Editing Question
97Nov\10415 Thanks so very much
97Nov\10417 "too may efrags"? Any help, please?
97Nov\10418 config help
97Nov\10553 \-> Re: config help
97Nov\10421 zerstorer help needed
97Nov\10440 \-> Re: zerstorer help needed
97Nov\10423 Quake Rocket Arena Map Project
97Nov\10424 quake TC
97Nov\10425 MAP NAMES
97Nov\10435 \-> Re: MAP NAMES
97Nov\10429 colormap
97Nov\10430 conback
97Nov\10432 Skins help
97Nov\10467 \-> Re: Skins help
97Nov\10434 Making multiskins
97Nov\10436 Making natural tunnels in quake maps
97Nov\10493 \-> Re: Making natural tunnels in quake maps
97Nov\10437 randomly replacing weapons
97Nov\10438 sticking items into a bsp
97Nov\10443 \-> Re: sticking items into a bsp
97Nov\10455 \-> Re: sticking items into a bsp
97Nov\10439 Vising Transparent water levels
97Dec\10613 \-> Re: Vising Transparent water levels
97Nov\10444 Advanced Palette help needed
97Nov\10445 Help! *Anyone* who's making a Hexen2 level...
97Nov\10515 \-> Re: Help! *Anyone* who's making a Hexen2 level...
97Nov\10446 BSP HELP needed!!!
97Nov\10522 \-> Re: BSP HELP needed!!!
97Nov\10447 Quake2 DLL's different Unix <-> Win32?
97Nov\10448 Skins?
97Nov\10514 \-> Re: Skins?
97Nov\10449 PCX skin conversion
97Nov\10452 \-> Re: PCX skin conversion
97Nov\10453 \-> Re: PCX skin conversion
97Nov\10459 \-> Re: PCX skin conversion
97Nov\10462 \-> Re: PCX skin conversion
97Nov\10450 Re: BSP Palette Issues
97Nov\10451 Re: BSP Palette Issues
97Nov\10463 "The Epic" TC
97Nov\10464 http://www.torget.se/users/r/REXE
97Nov\10465 Webmasters: Earn Money!
97Nov\10469 [Q] New weapon model - how to align?
97Nov\10549 \-> Re: [Q] New weapon model - how to align?
97Nov\10562 \-> Re: [Q] New weapon model - how to align?
97Nov\10470 [Q] Creating patch .PAK files?
97Nov\10486 \-> Re: [Q] Creating patch .PAK files?
97Nov\10492 \-> Re: [Q] Creating patch .PAK files?
97Nov\10509 \-> Re: [Q] Creating patch .PAK files?
97Nov\10472 What versions of Qbsp etcetera
97Nov\10479 \-> Re: What versions of Qbsp etcetera
97Nov\10491 \-> Re: What versions of Qbsp etcetera
97Nov\10556 \-> Re: What versions of Qbsp etcetera
97Nov\10473 Combining Quake mods?
97Nov\10551 \-> Re: Combining Quake mods?
97Nov\10555 \-> Re: Combining Quake mods?
97Nov\10474 Combining Quake mods?
97Nov\10475 Combining Quake mods?
97Nov\10476 Combining Quake mods?
97Nov\10478 Skins help 2
97Nov\10481 How thick should walls and floors be?
97Nov\10503 \-> Re: How thick should walls and floors be?
97Nov\10516 \-> Re: How thick should walls and floors be?
97Nov\10484 Any editors for the Mac?
97Nov\10488 () Welcome to the Quake newsgroups! ()
97Nov\10490 Team Fortress Development?
97Nov\10497 \-> Re: Team Fortress Development?
97Nov\10506 \-> Re: Team Fortress Development?
97Nov\10545 \-> Re: Team Fortress Development?
97Nov\10494 Textures !
97Nov\10504 \-> Re: Textures !
97Nov\10495 MUD possible using Quake?
97Nov\10531 \-> Re: MUD possible using Quake?
97Nov\10563 \-> Re: MUD possible using Quake?
97Nov\10564 \-> Re: MUD possible using Quake?
97Nov\10496 2D Skin Artists Required
97Nov\10498 Legal issues with Hexen2 and Quake2
97Nov\10542 \-> Re: Legal issues with Hexen2 and Quake2
97Nov\10544 \-> Re: Legal issues with Hexen2 and Quake2
97Nov\10566 \-> Re: Legal issues with Hexen2 and Quake2
97Nov\10499 Hahahahaha. Hahhahahaah. DPAINT PROOF.
97Nov\10502 \-> Re: Hahahahaha. Hahhahahaah. DPAINT PROOF.
97Nov\10511 \-> Re: Hahahahaha. Hahhahahaah. DPAINT PROOF.
97Nov\10527 \-> Re: Hahahahaha. Hahhahahaah. DPAINT PROOF.
97Nov\10533 \-> Re: Hahahahaha. Hahhahahaah. DPAINT PROOF.
97Nov\10557 \-> Re: Hahahahaha. Hahhahahaah. DPAINT PROOF.
97Nov\10500 QuakeC and Level designers wanted!!
97Nov\10501 New Quake C FAQ
97Nov\10508 Skin Artist wanted to convert skin
97Nov\10510 Qed Texture problem....
97Nov\10530 \-> Re: Qed Texture problem....
97Nov\10554 \-> Re: Qed Texture problem....
97Nov\10512 config files
97Nov\10520 \-> Re: config files
97Nov\10521 \-> Re: config files
97Nov\10534 \-> Re: config files
97Nov\10523 mdl to rds or DXF
97Nov\10529 \-> Re: mdl to rds or DXF
97Nov\10524 Degenerate Edges Help
97Nov\10525 \-> Re: Degenerate Edges Help
97Nov\10528 In search of undependant map Tutorials
97Nov\10552 \-> Re: In search of undependant map Tutorials
97Nov\10532 Problem with Quake 2 !!
97Nov\10535 Re: Pre-fab problems under Quark?
97Nov\10536 mmmmmm altering Id's maps
97Nov\10541 \-> Re: mmmmmm altering Id's maps
97Nov\10550 \-> Re: mmmmmm altering Id's maps
97Nov\10538 [q] Monsters on walls?
97Nov\10558 \-> Re: [q] Monsters on walls?
97Nov\10547 The Quake Console background as your desktop.
97Nov\10561 Sound in entire level
97Nov\10565 Malice Bots
97Nov\10568 >>> F R E E V A C A T I O N S <<<
97Nov\10569 HELP!!! Qoole registery code!!!
97Dec\10570 How to make your own Monsters?
97Dec\10571 MDL Tool
97Dec\10572 Re: Doom .WAD file to Quake .MAP file
97Dec\10574 \-> Re: Doom .WAD file to Quake .MAP file
97Dec\10618 \-> Re: Doom .WAD file to Quake .MAP file
97Dec\10630 \-> Re: Doom .WAD file to Quake .MAP file
97Dec\10573 Re: Worldcraft Editing and Q2
97Dec\10595 \-> Re: Worldcraft Editing and Q2
97Dec\10650 \-> Re: Worldcraft Editing and Q2
97Dec\10575 newbie train question
97Dec\10588 \-> Re: newbie train question
97Dec\10601 \-> Re: newbie train question
97Dec\10648 \-> Re: newbie train question
97Dec\10658 \-> Re: newbie train question
97Dec\10660 \-> Re: newbie train question
97Dec\10576 bsp to map converter?
97Dec\10577 skinz in both q and q2
97Dec\10636 \-> Re: skinz in both q and q2
97Dec\10738 \-> Re: skinz in both q and q2
97Dec\10578 Re: Anyone succesfull in making q2 maps yet?
97Dec\10582 \-> Re: Anyone succesfull in making q2 maps yet?
97Dec\10605 \-> Re: Anyone succesfull in making q2 maps yet?
97Dec\10678 \-> Re: Anyone succesfull in making q2 maps yet?
97Dec\10579 Re: QNM 0.95 Released
97Dec\10688 \-> Re: QNM 0.95 Released
97Dec\10583 Re: Stereoscopic Quake....
97Dec\10584 \-> Re: Stereoscopic Quake....
97Dec\10585 \-> Re: Stereoscopic Quake....
97Dec\10586 \-> Re: Stereoscopic Quake....
97Dec\10609 \-> Re: Stereoscopic Quake....
97Dec\10587 Re: Unit ratio in Quake
97Dec\10597 \-> Re: Unit ratio in Quake
97Dec\10663 \-> Re: Unit ratio in Quake
97Dec\10699 \-> Re: Unit ratio in Quake
97Dec\10744 \-> Re: Unit ratio in Quake
97Dec\10745 \-> Re: Unit ratio in Quake
97Dec\10767 \-> Re: Unit ratio in Quake
97Dec\10791 \-> Re: Unit ratio in Quake
97Dec\10806 \-> Re: Unit ratio in Quake
98Jan\11107 \-> Re: Unit ratio in Quake
98Jan\11184 \-> Re: Unit ratio in Quake
98Jan\11268 \-> Re: Unit ratio in Quake
98Jan\11290 \-> Re: Unit ratio in Quake
98Jan\11294 \-> Re: Unit ratio in Quake
98Jan\11301 \-> Re: Unit ratio in Quake
97Dec\10589 Quake 2 editing and QE 4
97Dec\10600 \-> Re: Quake 2 editing and QE 4
97Dec\10602 \-> Re: Quake 2 editing and QE 4
97Dec\10590 Using WorldCraft to make Quake 2 maps
97Dec\10592 Qoole entities
97Dec\10631 \-> Re: Qoole entities
97Dec\10593 C Compilers and Quake2
97Dec\10594 Quake2 DM map!!!
97Dec\10596 Need an editor
97Dec\10599 \-> Re: Need an editor
97Dec\10641 \-> Re: Need an editor
97Dec\10653 \-> Re: Need an editor
97Dec\10693 \-> Re: Need an editor
97Dec\10756 \-> Re: Need an editor
97Dec\10764 \-> Re: Need an editor
97Dec\10598 Re: DOOM and "THE SANTA CLAUSE" have lots in common!
97Dec\10603 Quake 2 editing w/Qoole
97Dec\10607 \-> Re: Quake 2 editing w/Qoole
97Dec\10662 \-> Re: Quake 2 editing w/Qoole
97Dec\10665 \-> Re: Quake 2 editing w/Qoole
97Dec\10604 QE4
97Dec\10654 \-> Re: QE4
97Dec\10606 Re: How do I brighten glquake?
97Dec\10608 Qoole tutorial
97Dec\10610 Re: Gravity
97Dec\10788 \-> Re: Gravity
97Dec\10612 Re: Quake Editing Newbie
97Dec\10747 \-> Re: Quake Editing Newbie
97Dec\10615 Re: Code Cracking 2
97Dec\10617 \-> Re: Code Cracking 2
97Dec\10686 \-> Re: Code Cracking 2
97Dec\10725 \-> Re: Code Cracking 2
98Jan\11603 \-> Re: Code Cracking 2
98Jan\11608 \-> Re: Code Cracking 2
98Jan\11609 \-> Re: Code Cracking 2
98Jan\11612 \-> Re: Code Cracking 2
98Jan\11618 \-> Re: Code Cracking 2
98Jan\11633 \-> Re: Code Cracking 2
98Jan\11648 \-> Re: Code Cracking 2
98Jan\11702 \-> Re: Code Cracking 2
98Jan\11724 \-> Re: Code Cracking 2
98Jan\11729 \-> Re: Code Cracking 2
97Dec\10619 qe4
97Dec\10620 WinQoole?
97Dec\10621 Re: Bots confusion
97Dec\10622 Re: Name Editors - QuArK
97Dec\10661 \-> Re: Name Editors - QuArK
97Dec\10623 Re: editing tools
97Dec\10640 \-> Re: editing tools
97Dec\10624 Re: READ THIS
97Dec\10625 READ THIS
97Dec\10626 IF YOU ARE A TRUE QUAKE EDITOR LOOK AT THIS>PLEASE MAN LOOK!!!!
97Dec\10627 HELP ME
97Dec\10629 \-> Re: HELP ME
97Dec\10748 \-> Re: HELP ME
97Dec\10628 Re: Homing Missle or Grappling Hook Code
97Dec\10632 QE4 on lesser machines
97Dec\10638 \-> Re: QE4 on lesser machines
97Dec\10868 \-> Re: QE4 on lesser machines
97Dec\10633 Re: NEED SERIAL FOR WINQOOLE
97Dec\10671 \-> Re: NEED SERIAL FOR WINQOOLE
97Dec\10687 \-> Re: NEED SERIAL FOR WINQOOLE
97Dec\10635 Re: Wind tunnels in editor. (Worldcraft)
97Dec\10637 QE4 on NT, how to load textures properly?
97Dec\10692 \-> Re: QE4 on NT, how to load textures properly?
97Dec\10703 \-> Re: QE4 on NT, how to load textures properly?
97Dec\10639 Re: newbie train question (thanks!)
97Dec\10642 Want to play a Quake death match
97Dec\10772 \-> Re: Want to play a Quake death match
97Dec\10643 NEED SERIAL FOR WINQOOLE
97Dec\10644 !!! NEED SERIAL OR CRACK!!!
97Dec\10645 Re: How do i put in new sounds in Worldcraft?
97Dec\10732 \-> Re: How do i put in new sounds in Worldcraft?
97Dec\10646 Re: b_rock1.bsp etc
97Dec\10647 2D aerea
97Dec\10649 pay for it
97Dec\10651 Re: Quakworld server on linux
97Dec\10652 Quake2 Competition In Australia
97Dec\10655 photoshop issue
97Dec\10723 \-> Re: photoshop issue
97Dec\10656 QuakeC, turning items on/off with impulse
97Dec\10657 Tunnels of torment
97Dec\10659 Quake model EXPORTER?
97Dec\10700 \-> Re: Quake model EXPORTER?
97Dec\10664 Worldcraft and Half Life?
97Dec\10666 How do i put in new sounds in Worldcraft?
97Dec\10667 Concurso QUAKE - 20 Diciembre- Alcobendas
97Dec\10668 Re: 3d modelling
97Dec\10669 colormap.pcx
97Dec\10670 Re: ADOBE Photoshop and QW Skins..!!!
97Dec\10672 Re: Editing Sounds=Saving Space? Explosions
97Dec\10673 Re: Origin Brush
97Dec\10685 \-> Re: Origin Brush
97Dec\10695 \-> Re: Origin Brush
97Dec\10674 backward and forward weapon cycling
97Dec\10805 \-> Re: backward and forward weapon cycling
97Dec\10675 How do I VIS a stage for transparent water?
97Dec\10676 Re: Spawn function in Quake2
97Dec\10677 Heap Allocation
97Dec\10679 exploding walls
97Dec\10680 QuARK
97Dec\10681 Re: QE4 on Win95 system? Ran only once.
97Dec\10712 \-> Re: QE4 on Win95 system? Ran only once.
97Dec\10682 New Quake Level Design Guide at GX
97Dec\10683 Re: RECRUITING FOR NEW QUAKE ADD-ON!
97Dec\10684 Re: How do I brighten glquake? TWEEK it's nipplenuts.
97Dec\10689 Q2 Grappling hook
97Dec\10698 \-> Re: Q2 Grappling hook
97Dec\10743 \-> Re: Q2 Grappling hook
97Dec\10690 Uploading map question
97Dec\10691 r_speeds
97Dec\10694 How To Avoid BSP'ing Certain Brushes
97Dec\10815 \-> Re: How To Avoid BSP'ing Certain Brushes
97Dec\10833 \-> Re: How To Avoid BSP'ing Certain Brushes
97Dec\10696 Alien Quake
97Dec\10704 \-> Re: Alien Quake
97Dec\10794 \-> Re: Alien Quake
97Dec\10697 Re: Name Editors - quark
97Dec\10701 New Quake ][ Server
97Dec\10702 Which editor ?
97Dec\10705 \-> Re: Which editor ?
97Dec\10706 func_illusionary suck down fps?!?
97Dec\10720 \-> Re: func_illusionary suck down fps?!?
97Dec\10903 \-> Re: func_illusionary suck down fps?!?
97Dec\10909 \-> Re: func_illusionary suck down fps?!?
97Dec\10707 Re: TF entities
97Dec\10708 .bsp file QUESTION
97Dec\10713 \-> Re: .bsp file QUESTION
97Dec\10715 \-> Re: .bsp file QUESTION
97Dec\10710 grapple
97Dec\10711 Re: Sky Texture..ARGH...
97Dec\10714 Req : Simple example .map file for cut-scenes
97Dec\10717 advanced bot question
97Dec\10786 \-> Re: advanced bot question
97Dec\10804 \-> Re: advanced bot question
97Dec\10959 \-> Re: advanced bot question
97Dec\10718 Worldcraft 1.6?
97Dec\10729 \-> Re: Worldcraft 1.6?
97Dec\11025 \-> Re: Worldcraft 1.6?
97Dec\11032 \-> Re: Worldcraft 1.6?
98Jan\11245 \-> Re: Worldcraft 1.6?
98Jan\11304 \-> Re: Worldcraft 1.6?
98Jan\11306 \-> Re: Worldcraft 1.6?
98Jan\11308 \-> Re: Worldcraft 1.6?
97Dec\10719 How do I run Quake II without
98Jan\11068 \-> Re: How do I run Quake II without
97Dec\10721 New_Map errors in QED4.0b for Q2
97Dec\10722 GLOW AROUND MEN ??? GLQUAKE
97Dec\10731 \-> Re: GLOW AROUND MEN ??? GLQUAKE
97Dec\10813 \-> Re: GLOW AROUND MEN ??? GLQUAKE
97Dec\10724 Quake 2 entitiy reference
97Dec\10727 What happened to multiplayer coop??
97Dec\10733 \-> Re: What happened to multiplayer coop??
97Dec\10737 \-> Re: What happened to multiplayer coop??
97Dec\10740 \-> Re: What happened to multiplayer coop??
97Dec\10991 \-> Re: What happened to multiplayer coop??
97Dec\11006 \-> Re: What happened to multiplayer coop??
97Dec\11009 \-> Re: What happened to multiplayer coop??
97Dec\11021 \-> Re: What happened to multiplayer coop??
97Dec\10728 Random enemy placement for single player???
97Dec\10766 \-> Re: Random enemy placement for single player???
97Dec\10730 Quark or Worldkraft
97Dec\10734 New Page!
97Dec\10735 SNEL GELD VERDIENEN!!!
97Dec\10736 GELD VERDIENEN?!!!
97Dec\10741 C++ Compiler for Quake 2
97Dec\10742 Telefragged a good editing site
97Dec\10768 \-> Re: Telefragged a good editing site
97Dec\10746 Quake2 Compile utilitys & Worldcraft
97Dec\10765 \-> Re: Quake2 Compile utilitys & Worldcraft
97Dec\10749 Re: Will be possible to cheat????
97Dec\10763 \-> Re: Will be possible to cheat????
97Dec\10750 I'm stuck an need help.
97Dec\10818 \-> Re: I'm stuck an need help.
97Dec\10825 \-> Re: I'm stuck an need help.
97Dec\10751 I need your news!
97Dec\10752 StoogeB
97Dec\10753 map enhancement patches
97Dec\10755 My second level
97Dec\10757 Explosive Brush Problem in Quake2
97Dec\10947 \-> Re: Explosive Brush Problem in Quake2
97Dec\10758 detpacks
97Dec\10759 Making an invisible skin
97Dec\10778 \-> Re: Making an invisible skin
97Dec\10780 \-> Re: Making an invisible skin
97Dec\10800 \-> Re: Making an invisible skin
97Dec\10760 Is there a .bsp to .map converter?
97Dec\10814 \-> Re: Is there a .bsp to .map converter?
97Dec\10823 \-> Re: Is there a .bsp to .map converter?
97Dec\10894 \-> Re: Is there a .bsp to .map converter?
97Dec\10913 \-> Re: Is there a .bsp to .map converter?
97Dec\10762 HELP NO LIGHT!!!
97Dec\10787 \-> Re: HELP NO LIGHT!!!
97Dec\10770 Skins
97Dec\10892 \-> Re: Skins
98Jan\11685 \-> Re: Skins
98Jan\11823 \-> Re: Skins
97Dec\10771 Do resurrected monsters remember seeing you?
97Dec\10790 \-> Re: Do resurrected monsters remember seeing you?
97Dec\10773 Switches
97Dec\10776 \-> Re: Switches
97Dec\10774 Re: gravity
97Dec\10792 \-> Re: gravity
97Dec\10775 triggerable explosions
97Dec\10916 \-> Re: triggerable explosions
97Dec\10777 Re: QE4 trouble
98Jan\11246 \-> Re: QE4 trouble
97Dec\10781 start error
97Dec\10782 QE4 trouble
97Dec\10783 HI
97Dec\10789 \-> Re: HI
97Dec\10784 Help please
97Dec\10796 \-> Re: Help please
97Dec\10785 A new and original QUAKE2 TC in creation
97Dec\10795 q2 newsgroups?
97Dec\10797 TEAM FORTRESS CLAN RECRUITING
97Dec\10798 Any good intros to Quake(1) Modeling
97Dec\10820 \-> Re: Any good intros to Quake(1) Modeling
97Dec\10799 Quest and Quake2
97Dec\10828 \-> Re: Quest and Quake2
97Dec\10932 \-> Re: Quest and Quake2
97Dec\10801 Enforcer replacemant
97Dec\10803 \-> Re: Enforcer replacemant
97Dec\10821 \-> Re: Enforcer replacemant
97Dec\10960 \-> Re: Enforcer replacemant
97Dec\10807 EUREKA! Save hours of BSP/VIS/LIGHT time!
97Dec\10829 \-> Re: EUREKA! Save hours of BSP/VIS/LIGHT time!
97Dec\10836 \-> Re: EUREKA! Save hours of BSP/VIS/LIGHT time!
97Dec\10845 \-> Re: EUREKA! Save hours of BSP/VIS/LIGHT time!
98Jan\11090 \-> Re: EUREKA! Save hours of BSP/VIS/LIGHT time!
97Dec\10808 Console commands in QII
97Dec\10850 \-> Re: Console commands in QII
97Dec\10895 \-> Re: Console commands in QII
97Dec\10809 Quake 2 Model Editor
97Dec\10865 \-> Re: Quake 2 Model Editor
97Dec\10810 Re: quake logo
97Dec\10811 Clan Members
97Dec\10812 QUAKE II: Player Sound Editing. . .
97Dec\10975 \-> Re: QUAKE II: Player Sound Editing. . .
97Dec\10985 \-> Re: QUAKE II: Player Sound Editing. . .
97Dec\11016 \-> Re: QUAKE II: Player Sound Editing. . .
98Jan\11233 \-> Re: QUAKE II: Player Sound Editing. . .
98Jan\11664 \-> Re: QUAKE II: Player Sound Editing. . .
97Dec\10817 Platform problem
97Dec\10824 \-> Re: Platform problem
97Dec\10830 \-> Re: Platform problem
97Dec\10872 \-> Re: Platform problem
97Dec\10878 \-> Re: Platform problem
97Dec\10819 Qoole
97Dec\10822 \-> Re: Qoole
97Dec\10839 \-> Re: Qoole
97Dec\10933 \-> Re: Qoole
98Jan\11718 \-> Re: Qoole
97Dec\10826 QUAKE 2 ## SPECTACULAR DISCOVERIES ! ##
97Dec\10831 Textures Suck!
97Dec\10841 \-> Re: Textures Suck!
97Dec\10847 \-> Re: Textures Suck!
97Dec\10832 Ugh! Having a silly problem trying to implement new textures.
97Dec\10834 \-> Re: Ugh! Having a silly problem trying to implement new
| textures.
97Dec\10835 radiance / brightness of Quad rune and Protection Rune
97Dec\10837 \-> Re: radiance / brightness of Quad rune and Protection Rune
97Dec\10838 hi
97Dec\10842 Quake Skins Help !!!
97Dec\10844 \-> Re: Quake Skins Help !!!
97Dec\10846 \-> Re: Quake Skins Help !!!
97Dec\10851 \-> Re: Quake Skins Help !!!
97Dec\10883 \-> Re: Quake Skins Help !!!
97Dec\10885 \-> Re: Quake Skins Help !!!
97Dec\10887 \-> Re: Quake Skins Help !!!
97Dec\10897 \-> Re: Quake Skins Help !!!
97Dec\10915 \-> Re: Quake Skins Help !!!
97Dec\10944 \-> Re: Quake Skins Help !!!
97Dec\10843 Status Bar GFX
97Dec\10857 \-> Re: Status Bar GFX
98Jan\11215 \-> Re: Status Bar GFX
98Jan\11263 \-> Re: Status Bar GFX
98Jan\11280 \-> Re: Status Bar GFX
98Jan\11318 \-> Re: Status Bar GFX
97Dec\10848 Q2..My God.
97Dec\10849 worldcraft startup error
97Dec\10852 Re:GET THE FUCK OFF THIS NEWSGROUP SPAMMER!!!!!!!!!!!!!!
97Dec\10853 Re: GET THE FUCK OFF THIS NEWSGROUP SPAMMER!!!!!!!!!!!!!!
97Dec\10856 \-> Re: GET THE FUCK OFF THIS NEWSGROUP SPAMMER!!!!!!!!!!!!!!
97Dec\10859 \-> Re: GET THE FUCK OFF THIS NEWSGROUP SPAMMER!!!!!!!!!!!!!!
97Dec\10867 \-> Re: GET THE FUCK OFF THIS NEWSGROUP SPAMMER!!!!!!!!!!!!!!
97Dec\10911 \-> Re: GET THE FUCK OFF THIS NEWSGROUP SPAMMER!!!!!!!!!!!!!!
97Dec\10855 qrad3
97Dec\10927 \-> Re: qrad3
97Dec\10858 Quake Conversion Needs Help. (please :)
97Dec\10860 DOOM Source Released
97Dec\11011 \-> Re: DOOM Source Released
97Dec\10861 The Jackals Clan needs SPY, MEDIC, and SNIPERS
97Dec\10906 \-> Re: The Jackals Clan needs SPY, MEDIC, and SNIPERS
97Dec\10862 Monster makers!!!!!!!!!
97Dec\11001 \-> Re: Monster makers!!!!!!!!!
97Dec\10863 textures and circles
97Dec\10864 \-> Re: textures and circles
97Dec\10866 start up
97Dec\10869 worldcraft help!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
97Dec\10876 \-> Re: worldcraft
| help!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
97Dec\10880 \-> Re: worldcraft
| help!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
97Dec\10934 \-> Re: worldcraft
| help!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
97Dec\10951 \-> Re: worldcraft
| help!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
97Dec\10871 Hosting Required
97Dec\10873 Thred Regestration key
97Dec\10875 \-> Re: Thred Regestration key
97Dec\10877 \-> Re: Thred Regestration key
97Dec\10907 \-> Re: Thred Regestration key
97Dec\10938 \-> Re: Thred Regestration key
97Dec\10874 func_? for wind tunnel
97Dec\10879 \-> Re: func_? for wind tunnel
97Dec\10881 \-> Re: func_? for wind tunnel
97Dec\10886 \-> Re: func_? for wind tunnel
97Dec\10889 \-> Re: func_? for wind tunnel
97Dec\10905 \-> Re: func_? for wind tunnel
97Dec\10917 \-> Re: func_? for wind tunnel
97Dec\10937 \-> Re: func_? for wind tunnel
97Dec\10882 [Q] Quake grenades without deselecting main weapon?
97Dec\10884 \-> Re: [Q] Quake grenades without deselecting main weapon?
97Dec\10888 Quake2 model
97Dec\10890 Armageddon 5 / Beyond Belief Map files / Speed Beyond Belief
97Dec\10891 Looking for help w/ rotating stuff in Quake + Hipnotic pack
97Dec\10977 \-> Re: Looking for help w/ rotating stuff in Quake + Hipnotic
| pack
97Dec\10893 The one and only DM6.MAP!
97Dec\10898 \-> Re: The one and only DM6.MAP!
97Dec\10920 \-> Re: The one and only DM6.MAP!
97Dec\10926 \-> Re: The one and only DM6.MAP!
97Dec\11003 \-> Re: The one and only DM6.MAP!
97Dec\10896 Removing pixel explosions from RL's
97Dec\10939 \-> Re: Removing pixel explosions from RL's
97Dec\10945 \-> Re: Removing pixel explosions from RL's
98Jan\11164 \-> Re: Removing pixel explosions from RL's
97Dec\10899 Re: QUAKE II KICKS ASS
| !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
97Dec\10900 Entity cataloging utility?
97Dec\10943 \-> Re: Entity cataloging utility?
97Dec\10901 Chronos TC for Q2 (Check it out folks)
97Dec\10902 doom-2 lev 13 quake-2
97Dec\10904 REQ:worldcraft crack(new version) please
97Dec\10908 \-> Re: REQ:worldcraft crack(new version) please
98Jan\11077 \-> Re: REQ:worldcraft crack(new version) please
97Dec\10910 Q2 cfg $x variables Question.
97Dec\10912 Quake to DXF, 3Ds, MAX or any other format???
97Dec\10914 Q2 bots????
97Dec\10921 \-> Re: Q2 bots????
97Dec\10940 \-> Re: Q2 bots????
97Dec\10918 Alienphobia TC
97Dec\10922 We want Quake Mods for new Quake Page
97Dec\10923 We will host your Quake page
97Dec\10963 \-> Re: We will host your Quake page
97Dec\10924 Examples for Quake2 mappers
97Dec\10925 Quake 2
97Dec\11004 \-> Re: Quake 2
98Jan\11101 \-> Re: Quake 2
98Jan\11103 \-> Re: Quake 2
98Jan\11133 \-> Re: Quake 2
98Jan\11152 \-> Re: Quake 2
98Jan\11160 \-> Re: Quake 2
98Jan\11201 \-> Re: Quake 2
98Jan\11226 \-> Re: Quake 2
98Jan\11239 \-> Re: Quake 2
98Jan\11267 \-> Re: Quake 2
98Jan\11293 \-> Re: Quake 2
97Dec\10928 Screen Goes Blank?????Q2??????
97Dec\10955 \-> Re: Screen Goes Blank?????Q2??????
97Dec\10929 Re: Quake Skins Help !!! No problem
97Dec\10930 \-> Re: Quake Skins Help !!! No problem
97Dec\10950 \-> Re: Quake Skins Help !!! No problem
97Dec\10931 Re: Clan Members from lords of FRAG!
97Dec\10990 \-> Re: Clan Members from lords of FRAG!
97Dec\10935 Quake 2 with Apocolypse 5D (Power VR)
97Dec\10936 The Core - Quake2 Total Conversion
97Dec\10941 How Do I Play?
97Dec\10942 \-> Re: How Do I Play?
97Dec\10956 \-> Re: How Do I Play?
97Dec\10946 new q2 editing web site
97Dec\10948 Quake1 problems in Win95(IE4)
97Dec\10953 \-> Re: Quake1 problems in Win95(IE4)
97Dec\10949 Help Joystick in Quake2
97Dec\10954 I Need a Good de-PAK Utility
97Dec\10982 \-> Re: I Need a Good de-PAK Utility
98Jan\11069 \-> Re: I Need a Good de-PAK Utility
98Jan\11082 \-> Re: I Need a Good de-PAK Utility
98Jan\11089 \-> Re: I Need a Good de-PAK Utility
98Jan\11284 \-> Re: I Need a Good de-PAK Utility
97Dec\10957 GLQuake and Memory
97Dec\10962 \-> Re: GLQuake and Memory
97Dec\11002 \-> Re: GLQuake and Memory
97Dec\10958 Can this be done with the Quake engines?
97Dec\10964 \-> Re: Can this be done with the Quake engines?
97Dec\10973 \-> Re: Can this be done with the Quake engines?
97Dec\10974 \-> Re: Can this be done with the Quake engines?
97Dec\10961 How to make a turret in Quake2
97Dec\10965 Deathmatch Maker
97Dec\10966 \-> Re: Deathmatch Maker
97Dec\10976 \-> Re: Deathmatch Maker
97Dec\10979 \-> Re: Deathmatch Maker
97Dec\10967 Qrad Help
97Dec\10968 Re: WANT TO MEET AND DATE MORE WOMEN
| http://www.yes-pheromones.com
98Jan\11091 \-> Re: WANT TO MEET AND DATE MORE WOMEN
| http://www.yes-pheromones.com
97Dec\10969 q2 joystick query
97Dec\10970 Quake editing using Thred
97Dec\10971 window again
97Dec\10972 Qoole/Worldcraft SN?
97Dec\10978 Anyone want to work on maps with me?
97Dec\10980 JACKALS Team Fortress Clan is Recruiting!
97Dec\10981 Lighting in Quake 2
97Dec\10983 \-> Re: Lighting in Quake 2
97Dec\10995 \-> Re: Lighting in Quake 2
97Dec\11020 \-> Re: Lighting in Quake 2
97Dec\10986 MAC quake skinz!
97Dec\10987 .PCX files to .Wad files? How?
97Dec\11007 \-> Re: .PCX files to .Wad files? How?
98Jan\11128 \-> Re: .PCX files to .Wad files? How?
97Dec\10988 Quake 2
97Dec\10989 Quake 2
97Dec\10992 Project The Core - Quake2 Total Conversion
97Dec\10993 Problem with QVIS3 & QRAD3
97Dec\10994 QRAD3 memory requirements
97Dec\10996 \-> Re: QRAD3 memory requirements
98Jan\11145 \-> Re: QRAD3 memory requirements
97Dec\10997 I WANNA LEARN HOW TO EDIT
98Jan\11129 \-> Re: I WANNA LEARN HOW TO EDIT
98Jan\11167 \-> Re: I WANNA LEARN HOW TO EDIT
98Jan\11295 \-> Re: I WANNA LEARN HOW TO EDIT
97Dec\10998 Quake 2 causes computers to crash. Help!
97Dec\11017 \-> Re: Quake 2 causes computers to crash. Help!
97Dec\10999 Problem with teleporter destination! Please help if you are a
| good level designer!
97Dec\11008 \-> Re: Problem with teleporter destination! Please help if you
| are a good level designer!
97Dec\11030 \-> Re: Problem with teleporter destination! Please help if you
| are a good level designer!
97Dec\11031 \-> Re: Problem with teleporter destination! Please help if you
| are a good level designer!
98Jan\11087 \-> Re: Problem with teleporter destination! Please help if you
| are a good level designer!
98Jan\11180 \-> Re: Problem with teleporter destination! Please help if you
| are a good level designer!
97Dec\11000 Quake 2 skins/maps
97Dec\11028 \-> Re: Quake 2 skins/maps
97Dec\11005 Quake2 queries
97Dec\11010 Worldcraft 3D hardware support
97Dec\11015 \-> Re: Worldcraft 3D hardware support
98Jan\11094 \-> Re: Worldcraft 3D hardware support
97Dec\11012 Q2 palette info -> everbrites
97Dec\11013 HELP!!!!!????
97Dec\11018 \-> Re: HELP!!!!!????
97Dec\11053 \-> Re: HELP!!!!!????
97Dec\11014 HELP!!--Newbie with strange error message
97Dec\11023 \-> Re: HELP!!--Newbie with strange error message
97Dec\11034 \-> Re: HELP!!--Newbie with strange error message
97Dec\11019 NEEDED - Quake Team Fortress Server for needy Clan
97Dec\11022 BSP editting problem
97Dec\11024 \-> Re: BSP editting problem
97Dec\11040 \-> Re: BSP editting problem
97Dec\11043 \-> Re: BSP editting problem
97Dec\11056 \-> Re: BSP editting problem
98Jan\11127 \-> Re: BSP editting problem
97Dec\11026 Quake 2 DLL HELP!
97Dec\11050 \-> Re: Quake 2 DLL HELP!
97Dec\11051 \-> Re: Quake 2 DLL HELP!
98Jan\11130 \-> Re: Quake 2 DLL HELP!
97Dec\11027 which editor is best and easiest to use?
98Jan\11081 \-> Re: which editor is best and easiest to use?
97Dec\11029 Teleporter Problem, bsp file. Please reply!!
97Dec\11035 \-> Re: Teleporter Problem, bsp file. Please reply!!
97Dec\11033 Sound problem
98Jan\11508 \-> Re: Sound problem
97Dec\11036 Map editor for Mac needed!
97Dec\11038 Quake II MapFormat-Specifications...?
97Dec\11039 Re: Worldcraft 1.6? BSP?
98Jan\11134 \-> Re: Worldcraft 1.6? BSP?
98Jan\11140 \-> Re: Worldcraft 1.6? BSP?
98Jan\11199 \-> Re: Worldcraft 1.6? BSP?
98Jan\11209 \-> Re: Worldcraft 1.6? BSP?
98Jan\11242 \-> Re: Worldcraft 1.6? BSP?
98Jan\11278 \-> Re: Worldcraft 1.6? BSP?
98Jan\11315 \-> Re: Worldcraft 1.6? BSP?
98Jan\11326 \-> Re: Worldcraft 1.6? BSP?
98Jan\11382 \-> Re: Worldcraft 1.6? BSP?
97Dec\11041 Map makers: new good maps?
97Dec\11042 Q2 Level Editing
97Dec\11044 Team Fortress Clan THE JACKALS are recruiting!
97Dec\11045 Problems: Compiling a level
97Dec\11055 \-> Re: Problems: Compiling a level
97Dec\11062 \-> Re: Problems: Compiling a level
98Jan\11078 \-> Re: Problems: Compiling a level
98Jan\11177 \-> Re: Problems: Compiling a level
97Dec\11047 Bond and Quake I
98Jan\11116 \-> Re: Bond and Quake I
97Dec\11048 Q2- Ideas (feel free to add)
97Dec\11049 Glqwcl sourcecode available?
97Dec\11052 Re: James Bond Quake Level
97Dec\11054 Light Effects in Quake 2
97Dec\11058 \-> Re: Light Effects in Quake 2
97Dec\11059 \-> Re: Light Effects in Quake 2
97Dec\11060 \-> Re: Light Effects in Quake 2
97Dec\11057 Thred - my second attempt at a Quake level
97Dec\11061 Newbie
98Jan\11063 \-> Re: Newbie
98Jan\11064 \-> Re: Newbie
98Jan\11067 \-> Re: Newbie
98Jan\11079 \-> Re: Newbie
97Dec\11065 Alloc Full?
98Jan\11080 \-> Re: Alloc Full?
97Dec\11066 HACX $14.95
97Dec\11074 Help
98Jan\11118 \-> Re: Help
98Jan\11070 Requirements of Qrad?
98Jan\11076 \-> Re: Requirements of Qrad?
98Jan\11084 \-> Re: Requirements of Qrad?
98Jan\11104 \-> Re: Requirements of Qrad?
98Jan\11105 \-> Re: Requirements of Qrad?
98Jan\11121 \-> Re: Requirements of Qrad?
98Jan\11124 \-> Re: Requirements of Qrad?
98Jan\11142 \-> Re: Requirements of Qrad?
98Jan\11143 \-> Re: Requirements of Qrad?
98Jan\11208 \-> Re: Requirements of Qrad?
98Jan\11219 \-> Re: Requirements of Qrad?
98Jan\11236 \-> Re: Requirements of Qrad?
98Jan\11269 \-> Re: Requirements of Qrad?
98Jan\11071 quake 2 map compilers: where to get (qbsp, qrad, etc)
98Jan\11214 \-> Re: quake 2 map compilers: where to get (qbsp, qrad, etc)
98Jan\11072 quake 2 map compilers: where to get (qbsp, qrad, etc)
98Jan\11073 Quake 2 pallete
98Jan\11112 \-> Re: Quake 2 pallete
98Jan\11083 Level Linking ?
98Jan\11122 \-> Re: Level Linking ?
98Jan\11085 BC++ 4.5 and Quake DLLs?
98Jan\11092 \-> Re: BC++ 4.5 and Quake DLLs?
98Jan\11354 \-> Re: BC++ 4.5 and Quake DLLs?
98Jan\11387 \-> Re: BC++ 4.5 and Quake DLLs?
98Jan\11086 quake editor
98Jan\11150 \-> Re: quake editor
98Jan\11172 \-> Re: quake editor
98Jan\11285 \-> Re: quake editor
98Jan\11088 Anyone who can compilse a Butt-load of .MAPS For me?
98Jan\11117 \-> Re: Anyone who can compilse a Butt-load of .MAPS For me?
98Jan\11282 \-> Re: Anyone who can compilse a Butt-load of .MAPS For me?
98Jan\11408 \-> Re: Anyone who can compilse a Butt-load of .MAPS For me?
98Jan\11410 \-> Re: Anyone who can compilse a Butt-load of .MAPS For me?
98Jan\11093 Mirror in GL
98Jan\11154 \-> Re: Mirror in GL
98Jan\11095 DOOM TC or PC for Quake 1?
98Jan\11141 \-> Re: DOOM TC or PC for Quake 1?
98Jan\11096 Quake 2 temp entities?
98Jan\11097 static entity error
98Jan\11391 \-> Re: static entity error
98Jan\11098 Clan List
98Jan\11138 \-> Re: Clan List
98Jan\11327 \-> Re: Clan List
98Jan\11365 \-> Re: Clan List
98Jan\11393 \-> Re: Clan List
98Jan\11413 \-> Re: Clan List
98Jan\11099 animated gifs as wall textures?
98Jan\11115 \-> Re: animated gifs as wall textures?
98Jan\11100 HELP!!! My buildings are floating in the air
98Jan\11119 \-> Re: HELP!!! My buildings are floating in the air
98Jan\11135 \-> Re: HELP!!! My buildings are floating in the air
98Jan\11196 \-> Re: HELP!!! My buildings are floating in the air
98Jan\11102 New Skins in TF give Hunk Alloc error
98Jan\11106 THRED Editor??
98Jan\11149 \-> Re: THRED Editor??
98Jan\11108 Quake 2 Hub/Unit/Level Design
98Jan\11159 \-> Re: Quake 2 Hub/Unit/Level Design
98Jan\11109 Quake 2: Sequence of Units & Levels.
98Jan\11125 \-> Re: Quake 2: Sequence of Units & Levels.
98Jan\11190 \-> Re: Quake 2: Sequence of Units & Levels.
98Jan\11211 \-> Re: Quake 2: Sequence of Units & Levels.
98Jan\11212 \-> Re: Quake 2: Sequence of Units & Levels.
98Jan\11213 \-> Re: Quake 2: Sequence of Units & Levels.
98Jan\11265 \-> Re: Quake 2: Sequence of Units & Levels.
98Jan\11110 question about emodel and Pmodel in CTF
98Jan\11111 Re: I got quake 2 today and wondering with Logitech Wingman
| Joystick
98Jan\11203 \-> Re: I got quake 2 today and wondering with Logitech Wingman
| Joystick
98Jan\11114 Quake problems
98Jan\11120 Mirrors
98Jan\11123 \-> Re: Mirrors
98Jan\11126 selecting things in Qoole
98Jan\11283 \-> Re: selecting things in Qoole
98Jan\11131 Re: Quake 2 pallete - Q2pal.lmp [1/1]
98Jan\11136 memory allocation error
98Jan\11137 QED in win 95
98Jan\11168 \-> Re: QED in win 95
98Jan\11144 Can platforms go down
98Jan\11146 \-> Re: Can platforms go down
98Jan\11175 \-> Re: Can platforms go down
98Jan\11187 \-> Re: Can platforms go down
98Jan\11205 \-> Re: Can platforms go down
98Jan\11147 The best editor?
98Jan\11156 \-> Re: The best editor?
98Jan\11158 \-> Re: The best editor?
98Jan\11166 \-> Re: The best editor?
98Jan\11171 \-> Re: The best editor?
98Jan\11174 \-> Re: The best editor?
98Jan\11182 \-> Re: The best editor?
98Jan\11198 \-> Re: The best editor?
98Jan\11210 \-> Re: The best editor?
98Jan\11240 \-> Re: The best editor?
98Jan\11273 \-> Re: The best editor?
98Jan\11288 \-> Re: The best editor?
98Jan\11317 \-> Re: The best editor?
98Jan\11323 \-> Re: The best editor?
98Jan\11331 \-> Re: The best editor?
98Jan\11334 \-> Re: The best editor?
98Jan\11337 \-> Re: The best editor?
98Jan\11449 \-> Re: The best editor?
98Jan\11450 \-> Re: The best editor?
98Jan\11580 \-> Re: The best editor?
98Jan\11148 thred
98Jan\11151 Help: Secret door makes entire wall passable
98Jan\11153 Plane to plane clipping, how to do?
98Jan\11155 Wc map files crashing q2??
98Jan\11271 \-> Re: Wc map files crashing q2??
98Jan\11157 How do I get a wad from painkeep into Qoole for use in Quake2?
98Jan\11368 \-> Re: How do I get a wad from painkeep into Qoole for use in
| Quake2?
98Jan\11373 \-> Re: How do I get a wad from painkeep into Qoole for use in
| Quake2?
98Jan\11161 QBSP3 fine, QRAD3 and QVIS3 don't run
98Jan\11367 \-> Re: QBSP3 fine, QRAD3 and QVIS3 don't run
98Jan\11162 Quakec source
98Jan\11163 \-> Re: Quakec source
98Jan\11165 Team Fortress Clan The Jackals are recruiting
98Jan\11169 qED2 Beta Quake2,Hexen2,X-Men,Quake -- all in 1 package!
98Jan\11170 PROBLEM: Invisible changelevel button.
98Jan\11185 \-> Re: PROBLEM: Invisible changelevel button.
98Jan\11194 \-> Re: PROBLEM: Invisible changelevel button.
98Jan\11389 \-> Re: PROBLEM: Invisible changelevel button.
98Jan\11173 A couple 'o questions about triggers
98Jan\11186 \-> Re: A couple 'o questions about triggers
98Jan\11188 \-> Re: A couple 'o questions about triggers
98Jan\11191 \-> Re: A couple 'o questions about triggers
98Jan\11193 \-> Re: A couple 'o questions about triggers
98Jan\11204 \-> Re: A couple 'o questions about triggers
98Jan\11207 \-> Re: A couple 'o questions about triggers
98Jan\11178 Keyboard mapping
98Jan\11179 2 kinda dumb questions...
98Jan\11181 \-> Re: 2 kinda dumb questions...
98Jan\11183 \-> Re: 2 kinda dumb questions...
98Jan\11192 \-> Re: 2 kinda dumb questions...
98Jan\11220 \-> Re: 2 kinda dumb questions...
98Jan\11189 Qoole v2.30 FINAL!
98Jan\11195 How to use .BSP and .DLLs
98Jan\11197 Qoole vs. Worldcraft
98Jan\11200 \-> Re: Qoole vs. Worldcraft
98Jan\11216 \-> Re: Qoole vs. Worldcraft
98Jan\11235 \-> Re: Qoole vs. Worldcraft
98Jan\11248 \-> Re: Qoole vs. Worldcraft
98Jan\11266 \-> Re: Qoole vs. Worldcraft
98Jan\11274 \-> Re: Qoole vs. Worldcraft
98Jan\11202 Could someone post Qoole Serial Number
98Jan\11247 \-> Re: Could someone post Qoole Serial Number
98Jan\11206 here is the QUAKE1 Source Code!
98Jan\11217 HELP! - Quake monster metrics
98Jan\11230 \-> Re: HELP! - Quake monster metrics
98Jan\11258 \-> Re: HELP! - Quake monster metrics
98Jan\11277 \-> Re: HELP! - Quake monster metrics
98Jan\11218 QUESTION: What is GLQuake?
98Jan\11251 \-> Re: QUESTION: What is GLQuake?
98Jan\11260 \-> Re: QUESTION: What is GLQuake?
98Jan\11276 \-> Re: QUESTION: What is GLQuake?
98Jan\11222 New Quake Editing Site
98Jan\11229 \-> Re: New Quake Editing Site
98Jan\11406 \-> Re: New Quake Editing Site
98Jan\11223 BSP wants to load wad file for Quake2 editing?
98Jan\11307 \-> Re: BSP wants to load wad file for Quake2 editing?
98Jan\11313 \-> Re: BSP wants to load wad file for Quake2 editing?
98Jan\11224 Coloured Lighting on Skins?
98Jan\11225 Models in Quake II
98Jan\11264 \-> Re: Models in Quake II
98Jan\11228 Quake 2 level editing
98Jan\11231 Quake2 save files
98Jan\11232 Quake 2 editing
98Jan\11238 maybe im just stupid
98Jan\11243 \-> Re: maybe im just stupid
98Jan\11252 \-> Re: maybe im just stupid
98Jan\11270 \-> Re: maybe im just stupid
98Jan\11241 another (probably) Dumb ?
98Jan\11254 \-> Re: another (probably) Dumb ?
98Jan\11257 \-> Re: another (probably) Dumb ?
98Jan\11442 \-> Re: another (probably) Dumb ?
98Jan\11244 TF CLAN JACKALS ARE RECRUITING FOR UK CHAPTER!
98Jan\11249 QE4 Radiant V3 Help
98Jan\11250 How can we create a model in Quake I ?
98Jan\11289 \-> Re: How can we create a model in Quake I ?
98Jan\11526 \-> Re: How can we create a model in Quake I ?
98Jan\11253 Team Fortress Clan is Recruiting!
98Jan\11255 Re: VIS question
98Jan\11259 VIS question
98Jan\11261 Where to get a Quake2 Map Editor?
98Jan\11272 Teamfortress Trigger Help!
98Jan\11397 \-> Re: Teamfortress Trigger Help!
98Jan\11275 Qoole Serial Number
98Jan\11292 \-> Re: Qoole Serial Number
98Jan\11435 \-> Re: Qoole Serial Number
98Jan\11640 \-> Re: Qoole Serial Number
98Jan\11700 \-> Re: Qoole Serial Number
98Jan\11750 \-> Re: Qoole Serial Number
98Jan\11279 I'm REALLY new at this
98Jan\11298 \-> Re: I'm REALLY new at this
98Jan\11281 Secret Object fell out of level at 'sum numbers....'
98Jan\11305 \-> Re: Secret Object fell out of level at 'sum numbers....'
98Jan\11346 \-> Re: Secret Object fell out of level at 'sum numbers....'
98Jan\11287 extractor
98Jan\11297 \-> Re: extractor
98Jan\11291 ping times....
98Jan\11302 \-> Re: ping times....
98Jan\11299 converting q1 maps to q2
98Jan\11309 \-> Re: converting q1 maps to q2
98Jan\11324 \-> Re: converting q1 maps to q2
98Jan\11426 \-> Re: converting q1 maps to q2
98Jan\11527 \-> Re: converting q1 maps to q2
98Jan\11300 How do I set up BSP to use Quake2 trextures?
98Jan\11303 \-> Re: How do I set up BSP to use Quake2 trextures?
98Jan\11311 Re: Worldcraft, BSP, Qoole?
98Jan\11312 Skins
98Jan\11314 rotating doors in Q2
98Jan\11316 WANTED - EDITORS FOR NEW Q2 MOD
98Jan\11319 How to "respawn" objects for Deathmatch levels.
98Jan\11321 \-> Re: How to "respawn" objects for Deathmatch levels.
98Jan\11362 \-> Re: How to "respawn" objects for Deathmatch levels.
98Jan\11388 \-> Re: How to "respawn" objects for Deathmatch levels.
98Jan\11325 m2m
98Jan\11454 \-> Re: m2m
98Jan\12276 \-> Re: m2m
98Jan\12333 \-> Re: m2m
98Jan\11328 worldcraft for qoole
98Jan\11333 \-> Re: worldcraft for qoole
98Jan\11353 \-> Re: worldcraft for qoole
98Jan\11329 Q2 editing
98Jan\11363 \-> Re: Q2 editing
98Jan\11714 \-> Re: Q2 editing
98Jan\11330 Q2 editing
98Jan\11332 Help!
98Jan\11336 \-> Re: Help!
98Jan\11352 \-> Re: Help!
98Jan\11381 \-> Re: Help!
98Jan\11335 Quake 2 custom player models
98Jan\11344 \-> Re: Quake 2 custom player models
98Jan\11386 \-> Re: Quake 2 custom player models
98Jan\11338 Newbie Quake 2 Editing Question
98Jan\11355 \-> Re: Newbie Quake 2 Editing Question
98Jan\11339 Map file (.map) specs for Q2?
98Jan\11340 Qoole serial number
98Jan\11358 \-> Re: Qoole serial number
98Jan\11404 \-> Re: Qoole serial number
98Jan\11341 compiling q2source in MSVC5
98Jan\11343 Copy of Worldcraft won off of undernet #quake2 for sale.
98Jan\11345 Error in WorldCraft map
98Jan\11398 \-> Re: Error in WorldCraft map
98Jan\11348 Re: earn some CA$H...
98Jan\11350 \-> Re: earn some CA$H...
98Jan\11349 Editors
98Jan\11351 \-> Re: Editors
98Jan\11356 \-> Re: Editors
98Jan\11366 \-> Re: Editors
98Jan\11371 \-> Re: Editors
98Jan\11396 \-> Re: Editors
98Jan\11428 \-> Re: Editors
98Jan\11432 \-> Re: Editors
98Jan\11448 \-> Re: Editors
98Jan\11528 \-> Re: Editors
98Jan\11541 \-> Re: Editors
98Jan\11600 \-> Re: Editors
98Jan\11602 \-> Re: Editors
98Jan\11357 What is....
98Jan\11360 \-> Re: What is....
98Jan\11359 Adjusting textures in QuArK 4.07?
98Jan\11370 \-> Re: Adjusting textures in QuArK 4.07?
98Jan\11399 \-> Re: Adjusting textures in QuArK 4.07?
98Jan\11369 Skin downloads from servers to clients
98Jan\11441 \-> Re: Skin downloads from servers to clients
98Jan\11372 Animated Button Textures in Quake 2 using Worldcraft 1.5b - No
| workie?
98Jan\11374 \-> Re: Animated Button Textures in Quake 2 using Worldcraft
| 1.5b - No workie?
98Jan\11375 Wc and the Quake2 patch
98Jan\11405 \-> Re: Wc and the Quake2 patch
98Jan\11376 directory
98Jan\11400 \-> Re: directory
98Jan\11377 Maps: Quake 1 to Quake 2
98Jan\11392 \-> Re: Maps: Quake 1 to Quake 2
98Jan\11378 Making Quake comics
98Jan\11412 \-> Re: Making Quake comics
98Jan\11380 How Do I create A Sky using WorldCraft ??
98Jan\11395 \-> Re: How Do I create A Sky using WorldCraft ??
98Jan\11440 \-> Re: How Do I create A Sky using WorldCraft ??
98Jan\11473 \-> Re: How Do I create A Sky using WorldCraft ??
98Jan\11546 \-> Re: How Do I create A Sky using WorldCraft ??
98Jan\11589 \-> Re: How Do I create A Sky using WorldCraft ??
98Jan\11678 \-> Re: How Do I create A Sky using WorldCraft ??
98Jan\11706 \-> Re: How Do I create A Sky using WorldCraft ??
98Jan\11806 \-> Re: How Do I create A Sky using WorldCraft ??
98Jan\11390 Help! Can't see the game.
98Jan\11401 PROBLEM: GLQUAKE - DIAMOND FIRE GL - BLACK AND WHITE/NO
| TEXTURES
98Jan\11427 \-> Re: PROBLEM: GLQUAKE - DIAMOND FIRE GL - BLACK AND WHITE/NO
| TEXTURES
98Jan\11468 \-> Re: PROBLEM: GLQUAKE - DIAMOND FIRE GL - BLACK AND WHITE/NO
| TEXTURES
98Jan\11469 \-> Re: PROBLEM: GLQUAKE - DIAMOND FIRE GL - BLACK AND WHITE/NO
| TEXTURES
98Jan\11470 \-> Re: PROBLEM: GLQUAKE - DIAMOND FIRE GL - BLACK AND WHITE/NO
| TEXTURES
98Jan\11471 \-> Re: PROBLEM: GLQUAKE - DIAMOND FIRE GL - BLACK AND WHITE/NO
| TEXTURES
98Jan\11480 \-> Re: PROBLEM: GLQUAKE - DIAMOND FIRE GL - BLACK AND WHITE/NO
| TEXTURES
98Jan\11485 \-> Re: PROBLEM: GLQUAKE - DIAMOND FIRE GL - BLACK AND WHITE/NO
| TEXTURES
98Jan\11492 \-> Re: PROBLEM: GLQUAKE - DIAMOND FIRE GL - BLACK AND WHITE/NO
| TEXTURES
98Jan\11495 \-> Re: PROBLEM: GLQUAKE - DIAMOND FIRE GL - BLACK AND WHITE/NO
| TEXTURES
98Jan\11632 \-> Re: PROBLEM: GLQUAKE - DIAMOND FIRE GL - BLACK AND WHITE/NO
| TEXTURES
98Jan\11653 \-> Re: PROBLEM: GLQUAKE - DIAMOND FIRE GL - BLACK AND WHITE/NO
| TEXTURES
98Jan\11672 \-> Re: PROBLEM: GLQUAKE - DIAMOND FIRE GL - BLACK AND WHITE/NO
| TEXTURES
98Jan\11856 \-> Re: PROBLEM: GLQUAKE - DIAMOND FIRE GL - BLACK AND WHITE/NO
| TEXTURES
98Jan\11402 trouble with QEU - please help!
98Jan\11403 Quake2 servers
98Jan\11407 Quake2 map examples and help
98Jan\11409 To all you people worried about Activision claiming your Quake2
| levels.
98Jan\11411 Q2 - rotating glass
98Jan\11417 \-> Re: Q2 - rotating glass
98Jan\11695 \-> Re: Q2 - rotating glass
98Jan\11414 Power Vr setup
98Jan\11415 \-> Re: Power Vr setup
98Jan\11416 \-> Re: Power Vr setup
98Jan\11418 \-> Re: Power Vr setup
98Jan\11422 \-> Re: Power Vr setup
98Jan\11424 \-> Re: Power Vr setup
98Jan\11445 \-> Re: Power Vr setup
98Jan\11446 \-> Re: Power Vr setup
98Jan\11620 \-> Re: Power Vr setup
98Jan\11419 New Quake2 Webpage
98Jan\11420 Quake2 and Delphi3.0
98Jan\11421 Quake2 and Delphi 3.0
98Jan\11461 \-> Re: Quake2 and Delphi 3.0
98Jan\11423 Qoole Serial Number
98Jan\11425 How do I make the textures fit in a object?
98Jan\11429 Are invisible faces removed??
98Jan\11447 \-> Re: Are invisible faces removed??
98Jan\11486 \-> Re: Are invisible faces removed??
98Jan\11430 Quake1 Skins and QuakeC
98Jan\11431 switchable lights
98Jan\11436 \-> Re: switchable lights
98Jan\11500 \-> Re: switchable lights
98Jan\11604 \-> Re: switchable lights
98Jan\11614 \-> Re: switchable lights
98Jan\11433 People for Quake 2 TC
98Jan\11679 \-> Re: People for Quake 2 TC
98Jan\11434 Sky(s)
98Jan\11521 \-> Re: Sky(s)
98Jan\11522 \-> Re: Sky(s)
98Jan\11437 Team colors on skins
98Jan\11451 \-> Re: Team colors on skins
98Jan\11498 \-> Re: Team colors on skins
98Jan\11438 Quake DM levels for Quake 2 -> Where get?
98Jan\11444 \-> Re: Quake DM levels for Quake 2 -> Where get?
98Jan\11439 how can i put text on the walls of my quake2 maps (using QOOLE
| )
98Jan\11464 \-> Re: how can i put text on the walls of my quake2 maps
| (using QOOLE )
98Jan\11497 \-> Re: how can i put text on the walls of my quake2 maps
| (using QOOLE )
98Jan\11502 \-> Re: how can i put text on the walls of my quake2 maps
| (using QOOLE )
98Jan\11443 2 editing questions for Qoole and Q2
98Jan\11452 Deathmatch Editor & error msg
98Jan\11453 qoole help needed
98Jan\11465 \-> Re: qoole help needed
98Jan\11455 Coven now hiring
98Jan\11456 q2: passing stuff through the command line
98Jan\11530 \-> Re: q2: passing stuff through the command line
98Jan\11457 q2: subdivide: couldnt split the polygon
98Jan\11458 edit *?? animated obj
98Jan\11519 \-> Re: edit *?? animated obj
98Jan\11525 \-> Re: edit *?? animated obj
98Jan\11538 \-> Re: edit *?? animated obj
98Jan\11459 HELP! Need Height, Width for Monsters in Quake
98Jan\11460 autoexec.cfg ???
98Jan\11462 good .md2 editor?
98Jan\11542 \-> Re: good .md2 editor?
98Jan\11463 New Quake2 map for CTF
98Jan\11466 Player silhouette behind walls
98Jan\11535 \-> Re: Player silhouette behind walls
98Jan\11775 \-> Re: Player silhouette behind walls
98Jan\11467 need help creating a conveyer belt
98Jan\11479 \-> Re: need help creating a conveyer belt
98Jan\11472 Q2 Multiplayer Maps Needed
98Jan\11474 Need help with Quake 2 maps
98Jan\11476 \-> Re: Need help with Quake 2 maps
98Jan\11477 \-> Re: Need help with Quake 2 maps
98Jan\11475 What are those boxes in the Q2 player .3ds?
98Jan\11478 3dmodel converter
98Jan\11482 \-> Re: 3dmodel converter
98Jan\11481 Holo Quake Dude Patch For Quake 2 - ftp.cdrom.com
| /pub/quake2/dlls/misc/holoqdude.zip
98Jan\11483 Doom -> Quake/QII converter?
98Jan\11484 Qoole or Worldcraft...
98Jan\11487 \-> Re: Qoole or Worldcraft...
98Jan\11493 \-> Re: Qoole or Worldcraft...
98Jan\11499 \-> Re: Qoole or Worldcraft...
98Jan\11501 \-> Re: Qoole or Worldcraft...
98Jan\11506 \-> Re: Qoole or Worldcraft...
98Jan\11507 \-> Re: Qoole or Worldcraft...
98Jan\11512 \-> Re: Qoole or Worldcraft...
98Jan\11513 \-> Re: Qoole or Worldcraft...
98Jan\11529 \-> Re: Qoole or Worldcraft...
98Jan\11531 \-> Re: Qoole or Worldcraft...
98Jan\11534 \-> Re: Qoole or Worldcraft...
98Jan\11539 \-> Re: Qoole or Worldcraft...
98Jan\11544 \-> Re: Qoole or Worldcraft...
98Jan\11549 \-> Re: Qoole or Worldcraft...
98Jan\11562 \-> Re: Qoole or Worldcraft...
98Jan\11565 \-> Re: Qoole or Worldcraft...
98Jan\11567 \-> Re: Qoole or Worldcraft...
98Jan\11488 Linux binaries of qcc & qbsp (Quake 1)
98Jan\11489 Converting Id maps to ctf
98Jan\11490 New Quake2 site!!
98Jan\11510 \-> Re: New Quake2 site!!
98Jan\11491 Fun Games and Free Opportunity!!!
98Jan\11494 hblp2.bsp
98Jan\11496 New & Hot Game Reviews!
98Jan\11503 WorldCraft 1.6 = Fiction
98Jan\11547 \-> Re: WorldCraft 1.6 = Fiction
98Jan\11559 \-> Re: WorldCraft 1.6 = Fiction
98Jan\11505 entities
98Jan\11509 Question about ladders
98Jan\11517 \-> Re: Question about ladders
98Jan\11514 Help w/Q2 skins
98Jan\11588 \-> Re: Help w/Q2 skins
98Jan\11764 \-> Re: Help w/Q2 skins
98Jan\11515 Re: subdivide: couldnt split the polygon
98Jan\11516 Q2 Mappers needed
98Jan\11518 Must See and Best Of All It's FREE!!!
98Jan\11523 Invisible Walls, (Semi) invisible monsters?
98Jan\11536 \-> Re: Invisible Walls, (Semi) invisible monsters?
98Jan\11558 \-> Re: Invisible Walls, (Semi) invisible monsters?
98Jan\11771 \-> Re: Invisible Walls, (Semi) invisible monsters?
98Jan\11524 Linux binaries of qcc & qbsp (Quake 1)
98Jan\11533 Forsale the Chessmachine /with 512kof ram for hashtables/
98Jan\11563 \-> Re: Forsale the Chessmachine /with 512kof ram for
| hashtables/
98Jan\11613 \-> Re: Forsale the Chessmachine /with 512kof ram for
| hashtables/
98Jan\11645 \-> Re: Forsale the Chessmachine /with 512kof ram for
| hashtables/
98Jan\11537 Quake2 player skins.
98Jan\11543 Computer Game Reviews and "Jobs"
98Jan\11545 Converting PCXs to LMPs
98Jan\11579 \-> Re: Converting PCXs to LMPs
98Jan\11550 Best editor with 3dfx support?
98Jan\11862 \-> Re: Best editor with 3dfx support?
98Jan\11997 \-> Re: Best editor with 3dfx support?
98Jan\11551 .MAP to PoV-Ray utility?
98Jan\11556 \-> Re: .MAP to PoV-Ray utility?
98Jan\11583 \-> Re: .MAP to PoV-Ray utility?
98Jan\11892 \-> Re: .MAP to PoV-Ray utility?
98Jan\11552 coder for a q2 mod needed
98Jan\11553 ***vismap expansion overflow**
98Jan\11555 \-> Re: ***vismap expansion overflow**
98Jan\11554 PROBLEM: SELECTING SPECIFIC TRACKS TO GO WITH YOUR LEVELS
98Jan\11560 \-> Re: PROBLEM: SELECTING SPECIFIC TRACKS TO GO WITH YOUR
| LEVELS
98Jan\11566 \-> Re: PROBLEM: SELECTING SPECIFIC TRACKS TO GO WITH YOUR
| LEVELS
98Jan\11557 SHOW OFF YOUR MAPPING SKILLS
98Jan\11561 GLQuake model meshing.
98Jan\11570 \-> Re: GLQuake model meshing.
98Jan\11596 \-> Re: GLQuake model meshing.
98Jan\11635 \-> Re: GLQuake model meshing.
98Jan\11788 \-> Re: GLQuake model meshing.
98Jan\11564 Help
98Jan\11568 Qoole help: errors using vis/rad
98Jan\11575 \-> Re: Qoole help: errors using vis/rad
98Jan\12087 \-> Re: Qoole help: errors using vis/rad
98Jan\11569 Worldcraft
98Jan\11607 \-> Re: Worldcraft
98Jan\11758 \-> Re: Worldcraft
98Jan\11759 \-> Re: Worldcraft
98Jan\11798 \-> Re: Worldcraft
98Jan\11801 \-> Re: Worldcraft
98Jan\11571 can any quake map be recompiled to be glquake?
98Jan\11572 Re: How big can I build in Quake II ?
98Jan\11573 DLLs required for QBSP3?
98Jan\11601 \-> Re: DLLs required for QBSP3?
98Jan\11574 *********New Quake MOD, people needed.**************
98Jan\11651 \-> Re: *********New Quake MOD, people needed.**************
98Jan\11576 creating a total conversion
98Jan\11578 Please Help, Inteligent Question
98Jan\11592 \-> Re: Please Help, Inteligent Question
98Jan\11581 Using your own maps for multiplayer
98Jan\11599 \-> Re: Using your own maps for multiplayer
98Jan\11696 \-> Re: Using your own maps for multiplayer
98Jan\11760 \-> Re: Using your own maps for multiplayer
98Jan\11582 Q2 - Sound prob - erratic sounds
98Jan\11584 [Q] Textures disappearing from levels I create - Why?
98Jan\11586 \-> Re: [Q] Textures disappearing from levels I create - Why?
98Jan\11587 \-> Re: [Q] Textures disappearing from levels I create - Why?
98Jan\11590 \-> Re: [Q] Textures disappearing from levels I create - Why?
98Jan\11591 \-> Re: [Q] Textures disappearing from levels I create - Why?
98Jan\11605 \-> Re: [Q] Textures disappearing from levels I create - Why?
98Jan\11585 New Site : JQuake
98Jan\11642 \-> Re: New Site : JQuake
98Jan\11644 \-> Re: New Site : JQuake
98Jan\11593 Building Q2 levels from pure ASCII files?
98Jan\11735 \-> Re: Building Q2 levels from pure ASCII files?
98Jan\11811 \-> Re: Building Q2 levels from pure ASCII files?
98Jan\11594 anyone looking for a clan challenge
98Jan\11597 \-> Re: anyone looking for a clan challenge
98Jan\11598 \-> Re: anyone looking for a clan challenge
98Jan\11595 [Q] Stopping weapon swaying?
98Jan\11782 \-> Re: [Q] Stopping weapon swaying?
98Jan\12014 \-> Re: [Q] Stopping weapon swaying?
98Jan\12127 \-> Re: [Q] Stopping weapon swaying?
98Jan\12198 \-> Re: [Q] Stopping weapon swaying?
98Feb\12780 \-> Re: [Q] Stopping weapon swaying?
98Jan\11606 Light switch question
98Jan\11673 \-> Re: Light switch question
98Jan\11610 Q: Long time to vis/re-vis
98Jan\11611 Q2 Makefile or Workspace for MSVC 4.2
98Jan\11615 The Saitek Atlanta is on sale for $399.00!!
98Jan\11616 New Quake2 site
98Jan\11619 Re: CLICK HERE TO ACCESS MY 5.5 GIG FTP SERVER
98Jan\11621 Help w/ Worldcraft
98Jan\11655 \-> Re: Help w/ Worldcraft
98Jan\11622 Re: Long time to vis/re-vis
98Jan\11624 \-> Re: Long time to vis/re-vis
98Jan\11623 Editing newbie question
98Jan\11636 \-> Re: Editing newbie question
98Jan\11665 \-> Re: Editing newbie question
98Jan\11625 Help with doors and sky in Q2
98Jan\11708 \-> Re: Help with doors and sky in Q2
98Jan\11876 \-> Re: Help with doors and sky in Q2
98Jan\11626 Quake 2 conveyor belt woes
98Jan\11836 \-> Re: Quake 2 conveyor belt woes
98Jan\11627 NME Animator <-- When comming out?
98Jan\11628 All the Q2 textures in one .wal?
98Jan\11634 \-> Re: All the Q2 textures in one .wal?
98Jan\11691 \-> Re: All the Q2 textures in one .wal?
98Jan\11863 \-> Re: All the Q2 textures in one .wal?
98Jan\11895 \-> Re: All the Q2 textures in one .wal?
98Jan\11999 \-> Re: All the Q2 textures in one .wal?
98Jan\12076 \-> Re: All the Q2 textures in one .wal?
98Jan\11629 help with barrels in q2 source
98Jan\11630 Quake Editor
98Jan\11667 \-> Re: Quake Editor
98Jan\11689 \-> Re: Quake Editor
98Jan\11705 \-> Re: Quake Editor
98Jan\11637 palette conversion algoritm needed
98Jan\11690 \-> Re: palette conversion algoritm needed
98Jan\11793 \-> Re: palette conversion algoritm needed
98Jan\11817 \-> Re: palette conversion algoritm needed
98Jan\11638 Animated statue advice needed
98Jan\11649 \-> Re: Animated statue advice needed
98Jan\11668 \-> Re: Animated statue advice needed
98Jan\11674 \-> Re: Animated statue advice needed
98Jan\11682 \-> Re: Animated statue advice needed
98Jan\11641 Riven!
98Jan\11643 How do you make Q2 ladders?
98Jan\11647 \-> Re: How do you make Q2 ladders?
98Jan\11680 \-> Re: How do you make Q2 ladders?
98Jan\11693 \-> Re: How do you make Q2 ladders?
98Jan\11701 \-> Re: How do you make Q2 ladders?
98Jan\11704 \-> Re: How do you make Q2 ladders?
98Jan\11736 \-> Re: How do you make Q2 ladders?
98Jan\11770 \-> Re: How do you make Q2 ladders?
98Jan\11800 \-> Re: How do you make Q2 ladders?
98Jan\11834 \-> Re: How do you make Q2 ladders?
98Jan\12063 \-> Re: How do you make Q2 ladders?
98Jan\11646 Ladders in Qoole...
98Jan\11650 \-> Re: Ladders in Qoole...
98Jan\11669 \-> Re: Ladders in Qoole...
98Jan\11652 ATTENTION ALL CLANS, MAKE YOURSELF KNOWN !!!!!!!!
98Jan\11654 Tolls for TC?
98Jan\11656 Skins
98Jan\11657 Re: Items falling out of level (was Ladders in Qoole)
98Jan\11658 Unit Structure
98Jan\11659 Best construction technique?
98Jan\11694 \-> Re: Best construction technique?
98Jan\11709 \-> Re: Best construction technique?
98Jan\11732 \-> Re: Best construction technique?
98Jan\11741 \-> Re: Best construction technique?
98Jan\11797 \-> Re: Best construction technique?
98Jan\11660 Finding leaks in Quake ][ - Huh?
98Jan\11663 \-> Re: Finding leaks in Quake ][ - Huh?
98Jan\11666 \-> Re: Finding leaks in Quake ][ - Huh?
98Jan\11737 \-> Re: Finding leaks in Quake ][ - Huh?
98Jan\11779 \-> Re: Finding leaks in Quake ][ - Huh?
98Jan\11799 \-> Re: Finding leaks in Quake ][ - Huh?
98Jan\11833 \-> Re: Finding leaks in Quake ][ - Huh?
98Jan\11842 \-> Re: Finding leaks in Quake ][ - Huh?
98Jan\11843 \-> Re: Finding leaks in Quake ][ - Huh?
98Jan\11885 \-> Re: Finding leaks in Quake ][ - Huh?
98Feb\12416 \-> Re: Finding leaks in Quake ][ - Huh?
98Feb\12452 \-> Re: Finding leaks in Quake ][ - Huh?
98Jan\11661 Must See FREE Gaming Opportunity and Best Of All It's FREE!!!
98Jan\11662 GLQW FREEZE-UP!!
98Jan\11671 Q2 Model Problem
98Jan\11675 A Quake 2 Clan to join!
98Jan\11703 \-> Re: A Quake 2 Clan to join!
98Jan\11676 ctf
98Jan\11677 Waterfalls
98Jan\11707 \-> Re: Waterfalls
98Jan\11772 \-> Re: Waterfalls
98Jan\11683 quake source-code
98Jan\11684 Q2 editing
98Jan\11687 quake 2 .cin files
98Jan\11688 Qoole
98Jan\11692 editing questions
98Jan\11710 \-> Re: editing questions
98Jan\11721 \-> Re: editing questions
98Jan\11765 \-> Re: editing questions
98Jan\11796 \-> Re: editing questions
98Jan\11698 New colors for quake?
98Jan\11699 How do textures work in Quake2?
98Jan\12069 \-> Re: How do textures work in Quake2?
98Jan\11711 Static camera shot game?
98Jan\11733 \-> Re: Static camera shot game?
98Jan\11713 Clan Challenge Anyone'
98Jan\11723 \-> Re: Clan Challenge Anyone'
98Jan\11715 Plats
98Jan\11754 \-> Re: Plats
98Jan\11777 \-> Re: Plats
98Jan\11847 \-> Re: Plats
98Jan\11851 \-> Re: Plats
98Jan\11716 Quake Editor
98Jan\11717 Team Fortress 2fort type map source
98Jan\12070 \-> Re: Team Fortress 2fort type map source
98Jan\12130 \-> Re: Team Fortress 2fort type map source
98Jan\11719 I cant get lights to work, please help!
98Jan\12035 \-> Re: I cant get lights to work, please help!
98Jan\12109 \-> Re: I cant get lights to work, please help!
98Jan\12113 \-> Re: I cant get lights to work, please help!
98Jan\11720 Quool crashing the computer
98Jan\11763 \-> Re: Quool crashing the computer
98Jan\11722 BSP's
98Jan\11726 Using GLQuake with powervr
98Jan\11743 \-> Re: Using GLQuake with powervr
98Jan\11727 Qoole version 2.11
98Jan\11728 The explosion graphics: How make transpatent?
98Jan\11812 \-> Re: The explosion graphics: How make transpatent?
98Jan\11730 Qoole Examples
98Jan\11731 TF maps
98Jan\11761 \-> Re: TF maps
98Jan\11734 Quake 2 deaths
98Jan\11746 \-> Re: Quake 2 deaths
98Jan\11776 \-> Re: Quake 2 deaths
98Jan\11738 Qoole registration
98Jan\11740 \-> Re: Qoole registration
98Jan\11781 \-> Re: Qoole registration
98Jan\11739 Water in QII
98Jan\11742 Designers Wanted!!
98Jan\11744 Error message wjile compiling...
98Jan\11757 \-> Re: Error message wjile compiling...
98Jan\11762 \-> Re: Error message wjile compiling...
98Jan\11745 CTF Bots
98Jan\11976 \-> Re: CTF Bots
98Jan\11747 Melee weapon in Q2
98Jan\11822 \-> Re: Melee weapon in Q2
98Jan\11830 \-> Re: Melee weapon in Q2
98Jan\11899 \-> Re: Melee weapon in Q2
98Jan\11906 \-> Re: Melee weapon in Q2
98Jan\11924 \-> Re: Melee weapon in Q2
98Jan\11748 Worldcraft
98Jan\11751 Quake runes. PLEASE LOOK!
98Jan\11752 using custom models in q2
98Jan\11755 Good site for editing Quake 1/2 models with Lightwave?
98Jan\11756 Make Me a MAP
98Jan\11768 \-> Re: Make Me a MAP
98Jan\11766 WorldCraft
98Jan\11767 qED2 Free Retail Upgrade ONLINE
98Jan\11769 pax imperia sub culture
98Jan\11807 \-> Re: pax imperia sub culture
98Jan\11773 Changing gravity in Q2?
98Jan\11774 Water, slime and stuff in QII
98Jan\11784 \-> Re: Water, slime and stuff in QII
98Jan\11803 \-> Re: Water, slime and stuff in QII
98Jan\11778 VIS
98Jan\11789 \-> Re: VIS
98Jan\11837 \-> Re: VIS
98Jan\11986 \-> Re: VIS
98Jan\11780 Bounty Mod
98Jan\11783 Editing the console fonts
98Jan\11821 \-> Re: Editing the console fonts
98Jan\11785 3dlabs chip patch
98Jan\11786 HELP!!
98Jan\11824 \-> Re: HELP!!
98Jan\12006 \-> Re: HELP!!
98Feb\12789 \-> Re: HELP!!
98Feb\12791 \-> Re: HELP!!
98Feb\12824 \-> Re: HELP!!
98Jan\11787 Win95 OpenGL Drivers
98Jan\11859 \-> Re: Win95 OpenGL Drivers
98Jan\11792 PROBLEM: ITEMS DISAPPEARING IN LEVEL
98Jan\11820 \-> Re: PROBLEM: ITEMS DISAPPEARING IN LEVEL
98Jan\11857 \-> Re: PROBLEM: ITEMS DISAPPEARING IN LEVEL
98Jan\11873 \-> Re: PROBLEM: ITEMS DISAPPEARING IN LEVEL
98Jan\11794 Worldcraft upgrade from 1.1 to some point where I can upgrade
| further
98Jan\12104 \-> Re: Worldcraft upgrade from 1.1 to some point where I can
| upgrade further
98Jan\11795 QRAD3- improving performance?
98Jan\11805 \-> Re: QRAD3- improving performance?
98Jan\11802 How do I make a glass wall?
98Jan\11818 \-> Re: How do I make a glass wall?
98Jan\11835 \-> Re: How do I make a glass wall?
98Jan\11872 \-> Re: How do I make a glass wall?
98Jan\11988 \-> Re: How do I make a glass wall?
98Jan\11804 Screen distortion in Quake 2 level...
98Jan\12259 \-> Re: Screen distortion in Quake 2 level...
98Jan\12341 \-> Re: Screen distortion in Quake 2 level...
98Feb\12446 \-> Re: Screen distortion in Quake 2 level...
98Feb\12456 \-> Re: Screen distortion in Quake 2 level...
98Feb\12584 \-> Re: Screen distortion in Quake 2 level...
98Feb\12606 \-> Re: Screen distortion in Quake 2 level...
98Feb\12625 \-> Re: Screen distortion in Quake 2 level...
98Feb\12641 \-> Re: Screen distortion in Quake 2 level...
98Jan\11808 Help for quake2
98Jan\11809 How to tell player is moving in quake2 code?
98Jan\11810 More Probs ...
98Jan\11815 \-> Re: More Probs ...
98Jan\11819 \-> Re: More Probs ...
98Jan\11831 \-> Re: More Probs ...
98Jan\11985 \-> Re: More Probs ...
98Jan\11813 prob with worldcraft 1.5b and q2
98Jan\11816 \-> Re: prob with worldcraft 1.5b and q2
98Jan\11814 Upgrading Woldcraft (sorry if this is a repeat)
98Jan\12018 \-> Re: Upgrading Woldcraft (sorry if this is a repeat)
98Jan\11825 Re: ###XXXADULTXXXMANGASXXX###ANDFREEXXXXXXXXXX###
98Jan\11828 \-> Re: ###XXXADULTXXXMANGASXXX###ANDFREEXXXXXXXXXX###
98Jan\11890 \-> Re: ###XXXADULTXXXMANGASXXX###ANDFREEXXXXXXXXXX###
98Jan\12015 \-> Re: ###XXXADULTXXXMANGASXXX###ANDFREEXXXXXXXXXX###
98Jan\12046 \-> Re: ###XXXADULTXXXMANGASXXX###ANDFREEXXXXXXXXXX###
98Jan\12085 \-> Re: ###XXXADULTXXXMANGASXXX###ANDFREEXXXXXXXXXX###
98Jan\12181 \-> Re: ###XXXADULTXXXMANGASXXX###ANDFREEXXXXXXXXXX###
98Jan\11827 A Leak Question
98Jan\11829 \-> Re: A Leak Question
98Jan\11838 \-> Re: A Leak Question
98Jan\11855 \-> Re: A Leak Question
98Jan\11861 \-> Re: A Leak Question
98Jan\11864 \-> Re: A Leak Question
98Jan\11832 qME Preview Released
98Jan\11875 \-> Re: qME Preview Released
98Jan\11839 Re: qME Preview Released for Quake2
98Jan\11840 Creating a double door?? Help!
98Jan\11846 \-> Re: Creating a double door?? Help!
98Jan\12103 \-> Re: Creating a double door?? Help!
98Jan\12111 \-> Re: Creating a double door?? Help!
98Jan\11841 skins vs head, I dont get it how do I model skins?
98Jan\11894 \-> Re: skins vs head, I dont get it how do I model skins?
98Jan\11939 \-> Re: skins vs head, I dont get it how do I model skins?
98Jan\11940 \-> Re: skins vs head, I dont get it how do I model skins?
98Jan\11844 Weird effects in my level
98Jan\11845 md2 model problems
98Jan\11893 \-> Re: md2 model problems
98Jan\11849 Momentary Laser Beam via button ?
98Jan\11920 \-> Re: Momentary Laser Beam via button ?
98Jan\11850 ignore
98Jan\11852 Breakable glass? (QII, Qoole)
98Jan\11886 \-> Re: Breakable glass? (QII, Qoole)
98Jan\11908 \-> Re: Breakable glass? (QII, Qoole)
98Jan\11921 \-> Re: Breakable glass? (QII, Qoole)
98Jan\11853 need map
98Jan\11854 Newbie editing question, my guy gets STUCK as I walk!
98Jan\11987 \-> Re: Newbie editing question, my guy gets STUCK as I walk!
98Jan\11858 map editing question
98Jan\11923 \-> Re: map editing question
98Jan\11860 zoom hotkeys in BSP?
98Jan\11865 Newbie editing question, how can I guess how long VIS will
| take?
98Jan\11867 \-> Re: Newbie editing question, how can I guess how long VIS
| will take?
98Jan\11935 \-> Re: Newbie editing question, how can I guess how long VIS
| will take?
98Jan\11950 \-> Re: Newbie editing question, how can I guess how long VIS
| will take?
98Jan\11952 \-> Re: Newbie editing question, how can I guess how long VIS
| will take?
98Jan\11957 \-> Re: Newbie editing question, how can I guess how long VIS
| will take?
98Jan\11866 Quake I without the CD
98Jan\11880 \-> Re: Quake I without the CD
98Jan\11884 \-> Re: Quake I without the CD
98Jan\11889 \-> Re: Quake I without the CD
98Jan\11909 \-> Re: Quake I without the CD
98Jan\11922 \-> Re: Quake I without the CD
98Jan\11936 \-> Re: Quake I without the CD
98Jan\11868 Q2 editor woes
98Jan\11869 \-> Re: Q2 editor woes
98Jan\11871 \-> Re: Q2 editor woes
98Jan\11877 \-> Re: Q2 editor woes
98Jan\11878 \-> Re: Q2 editor woes
98Jan\11879 \-> Re: Q2 editor woes
98Jan\11881 \-> Re: Q2 editor woes
98Jan\11883 \-> Re: Q2 editor woes
98Jan\11887 \-> Re: Q2 editor woes
98Jan\11888 \-> Re: Q2 editor woes
98Jan\12030 \-> Re: Q2 editor woes
98Jan\11870 Is it possible to add MP3's to the Quake 2 soundtrack?
98Jan\12180 \-> Re: Is it possible to add MP3's to the Quake 2 soundtrack?
98Jan\12266 \-> Re: Is it possible to add MP3's to the Quake 2 soundtrack?
98Feb\12571 \-> Re: Is it possible to add MP3's to the Quake 2 soundtrack?
98Jan\11874 Optimizing Q1 *.bsp for OpenGL?
98Jan\11882 Importing files
98Jan\11891 editing under Solaris
98Jan\11903 \-> Re: editing under Solaris
98Jan\11896 q2 3ds models with textures?
98Jan\11898 qrad3: insufficient memory allocation problem
98Jan\11902 \-> Re: qrad3: insufficient memory allocation problem
98Jan\11926 \-> Re: qrad3: insufficient memory allocation problem
98Jan\11938 \-> Re: qrad3: insufficient memory allocation problem
98Jan\11955 \-> Re: qrad3: insufficient memory allocation problem
98Jan\11984 \-> Re: qrad3: insufficient memory allocation problem
98Jan\12002 \-> Re: qrad3: insufficient memory allocation problem
98Jan\11900 Converting BSPs to MAPs and back again in WorldCraft
98Jan\11959 \-> Re: Converting BSPs to MAPs and back again in WorldCraft
98Jan\11901 Need help, having problem with Grey outs in my map
98Jan\11960 \-> Re: Need help, having problem with Grey outs in my map
98Jan\11904 A Quople of Qoole Questions...
98Jan\11949 \-> Re: A Quople of Qoole Questions...
98Jan\11983 \-> Re: A Quople of Qoole Questions...
98Jan\11905 .map source
98Jan\11907 Someone with BSP editor plese help.
98Jan\11910 Limitations on Brush structure ? help ?
98Jan\11911 \-> Re: Limitations on Brush structure ? help ?
98Jan\11912 Q2-Qoole-How do i make Jail Cell Doors
98Jan\11913 Texture alignment in QuArK: Here's how
98Jan\11914 Windows Layout in Worldcraft
98Jan\11927 \-> Re: Windows Layout in Worldcraft
98Jan\12049 \-> Re: Windows Layout in Worldcraft
98Jan\11915 Help me please
98Jan\11916 problem with changeing 3dfx gamma in game
98Jan\11917 console command data retreave help
98Jan\11918 quake 2 bmp -> quake II Pcx format
98Jan\11919 Light Cone
98Jan\11937 \-> Re: Light Cone
98Jan\11944 \-> Re: Light Cone
98Jan\11929 Using Fractal Design Detailer
98Jan\11930 Errors...
98Jan\11934 \-> Re: Errors...
98Jan\11931 Map leak question
98Jan\12118 \-> Re: Map leak question
98Jan\11932 Ladder in Q2
98Jan\11933 \-> Re: Ladder in Q2
98Jan\11943 \-> Re: Ladder in Q2
98Jan\11948 \-> Re: Ladder in Q2
98Jan\11954 \-> Re: Ladder in Q2
98Jan\11956 \-> Re: Ladder in Q2
98Jan\11962 \-> Re: Ladder in Q2
98Jan\11968 \-> Re: Ladder in Q2
98Jan\11978 \-> Re: Ladder in Q2
98Jan\12040 \-> Re: Ladder in Q2
98Jan\11941 Join The Psycho Possie Quake Clan
98Jan\11942 Command Line options
98Jan\11945 Best Q2 editor
98Jan\11947 \-> Re: Best Q2 editor
98Jan\12067 \-> Re: Best Q2 editor
98Jan\12074 \-> Re: Best Q2 editor
98Jan\12083 \-> Re: Best Q2 editor
98Jan\12093 \-> Re: Best Q2 editor
98Jan\12193 \-> Re: Best Q2 editor
98Feb\12799 \-> Re: Best Q2 editor
98Feb\12808 \-> Re: Best Q2 editor
98Feb\12813 \-> Re: Best Q2 editor
98Feb\12821 \-> Re: Best Q2 editor
98Jan\11946 CHRONOS : Blackeye Entertainment
98Jan\11951 QII helpers...
98Jan\12017 \-> Re: QII helpers...
98Jan\11958 newbie question concerning leak errors in qbsp
98Jan\11971 \-> Re: newbie question concerning leak errors in qbsp
98Jan\11982 \-> Re: newbie question concerning leak errors in qbsp
98Jan\12020 \-> Re: newbie question concerning leak errors in qbsp
98Feb\12418 \-> Re: newbie question concerning leak errors in qbsp
98Jan\11961 QL Quake?
98Jan\11964 teliporters in q2
98Jan\11977 \-> Re: teliporters in q2
98Jan\12008 \-> Re: teliporters in q2
98Jan\12009 \-> Re: teliporters in q2
98Jan\11965 Linking Levels
98Jan\12019 \-> Re: Linking Levels
98Jan\12059 \-> Re: Linking Levels
98Jan\11966 Water
98Jan\11973 \-> Re: Water
98Jan\11981 \-> Re: Water
98Jan\11967 QVis3 Problems
98Jan\12005 \-> Re: QVis3 Problems
98Jan\11970 Help with qoole
98Jan\11979 \-> Re: Help with qoole
98Jan\11972 Unpack files
98Jan\11990 \-> Re: Unpack files
98Jan\12004 \-> Re: Unpack files
98Jan\12214 \-> Re: Unpack files
98Jan\11975 HYDRA ENTERTAINMENT
98Jan\12003 \-> Re: HYDRA ENTERTAINMENT
98Jan\11980 Quake2 Mapper? Need help with something?
98Jan\12010 \-> Re: Quake2 Mapper? Need help with something?
98Jan\12031 \-> Re: Quake2 Mapper? Need help with something?
98Jan\11993 HELP ME PLEASE!
98Jan\11994 Help is needed
98Jan\11998 \-> Re: Help is needed
98Jan\11995 Quake colors?
98Jan\11996 HELP!!
98Jan\12000 Weird "leak" problem
98Jan\12060 \-> Re: Weird "leak" problem
98Jan\12095 \-> Re: Weird "leak" problem
98Jan\12098 \-> Re: Weird "leak" problem
98Jan\12102 \-> Re: Weird "leak" problem
98Jan\12124 \-> Re: Weird "leak" problem
98Jan\12156 \-> Re: Weird "leak" problem
98Jan\12211 \-> Re: Weird "leak" problem
98Jan\12213 \-> Re: Weird "leak" problem
98Jan\12001 Light entities
98Jan\12007 \-> Re: Light entities
98Jan\12011 A Stupid Question?
98Jan\12144 \-> Re: A Stupid Question?
98Jan\12157 \-> Re: A Stupid Question?
98Jan\12012 new MOD
98Jan\12013 Re: Editor
98Jan\12016 Deathmatch Maker 2
98Jan\12034 \-> Re: Deathmatch Maker 2
98Jan\12021 HELP !!! quake .map file format
98Jan\12218 \-> Re: HELP !!! quake .map file format
98Jan\12022 A Quake 2 clan to join!
98Jan\12037 \-> Re: A Quake 2 clan to join!
98Jan\12023 Making a model base frame
98Jan\12024 Need BSP/MAP converter (Quake1 -> Quake2)
98Jan\12142 \-> Re: Need BSP/MAP converter (Quake1 -> Quake2)
98Jan\12025 .map file structure
98Jan\12032 \-> Re: .map file structure
98Jan\12143 \-> Re: .map file structure
98Jan\12026 Problem With TF Editing
98Jan\12027 rising water
98Jan\12036 \-> Re: rising water
98Jan\12057 \-> Re: rising water
98Jan\12100 \-> Re: rising water
98Jan\12164 \-> Re: rising water
98Jan\12028 Worldcraft 1.5 still as buggy and unusable as 1.1
98Jan\12033 \-> Re: Worldcraft 1.5 still as buggy and unusable as 1.1
98Jan\12038 rotating brushes
98Jan\12061 \-> Re: rotating brushes
98Jan\12039 QUAKE Proxys? QUAD Cheats??
98Jan\12041 How long is this suppose to take???
98Jan\12088 \-> Re: How long is this suppose to take???
98Jan\12108 \-> Re: How long is this suppose to take???
98Jan\12115 \-> Re: How long is this suppose to take???
98Jan\12117 \-> Re: How long is this suppose to take???
98Jan\12042 QE4 installation
98Jan\12078 \-> Re: QE4 installation
98Jan\12094 \-> Re: QE4 installation
98Jan\12159 \-> Re: QE4 installation
98Jan\12228 \-> Re: QE4 installation
98Jan\12043 Odd textures in Q2
98Jan\12051 \-> Re: Odd textures in Q2
98Jan\12044 How Do I make Rotating door
98Jan\12045 Flowing water
98Jan\12075 \-> Re: Flowing water
98Jan\12047 Quake I Console commands
98Jan\12058 \-> Re: Quake I Console commands
98Jan\12048 we need a programmer
98Jan\12052 Decompile BSP files
98Jan\12080 \-> Re: Decompile BSP files
98Jan\12053 G Hook in TF
98Jan\12054 .IMP Files
98Jan\12133 \-> Re: .IMP Files
98Jan\12055 Is there a model equivalent of Worldcraft?
98Jan\12090 \-> Re: Is there a model equivalent of Worldcraft?
98Jan\12116 \-> Re: Is there a model equivalent of Worldcraft?
98Jan\12132 \-> Re: Is there a model equivalent of Worldcraft?
98Jan\12062 Bots
98Jan\12072 \-> Re: Bots
98Jan\12068 func_door rotating Hexen2
98Jan\12084 \-> Re: func_door rotating Hexen2
98Jan\12071 Re: Quake skin editor
98Jan\12073 HIPDM1-ish??
98Jan\12114 \-> Re: HIPDM1-ish??
98Jan\12121 \-> Re: HIPDM1-ish??
98Jan\12141 \-> Re: HIPDM1-ish??
98Jan\12230 \-> Re: HIPDM1-ish??
98Feb\12525 \-> Re: HIPDM1-ish??
98Feb\12800 \-> Re: HIPDM1-ish??
98Feb\12901 \-> Re: HIPDM1-ish??
98Jan\12077 Old Quake2 sources?
98Jan\12079 Qoole + bsp maps
98Jan\12081 \-> Re: Qoole + bsp maps
98Jan\12082 \-> Re: Qoole + bsp maps
98Jan\12092 \-> Re: Qoole + bsp maps
98Jan\12123 \-> Re: Qoole + bsp maps
98Jan\12140 \-> Re: Qoole + bsp maps
98Feb\12404 \-> Re: Qoole + bsp maps
98Jan\12086 anyone know of AutoCAD MAP interpreters?
98Jan\12089 Re: Code Cracking 2
98Jan\12091 Q2 Ladder using Qoole
98Jan\12097 \-> Re: Q2 Ladder using Qoole
98Jan\12099 \-> Re: Q2 Ladder using Qoole
98Jan\12120 \-> Re: Q2 Ladder using Qoole
98Jan\12122 \-> Re: Q2 Ladder using Qoole
98Jan\12096 Much simpler way of doing good Plats
98Jan\12208 \-> Re: Much simpler way of doing good Plats
98Jan\12270 \-> Re: Much simpler way of doing good Plats
98Jan\12101 RFI: DOOM 2 / QUAKE conversion utility?
98Jan\12139 \-> Re: RFI: DOOM 2 / QUAKE conversion utility?
98Jan\12107 Sound (.WAV) files
98Jan\12138 \-> Re: Sound (.WAV) files
98Jan\12168 \-> Re: Sound (.WAV) files
98Jan\12178 \-> Re: Sound (.WAV) files
98Jan\12110 Wanted Saitek Risc 2500 or Montreaux will pay up to $300.00
98Jan\12112 Autocancel for www.sunridge.net?
98Jan\12119 \-> Re: Autocancel for www.sunridge.net?
98Jan\12125 QUAKE2 DEMO EDITOR??????????
98Jan\12126 Skins for Quake II vs. Quake I differences?
98Jan\12128 Good 3D cards for Quake2
98Jan\12131 \-> Re: Good 3D cards for Quake2
98Jan\12340 \-> Re: Good 3D cards for Quake2
98Jan\12129 Re: Quieting noisy computers
98Jan\12134 Sky still won't rotate (was: Help with doors and sky in Q2)
98Jan\12135 Making glass breakable?
98Jan\12204 \-> Re: Making glass breakable?
98Jan\12136 HELP - QUAKE2 Wont recognise my skins..
98Jan\12145 QUAKE2 Tutorial/Specs/Info ect.
98Jan\12158 \-> Re: QUAKE2 Tutorial/Specs/Info ect.
98Jan\12146 Rocket jump scripts: are they fair?
98Jan\12151 \-> Re: Rocket jump scripts: are they fair?
98Jan\12152 \-> Re: Rocket jump scripts: are they fair?
98Jan\12163 \-> Re: Rocket jump scripts: are they fair?
98Jan\12177 \-> Re: Rocket jump scripts: are they fair?
98Jan\12189 \-> Re: Rocket jump scripts: are they fair?
98Jan\12192 \-> Re: Rocket jump scripts: are they fair?
98Jan\12199 \-> Re: Rocket jump scripts: are they fair?
98Jan\12206 \-> Re: Rocket jump scripts: are they fair?
98Jan\12210 \-> Re: Rocket jump scripts: are they fair?
98Jan\12237 \-> Re: Rocket jump scripts: are they fair?
98Jan\12248 \-> Re: Rocket jump scripts: are they fair?
98Jan\12251 \-> Re: Rocket jump scripts: are they fair?
98Jan\12272 \-> Re: Rocket jump scripts: are they fair?
98Jan\12273 \-> Re: Rocket jump scripts: are they fair?
98Jan\12279 \-> Re: Rocket jump scripts: are they fair?
98Jan\12280 \-> Re: Rocket jump scripts: are they fair?
98Jan\12281 \-> Re: Rocket jump scripts: are they fair?
98Jan\12283 \-> Re: Rocket jump scripts: are they fair?
98Jan\12284 \-> Re: Rocket jump scripts: are they fair?
98Jan\12285 \-> Re: Rocket jump scripts: are they fair?
98Jan\12286 \-> Re: Rocket jump scripts: are they fair?
98Jan\12302 \-> Re: Rocket jump scripts: are they fair?
98Jan\12303 \-> Re: Rocket jump scripts: are they fair?
98Jan\12319 \-> Re: Rocket jump scripts: are they fair?
98Jan\12323 \-> Re: Rocket jump scripts: are they fair?
98Jan\12324 \-> Re: Rocket jump scripts: are they fair?
98Jan\12366 \-> Re: Rocket jump scripts: are they fair?
98Feb\12413 \-> Re: Rocket jump scripts: are they fair?
98Feb\12543 \-> Re: Rocket jump scripts: are they fair?
98Feb\12572 \-> Re: Rocket jump scripts: are they fair?
98Feb\12573 \-> Re: Rocket jump scripts: are they fair?
98Feb\12603 \-> Re: Rocket jump scripts: are they fair?
98Feb\12826 \-> Re: Rocket jump scripts: are they fair?
98Feb\13320 \-> Re: Rocket jump scripts: are they fair?
98Feb\13326 \-> Re: Rocket jump scripts: are they fair?
98Feb\13328 \-> Re: Rocket jump scripts: are they fair?
98Feb\13339 \-> Re: Rocket jump scripts: are they fair?
98Feb\13345 \-> Re: Rocket jump scripts: are they fair?
98Feb\13348 \-> Re: Rocket jump scripts: are they fair?
98Feb\13351 \-> Re: Rocket jump scripts: are they fair?
98Feb\13360 \-> Re: Rocket jump scripts: are they fair?
98Feb\13361 \-> Re: Rocket jump scripts: are they fair?
98Feb\13362 \-> Re: Rocket jump scripts: are they fair?
98Feb\13374 \-> Re: Rocket jump scripts: are they fair?
98Feb\13378 \-> Re: Rocket jump scripts: are they fair?
98Feb\13379 \-> Re: Rocket jump scripts: are they fair?
98Feb\13381 \-> Re: Rocket jump scripts: are they fair?
98Feb\13383 \-> Re: Rocket jump scripts: are they fair?
98Feb\13384 \-> Re: Rocket jump scripts: are they fair?
98Feb\13386 \-> Re: Rocket jump scripts: are they fair?
98Feb\13389 \-> Re: Rocket jump scripts: are they fair?
98Feb\13390 \-> Re: Rocket jump scripts: are they fair?
98Feb\13400 \-> Re: Rocket jump scripts: are they fair?
98Feb\13403 \-> Re: Rocket jump scripts: are they fair?
98Feb\13411 \-> Re: Rocket jump scripts: are they fair?
98Feb\13412 \-> Re: Rocket jump scripts: are they fair?
98Feb\13417 \-> Re: Rocket jump scripts: are they fair?
98Feb\13422 \-> Re: Rocket jump scripts: are they fair?
98Feb\13427 \-> Re: Rocket jump scripts: are they fair?
98Feb\13436 \-> Re: Rocket jump scripts: are they fair?
98Feb\13442 \-> Re: Rocket jump scripts: are they fair?
98Jan\12147 VRML to .map programs???
98Jan\12148 lasers - automatically switch off, how?
98Jan\12197 \-> Re: lasers - automatically switch off, how?
98Jan\12209 \-> Re: lasers - automatically switch off, how?
98Jan\12149 Quake
98Jan\12150 Sidewinder Patch
98Jan\12153 qbsp3 for solaris
98Jan\12154 Second QOOLE question from a newbie...
98Jan\12160 \-> Re: Second QOOLE question from a newbie...
98Jan\12162 \-> Re: Second QOOLE question from a newbie...
98Jan\12155 -HoS- Recruting
98Jan\12249 \-> Re: -HoS- Recruting
98Jan\12161 Alert!!!
98Jan\12165 \-> Re: Alert!!!
98Jan\12166 \-> Re: Alert!!!
98Jan\12167 \-> Re: Alert!!!
98Jan\12174 \-> Re: Alert!!!
98Jan\12175 \-> Re: Alert!!!
98Jan\12183 \-> Re: Alert!!!
98Jan\12186 \-> Re: Alert!!!
98Jan\12187 \-> Re: Alert!!!
98Jan\12221 \-> Re: Alert!!!
98Jan\12225 \-> Re: Alert!!!
98Jan\12227 \-> Re: Alert!!!
98Jan\12245 \-> Re: Alert!!!
98Jan\12250 \-> Re: Alert!!!
98Jan\12260 \-> Re: Alert!!!
98Jan\12262 \-> Re: Alert!!!
98Jan\12264 \-> Re: Alert!!!
98Jan\12267 \-> Re: Alert!!!
98Jan\12274 \-> Re: Alert!!!
98Jan\12282 \-> Re: Alert!!!
98Jan\12287 \-> Re: Alert!!!
98Jan\12288 \-> Re: Alert!!!
98Jan\12293 \-> Re: Alert!!!
98Jan\12294 \-> Re: Alert!!!
98Jan\12308 \-> Re: Alert!!!
98Jan\12309 \-> Re: Alert!!!
98Jan\12310 \-> Re: Alert!!!
98Jan\12311 \-> Re: Alert!!!
98Feb\12430 \-> Re: Alert!!!
98Feb\12478 \-> Re: Alert!!!
98Jan\12169 Join the Crew
98Jan\12172 \-> Re: Join the Crew
98Jan\12190 \-> Re: Join the Crew
98Jan\12207 \-> Re: Join the Crew
98Jan\12212 \-> Re: Join the Crew
98Jan\12223 \-> Re: Join the Crew
98Jan\12258 \-> Re: Join the Crew
98Jan\12261 \-> Re: Join the Crew
98Jan\12268 \-> Re: Join the Crew
98Jan\12304 \-> Re: Join the Crew
98Jan\12306 \-> Re: Join the Crew
98Jan\12315 \-> Re: Join the Crew
98Jan\12320 \-> Re: Join the Crew
98Jan\12355 \-> Re: Join the Crew
98Feb\12399 \-> Re: Join the Crew
98Feb\12477 \-> Re: Join the Crew
98Feb\12480 \-> Re: Join the Crew
98Feb\12481 \-> Re: Join the Crew
98Jan\12170 Weapons not appearing
98Jan\12171 \-> Re: Weapons not appearing
98Jan\12240 \-> Re: Weapons not appearing
98Jan\12173 Editing the "player.mdl"
98Jan\12234 \-> Re: Editing the "player.mdl"
98Jan\12277 \-> Re: Editing the "player.mdl"
98Jan\12176 Re: Fighting spam from www.sunridge.net
98Jan\12200 \-> Re: Fighting spam from www.sunridge.net
98Jan\12253 \-> Re: Fighting spam from www.sunridge.net
98Jan\12179 Lava In Q2
98Jan\12229 \-> Re: Lava In Q2
98Jan\12231 \-> Re: Lava In Q2
98Jan\12182 Leak Question
98Jan\12254 \-> Re: Leak Question
98Jan\12263 \-> Re: Leak Question
98Jan\12184 Need tool to fix PAKs with bad alignments
98Jan\12185 Cheatssite
98Jan\12188 Force field texture
98Jan\12269 \-> Re: Force field texture
98Jan\12191 The final stand
98Jan\12292 \-> Re: The final stand
98Jan\12194 Re: Level Editor
98Jan\12195 FPS
98Jan\12196 quake 2 fps problems
98Jan\12201 TF Map Editing
98Jan\12202 - - - - GET YOU OWN PHONE SEX LINE FREE, MAKE $$!!!
98Jan\12203 Using 3D MAX
98Jan\12205 Quake 2 : q about applying some entities
98Jan\12220 \-> Re: Quake 2 : q about applying some entities
98Jan\12289 \-> Re: Quake 2 : q about applying some entities
98Jan\12307 \-> Re: Quake 2 : q about applying some entities
98Jan\12215 $$$
98Jan\12216 HELP HELP HELP
98Jan\12217 TC
98Jan\12300 \-> Re: TC
98Jan\12313 \-> Re: TC
98Jan\12372 \-> Re: TC
98Jan\12219 Does anyone have a utill to convert .map to another 3d format
| ??????
98Jan\12299 \-> Re: Does anyone have a utill to convert .map to another 3d
| format ??????
98Jan\12224 DM MAKER2 ANYONE?
98Jan\12236 \-> Re: DM MAKER2 ANYONE?
98Jan\12298 \-> Re: DM MAKER2 ANYONE?
98Jan\12335 \-> Re: DM MAKER2 ANYONE?
98Jan\12226 Clan Challenge
98Jan\12256 \-> Re: Clan Challenge
98Feb\12724 \-> Re: Clan Challenge
98Feb\12726 \-> Re: Clan Challenge
98Feb\12733 \-> Re: Clan Challenge
98Jan\12232 Q2 Palette
98Jan\12271 \-> Re: Q2 Palette
98Jan\12233 WorldCraft 1.5b bug
98Jan\12235 m2m
98Jan\12238 Character editor?
98Jan\12239 Quake Editing under Unix
98Jan\12290 \-> Re: Quake Editing under Unix
98Jan\12321 \-> Re: Quake Editing under Unix
98Jan\12243 Texture files for QERadiant
98Jan\12244 Teamed entities in Deathmatch
98Jan\12247 3d Studio & Quake2 editing
98Jan\12252 cheat
98Jan\12255 Dealing with the lottery scam posts
98Jan\12297 \-> Re: Dealing with the lottery scam posts
98Jan\12257 Re: $$$ Fun Opportunity Recieve Free Lottery Tickets $$$
98Jan\12265 looking for a whip
98Jan\12278 QE4 and QRADIENT
98Jan\12376 \-> Re: QE4 and QRADIENT
98Jan\12291 QUAKEII Multipl. COOP !!!
98Jan\12330 \-> Re: QUAKEII Multipl. COOP !!!
98Jan\12332 \-> Re: QUAKEII Multipl. COOP !!!
98Jan\12295 CLAN MEMBERS NEEDED
98Jan\12296 DO YOU WANT TO JOIN A CLAN
98Jan\12301 New Quake webpage!
98Jan\12305 Error Recompiling HipReapers
98Feb\12398 \-> Re: Error Recompiling HipReapers
98Jan\12312 Some info on phantom leaks
98Jan\12347 \-> Re: Some info on phantom leaks
98Jan\12351 \-> Re: Some info on phantom leaks
98Jan\12360 \-> Re: Some info on phantom leaks
98Jan\12368 \-> Re: Some info on phantom leaks
98Jan\12314 best editing utils
98Jan\12316 Q2 variable errors
98Jan\12317 Re: WTF?
98Jan\12364 \-> Re: WTF?
98Feb\12486 \-> Re: WTF?
98Feb\12507 \-> Re: WTF?
98Jan\12318 WTF?
98Jan\12322 QERadiant: Where are my textures!!
98Jan\12345 \-> Re: QERadiant: Where are my textures!!
98Jan\12380 \-> Re: QERadiant: Where are my textures!!
98Feb\12396 \-> Re: QERadiant: Where are my textures!!
98Jan\12325 Qbsp: strange map face count?!
98Jan\12326 Urgent Request please for DM Cheat codes...
98Jan\12334 \-> Re: Urgent Request please for DM Cheat codes...
98Jan\12337 \-> Re: Urgent Request please for DM Cheat codes...
98Jan\12339 \-> Re: Urgent Request please for DM Cheat codes...
98Jan\12343 \-> Re: Urgent Request please for DM Cheat codes...
98Jan\12353 \-> Re: Urgent Request please for DM Cheat codes...
98Jan\12374 \-> Re: Urgent Request please for DM Cheat codes...
98Feb\12390 \-> Re: Urgent Request please for DM Cheat codes...
98Feb\12395 \-> Re: Urgent Request please for DM Cheat codes...
98Feb\12397 \-> Re: Urgent Request please for DM Cheat codes...
98Feb\12492 \-> Re: Urgent Request please for DM Cheat codes...
98Feb\12950 \-> Re: Urgent Request please for DM Cheat codes...
98Feb\12967 \-> Re: Urgent Request please for DM Cheat codes...
98Feb\12972 \-> Re: Urgent Request please for DM Cheat codes...
98Feb\12990 \-> Re: Urgent Request please for DM Cheat codes...
98Feb\12996 \-> Re: Urgent Request please for DM Cheat codes...
98Feb\12998 \-> Re: Urgent Request please for DM Cheat codes...
98Feb\13003 \-> Re: Urgent Request please for DM Cheat codes...
98Feb\13010 \-> Re: Urgent Request please for DM Cheat codes...
98Feb\13017 \-> Re: Urgent Request please for DM Cheat codes...
98Feb\13066 \-> Re: Urgent Request please for DM Cheat codes...
98Feb\13067 \-> Re: Urgent Request please for DM Cheat codes...
98Feb\13377 \-> Re: Urgent Request please for DM Cheat codes...
98Feb\13414 \-> Re: Urgent Request please for DM Cheat codes...
98Jan\12327 pax imperia path
98Jan\12328 How do I increase a levels monster count in QuakeC?
98Feb\12801 \-> Re: How do I increase a levels monster count in QuakeC?
98Jan\12331 Q2 DLL challange...
98Jan\12336 new powwow...update v. 3.3 beta 3
98Jan\12338 v^v^v^vTexture questionv^v^v^v^
98Jan\12363 \-> Re: v^v^v^vTexture questionv^v^v^v^
98Jan\12342 COWBOYS FROM HELL QUAKE CLAN NEEDS MEMBERS AND SERVER
98Jan\12344 Missing "sides" of polys after VIS? (screenshot)
98Jan\12346 GLU32.dll
98Jan\12348 Guess what's NEW and FRESH?
98Feb\12406 \-> Re: Guess what's NEW and FRESH?
98Jan\12349 Re: GLU32.dll - glu32.dll (0/1)
98Jan\12350 Re: GLU32.dll - glu32.dll (1/1)
98Jan\12352 HELP WITH QE4 AND PALETTES!!!! PLEASE?
98Jan\12356 \-> Re: HELP WITH QE4 AND PALETTES!!!! PLEASE?
98Jan\12354 Editor for demo files in QWD format?
98Jan\12357 "Light" textures in GLQuake
98Jan\12358 Doing a Quake Conversion
98Jan\12361 \-> Re: Doing a Quake Conversion
98Jan\12359 whoops...
98Jan\12362 Quake 2 Page Now Open!
98Jan\12365 Copy of WorldcraftWanted
98Jan\12369 \-> Re: Copy of WorldcraftWanted
98Feb\12384 \-> Re: Copy of WorldcraftWanted
98Feb\12437 \-> Re: Copy of WorldcraftWanted
98Feb\12467 \-> Re: Copy of WorldcraftWanted
98Jan\12367 Naming A Level
98Jan\12381 \-> Re: Naming A Level
98Jan\12371 Castle level
98Jan\12375 Re: rotating problem
98Jan\12378 \-> Re: rotating problem
98Jan\12400 \-> Re: rotating problem
98Jan\12377 PCX2WAL problems
98Jan\12379 editor thunder any good?
98Jan\12382 Editing Monster Code?
98Jan\12385 How do I get weapon models right
98Jan\12386 sure Get werkin with 3d studio max...
98Jan\12387 Rotating sky in Q2
98Feb\12401 \-> Re: Rotating sky in Q2
98Jan\12388 Rotating sky
98Feb\12438 \-> Re: Rotating sky
98Feb\12471 \-> Re: Rotating sky
98Jan\12391 Please help -- editing
98Feb\12389 The size of things ?
98Feb\12392 Iris-style doors explained, anyone? (Quake)
98Feb\12402 make .pak file from bsp
98Feb\12403 Debugging Quake 2 DLL Code
98Feb\12405 \-> Re: Debugging Quake 2 DLL Code
98Feb\12436 \-> Re: Debugging Quake 2 DLL Code
98Feb\12407 Water brush using func_door
98Feb\12410 \-> Re: Water brush using func_door
98Feb\12423 \-> Re: Water brush using func_door
98Feb\12425 \-> Re: Water brush using func_door
98Feb\12439 \-> Re: Water brush using func_door
98Feb\12409 New leak problem
98Feb\12454 \-> Re: New leak problem
98Feb\12411 Q2 qrad3 errors
98Feb\12453 \-> Re: Q2 qrad3 errors
98Feb\12458 \-> Re: Q2 qrad3 errors
98Feb\12412 QBSP problem
98Feb\12415 \-> Re: QBSP problem
98Feb\12414 PC made map that won't run in Mac Quake
98Feb\12417 I need the TF Entity that reloads player ammo
98Feb\12443 \-> Re: I need the TF Entity that reloads player ammo
98Feb\12455 \-> Re: I need the TF Entity that reloads player ammo
98Feb\12460 \-> Re: I need the TF Entity that reloads player ammo
98Feb\12419 That bizzare number 2
98Feb\12459 \-> Re: That bizzare number 2
98Feb\12859 \-> Re: That bizzare number 2
98Feb\12867 \-> Re: That bizzare number 2
98Feb\12882 \-> Re: That bizzare number 2
98Feb\12424 Graphics Dudes and Modellers!
98Feb\12426 performance question
98Feb\12427 Deathmatch Maker - any good ?
98Feb\12432 \-> Re: Deathmatch Maker - any good ?
98Feb\12450 \-> Re: Deathmatch Maker - any good ?
98Feb\12463 \-> Re: Deathmatch Maker - any good ?
98Feb\12433 Missing entities in Q2 Multiplayer :(
98Feb\12440 \-> Re: Missing entities in Q2 Multiplayer :(
98Feb\12470 \-> Re: Missing entities in Q2 Multiplayer :(
98Feb\12521 \-> Re: Missing entities in Q2 Multiplayer :(
98Feb\12522 \-> Re: Missing entities in Q2 Multiplayer :(
98Feb\12434 Missing entities in Q2 Multiplayer :(
98Feb\12435 Re: Why Quake 2 is merely GOOD and not GREAT
98Feb\12457 \-> Re: Why Quake 2 is merely GOOD and not GREAT
98Feb\12473 \-> Re: Why Quake 2 is merely GOOD and not GREAT
98Feb\12493 \-> Re: Why Quake 2 is merely GOOD and not GREAT
98Feb\12494 \-> Re: Why Quake 2 is merely GOOD and not GREAT
98Feb\12538 \-> Re: Why Quake 2 is merely GOOD and not GREAT
98Feb\12583 \-> Re: Why Quake 2 is merely GOOD and not GREAT
98Feb\12441 Start Game Without Demo?
98Feb\12449 \-> Re: Start Game Without Demo?
98Feb\12461 \-> Re: Start Game Without Demo?
98Feb\12466 \-> Re: Start Game Without Demo?
98Feb\12468 \-> Re: Start Game Without Demo?
98Feb\12484 \-> Re: Start Game Without Demo?
98Feb\12526 \-> Re: Start Game Without Demo?
98Feb\12550 \-> Re: Start Game Without Demo?
98Feb\12687 \-> Re: Start Game Without Demo?
98Feb\12955 \-> Re: Start Game Without Demo?
98Feb\12442 Using skins
98Feb\12504 \-> Re: Using skins
98Feb\12531 \-> Re: Using skins
98Feb\12554 \-> Re: Using skins
98Feb\12444 Using Qoole - animated buttons?
98Feb\12445 \-> Re: Using Qoole - animated buttons?
98Feb\12474 \-> Re: Using Qoole - animated buttons?
98Feb\12524 \-> Re: Using Qoole - animated buttons?
98Feb\12447 Q2 level: QRAD3: MAX_PATCHES error?
98Feb\12448 Really that tedius???!??!?
98Feb\12532 \-> Re: Really that tedius???!??!?
98Feb\12451 Outside backdrop?
98Feb\12464 \-> Re: Outside backdrop?
98Feb\12462 q2 3 team CTF?
98Feb\12475 \-> Re: q2 3 team CTF?
98Feb\12479 \-> Re: q2 3 team CTF?
98Feb\12465 Please help with error message
98Feb\12472 Button-triggerable platforms?
98Feb\12483 \-> Re: Button-triggerable platforms?
98Feb\12500 \-> Re: Button-triggerable platforms?
98Feb\12476 Quake editing questions (stoneless editor)
98Feb\12505 \-> Re: Quake editing questions (stoneless editor)
98Feb\12485 Micro$oft Quake World
98Feb\12585 \-> Re: Micro$oft Quake World
98Feb\12600 \-> Re: Micro$oft Quake World
98Feb\12487 PCME/Rod White - LIES (about Malice)
98Feb\12499 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12511 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12512 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12514 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12519 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12529 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12544 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12545 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12546 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12548 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12549 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12555 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12558 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12559 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12561 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12574 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12576 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12579 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12582 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12588 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12597 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12607 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12610 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12619 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12623 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12626 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12628 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12631 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12634 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12643 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12648 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12653 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12654 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12655 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12656 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12662 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12664 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12665 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12669 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12670 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12671 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12674 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12675 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12676 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12677 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12681 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12682 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12686 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12691 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12692 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12695 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12699 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12705 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12706 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12707 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12713 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12715 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12718 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12735 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12736 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12740 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12741 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12752 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12756 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12757 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12758 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12761 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12764 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12769 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12771 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12788 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12794 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12795 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12796 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12798 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12823 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12845 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12883 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12958 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12977 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12978 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12986 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12987 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12993 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\13025 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\13035 \-> Re: PCME/Rod White - LIES (about Malice)
98Feb\12489 Help!!! WinQoole problem...
98Feb\12496 \-> Re: Help!!! WinQoole problem...
98Feb\12616 \-> Re: Help!!! WinQoole problem...
98Feb\12490 Qoole and textures?
98Feb\12523 \-> Re: Qoole and textures?
98Feb\12527 \-> Re: Qoole and textures?
98Feb\12491 Qoole and textures?
98Feb\12495 Do your Worlds look like BOXY Crap ?
98Feb\12528 \-> Re: Do your Worlds look like BOXY Crap ?
98Feb\12497 base1.map
98Feb\12537 \-> Re: base1.map
98Feb\12498 Unix Quake Editors
98Feb\12501 QOOLE multifacet (iris) Door help - Please!
98Feb\12509 \-> Re: QOOLE multifacet (iris) Door help - Please!
98Feb\12510 \-> Re: QOOLE multifacet (iris) Door help - Please!
98Feb\12502 Quake 2 DLL coding - 2 Questions
98Feb\12503 water wad
98Feb\12530 \-> Re: water wad
98Feb\12506 Batch Art Inclusion?
98Feb\12533 \-> Re: Batch Art Inclusion?
98Feb\12562 \-> Re: Batch Art Inclusion?
98Feb\12508 help needed 4 dll programming
98Feb\12513 animated textures in Qoole
98Feb\12517 scoop my .bsp
98Feb\12518 Here's levels I made
98Feb\12520 Pallette extraction?
98Feb\12552 \-> Re: Pallette extraction?
98Feb\12534 Installing only s/w and DM levels? (Quake1)
98Feb\12536 \-> Re: Installing only s/w and DM levels? (Quake1)
98Feb\12535 Weapons don't light in GLQ2
98Feb\12539 Q2 Console Commands
98Feb\12568 \-> Re: Q2 Console Commands
98Feb\12540 [q]. bsp file format?
98Feb\12541 QE4 and QRadiant problems
98Feb\12593 \-> Re: QE4 and QRadiant problems
98Feb\12547 Quake/Quake 2 Optimization
98Feb\12595 \-> Re: Quake/Quake 2 Optimization
98Feb\12551 Need help rotating entitys
98Feb\12553 Where is map fin.bsp
98Feb\12815 \-> Re: Where is map fin.bsp
98Feb\12556 Brush with Duplicate Plane Error!!
98Feb\12567 \-> Re: Brush with Duplicate Plane Error!!
98Feb\12601 \-> Re: Brush with Duplicate Plane Error!!
98Feb\12557 Ammo Casings
98Feb\12563 \-> Re: Ammo Casings
98Feb\12569 \-> Re: Ammo Casings
98Feb\12560 WADs, Q2, and Qoole...
98Feb\12566 Bots in a single player level
98Feb\12570 \-> Re: Bots in a single player level
98Feb\12575 Finesse Quake
98Feb\12577 \-> Re: Finesse Quake
98Feb\12578 Re: POME/Rod White speaks his mind)
98Feb\12586 \-> Re: POME/Rod White speaks his mind)
98Feb\12598 \-> Re: POME/Rod White speaks his mind)
98Feb\12612 \-> Re: POME/Rod White speaks his mind)
98Feb\12613 \-> Re: POME/Rod White speaks his mind)
98Feb\12614 \-> Re: POME/Rod White speaks his mind)
98Feb\12629 \-> Re: POME/Rod White speaks his mind)
98Feb\12632 \-> Re: POME/Rod White speaks his mind)
98Feb\12638 \-> Re: POME/Rod White speaks his mind)
98Feb\12657 \-> Re: POME/Rod White speaks his mind)
98Feb\12658 \-> Re: POME/Rod White speaks his mind)
98Feb\12663 \-> Re: POME/Rod White speaks his mind)
98Feb\12666 \-> Re: POME/Rod White speaks his mind)
98Feb\12672 \-> Re: POME/Rod White speaks his mind)
98Feb\12673 \-> Re: POME/Rod White speaks his mind)
98Feb\12693 \-> Re: POME/Rod White speaks his mind)
98Feb\12696 \-> Re: POME/Rod White speaks his mind)
98Feb\12708 \-> Re: POME/Rod White speaks his mind)
98Feb\12880 \-> Re: POME/Rod White speaks his mind)
98Feb\12580 WAV Editor
98Feb\12630 \-> Re: WAV Editor
98Feb\12660 \-> Re: WAV Editor
98Feb\12816 \-> Re: WAV Editor
98Feb\12581 sound cutting out help!
98Feb\12615 \-> Re: sound cutting out help!
98Feb\12587 misc_satelite_dish
98Feb\12589 Qoole: Adding textures for Q2?
98Feb\12599 \-> Re: Qoole: Adding textures for Q2?
98Feb\12590 WHERE CAN I FIND ADD ON WEAPONS!!
98Feb\12592 \-> Re: WHERE CAN I FIND ADD ON WEAPONS!!
98Feb\12611 \-> Re: WHERE CAN I FIND ADD ON WEAPONS!!
98Feb\12591 Please Help with Aliases
98Feb\12627 \-> Re: Please Help with Aliases
98Feb\12594 Missing Entities
98Feb\12596 Quake 2 Skin Problems
98Feb\12642 \-> Re: Quake 2 Skin Problems
98Feb\12602 EntEd?
98Feb\12645 \-> Re: EntEd?
98Feb\12651 \-> Re: EntEd?
98Feb\12604 Wanted: Quake2 map designers for Nightfall TC!
98Feb\12605 Re: POME (Rod White looses his mind)
98Feb\12608 Re: memory allocation error
98Feb\12639 \-> Re: memory allocation error
98Feb\12609 Qoole: Add textures
98Mar\13790 \-> Re: Qoole: Add textures
98Feb\12617 Quake colors,
98Feb\12620 \-> Re: Quake colors,
98Feb\12622 \-> Re: Quake colors,
98Feb\12640 \-> Re: Quake colors,
98Feb\12618 how do i cheat on the internet???????????????on quake2??????
98Feb\12621 \-> Re: how do i cheat on the internet???????????????on
| quake2??????
98Feb\12637 \-> Re: how do i cheat on the internet???????????????on
| quake2??????
98Feb\12644 \-> Re: how do i cheat on the internet???????????????on
| quake2??????
98Feb\12652 \-> Re: how do i cheat on the internet???????????????on
| quake2??????
98Feb\12624 Re: POME/Roddy-Baby speaks his mind)
98Feb\12635 Breakable glass in QII with Qoole?
98Feb\12649 \-> Re: Breakable glass in QII with Qoole?
98Feb\12636 Re: POME/Rod White speaks his (Crappy) mind)
98Feb\12646 Q2 surface properties
98Feb\12647 GLquake
98Feb\12836 \-> Re: GLquake
98Feb\12650 autoexec.cfg
98Feb\12659 New Quake Deathmatch Level
98Feb\12661 Q2 Sky textures: Answers and Questions
98Feb\12945 \-> Re: Q2 Sky textures: Answers and Questions
98Feb\12949 \-> Re: Q2 Sky textures: Answers and Questions
98Feb\12667 A question or three about registering WorldCraft
98Feb\12684 \-> Re: A question or three about registering WorldCraft
98Feb\12668 ------------Fences?!?
98Feb\12688 \-> Re: ------------Fences?!?
98Feb\12721 \-> Re: ------------Fences?!?
98Feb\12722 \-> Re: ------------Fences?!?
98Feb\12723 \-> Re: ------------Fences?!?
98Feb\12943 \-> Re: ------------Fences?!?
98Feb\12678 Attn Rod White
98Feb\12680 \-> Re: Attn Rod White
98Feb\12683 \-> Re: Attn Rod White
98Feb\12685 \-> Re: Attn Rod White
98Feb\12690 \-> Re: Attn Rod White
98Feb\12679 wanted crack for quake v1.06
98Feb\12704 \-> Re: wanted crack for quake v1.06
98Feb\12946 \-> Re: wanted crack for quake v1.06
98Feb\12981 \-> Re: wanted crack for quake v1.06
98Feb\12689 Scratch your way to success!!! Lottery Club Wants You!!!
98Feb\12694 WorldCraft Question
98Feb\12719 \-> Re: WorldCraft Question
98Feb\12792 \-> Re: WorldCraft Question
98Feb\12697 WANTED: Quake 2 Programmers, Modellers, Skin/Texture artists,
| and Map designers
98Feb\12698 WANTED: Sound Effect people
98Feb\12700 SPUD GUN PLANS!
98Feb\12709 \-> Re: SPUD GUN PLANS!
98Feb\12732 \-> Re: SPUD GUN PLANS!
98Feb\12751 \-> Re: SPUD GUN PLANS!
98Feb\12762 \-> Re: SPUD GUN PLANS!
98Feb\12767 \-> Re: SPUD GUN PLANS!
98Feb\12772 \-> Re: SPUD GUN PLANS!
98Feb\12777 \-> Re: SPUD GUN PLANS!
98Feb\12809 \-> Re: SPUD GUN PLANS!
98Feb\12825 \-> Re: SPUD GUN PLANS!
98Feb\12843 \-> Re: SPUD GUN PLANS!
98Feb\12701 What's the best Q2 map editor??
98Feb\12916 \-> Re: What's the best Q2 map editor??
98Feb\12702 Photoshop Experts?
98Feb\12703 \-> Re: Photoshop Experts?
98Feb\12720 \-> Re: Photoshop Experts?
98Feb\12725 \-> Re: Photoshop Experts?
98Feb\12748 \-> Re: Photoshop Experts?
98Feb\12753 \-> Re: Photoshop Experts?
98Feb\12812 \-> Re: Photoshop Experts?
98Feb\12814 \-> Re: Photoshop Experts?
98Feb\12817 \-> Re: Photoshop Experts?
98Feb\12710 error messages
98Feb\12765 \-> Re: error messages
98Feb\12711 Clan Challenge
98Feb\12712 QBSP
98Feb\12728 \-> Re: QBSP
98Feb\12716 An awsome site for games/Music
98Feb\12727 new to quake editing
98Feb\12754 \-> Re: new to quake editing
98Feb\12763 \-> Re: new to quake editing
98Feb\12776 \-> Re: new to quake editing
98Feb\12797 \-> Re: new to quake editing
98Feb\12729 Combining games with "+game"
98Feb\12731 \-> Re: Combining games with "+game"
98Feb\12730 BSP editor problems
98Feb\12734 \-> Re: BSP editor problems
98Feb\12737 Looping wavs for Ambience
98Feb\12766 \-> Re: Looping wavs for Ambience
98Feb\12778 \-> Re: Looping wavs for Ambience
98Feb\12781 \-> Re: Looping wavs for Ambience
98Feb\12784 \-> Re: Looping wavs for Ambience
98Feb\12811 \-> Re: Looping wavs for Ambience
98Feb\12855 \-> Re: Looping wavs for Ambience
98Feb\12739 Re: Game Players and Opportunity Seekers Needed!!!
98Feb\12745 \-> Re: Game Players and Opportunity Seekers Needed!!!
98Feb\12747 \-> Re: Game Players and Opportunity Seekers Needed!!!
98Feb\12742 FAQ-Proxy and CTF maps
98Feb\12743 Quake II C++ editing
98Feb\12956 \-> Re: Quake II C++ editing
98Feb\12744 MAP 2 3DS conventer?
98Feb\12750 \-> Re: MAP 2 3DS conventer?
98Feb\12755 \-> Re: MAP 2 3DS conventer?
98Feb\12746 Quake2 max "outdoor" area size?
98Feb\12749 ATTN: Teamfortress Players
98Feb\12768 New Deathmatch Map
98Feb\12770 \-> Re: New Deathmatch Map
98Feb\12773 Quake II prefabs - Where to find?
98Feb\12952 \-> Re: Quake II prefabs - Where to find?
98Feb\12774 baffled by quake2 dll probs
98Feb\12842 \-> Re: baffled by quake2 dll probs
98Feb\12848 \-> Re: baffled by quake2 dll probs
98Feb\12915 \-> Re: baffled by quake2 dll probs
98Feb\12775 opengl for ATI Rage 2 card
98Feb\12779 Re: BUILD YOUR OWN CABLE DESCRAMBER!
98Feb\12806 \-> Re: BUILD YOUR OWN CABLE DESCRAMBER!
98Feb\12782 () Welcome to the Quake newsgroups! ()
98Feb\12783 Re: Quake 2 without CD -> 3 programs post results...
98Feb\12835 \-> Re: Quake 2 without CD -> 3 programs post results...
98Feb\12785 Maps
98Feb\12786 \-> Re: Maps
98Feb\12810 \-> Re: Maps
98Feb\12818 \-> Re: Maps
98Feb\12834 \-> Re: Maps
98Feb\12985 \-> Re: Maps
98Feb\12787 HELP!!
98Feb\12790 Editing Q's
98Feb\12793 DM level
98Feb\12803 Re:Another on the #$ck Rod White bandwagon
98Feb\12804 Re: PCME/Rod White - Tells the truth about Quake II
98Feb\12833 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\12849 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\12863 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\12871 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\12874 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\12881 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\12886 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\12893 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\12895 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\12898 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\12899 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\12900 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\12905 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\12907 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\12923 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\12970 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\12992 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\13029 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\13030 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\13033 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\13034 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\13048 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\13049 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\13050 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\13051 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\13053 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\13054 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\13056 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\13060 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\13078 \-> Re: PCME/Rod White - Tells the truth about Quake II
98Feb\12805 Texture WADS
98Feb\12827 \-> Re: Texture WADS
98Feb\12807 Re: BREW YOUR OWN BEER!
98Feb\12822 \-> Re: BREW YOUR OWN BEER!
98Feb\12850 \-> Re: BREW YOUR OWN BEER!
98Feb\12917 \-> Re: BREW YOUR OWN BEER!
98Feb\12819 Qoole Software!?
98Feb\12860 \-> Re: Qoole Software!?
98Feb\12995 \-> Re: Qoole Software!?
98Feb\13015 \-> Re: Qoole Software!?
98Feb\12820 DooM 2 player's contest
98Feb\12828 Clan members needed!!!
98Feb\12829 Seams in Q2 modeling
98Feb\12830 Seams in Q2 modeling (THE REAL "REPLY TO" POST)
98Feb\12840 \-> Re: Seams in Q2 modeling (THE REAL "REPLY TO" POST)
98Feb\12841 \-> Re: Seams in Q2 modeling (THE REAL "REPLY TO" POST)
98Feb\12832 Episode design
98Feb\12856 \-> Re: Episode design
98Feb\12858 \-> Re: Episode design
98Feb\12837 here's a problem for someone smarter than me to solve (please)
98Feb\12846 \-> Re: here's a problem for someone smarter than me to solve
| (please)
98Feb\12854 \-> Re: here's a problem for someone smarter than me to solve
| (please)
98Feb\12862 \-> Re: here's a problem for someone smarter than me to solve
| (please)
98Feb\12866 \-> Re: here's a problem for someone smarter than me to solve
| (please)
98Feb\12909 \-> Re: here's a problem for someone smarter than me to solve
| (please)
98Feb\12910 \-> Re: here's a problem for someone smarter than me to solve
| (please)
98Feb\12921 \-> Re: here's a problem for someone smarter than me to solve
| (please)
98Feb\12938 \-> Re: here's a problem for someone smarter than me to solve
| (please)
98Feb\12838 I need a Quake editor !
98Feb\12857 \-> Re: I need a Quake editor !
98Feb\12925 \-> Re: I need a Quake editor !
98Feb\12839 Question about patches in level lighting
98Feb\12965 \-> Re: Question about patches in level lighting
98Feb\12844 Deathmatch Maker2??????
98Feb\12847 \-> Re: Deathmatch Maker2??????
98Feb\12872 \-> Re: Deathmatch Maker2??????
98Feb\12851 CTF flags and runes HELP!
98Feb\12870 \-> Re: CTF flags and runes HELP!
98Feb\12875 \-> Re: CTF flags and runes HELP!
98Feb\12852 Q2 Editor for Beginner
98Feb\12869 \-> Re: Q2 Editor for Beginner
98Feb\12853 New Models
98Feb\12876 \-> Re: New Models
98Feb\12941 \-> Re: New Models
98Feb\12960 \-> Re: New Models
98Feb\13031 \-> Re: New Models
98Feb\12861 deathmatch maker 2
98Feb\12887 \-> Re: deathmatch maker 2
98Feb\12908 \-> Re: deathmatch maker 2
98Feb\12864 How are you guys doing FULL compiles??????
98Feb\12873 \-> Re: How are you guys doing FULL compiles??????
98Feb\12877 \-> Re: How are you guys doing FULL compiles??????
98Feb\12889 \-> Re: How are you guys doing FULL compiles??????
98Feb\12911 \-> Re: How are you guys doing FULL compiles??????
98Feb\12865 Outside levels - Qoole
98Feb\12868 \-> Re: Outside levels - Qoole
98Feb\12879 \-> Re: Outside levels - Qoole
98Feb\12885 \-> Re: Outside levels - Qoole
98Feb\12891 \-> Re: Outside levels - Qoole
98Feb\12926 \-> Re: Outside levels - Qoole
98Feb\12982 \-> Re: Outside levels - Qoole
98Feb\12884 using id's source code
98Feb\12896 \-> Re: using id's source code
98Feb\12924 \-> Re: using id's source code
98Feb\13000 \-> Re: using id's source code
98Feb\12888 'T' for talk.
98Feb\12897 \-> Re: 'T' for talk.
98Feb\12890 Cool New Level editing site!
98Feb\13012 \-> Re: Cool New Level editing site!
98Feb\12892 Qoole - Texture Aligning
98Feb\12894 \-> Re: Qoole - Texture Aligning
98Feb\12933 \-> Re: Qoole - Texture Aligning
98Feb\12902 Flames!
98Feb\12906 \-> Re: Flames!
98Feb\12927 \-> Re: Flames!
98Feb\12948 \-> Re: Flames!
98Feb\13154 \-> Re: Flames!
98Feb\12903 Quake2 CTF official release
98Feb\12904 \-> Re: Quake2 CTF official release
98Feb\12912 To Coop or Not to Coop? That's No Question
98Feb\12971 \-> Re: To Coop or Not to Coop? That's No Question
98Feb\12974 \-> Re: To Coop or Not to Coop? That's No Question
98Feb\12988 \-> Re: To Coop or Not to Coop? That's No Question
98Feb\12997 \-> Re: To Coop or Not to Coop? That's No Question
98Feb\13016 \-> Re: To Coop or Not to Coop? That's No Question
98Feb\13122 \-> Re: To Coop or Not to Coop? That's No Question
98Feb\13126 \-> Re: To Coop or Not to Coop? That's No Question
98Feb\13150 \-> Re: To Coop or Not to Coop? That's No Question
98Feb\13155 \-> Re: To Coop or Not to Coop? That's No Question
98Feb\13189 \-> Re: To Coop or Not to Coop? That's No Question
98Feb\12913 Is Ben tyring to make Worldcraft a 3d Studio Max clone?? What's
| the delay already?!
98Feb\12914 \-> Re: Is Ben tyring to make Worldcraft a 3d Studio Max
| clone?? What's the delay already?!
98Feb\12931 \-> Re: Is Ben tyring to make Worldcraft a 3d Studio Max
| clone?? What's the delay already?!
98Feb\12942 \-> Re: Is Ben tyring to make Worldcraft a 3d Studio Max
| clone?? What's the delay already?!
98Feb\12947 \-> Re: Is Ben tyring to make Worldcraft a 3d Studio Max
| clone?? What's the delay already?!
98Feb\12954 \-> Re: Is Ben tyring to make Worldcraft a 3d Studio Max
| clone?? What's the delay already?!
98Feb\12961 \-> Re: Is Ben tyring to make Worldcraft a 3d Studio Max
| clone?? What's the delay already?!
98Feb\12968 \-> Re: Is Ben tyring to make Worldcraft a 3d Studio Max
| clone?? What's the delay already?!
98Feb\12919 Is there a way to edit existing maps?
98Feb\12920 \-> Re: Is there a way to edit existing maps?
98Feb\12922 Ladders?
98Feb\12929 \-> Re: Ladders?
98Feb\12928 building platforms that go down.
98Feb\12930 \-> Re: building platforms that go down.
98Feb\12932 \-> Re: building platforms that go down.
98Feb\12962 \-> Re: building platforms that go down.
98Feb\12983 \-> Re: building platforms that go down.
98Feb\12934 bug in Qoole?
98Feb\12939 \-> Re: bug in Qoole?
98Feb\12935 QuakeC guru needed!!!!
98Feb\12936 wad - map
98Feb\12980 \-> Re: wad - map
98Feb\12940 Got grapplehook ???
98Feb\12951 What is quake c ?
98Feb\12976 \-> Re: What is quake c ?
98Feb\13007 \-> Re: What is quake c ?
98Feb\12953 Re: [Q] Stopping weapon swaying?
98Feb\12994 \-> Re: [Q] Stopping weapon swaying?
98Feb\13002 \-> Re: [Q] Stopping weapon swaying?
98Feb\13009 \-> Re: [Q] Stopping weapon swaying?
98Feb\13230 \-> Re: [Q] Stopping weapon swaying?
98Feb\13237 \-> Re: [Q] Stopping weapon swaying?
98Feb\12963 WinQoole Help!!!
98Feb\12969 \-> Re: WinQoole Help!!!
98Feb\12989 \-> Re: WinQoole Help!!!
98Feb\12999 \-> Re: WinQoole Help!!!
98Feb\13024 \-> Re: WinQoole Help!!!
98Feb\12964 I NEED DARKEYE GUIDED MISSLES!!!!!!!!
98Feb\13014 \-> Re: I NEED DARKEYE GUIDED MISSLES!!!!!!!!
98Feb\12966 NEW MONSTERS IN DMM
98Feb\12975 \-> Re: NEW MONSTERS IN DMM
98Feb\12973 guided missle
98Feb\12979 Nightfall TC for Quake 2 by Ward Six Entertainment..
98Feb\12984 Need a 3D Modeler creator (MDL) !!
98Feb\12991 \-> Re: Need a 3D Modeler creator (MDL) !!
98Feb\13001 Skins
98Feb\13011 \-> Re: Skins
98Feb\13047 \-> Re: Skins
98Feb\13069 \-> Re: Skins
98Feb\13004 lighting vis & total area questions
98Feb\13006 \-> Re: lighting vis & total area questions
98Feb\13005 GLQoole texture bug?
98Feb\13038 \-> Re: GLQoole texture bug?
98Feb\13008 editing quake commands
98Feb\13013 Someone explain Q2 editing to a clueless newbie...
98Feb\13036 \-> Re: Someone explain Q2 editing to a clueless newbie...
98Feb\13074 \-> Re: Someone explain Q2 editing to a clueless newbie...
98Feb\13018 Internet Quake..
98Feb\13019 Re: Let A Girl Show You How It Is Done!!!
98Feb\13020 Re: Come See!!!
98Feb\13023 \-> Re: Come See!!!
98Feb\13347 \-> Re: Come See!!!
98Feb\13021 Highlander Quake II TC needs You
98Feb\13022 HELP! - Skin color problems
98Feb\13026 Quake2 - Do doors cast shadows?
98Feb\13027 ** WAD - MAP conversions **
98Feb\13062 \-> Re: ** WAD - MAP conversions **
98Feb\13028 A Quake 2 Clan for busy people!
98Feb\13032 Winqoole registration key
98Feb\13128 \-> Re: Winqoole registration key
98Feb\13037 DEMO to AVI?
98Feb\13046 \-> Re: DEMO to AVI?
98Feb\13193 \-> Re: DEMO to AVI?
98Feb\13039 ERRORS in BSP
98Feb\13040 QBSP3 error: SubdivideFace: didn't split the polygon?
98Feb\13041 Qoole 2.31 Problem
98Feb\13079 \-> Re: Qoole 2.31 Problem
98Feb\13042 the Q2 palette
98Feb\13043 Re: Get XX Adult Password Free!
| http://www.angelfire.com/ok/xxok/
98Feb\13044 Paintball Quake
98Feb\13072 \-> Re: Paintball Quake
98Feb\13084 \-> Re: Paintball Quake
98Mar\14332 \-> Re: Paintball Quake
98Feb\13045 quake 2 model editor
98Feb\13073 \-> Re: quake 2 model editor
98Feb\13104 \-> Re: quake 2 model editor
98Feb\13052 Re: PCME/Rod White - FLAMETHROWER TALKS TO ITSELF
98Feb\13055 \-> Re: PCME/Rod White - FLAMETHROWER TALKS TO ITSELF
98Feb\13068 \-> Re: PCME/Rod White - FLAMETHROWER TALKS TO ITSELF
98Feb\13083 \-> Re: PCME/Rod White - FLAMETHROWER TALKS TO ITSELF
98Feb\13101 \-> Re: PCME/Rod White - FLAMETHROWER TALKS TO ITSELF
98Feb\13115 \-> Re: PCME/Rod White - FLAMETHROWER TALKS TO ITSELF
98Feb\13057 Re: bonus items falling out of level ?!*!?
98Feb\13160 \-> Re: bonus items falling out of level ?!*!?
98Feb\13058 Re: environment maps in BSP
98Feb\13097 \-> Re: environment maps in BSP
98Feb\13159 \-> Re: environment maps in BSP
98Feb\13059 Quake2 skins
98Feb\13061 Someone help me with a compiler batch file?
98Feb\13077 \-> Re: Someone help me with a compiler batch file?
98Feb\13111 \-> Re: Someone help me with a compiler batch file?
98Feb\13063 Re: Q2 - problems with 1/2 unit-wide objects?
98Feb\13064 Does ne1 know how to convert Quake MDL files to a 3D Studio
| format?
98Feb\13092 \-> Re: Does ne1 know how to convert Quake MDL files to a 3D
| Studio format?
98Mar\13588 \-> Re: Does ne1 know how to convert Quake MDL files to a 3D
| Studio format?
98Mar\13591 \-> Re: Does ne1 know how to convert Quake MDL files to a 3D
| Studio format?
98Feb\13065 Custom LMP Files
98Feb\13088 \-> Re: Custom LMP Files
98Feb\13118 \-> Re: Custom LMP Files
98Feb\13139 \-> Re: Custom LMP Files
98Feb\13142 \-> Re: Custom LMP Files
98Feb\13152 \-> Re: Custom LMP Files
98Feb\13070 Re: Help with Quake II CD
98Feb\13223 \-> Re: Help with Quake II CD
98Feb\13265 \-> Re: Help with Quake II CD
98Feb\13071 Re: Quake 2 Model and Skin Editing ?????????????
98Feb\13075 QOOLE WEAPON ENTITIES?
98Feb\13086 \-> Re: QOOLE WEAPON ENTITIES?
98Feb\13091 \-> Re: QOOLE WEAPON ENTITIES?
98Feb\13099 \-> Re: QOOLE WEAPON ENTITIES?
98Feb\13076 what is a model?
98Feb\13089 \-> Re: what is a model?
98Feb\13090 \-> Re: what is a model?
98Feb\13116 \-> Re: what is a model?
98Feb\13131 \-> Re: what is a model?
98Feb\13080 A GOOD BOT OPPONENT
98Feb\13085 \-> Re: A GOOD BOT OPPONENT
98Feb\13087 \-> Re: A GOOD BOT OPPONENT
98Feb\13145 \-> Re: A GOOD BOT OPPONENT
98Mar\13586 \-> Re: A GOOD BOT OPPONENT
98Feb\13081 Gamers Palace
98Feb\13082 Hacking Qoole !
98Feb\13108 \-> Re: Hacking Qoole !
98Feb\13093 new tf clan needs help info
98Feb\13098 \-> Re: new tf clan needs help info
98Feb\13094 Q2: Skins & Models... Nude or Unique?
98Feb\13095 Modellers and Skinners of the world
98Feb\13096 QE4 question
98Feb\13100 Qoole disapperaring objects
98Feb\13220 \-> Re: Qoole disapperaring objects
98Feb\13102 3dsMAX (1or2) to q2 maps? or qmapexp / mapexp for quake 2?
| q1map to q2map?
98Feb\13109 \-> Re: 3dsMAX (1or2) to q2 maps? or qmapexp / mapexp for
| quake 2? q1map to q2map?
98Feb\13103 Re: Modelling Tools
98Feb\13105 Re: qED graphics
98Feb\13110 bit of an 'and if y'please thanks kindly
98Feb\13114 \-> Re: bit of an 'and if y'please thanks kindly
98Feb\13123 \-> Re: bit of an 'and if y'please thanks kindly
98Feb\13164 \-> Re: bit of an 'and if y'please thanks kindly
98Feb\13270 \-> Re: bit of an 'and if y'please thanks kindly
98Feb\13112 Editors.
98Feb\13113 \-> Re: Editors.
98Feb\13121 \-> Re: Editors.
98Feb\13147 \-> Re: Editors.
98Feb\13148 \-> Re: Editors.
98Feb\13153 \-> Re: Editors.
98Feb\13156 \-> Re: Editors.
98Feb\13166 \-> Re: Editors.
98Feb\13204 \-> Re: Editors.
98Feb\13117 Re: Skins & Models... Nude or Unique?
98Feb\13119 Does really no-one know about animated Textures in Qoole?
98Feb\13124 \-> Re: Does really no-one know about animated Textures in
| Qoole?
98Mar\13587 \-> Re: Does really no-one know about animated Textures in
| Qoole?
98Feb\13120 HELP! QUAKE GRAPPLE! HOW?
98Feb\13194 \-> Re: HELP! QUAKE GRAPPLE! HOW?
98Feb\13125 Node with Unbounded Volume?
98Feb\13127 Re: dmm2 reviews???
98Feb\13129 TrueSpace 3.0 and Quake 2 Modeling
98Feb\13140 \-> Re: TrueSpace 3.0 and Quake 2 Modeling
98Feb\13250 \-> Re: TrueSpace 3.0 and Quake 2 Modeling
98Feb\13130 WANTED: Map Designers
98Feb\13132 Quake2 - 16 bit textures possible?
98Feb\13157 \-> Re: Quake2 - 16 bit textures possible?
98Feb\13167 \-> Re: Quake2 - 16 bit textures possible?
98Feb\13178 \-> Re: Quake2 - 16 bit textures possible?
98Feb\13208 \-> Re: Quake2 - 16 bit textures possible?
98Feb\13367 \-> Re: Quake2 - 16 bit textures possible?
98Feb\13368 \-> Re: Quake2 - 16 bit textures possible?
98Feb\13134 node with unbounded volume?
98Feb\13135 Sloped floors in Qoole...how?
98Feb\13136 \-> Re: Sloped floors in Qoole...how?
98Feb\13137 \-> Re: Sloped floors in Qoole...how?
98Feb\13141 \-> Re: Sloped floors in Qoole...how?
98Feb\13143 \-> Re: Sloped floors in Qoole...how?
98Feb\13163 \-> Re: Sloped floors in Qoole...how?
98Feb\13185 \-> Re: Sloped floors in Qoole...how?
98Feb\13138 Stooge Bot Hack for Linux
98Feb\13144 Point Blank Quake
98Feb\13146 "fun name" petition. Sign UP
98Feb\13158 \-> Re: "fun name" petition. Sign UP
98Feb\13149 Re: "fun name" petition. Kill it
98Feb\13151 Re: trigger_hyperlink
98Feb\13214 \-> Re: trigger_hyperlink
98Feb\13161 MORE ABOUT DMM (ADDING NEW MONSTERS)
98Feb\13168 \-> Re: MORE ABOUT DMM (ADDING NEW MONSTERS)
98Feb\13162 Texture viewer
98Feb\13173 \-> Re: Texture viewer
98Feb\13165 Fun Name questions (was "fun name" petition)
98Feb\13171 \-> Re: Fun Name questions (was "fun name" petition)
98Feb\13231 \-> Re: Fun Name questions (was "fun name" petition)
98Feb\13241 \-> Re: Fun Name questions (was "fun name" petition)
98Feb\13269 \-> Re: Fun Name questions (was "fun name" petition)
98Feb\13272 \-> Re: Fun Name questions (was "fun name" petition)
98Feb\13346 \-> Re: Fun Name questions (was "fun name" petition)
98Feb\13169 Simpsons TC?
98Feb\13175 \-> Re: Simpsons TC?
98Feb\13170 axe model?
98Feb\13177 \-> Re: axe model?
98Feb\13187 \-> Re: axe model?
98Feb\13192 \-> Re: axe model?
98Feb\13280 \-> Re: axe model?
98Feb\13172 simple yet annoying QERadiant question
98Feb\13191 \-> Re: simple yet annoying QERadiant question
98Mar\13602 \-> Re: simple yet annoying QERadiant question
98Feb\13174 Multiskin pro
98Feb\13176 base skin from original base model
98Feb\13182 \-> Re: base skin from original base model
98Feb\13179 playng a different .pak file
98Feb\13190 \-> Re: playng a different .pak file
98Feb\13180 Help Newbie Compile with Qoole
98Feb\13184 \-> Re: Help Newbie Compile with Qoole
98Feb\13181 Quake Newbie help!
98Feb\13183 New weapons
98Feb\13195 \-> Re: New weapons
98Feb\13186 Quake and Quake 2 maps
98Feb\13188 problems with trains in Q2
98Feb\13216 \-> Re: problems with trains in Q2
98Feb\13196 Any unpak tool for unix (sun solaris) ?
98Feb\13197 trigger_counters and _trigger changelevel
98Feb\13238 \-> Re: trigger_counters and _trigger changelevel
98Feb\13198 Commodore 64 Emulator hacking
98Feb\13200 Texture wad and entities for a Doom conversion.
98Feb\13201 Re: Prefabs
98Feb\13202 Re: Newbie editing question, how can I guess how long VIS will
| take?
98Feb\13205 Re: QBPS3: SubdivideFace: didn't split the polygon?
98Feb\13211 \-> Re: QBPS3: SubdivideFace: didn't split the polygon?
98Feb\13222 \-> Re: QBPS3: SubdivideFace: didn't split the polygon?
98Feb\13226 \-> Re: QBPS3: SubdivideFace: didn't split the polygon?
98Feb\13342 \-> Re: QBPS3: SubdivideFace: didn't split the polygon?
98Feb\13364 \-> Re: QBPS3: SubdivideFace: didn't split the polygon?
98Feb\13446 \-> Re: QBPS3: SubdivideFace: didn't split the polygon?
98Feb\13206 Re: To Coop or Not to Coop? YES, is the answer.
98Feb\13212 \-> Re: To Coop or Not to Coop? YES, is the answer.
98Feb\13271 \-> Re: To Coop or Not to Coop? YES, is the answer.
98Feb\13207 ApolloSoft- Quake and Quake2 levels
98Feb\13209 Beautiful Woman (picture post) bw20.jpg[1/1]
98Feb\13210 IT'S OUT
98Feb\13264 \-> Re: IT'S OUT
98Feb\13273 \-> Re: IT'S OUT
98Feb\13213 Q2: how do i make objects "destructible" ?
98Feb\13229 \-> Re: Q2: how do i make objects "destructible" ?
98Feb\13215 Worldspawn & Sun entity
98Feb\13236 \-> Re: Worldspawn & Sun entity
98Feb\13279 \-> Re: Worldspawn & Sun entity
98Feb\13306 \-> Re: Worldspawn & Sun entity
98Feb\13314 \-> Re: Worldspawn & Sun entity
98Feb\13217 quake w/wingate
98Feb\13218 \-> Re: quake w/wingate
98Feb\13219 Q2 lighting problems :(
98Feb\13235 \-> Re: Q2 lighting problems :(
98Feb\13343 \-> Re: Q2 lighting problems :(
98Feb\13221 Re: q1map to q2map? - found
98Feb\13227 CHRONOS TC
98Feb\13228 MY QUAKE BOT WEB PAGE...
98Feb\13232 Level Editors Required - Reflections Software
98Feb\13233 Re: ** WAD - MAP conversions **
98Feb\13234 quakedm & textures from doom2
98Feb\13239 Say NO to Fun Names
98Feb\13240 \-> Re: Say NO to Fun Names
98Feb\13242 \-> Re: Say NO to Fun Names
98Feb\13244 \-> Re: Say NO to Fun Names
98Feb\13245 \-> Re: Say NO to Fun Names
98Feb\13253 \-> Re: Say NO to Fun Names
98Feb\13256 \-> Re: Say NO to Fun Names
98Feb\13259 \-> Re: Say NO to Fun Names
98Feb\13284 \-> Re: Say NO to Fun Names
98Feb\13285 \-> Re: Say NO to Fun Names
98Feb\13310 \-> Re: Say NO to Fun Names
98Feb\13311 \-> Re: Say NO to Fun Names
98Feb\13325 \-> Re: Say NO to Fun Names
98Feb\13349 \-> Re: Say NO to Fun Names
98Feb\13350 \-> Re: Say NO to Fun Names
98Feb\13359 \-> Re: Say NO to Fun Names
98Feb\13434 \-> Re: Say NO to Fun Names
98Feb\13243 Simpsons Q2?
98Feb\13266 \-> Re: Simpsons Q2?
98Feb\13247 resolutions
98Feb\13248 \-> Re: resolutions
98Feb\13257 \-> Re: resolutions
98Feb\13258 \-> Re: resolutions
98Feb\13263 \-> Re: resolutions
98Feb\13249 Newbie question: what do I do with models?
98Feb\13251 Modellers interested in TC
98Feb\13252 Re: Help with 3 button mouse in Q2
98Feb\13340 \-> Re: Help with 3 button mouse in Q2
98Feb\13254 New Quake Editing Site
98Feb\13255 Re: QUAKE SERVERS PLEASE!!!!!!!!!!
98Feb\13260 Help with 3 button mouse in Q2
98Feb\13261 QUAKE SERVERS PLEASE!!!!!!!!!!!!!!
98Feb\13262 How do I build CTF-levels?
98Feb\13283 \-> Re: How do I build CTF-levels?
98Feb\13267 I NEED HELP WITH GLQUAKE!!!
98Feb\13268 Fun Names, and Q2 BUG!
98Feb\13282 \-> Re: Fun Names, and Q2 BUG!
98Feb\13274 Polge's wishes about modifying his Reaper
98Feb\13286 \-> Re: Polge's wishes about modifying his Reaper
98Feb\13275 Q2CTF with Qoole, how?
98Feb\13276 Quake StoogeBot Hack
98Feb\13277 Quake 2 !!! Jerky mouse?
98Feb\13278 Prefab contest - win a 3DFX or Riva128 card
98Feb\13281 bmp to map conversion
98Feb\13287 \-> Re: bmp to map conversion
98Feb\13302 \-> Re: bmp to map conversion
98Feb\13466 \-> Re: bmp to map conversion
98Feb\13288 Q1 CD-ROM question.
98Feb\13293 \-> Re: Q1 CD-ROM question.
98Feb\13308 \-> Re: Q1 CD-ROM question.
98Feb\13289 Re: Simpsons TC? Yes
98Feb\13290 Quake Console
98Feb\13294 \-> Re: Quake Console
98Feb\13291 Q2 color palette usage
98Feb\13292 Quake Clan
98Feb\13295 \-> Re: Quake Clan
98Mar\13631 \-> Re: Quake Clan
98Feb\13296 BSP/VIS/QRAD on Unix platform
98Feb\13297 Q2CTF Maps
98Feb\13298 Photo Shop 4 Q2 Pallete
98Feb\13299 WANTED: Quake 2 Modelers
98Feb\13300 WANTED: Quake 2 skin/texture artists
98Feb\13301 Adobe PhotoShop .wal pluggin
98Feb\13304 \-> Re: Adobe PhotoShop .wal pluggin
98Feb\13303 Most basic Quake2 editing question
98Feb\13305 \-> Re: Most basic Quake2 editing question
98Feb\13307 Liquid Brushes... and overlapping stuff...
98Feb\13309 Starting a new quake server
98Feb\13312 project assassin needs coders, artists, modelers, mappers for
| tc
98Feb\13313 Re: Quake I Demo Recording: Help Wanted!!
98Feb\13332 \-> Re: Quake I Demo Recording: Help Wanted!!
98Feb\13341 \-> Re: Quake I Demo Recording: Help Wanted!!
98Mar\13593 \-> Re: Quake I Demo Recording: Help Wanted!!
98Feb\13315 Various Stuff [tm] and things
98Feb\13316 \-> Re: Various Stuff [tm] and things
98Feb\13317 Need BSP editor
98Feb\13324 \-> Re: Need BSP editor
98Feb\13327 \-> Re: Need BSP editor
98Feb\13318 SPRGen
98Feb\13319 Re: Doom - Quake/QII map converter?
98Feb\13321 Quake 1 players read this!
98Feb\13335 \-> Re: Quake 1 players read this!
98Feb\13448 \-> Re: Quake 1 players read this!
98Mar\13486 \-> Re: Quake 1 players read this!
98Mar\13508 \-> Re: Quake 1 players read this!
98Mar\13627 \-> Re: Quake 1 players read this!
98Mar\13642 \-> Re: Quake 1 players read this!
98Mar\13896 \-> Re: Quake 1 players read this!
98Feb\13322 Quake Help
98Feb\13455 \-> Re: Quake Help
98Feb\13323 Quake I wav files help needed
98Feb\13329 Worldcraft editng
98Feb\13333 \-> Re: Worldcraft editng
98Feb\13358 \-> Re: Worldcraft editng
98Feb\13330 Jerky Quakin' on the 'Net
98Feb\13353 \-> Re: Jerky Quakin' on the 'Net
98Feb\13354 \-> Re: Jerky Quakin' on the 'Net
98Feb\13355 \-> Re: Jerky Quakin' on the 'Net
98Feb\13356 \-> Re: Jerky Quakin' on the 'Net
98Feb\13331 VISing removes transparent water!? Help
98Feb\13385 \-> Re: VISing removes transparent water!? Help
98Feb\13334 Re: How big can i make it?
98Feb\13336 Capture The Flag And TF
98Feb\13454 \-> Re: Capture The Flag And TF
98Feb\13337 Awesome Quake Page ! Cheats, Files, Servers, Etc.
98Feb\13338 Quake Community
98Feb\13407 \-> Re: Quake Community
98Feb\13344 Joystick problem
98Feb\13372 \-> Re: Joystick problem
98Feb\13363 worldcraft textures?
98Feb\13365 \-> Re: worldcraft textures?
98Feb\13366 "Aiming Dot" code
98Feb\13375 \-> Re: "Aiming Dot" code
98Feb\13393 \-> Re: "Aiming Dot" code
98Feb\13449 \-> Re: "Aiming Dot" code
98Feb\13370 Newbie DMM2 lighting question
98Feb\13382 \-> Re: Newbie DMM2 lighting question
98Feb\13394 \-> Re: Newbie DMM2 lighting question
98Feb\13398 \-> Re: Newbie DMM2 lighting question
98Feb\13402 \-> Re: Newbie DMM2 lighting question
98Mar\13500 \-> Re: Newbie DMM2 lighting question
98Mar\13501 \-> Re: Newbie DMM2 lighting question
98Mar\13510 \-> Re: Newbie DMM2 lighting question
98Mar\13541 \-> Re: Newbie DMM2 lighting question
98Mar\13547 \-> Re: Newbie DMM2 lighting question
98Mar\13549 \-> Re: Newbie DMM2 lighting question
98Mar\13550 \-> Re: Newbie DMM2 lighting question
98Mar\13553 \-> Re: Newbie DMM2 lighting question
98Mar\13570 \-> Re: Newbie DMM2 lighting question
98Feb\13371 Help: Cannot run Quake2.exe from command line
98Feb\13373 TF Flag colors
98Mar\13518 \-> Re: TF Flag colors
98Feb\13376 New chat room!!!
98Feb\13380 Re: Say NO to Fun Names AND SPAMMING
98Feb\13387 Light shines through doors
98Feb\13399 \-> Re: Light shines through doors
98Feb\13410 \-> Re: Light shines through doors
98Feb\13423 \-> Re: Light shines through doors
98Mar\13738 \-> Re: Light shines through doors
98Mar\13745 \-> Re: Light shines through doors
98Mar\13777 \-> Re: Light shines through doors
98Feb\13388 How many rockets in the air?
98Feb\13397 \-> Re: How many rockets in the air?
98Feb\13421 \-> Re: How many rockets in the air?
98Feb\13435 \-> Re: How many rockets in the air?
98Feb\13440 \-> Re: How many rockets in the air?
98Feb\13443 \-> Re: How many rockets in the air?
98Feb\13391 Re: qMe: wer kann mir helfen?
98Feb\13392 Quake 1 Only Site - Webmasters Needed!
98Feb\13433 \-> Re: Quake 1 Only Site - Webmasters Needed!
98Feb\13395 QUAKE2 SERVER IN UK - FAST
98Feb\13396 Quake in Virtual Reality
98Feb\13401 quake2.rapid.co.uk
98Feb\13429 \-> Re: quake2.rapid.co.uk
98Feb\13441 \-> Re: quake2.rapid.co.uk
98Feb\13404 q2: low frame-rates after qrad ?
98Feb\13405 q2: prob with a too big map
98Feb\13406 Clan TSCC
98Feb\13408 Playing Q2-tracks on his own map?
98Feb\13409 Re: prob with a too big map
98Feb\13439 \-> Re: prob with a too big map
98Feb\13413 !!!!!!!!!!!!PLEASE HELP ME!!!!!!!!!!!!!!!!!!
98Feb\13418 Running CTF Servers
98Feb\13438 \-> Re: Running CTF Servers
98Feb\13419 Q2 map compiled 3 times no light
98Feb\13430 \-> Re: Q2 map compiled 3 times no light
98Feb\13450 \-> Re: Q2 map compiled 3 times no light
98Feb\13420 Newless Cluebie ponders lighting in Qoole 2.31...
98Feb\13424 \-> Re: Newless Cluebie ponders lighting in Qoole 2.31...
98Feb\13425 \-> Re: Newless Cluebie ponders lighting in Qoole 2.31...
98Feb\13426 \-> Re: Newless Cluebie ponders lighting in Qoole 2.31...
98Feb\13428 Clan Arena - Campers win ?
98Feb\13431 Q2 and target_speaker - how do you place the sound in the map?
98Feb\13432 Naming your own level?
98Feb\13437 \-> Re: Naming your own level?
98Feb\13458 \-> Re: Naming your own level?
98Mar\13482 \-> Re: Naming your own level?
98Feb\13444 Deathmatch Maker
98Feb\13460 \-> Re: Deathmatch Maker
98Mar\13635 \-> Re: Deathmatch Maker
98Feb\13445 Question on rotating objects in Q2- they don't move smoothly
98Feb\13447 No spawn points in CTF map?
98Feb\13451 Re: Rocket jump scripts: are they fair?
98Feb\13467 \-> Re: Rocket jump scripts: are they fair?
98Feb\13469 \-> Re: Rocket jump scripts: are they fair?
98Feb\13470 \-> Re: Rocket jump scripts: are they fair?
98Feb\13471 \-> Re: Rocket jump scripts: are they fair?
98Mar\13496 \-> Re: Rocket jump scripts: are they fair?
98Mar\13497 \-> Re: Rocket jump scripts: are they fair?
98Mar\13502 \-> Re: Rocket jump scripts: are they fair?
98Mar\13503 \-> Re: Rocket jump scripts: are they fair?
98Mar\13506 \-> Re: Rocket jump scripts: are they fair?
98Mar\13527 \-> Re: Rocket jump scripts: are they fair?
98Mar\13528 \-> Re: Rocket jump scripts: are they fair?
98Mar\13557 \-> Re: Rocket jump scripts: are they fair?
98Mar\13571 \-> Re: Rocket jump scripts: are they fair?
98Mar\13575 \-> Re: Rocket jump scripts: are they fair?
98Mar\13596 \-> Re: Rocket jump scripts: are they fair?
98Mar\14017 \-> Re: Rocket jump scripts: are they fair?
98Mar\14059 \-> Re: Rocket jump scripts: are they fair?
98Mar\14145 \-> Re: Rocket jump scripts: are they fair?
98Mar\14169 \-> Re: Rocket jump scripts: are they fair?
98Mar\14337 \-> Re: Rocket jump scripts: are they fair?
98Mar\14401 \-> Re: Rocket jump scripts: are they fair?
98Mar\14468 \-> Re: Rocket jump scripts: are they fair?
98Feb\13452 QUAKE2 MODELER HELP!
98Feb\13453 not seeing skins when playing over a lan (q2 v3.12)
98Feb\13459 \-> Re: not seeing skins when playing over a lan (q2 v3.12)
98Feb\13464 \-> Re: not seeing skins when playing over a lan (q2 v3.12)
98Mar\13478 \-> Re: not seeing skins when playing over a lan (q2 v3.12)
98Mar\13487 \-> Re: not seeing skins when playing over a lan (q2 v3.12)
98Mar\13536 \-> Re: not seeing skins when playing over a lan (q2 v3.12)
98Feb\13456 WANTED:: Best of the Best
98Feb\13457 Making secret areas
98Feb\13461 \-> Re: Making secret areas
98Feb\13462 Qbsp3 Compilation Error
98Feb\13473 \-> Re: Qbsp3 Compilation Error
98Feb\13463 Doom to Quake
98Feb\13465 Re: Brushes you can move through
98Mar\13601 \-> Re: Brushes you can move through
98Mar\13617 \-> Re: Brushes you can move through
98Mar\13630 \-> Re: Brushes you can move through
98Mar\13775 \-> Re: Brushes you can move through
98Mar\13977 \-> Re: Brushes you can move through
98Feb\13468 coders, Modellers, Skinners, Multimedia, Mappers, etc needed!
98Feb\13472 Quake Weapons
98Feb\13475 QUAKE2 CAP on Ebay
98Feb\13498 What Quake 1 modification is this?
98Mar\13521 \-> Re: What Quake 1 modification is this?
98Mar\13476 Heeeeeeeelp!
98Mar\13605 \-> Re: Heeeeeeeelp!
98Mar\13477 Which editor do i use?
98Mar\13481 \-> Re: Which editor do i use?
98Mar\13513 \-> Re: Which editor do i use?
98Mar\13535 \-> Re: Which editor do i use?
98Mar\13538 \-> Re: Which editor do i use?
98Mar\13556 \-> Re: Which editor do i use?
98Mar\13480 Shooters (Lasers, Spikes etc.) - Q1 Problems
98Mar\13493 \-> Re: Shooters (Lasers, Spikes etc.) - Q1 Problems
98Mar\13483 Mappers Needed!
98Mar\13484 Level Designers Required - Reflections Software
98Mar\13488 \-> Re: Level Designers Required - Reflections Software
98Mar\13523 \-> Re: Level Designers Required - Reflections Software
98Mar\13755 \-> Re: Level Designers Required - Reflections Software
98Mar\13485 keys, flags and variables
98Mar\13494 \-> Re: keys, flags and variables
98Mar\13489 Problems with QERadiant at home...
98Mar\13490 Config files
98Mar\13491 Re: Best Q2 editor
98Mar\13512 \-> Re: Best Q2 editor
98Mar\13492 vis for qoole
98Mar\13517 \-> Re: vis for qoole
98Mar\13495 Solution
98Mar\13499 which quake2 editor
98Mar\13514 \-> Re: which quake2 editor
98Mar\13532 \-> Re: which quake2 editor
98Mar\13623 \-> Re: which quake2 editor
98Mar\13632 \-> Re: which quake2 editor
98Mar\13894 \-> Re: which quake2 editor
98Mar\13895 \-> Re: which quake2 editor
98Mar\13504 Q2 security camera...
98Mar\13530 \-> Re: Q2 security camera...
98Mar\13540 \-> Re: Q2 security camera...
98Mar\13620 \-> Re: Q2 security camera...
98Mar\13505 Qbsp
98Mar\13507 contacting a server.
98Mar\13520 \-> Re: contacting a server.
98Mar\13511 qWAL for Quake2 WAL and PAK files
98Mar\13516 Mirrored walls in Qoole
98Mar\13619 \-> Re: Mirrored walls in Qoole
98Mar\13519 Should a newbie start with Q1 or Q2 levels?
98Mar\13525 \-> Re: Should a newbie start with Q1 or Q2 levels?
98Mar\13537 \-> Re: Should a newbie start with Q1 or Q2 levels?
98Mar\13522 Newbie DMM2 question re: Sound
98Mar\13542 \-> Re: Newbie DMM2 question re: Sound
98Mar\13524 Re: Deathmatch Maker, Just Say No
98Mar\13543 \-> Re: Deathmatch Maker, Just Say No
98Mar\13567 \-> Re: Deathmatch Maker, Just Say No
98Mar\13577 \-> Re: Deathmatch Maker, Just Say No
98Mar\13526 Re: JULIA ROBERTS SEX PICS!! (SPRINT IS SUPPORTING THIS PORN
| SPAMMER)
98Mar\13533 \-> Re: JULIA ROBERTS SEX PICS!! (SPRINT IS SUPPORTING THIS
| PORN SPAMMER)
98Mar\13544 \-> Re: JULIA ROBERTS SEX PICS!! (SPRINT IS SUPPORTING THIS
| PORN SPAMMER)
98Mar\13559 \-> Re: JULIA ROBERTS SEX PICS!! (SPRINT IS SUPPORTING THIS
| PORN SPAMMER)
98Mar\13574 \-> Re: JULIA ROBERTS SEX PICS!! (SPRINT IS SUPPORTING THIS
| PORN SPAMMER)
98Mar\13531 Create Your Own Animated Quake Name!!!
98Mar\13558 \-> Re: Create Your Own Animated Quake Name!!!
98Mar\13580 \-> Re: Create Your Own Animated Quake Name!!!
98Mar\13583 \-> Re: Create Your Own Animated Quake Name!!!
98Mar\13585 \-> Re: Create Your Own Animated Quake Name!!!
98Mar\13539 Ladders in Qeradiant
98Mar\13545 MD2 File Format
98Mar\13546 how to use the laser-cannon from hipnotic in normal quake
98Mar\13569 \-> Re: how to use the laser-cannon from hipnotic in normal
| quake
98Mar\13548 Ultimate Quake Site - www.continet.com/apa/
98Mar\13551 Reaper Bots Source Code Help
98Mar\13552 Reaper Bots Source Code Help
98Mar\13554 leaks?
98Mar\13555 \-> Re: leaks?
98Mar\13560 Replacing Menu Graphics - why does it crash?
98Mar\13568 \-> Re: Replacing Menu Graphics - why does it crash?
98Mar\13562 Level Designers Required - Reflections Software
98Mar\13563 Getting a monster to jump off a ledge?
98Mar\13576 \-> Re: Getting a monster to jump off a ledge?
98Mar\13579 \-> Re: Getting a monster to jump off a ledge?
98Mar\13564 Exporting Quake MDL files
98Mar\13565 \-> Re: Exporting Quake MDL files
98Mar\13688 \-> Re: Exporting Quake MDL files
98Mar\13566 WANTED: Skin/Texture Artists
98Mar\13572 help with Qeradiant!
98Mar\13578 \-> Re: help with Qeradiant!
98Mar\13600 \-> Re: help with Qeradiant!
98Mar\13573 Oldest clan in the land 30, 40, and older
98Mar\13581 Using Quake MissionPack #1 features in WC 1.5b
98Mar\13582 Help on texture editing required
98Mar\13584 Source code
98Mar\13589 Re: Duplicating brushed
98Mar\13599 \-> Re: Duplicating brushed
98Mar\13590 my rotating brushes rotate about the origin...
98Mar\13616 \-> Re: my rotating brushes rotate about the origin...
98Mar\13644 \-> Re: my rotating brushes rotate about the origin...
98Mar\13927 \-> Re: my rotating brushes rotate about the origin...
98Mar\13592 Re: Help with level compiling please...
98Mar\13603 \-> Re: Help with level compiling please...
98Mar\13594 'URGENT' More texture editing help required please
98Mar\13595 Quake 2 skins
98Mar\13597 qeradiant
98Mar\13598 Down Elevators with Qoole - Can you help?
98Mar\13604 Custom Textures?
98Mar\13607 \-> Re: Custom Textures?
98Mar\13678 \-> Re: Custom Textures?
98Mar\13606 GWAR Quake II
98Mar\13608 quake.rc
98Mar\13612 \-> Re: quake.rc
98Mar\13609 PLEASE READ. I WOULD LIKE SOME FEEDBACK!!!!!!!
98Mar\13613 \-> Re: PLEASE READ. I WOULD LIKE SOME FEEDBACK!!!!!!!
98Mar\13628 \-> Re: PLEASE READ. I WOULD LIKE SOME FEEDBACK!!!!!!!
98Mar\13699 \-> Re: PLEASE READ. I WOULD LIKE SOME FEEDBACK!!!!!!!
98Mar\13610 article on level design
98Mar\13611 Clip Brush Question
98Mar\13639 \-> Re: Clip Brush Question
98Mar\13614 BSP, VIS, and RAD on Unix SGI?
98Mar\13615 Are these normal compile times??
98Mar\13622 \-> Re: Are these normal compile times??
98Mar\13645 \-> Re: Are these normal compile times??
98Mar\13682 \-> Re: Are these normal compile times??
98Mar\13691 \-> Re: Are these normal compile times??
98Mar\13694 \-> Re: Are these normal compile times??
98Mar\13776 \-> Re: Are these normal compile times??
98Mar\13791 \-> Re: Are these normal compile times??
98Mar\13810 \-> Re: Are these normal compile times??
98Mar\13897 \-> Re: Are these normal compile times??
98Mar\13909 \-> Re: Are these normal compile times??
98Mar\13618 Simple and embarassing Q2 question...
98Mar\13621 Re: Quake 2 Worldcraft
98Mar\13663 \-> Re: Quake 2 Worldcraft
98Mar\13624 WANTED: Modellers, Skin/Texture Artists, and Map Designers
98Mar\13625 Demo Editing
98Mar\13626 \-> Re: Demo Editing
98Mar\13640 \-> Re: Demo Editing
98Mar\13650 \-> Re: Demo Editing
98Mar\13870 \-> Re: Demo Editing
98Mar\13629 QERadient error message "unable to load portal" ???
98Mar\13772 \-> Re: QERadient error message "unable to load portal" ???
98Mar\13633 Q2 Generic Editing Hints?
98Mar\13637 \-> Re: Q2 Generic Editing Hints?
98Mar\13667 \-> Re: Q2 Generic Editing Hints?
98Mar\13634 Deathmatch Maker
98Mar\13638 Can anyone make a cfg file for me ?
98Mar\13648 \-> Re: Can anyone make a cfg file for me ?
98Mar\13679 \-> Re: Can anyone make a cfg file for me ?
98Mar\13641 Rope & Hook Problem
98Mar\13643 WorldCraft 1.6 is out!
98Mar\13646 Levelers Lair
98Mar\13647 Whatever happened to QUAKE Life
98Mar\13649 Help Needed For Stargate SG-1 Quake TC!
98Mar\13651 A HUGE WC 1.6 problem
98Mar\13652 \-> Re: A HUGE WC 1.6 problem
98Mar\13653 Qbsp3 Error: missing glide2x.dll
98Mar\13654 Quake 1 -- 1.06 or 1.08??
98Mar\13659 \-> Re: Quake 1 -- 1.06 or 1.08??
98Mar\13662 \-> Re: Quake 1 -- 1.06 or 1.08??
98Mar\13666 \-> Re: Quake 1 -- 1.06 or 1.08??
98Mar\13693 \-> Re: Quake 1 -- 1.06 or 1.08??
98Mar\13726 \-> Re: Quake 1 -- 1.06 or 1.08??
98Mar\13760 \-> Re: Quake 1 -- 1.06 or 1.08??
98Mar\13763 \-> Re: Quake 1 -- 1.06 or 1.08??
98Mar\13797 \-> Re: Quake 1 -- 1.06 or 1.08??
98Mar\13798 \-> Re: Quake 1 -- 1.06 or 1.08??
98Mar\13805 \-> Re: Quake 1 -- 1.06 or 1.08??
98Mar\13844 \-> Re: Quake 1 -- 1.06 or 1.08??
98Mar\13655 WORLDCRAFT 1.6 available now :-)
98Mar\13680 \-> Re: WORLDCRAFT 1.6 available now :-)
98Mar\13657 Importing MAP files into QERadiant?
98Mar\13669 \-> Re: Importing MAP files into QERadiant?
98Mar\13670 \-> Re: Importing MAP files into QERadiant?
98Mar\13718 \-> Re: Importing MAP files into QERadiant?
98Mar\13658 qED2 Editing Suite Updated
98Mar\13660 level.time problem (quake2)
98Mar\13664 CTF help
98Mar\13665 WC1.6 Worldcraft 1.6 Face properties
98Mar\13673 \-> Re: WC1.6 Worldcraft 1.6 Face properties
98Mar\13668 Re: Color palette for Adobe?
98Mar\13671 deathmatch 3 in regular Quake
98Mar\13676 \-> Re: deathmatch 3 in regular Quake
98Mar\13712 \-> Re: deathmatch 3 in regular Quake
98Mar\13713 \-> Re: deathmatch 3 in regular Quake
98Mar\13672 Bots for Painkeep
98Mar\13681 \-> Re: Bots for Painkeep
98Mar\13698 \-> Re: Bots for Painkeep
98Mar\13674 Re: SubdivideFace
98Mar\13675 .mdl file format ?
98Mar\13677 [HELP] quake2 DLL compiling
98Mar\13683 Re: WC vertices? Help
98Mar\13684 ctf level building
98Mar\13687 Moving glass - func_water?
98Mar\13706 \-> Re: Moving glass - func_water?
98Mar\13690 Custom Monsters in Quake1
98Mar\13695 \-> Re: Custom Monsters in Quake1
98Mar\13720 \-> Re: Custom Monsters in Quake1
98Mar\13692 lighting
98Mar\13715 \-> Re: lighting
98Mar\13696 Re: Trouble with WC 1.6
98Mar\13700 \-> Re: Trouble with WC 1.6
98Mar\13722 \-> Re: Trouble with WC 1.6
98Mar\13697 BSP, VIS, LIGHT problems
98Mar\13701 \-> Re: BSP, VIS, LIGHT problems
98Mar\13898 \-> Re: BSP, VIS, LIGHT problems
98Mar\13702 Multiplayer Problem
98Mar\13703 ?? - How do I import my own objects & anims to be Monsters in
| Deathmatchmaker2
98Mar\13704 Edit the Quake Status / Inventory / Score Bar.
98Mar\13716 \-> Re: Edit the Quake Status / Inventory / Score Bar.
98Mar\13741 \-> Re: Edit the Quake Status / Inventory / Score Bar.
98Mar\13705 A few ctf questions
98Mar\13708 Com_sprintf: error - what is it ?
98Mar\13952 \-> Re: Com_sprintf: error - what is it ?
98Mar\13963 \-> Re: Com_sprintf: error - what is it ?
98Mar\13709 Problems with QERadiant
98Mar\13710 #######Do you need any help in quake 1 + 2 ??#####
98Mar\13711 I need Rotating Doors help!
98Mar\13717 \-> Re: I need Rotating Doors help!
98Mar\13714 Quake Paintball needs help!
98Mar\13719 NEW QUAKE TEAM FORTRESS CLAN
98Mar\13721 How do i setup autoexec.cfg ?
98Mar\13799 \-> Re: How do i setup autoexec.cfg ?
98Mar\13723 any star trek .wal files?
98Mar\13724 Quake Mission Packs
98Mar\13749 \-> Re: Quake Mission Packs
98Mar\13750 \-> Re: Quake Mission Packs
98Mar\13725 q2 entities
98Mar\13754 \-> Re: q2 entities
98Mar\13768 \-> Re: q2 entities
98Mar\13727 Ping in Quake2
98Mar\13728 Re: too high qrad3 times???
98Mar\13729 \-> Re: too high qrad3 times???
98Mar\13730 \-> Re: too high qrad3 times???
98Mar\13739 \-> Re: too high qrad3 times???
98Mar\13766 \-> Re: too high qrad3 times???
98Mar\13899 \-> Re: too high qrad3 times???
98Mar\13731 win NT4.0
98Mar\13742 \-> Re: win NT4.0
98Mar\13784 \-> Re: win NT4.0
98Mar\13804 \-> Re: win NT4.0
98Mar\13818 \-> Re: win NT4.0
98Mar\13836 \-> Re: win NT4.0
98Mar\13842 \-> Re: win NT4.0
98Mar\13905 \-> Re: win NT4.0
98Mar\13732 Making bubbles in Q2
98Mar\13733 lift problems in Q2
98Mar\13744 \-> Re: lift problems in Q2
98Mar\13774 \-> Re: lift problems in Q2
98Mar\13822 \-> Re: lift problems in Q2
98Mar\13734 glass doesn't come up transparent, lights dont light
98Mar\13737 \-> Re: glass doesn't come up transparent, lights dont light
98Mar\13735 making a new model function
98Mar\13736 QBSP3 error....
98Mar\13740 odd bots request
98Mar\13743 worldcraft 1.6 editing
98Mar\13789 \-> Re: worldcraft 1.6 editing
98Mar\13795 \-> Re: worldcraft 1.6 editing
98Mar\13837 \-> Re: worldcraft 1.6 editing
98Mar\13746 Start Q2 problem...
98Mar\13747 How can I create my own skin??
98Mar\13748 Team Fortress Preprogs.src
98Mar\13751 qbsp3 problem?
98Mar\13773 \-> Re: qbsp3 problem?
98Mar\13752 too high qrad3 times???
98Mar\13753 Quake articles wanted
98Mar\13761 \-> Re: Quake articles wanted
98Mar\13756 Error in Q2 - can anyone help
98Mar\13757 how to auto-add bots on dedicated server?
98Mar\13841 \-> Re: how to auto-add bots on dedicated server?
98Mar\13937 \-> Re: how to auto-add bots on dedicated server?
98Mar\13758 help
98Mar\13759 QuakeC Flying Code?
98Mar\13765 \-> Re: QuakeC Flying Code?
98Mar\13762 Qoole error
98Mar\13787 \-> Re: Qoole error
98Mar\13764 Deathmatch Item Placement - help
98Mar\13767 Rocket Jump Heights
98Mar\13788 \-> Re: Rocket Jump Heights
98Mar\13830 \-> Re: Rocket Jump Heights
98Mar\13865 \-> Re: Rocket Jump Heights
98Mar\13867 \-> Re: Rocket Jump Heights
98Mar\14104 \-> Re: Rocket Jump Heights
98Mar\13769 Let players choose level on ded. server?
98Mar\13778 \-> Re: Let players choose level on ded. server?
98Mar\13816 \-> Re: Let players choose level on ded. server?
98Mar\13843 \-> Re: Let players choose level on ded. server?
98Mar\13770 TF
98Mar\13771 TeamTNT Q2 project
98Mar\13779 quake2 own levels page.
98Mar\13780 Q2 keeps hanging on loading my map
98Mar\13817 \-> Re: Q2 keeps hanging on loading my map
98Mar\13782 two questions
98Mar\13786 \-> Re: two questions
98Mar\13813 \-> Re: two questions
98Mar\13783 Duke 3d to quake or q2 texture converter
98Mar\13785 please help.
98Mar\13793 .bsp to .map converter
98Mar\13794 \-> Re: .bsp to .map converter
98Mar\13807 \-> Re: .bsp to .map converter
98Mar\13874 \-> Re: .bsp to .map converter
98Mar\13796 Bot Question
98Mar\13800 \-> Re: Bot Question
98Mar\13806 \-> Re: Bot Question
98Mar\13801 Thred help
98Mar\13802 Newbie using BSP - 2 problems so far
98Mar\13812 \-> Re: Newbie using BSP - 2 problems so far
98Mar\13900 \-> Re: Newbie using BSP - 2 problems so far
98Mar\13803 Need help for project
98Mar\13808 \-> Re: Need help for project
98Mar\13815 \-> Re: Need help for project
98Mar\13821 \-> Re: Need help for project
98Mar\13828 \-> Re: Need help for project
98Mar\13809 Quest 2.0 for Q2 out !!!!!!!!!!
98Mar\13811 REQ: serial for Qoole !
98Mar\13823 \-> Re: REQ: serial for Qoole !
98Mar\13832 \-> Re: REQ: serial for Qoole !
98Mar\14053 \-> Re: REQ: serial for Qoole !
98Mar\13814 walls you can run through?
98Mar\13825 \-> Re: walls you can run through?
98Mar\13819 Quake Editers
98Mar\13853 \-> Re: Quake Editers
98Mar\13973 \-> Re: Quake Editers
98Mar\14083 \-> Re: Quake Editers
98Mar\13820 Re: serial for Qoole !
98Mar\13851 \-> Re: serial for Qoole !
98Mar\13824 Reversed textures?
98Mar\13834 \-> Re: Reversed textures?
98Mar\13845 \-> Re: Reversed textures?
98Mar\13854 \-> Re: Reversed textures?
98Mar\13861 \-> Re: Reversed textures?
98Mar\13866 \-> Re: Reversed textures?
98Mar\13826 How do you make a .MD2 file???
98Mar\13890 \-> Re: How do you make a .MD2 file???
98Mar\13938 \-> Re: How do you make a .MD2 file???
98Mar\13827 Game Design Message Board
98Mar\13829 Who has the best?
98Mar\13831 \-> Re: Who has the best?
98Mar\13833 Designing levels
98Mar\13838 \-> Re: Designing levels
98Mar\13846 \-> Re: Designing levels
98Mar\13847 \-> Re: Designing levels
98Mar\13857 \-> Re: Designing levels
98Mar\13957 \-> Re: Designing levels
98Mar\13835 modeling for quake2
98Mar\13855 \-> Re: modeling for quake2
98Mar\13839 map Making
98Mar\13840 Create quake1 (not 2) levels
98Mar\13848 \-> Re: Create quake1 (not 2) levels
98Mar\14082 \-> Re: Create quake1 (not 2) levels
98Mar\14114 \-> Re: Create quake1 (not 2) levels
98Mar\13849 help with TC!
98Mar\13850 editing-team needs webspace :(((
98Mar\13980 \-> Re: editing-team needs webspace :(((
98Mar\13852 quake 1.06
98Mar\13856 Levels and mdls
98Mar\13860 \-> Re: Levels and mdls
98Mar\13953 \-> Re: Levels and mdls
98Mar\13858 Uses for trigger_onlyregistered (q1)
98Mar\13859 Quake Mods
98Mar\13862 Q1: Linking monsters and entities
98Mar\13891 \-> Re: Q1: Linking monsters and entities
98Mar\13904 \-> Re: Q1: Linking monsters and entities
98Mar\13939 \-> Re: Q1: Linking monsters and entities
98Mar\13863 Particles in quakec (q1)
98Mar\13864 Two trigger puzzles, one advanced, one easy
98Mar\13986 \-> Re: Two trigger puzzles, one advanced, one easy
98Mar\14008 \-> Re: Two trigger puzzles, one advanced, one easy
98Mar\13869 Q1 QBSP WARNING: CutNodePortals_r:new portal was clipped away
98Mar\13920 \-> Re: Q1 QBSP WARNING: CutNodePortals_r:new portal was
| clipped away
98Mar\13871 Frames
98Mar\13872 Need registered Wordlcraft
98Mar\13876 \-> Re: Need registered Wordlcraft
98Mar\13878 \-> Re: Need registered Wordlcraft
98Mar\13879 \-> Re: Need registered Wordlcraft
98Mar\13884 \-> Re: Need registered Wordlcraft
98Mar\13893 \-> Re: Need registered Wordlcraft
98Mar\14163 \-> Re: Need registered Wordlcraft
98Mar\14191 \-> Re: Need registered Wordlcraft
98Mar\14359 \-> Re: Need registered Wordlcraft
98Mar\14381 \-> Re: Need registered Wordlcraft
98Mar\13873 ?? to 3DS coverter
98Mar\13968 \-> Re: ?? to 3DS coverter
98Mar\13875 Compiling gamex86.dll under Borland 5
98Mar\13877 X, Y, and Z Positioning
98Mar\13880 Quake 2: How to convert my savegames??????????
98Mar\13901 \-> Re: Quake 2: How to convert my savegames??????????
98Mar\13881 Patch Manager
98Mar\13882 Using Hexen II textures in Quake2
98Mar\13883 Axis reflection in Qoole?
98Mar\14409 \-> Re: Axis reflection in Qoole?
98Mar\13885 TC time
98Mar\13886 NEW TECH PAGE
98Mar\13888 \-> Re: NEW TECH PAGE
98Mar\13915 \-> Re: NEW TECH PAGE
98Mar\13965 \-> Re: NEW TECH PAGE
98Mar\14099 \-> Re: NEW TECH PAGE
98Mar\14120 \-> Re: NEW TECH PAGE
98Mar\14150 \-> Re: NEW TECH PAGE
98Mar\14157 \-> Re: NEW TECH PAGE
98Mar\13889 Using Quake for Education
98Mar\13892 \-> Re: Using Quake for Education
98Mar\13903 \-> Re: Using Quake for Education
98Mar\13902 Skin editing help!!!
98Mar\13906 \-> Re: Skin editing help!!!
98Mar\13907 Aliens TC... Anyone workin on this for Q2?
98Mar\13917 \-> Re: Aliens TC... Anyone workin on this for Q2?
98Mar\13971 \-> Re: Aliens TC... Anyone workin on this for Q2?
98Mar\13979 \-> Re: Aliens TC... Anyone workin on this for Q2?
98Mar\14028 \-> Re: Aliens TC... Anyone workin on this for Q2?
98Mar\13908 Robocop Models
98Mar\13910 Virtus Deathmatch Maker 2
98Mar\13956 \-> Re: Virtus Deathmatch Maker 2
98Mar\13988 \-> Re: Virtus Deathmatch Maker 2
98Mar\14038 \-> Re: Virtus Deathmatch Maker 2
98Mar\13911 quake2 palette in photoshop
98Mar\13914 \-> Re: quake2 palette in photoshop
98Mar\13912 Building your own QUAKE2 levels? Deathmatchmaker problems......
98Mar\13933 \-> Re: Building your own QUAKE2 levels? Deathmatchmaker
| problems......
98Mar\14039 \-> Re: Building your own QUAKE2 levels? Deathmatchmaker
| problems......
98Mar\13913 how do I View lmp files please help!!!!!!
98Mar\13969 \-> Re: how do I View lmp files please help!!!!!!
98Mar\14043 \-> Re: how do I View lmp files please help!!!!!!
98Mar\13916 sparks please
98Mar\13989 \-> Re: sparks please
98Mar\13993 \-> Re: sparks please
98Mar\14285 \-> Re: sparks please
98Mar\13918 WorldCraft Question
98Mar\13919 Q2 objects disappears !! Strange Strange !!!!
98Mar\13921 I'm suprised no one has created a WHITE HOUSE map for death
| match
98Mar\13936 \-> Re: I'm suprised no one has created a WHITE HOUSE map for
| death match
98Mar\13922 Worldcraft 1.6
98Mar\13926 \-> Re: Worldcraft 1.6
98Mar\13928 \-> Re: Worldcraft 1.6
98Mar\13946 \-> Re: Worldcraft 1.6
98Mar\13962 \-> Re: Worldcraft 1.6
98Mar\13923 Another WorldCraft Question.
98Mar\13924 Idea for a new weapon
98Mar\13929 \-> Re: Idea for a new weapon
98Mar\13934 \-> Re: Idea for a new weapon
98Mar\13947 \-> Re: Idea for a new weapon
98Mar\13992 \-> Re: Idea for a new weapon
98Mar\13925 WTB: Worldcraft CD
98Mar\13930 The Quake Font
98Mar\13997 \-> Re: The Quake Font
98Mar\14044 \-> Re: The Quake Font
98Mar\14089 \-> Re: The Quake Font
98Mar\13931 NEW Quake 1 - 2 SITE!
98Mar\13932 Quake 2 problem: "Splotchy" Lights
98Mar\13935 Idea for a Q2 Mod
98Mar\13978 \-> Re: Idea for a Q2 Mod
98Mar\13940 QuArK
98Mar\13941 \-> Re: QuArK
98Mar\13942 The Quake Sieve
98Mar\13943 anyone have the quake2 palette?
98Mar\13944 \-> Re: anyone have the quake2 palette?
98Mar\14116 \-> Re: anyone have the quake2 palette?
98Mar\13945 please help me with Qoole
98Mar\13991 \-> Re: please help me with Qoole
98Mar\13999 \-> Re: please help me with Qoole
98Mar\14006 \-> Re: please help me with Qoole
98Mar\14066 \-> Re: please help me with Qoole
98Mar\13948 R_mirroralpha and Riva 128 Cards
98Mar\13949 Malice CD
98Mar\13958 \-> Re: Malice CD
98Mar\13950 Q2
98Mar\13972 \-> Re: Q2
98Mar\13984 \-> Re: Q2
98Mar\14015 \-> Re: Q2
98Mar\13954 Random Teleport Destinations in Q1 - possible?
98Mar\13959 \-> Re: Random Teleport Destinations in Q1 - possible?
98Mar\13960 \-> Re: Random Teleport Destinations in Q1 - possible?
98Mar\13994 \-> Re: Random Teleport Destinations in Q1 - possible?
98Mar\13955 WANTED: Map designers and Monster Modelers/Animators
98Mar\13961 Quake writing font. Getting slightly desperate here.
98Mar\13982 \-> Re: Quake writing font. Getting slightly desperate here.
98Mar\13985 \-> Re: Quake writing font. Getting slightly desperate here.
98Mar\14005 \-> Re: Quake writing font. Getting slightly desperate here.
98Mar\14012 \-> Re: Quake writing font. Getting slightly desperate here.
98Mar\14014 \-> Re: Quake writing font. Getting slightly desperate here.
98Mar\14036 \-> Re: Quake writing font. Getting slightly desperate here.
98Mar\14048 \-> Re: Quake writing font. Getting slightly desperate here.
98Mar\14061 \-> Re: Quake writing font. Getting slightly desperate here.
98Mar\14098 \-> Re: Quake writing font. Getting slightly desperate here.
98Mar\14283 \-> Re: Quake writing font. Getting slightly desperate here.
98Mar\13964 Re: Linking monsters and entities
98Mar\13966 Skin help
98Mar\13967 Coders/Modelers/Map Designers for Quake2 Teamplay Mod
98Mar\13970 monster frames
98Mar\14045 \-> Re: monster frames
98Mar\13974 Windows 98 Review HERE
98Mar\13975 Whatever happened to monster/item shadows in q2?
98Mar\14010 \-> Re: Whatever happened to monster/item shadows in q2?
98Mar\14026 \-> Re: Whatever happened to monster/item shadows in q2?
98Mar\14067 \-> Re: Whatever happened to monster/item shadows in q2?
98Mar\14088 \-> Re: Whatever happened to monster/item shadows in q2?
98Mar\14481 \-> Re: Whatever happened to monster/item shadows in q2?
98Mar\14499 \-> Re: Whatever happened to monster/item shadows in q2?
98Mar\13976 What is a leak?
98Mar\14009 \-> Re: What is a leak?
98Mar\14019 \-> Re: What is a leak?
98Mar\14023 \-> Re: What is a leak?
98Mar\14046 \-> Re: What is a leak?
98Mar\14068 \-> Re: What is a leak?
98Mar\14162 \-> Re: What is a leak?
98Mar\14222 \-> Re: What is a leak?
98Mar\14306 \-> Re: What is a leak?
98Mar\14329 \-> Re: What is a leak?
98Mar\14348 \-> Re: What is a leak?
98Mar\14353 \-> Re: What is a leak?
98Apr\14631 \-> Re: What is a leak?
98Apr\14797 \-> Re: What is a leak?
98Mar\13981 QuArK
98Mar\13983 QuakeC Problem
98Mar\14097 \-> Re: QuakeC Problem
98Mar\13987 Level designer/photoshop artist looking for job in game
| industry...
98Mar\13990 Re: ctf level builder
98Mar\13995 textures
98Mar\14000 \-> Re: textures
98Mar\13996 Create skins using legal Quake colors?
98Mar\14016 \-> Re: Create skins using legal Quake colors?
98Mar\14105 \-> Re: Create skins using legal Quake colors?
98Mar\13998 quake2 and ctf entities
98Mar\14047 \-> Re: quake2 and ctf entities
98Mar\14064 \-> Re: quake2 and ctf entities
98Mar\14161 \-> Re: quake2 and ctf entities
98Mar\14001 Quake2 FOV
98Mar\14003 \-> Re: Quake2 FOV
98Mar\14004 \-> Re: Quake2 FOV
98Mar\14013 \-> Re: Quake2 FOV
98Mar\14018 \-> Re: Quake2 FOV
98Mar\14030 \-> Re: Quake2 FOV
98Mar\14035 \-> Re: Quake2 FOV
98Mar\14121 \-> Re: Quake2 FOV
98Mar\14160 \-> Re: Quake2 FOV
98Mar\14246 \-> Re: Quake2 FOV
98Mar\14007 I Want to make my own mods for 3.14 !!!!!
98Mar\14011 Models for quake 2
98Mar\14020 Models in CTF?
98Mar\14021 Q2 palette where do I get it?
98Mar\14042 \-> Re: Q2 palette where do I get it?
98Mar\14084 \-> Re: Q2 palette where do I get it?
98Mar\14115 \-> Re: Q2 palette where do I get it?
98Mar\14022 Model Making for Q2 w/3DSMax
98Mar\14024 New Quake2 site
98Mar\14025 I am searching for staff members to help at my site.
98Mar\14027 HOHOHO
98Mar\14029 Want your Level reviewed?
98Mar\14031 Q2 CTF Door Questions
98Mar\14049 \-> Re: Q2 CTF Door Questions
98Mar\14159 \-> Re: Q2 CTF Door Questions
98Mar\14032 Console Commands for Quake2
98Mar\14072 \-> Re: Console Commands for Quake2
98Mar\14033 How to upload to FTP.CDROM.COM
98Mar\14034 Same prob as NCI
98Mar\14037 How do I find a particular Brush Number?
98Mar\14040 What compile times should I expect on P133?
98Mar\14056 \-> Re: What compile times should I expect on P133?
98Mar\14085 \-> Re: What compile times should I expect on P133?
98Mar\14093 \-> Re: What compile times should I expect on P133?
98Mar\14050 Q: Are Emacs and vi the best Quake editors?
98Mar\14060 \-> Re: Q: Are Emacs and vi the best Quake editors?
98Mar\14051 Effect of transparency on performance?
98Mar\14052 Problems with QERadiant
98Mar\14054 Re: Are Emacs and vi the best Quake editors?
98Mar\14074 \-> Re: Are Emacs and vi the best Quake editors?
98Mar\14078 \-> Re: Are Emacs and vi the best Quake editors?
98Mar\14132 \-> Re: Are Emacs and vi the best Quake editors?
98Mar\14055 Quick Question: Model Editing
98Mar\14057 Freeware Quake Patch-(Japnese Bomb)
98Mar\14058 WANTED: Quake 2 View Weapon Animator
98Mar\14063 CTF "Security Lasers"?
98Mar\14065 Q1 QBSP help
98Mar\14087 \-> Re: Q1 QBSP help
98Mar\14107 \-> Re: Q1 QBSP help
98Mar\14069 What is the best way to make outside areas
98Mar\14301 \-> Re: What is the best way to make outside areas
98Mar\14070 failed to load game dll
98Mar\14173 \-> Re: failed to load game dll
98Mar\14071 Displaced brushes in Qoole
98Mar\14215 \-> Re: Displaced brushes in Qoole
98Mar\14075 Quake2 Moving objects disapear.
98Mar\14077 \-> Re: Quake2 Moving objects disapear.
98Mar\14092 \-> Re: Quake2 Moving objects disapear.
98Mar\14076 Other textures in QERadiant
98Mar\14079 BIIIIIG problemo!
98Mar\14080 Serial cable
98Mar\14081 \-> Re: Serial cable
98Mar\14086 The *best* editor
98Mar\14126 \-> Re: The *best* editor
98Mar\14181 \-> Re: The *best* editor
98Mar\14199 \-> Re: The *best* editor
98Mar\14090 Quake2 weapon .md2
98Mar\14127 \-> Re: Quake2 weapon .md2
98Mar\14091 +mlook Swimming
98Mar\14094 Screen Shots
98Mar\14192 \-> Re: Screen Shots
98Mar\14261 \-> Re: Screen Shots
98Mar\14268 \-> Re: Screen Shots
98Mar\14280 \-> Re: Screen Shots
98Mar\14095 NEW Canopus Drivers
98Mar\14096 Sounds and QERadiant
98Mar\14194 \-> Re: Sounds and QERadiant
98Mar\14100 Help
98Mar\14124 \-> Re: Help
98Mar\14101 problems with Qoole and new Pure3D drivers
98Mar\14102 quake wepons cheat??
98Mar\14103 DIABLO 2 Site
98Apr\15140 \-> Re: DIABLO 2 Site
98Apr\15177 \-> Re: DIABLO 2 Site
98Apr\15275 \-> Re: DIABLO 2 Site
98Mar\14108 If you thought the topless crackwhore was cool.
98Mar\14109 If you thought the crakhor skin was cool: posting #2
98Mar\14110 One more Try.
98Mar\14111 Quake Mods/patches/TC's
98Mar\14112 Quake maps
98Mar\14122 \-> Re: Quake maps
98Mar\14172 \-> Re: Quake maps
98Mar\14281 \-> Re: Quake maps
98Mar\14299 \-> Re: Quake maps
98Mar\14317 \-> Re: Quake maps
98Mar\14373 \-> Re: Quake maps
98Mar\14113 Deathmatch Maker mail-list problems?
98Mar\14119 \-> Re: Deathmatch Maker mail-list problems?
98Mar\14117 Creating my own textures for Q2.
98Mar\14138 \-> Re: Creating my own textures for Q2.
98Mar\14139 \-> Re: Creating my own textures for Q2.
98Mar\14238 \-> Re: Creating my own textures for Q2.
98Mar\14118 qbsp3 problem
98Mar\14123 \-> Re: qbsp3 problem
98Mar\14186 \-> Re: qbsp3 problem
98Mar\14289 \-> Re: qbsp3 problem
98Mar\14125 BSP to MAP - Is it possible???
98Mar\14129 \-> Re: BSP to MAP - Is it possible???
98Mar\14156 \-> Re: BSP to MAP - Is it possible???
98Mar\14206 \-> Re: BSP to MAP - Is it possible???
98Mar\14292 \-> Re: BSP to MAP - Is it possible???
98Mar\14356 \-> Re: BSP to MAP - Is it possible???
98Mar\14128 GWAR Game Using Quake II engine
98Mar\14130 Problem using QME with Quake skins
98Mar\14141 \-> Re: Problem using QME with Quake skins
98Mar\14155 \-> Re: Problem using QME with Quake skins
98Mar\14182 \-> Re: Problem using QME with Quake skins
98Mar\14131 Quark- importing my own prefab
98Mar\14170 \-> Re: Quark- importing my own prefab
98Mar\14137 Quake I Models
98Mar\14275 \-> Re: Quake I Models
98Mar\14140 Quake Model Questions
98Mar\14380 \-> Re: Quake Model Questions
98Mar\14424 \-> Re: Quake Model Questions
98Mar\14142 Help with error message
98Mar\14143 is anyone still making quake 1 levels?
98Mar\14151 \-> Re: is anyone still making quake 1 levels?
98Mar\14158 \-> Re: is anyone still making quake 1 levels?
98Mar\14187 \-> Re: is anyone still making quake 1 levels?
98Mar\14235 \-> Re: is anyone still making quake 1 levels?
98Mar\14269 \-> Re: is anyone still making quake 1 levels?
98Mar\14286 \-> Re: is anyone still making quake 1 levels?
98Mar\14300 \-> Re: is anyone still making quake 1 levels?
98Mar\14412 \-> Re: is anyone still making quake 1 levels?
98Mar\14453 \-> Re: is anyone still making quake 1 levels?
98Mar\14455 \-> Re: is anyone still making quake 1 levels?
98Mar\14570 \-> Re: is anyone still making quake 1 levels?
98Mar\14581 \-> Re: is anyone still making quake 1 levels?
98Apr\14632 \-> Re: is anyone still making quake 1 levels?
98Mar\14144 MD2 Model File Format
98Mar\14146 QERadient
98Mar\14147 DOES ANYONE HAVE THE ALIENS TOTAL CONVERSION?
98Mar\14152 \-> Re: DOES ANYONE HAVE THE ALIENS TOTAL CONVERSION?
98Mar\14148 TC Navyseal
98Mar\14357 \-> Re: TC Navyseal
98Mar\14149 Textures mysteriously changing colours!
98Mar\14174 \-> Re: Textures mysteriously changing colours!
98Mar\14534 \-> Re: Textures mysteriously changing colours!
98Mar\14153 How to make a Quake TC?
98Mar\14230 \-> Re: How to make a Quake TC?
98Mar\14154 Worldcraft
98Mar\14164 MDL
98Mar\14210 \-> Re: MDL
98Mar\14165 Improving skin at long range
98Mar\14188 \-> Re: Improving skin at long range
98Mar\14201 \-> Re: Improving skin at long range
98Mar\14166 QBSP, VIS, LIGHT (Quake 1) for Linux
98Mar\14167 Quake 'n' Stuff
98Mar\14168 Quake 2 editing help
98Mar\14183 \-> Re: Quake 2 editing help
98Mar\14171 ARGG! I hate lighting!
98Mar\14189 \-> Re: ARGG! I hate lighting!
98Mar\14175 quake2->quake1 models
98Mar\14184 \-> Re: quake2->quake1 models
98Mar\14193 \-> Re: quake2->quake1 models
98Mar\14176 HYDRA ENTERTAINMENT
98Mar\14177 Re: creating skins
98Mar\14282 \-> Re: creating skins
98Mar\14178 Gl_loadtexture problem
98Mar\14179 Looking for Tutorials on WorldCraft v1.6 & WinQoole & qME
98Mar\14241 \-> Re: Looking for Tutorials on WorldCraft v1.6 & WinQoole &
| qME
98Mar\14180 SIte for Alien Quake TC
98Mar\14185 Help with TC
98Mar\14190 Mixed face contents problems
98Mar\14287 \-> Re: Mixed face contents problems
98Mar\14195 Quake 2 & Water
98Mar\14274 \-> Re: Quake 2 & Water
98Mar\14416 \-> Re: Quake 2 & Water
98Mar\14196 Great new XXX Quake and Q2 levels and skins!!
98Mar\14204 \-> Re: Great new XXX Quake and Q2 levels and skins!!
98Mar\14208 \-> Re: Great new XXX Quake and Q2 levels and skins!!
98Mar\14214 \-> Re: Great new XXX Quake and Q2 levels and skins!!
98Mar\14197 Anyone want me to work for them in a TC?
98Mar\14198 New WH40k-esque Quake2 Model
98Mar\14200 Skin Problem
98Mar\14205 \-> Re: Skin Problem
98Mar\14212 \-> Re: Skin Problem
98Mar\14273 \-> Re: Skin Problem
98Mar\14202 QERadiant
98Mar\14211 \-> Re: QERadiant
98Mar\14203 Creating 3d models for Q2
98Mar\14298 \-> Re: Creating 3d models for Q2
98Mar\14364 \-> Re: Creating 3d models for Q2
98Mar\14207 Quark levels
98Mar\14209 MDL's Wanted
98Mar\14535 \-> Re: MDL's Wanted
98Mar\14213 Novice Asks: How do you run timedemo in Q2?
98Mar\14221 \-> Re: Novice Asks: How do you run timedemo in Q2?
98Mar\14231 \-> Re: Novice Asks: How do you run timedemo in Q2?
98Mar\14271 \-> Re: Novice Asks: How do you run timedemo in Q2?
98Mar\14216 Q2 func_rotating target?
98Mar\14217 WANTED: Quake 2 Model Animator
98Mar\14218 Does level of qvis affect HOM effect?
98Mar\14242 \-> Re: Does level of qvis affect HOM effect?
98Mar\14257 \-> Re: Does level of qvis affect HOM effect?
98Mar\14440 \-> Re: Does level of qvis affect HOM effect?
98Mar\14443 \-> Re: Does level of qvis affect HOM effect?
98Mar\14452 \-> Re: Does level of qvis affect HOM effect?
98Mar\14536 \-> Re: Does level of qvis affect HOM effect?
98Mar\14219 Re: Make Your Own Cable TV Decrambler
98Mar\14224 \-> Re: Make Your Own Cable TV Decrambler
98Mar\14220 REQ:key code
98Mar\14223 \-> Re: REQ:key code
98Mar\14228 \-> Re: REQ:key code
98Mar\14232 \-> Re: REQ:key code
98Mar\14325 \-> Re: REQ:key code
98Mar\14374 \-> Re: REQ:key code
98Mar\14384 \-> Re: REQ:key code
98Mar\14402 \-> Re: REQ:key code
98Mar\14225 help please quake GL question
98Mar\14237 \-> Re: help please quake GL question
98Mar\14252 \-> Re: help please quake GL question
98Mar\14272 \-> Re: help please quake GL question
98Mar\14334 \-> Re: help please quake GL question
98Mar\14338 \-> Re: help please quake GL question
98Mar\14227 I wanna make a WH40K TC ... any one ?
98Mar\14243 \-> Re: I wanna make a WH40K TC ... any one ?
98Mar\14229 TF: moving goalitems?
98Mar\14347 \-> Re: TF: moving goalitems?
98Mar\14233 QME using player.mdl
98Mar\14244 \-> Re: QME using player.mdl
98Mar\14234 Model creation in 3DMAX2
98Mar\14250 \-> Re: Model creation in 3DMAX2
98Mar\14236 disapearing objects when viewing self made map
98Mar\14239 \-> Re: disapearing objects when viewing self made map
98Mar\14253 \-> Re: disapearing objects when viewing self made map
98Mar\14263 \-> Re: disapearing objects when viewing self made map
98Mar\14265 \-> Re: disapearing objects when viewing self made map
98Mar\14582 \-> Re: disapearing objects when viewing self made map
98Mar\14240 Hunt the microbrush!
98Mar\14297 \-> Re: Hunt the microbrush!
98Mar\14245 Note to all the "I want to make my own TC" posts.
98Mar\14259 \-> Re: Note to all the "I want to make my own TC" posts.
98Mar\14262 \-> Re: Note to all the "I want to make my own TC" posts.
98Mar\14324 \-> Re: Note to all the "I want to make my own TC" posts.
98Mar\14247 Paintball Quake
98Mar\14449 \-> Re: Paintball Quake
98Mar\14248 Slight, er qrad problem...
98Mar\14249 max2 export to mdl
98Mar\14540 \-> Re: max2 export to mdl
98Mar\14251 Help! How do I make a Quake World Patch?
98Mar\14302 \-> Re: Help! How do I make a Quake World Patch?
98Mar\14254 US Robotics modem problems???
98Mar\14255 Quake .mdl files and OpenGL
98Mar\14256 XXX Levels and sexy skins for Quake&Quake2!
98Mar\14278 \-> Re: XXX Levels and sexy skins for Quake&Quake2!
98Mar\14258 Q1 skinner needed!
98Mar\14260 Quake I MDL to 3DMAX2 converter...
98Mar\14266 James Bond weapons models needed
98Mar\14295 \-> Re: James Bond weapons models needed
98Mar\14312 \-> Re: James Bond weapons models needed
98Mar\14333 \-> Re: James Bond weapons models needed
98Mar\14267 Doors
98Mar\14403 \-> Re: Doors
98Mar\14270 force fields
98Mar\14279 \-> Re: force fields
98Mar\14294 \-> Re: force fields
98Mar\14276 Rotating/Swinging Doors (Q1)
98Mar\14290 \-> Re: Rotating/Swinging Doors (Q1)
98Mar\14277 How big is the source to Q2?
98Mar\14284 Another QBSP query
98Mar\14293 \-> Re: Another QBSP query
98Mar\14288 Re: REQ:key code..... DUHHHHH!
98Mar\14291 Quark mod.
98Mar\14296 Scale in Quake 1 Levels
98Mar\14305 \-> Re: Scale in Quake 1 Levels
98Mar\14303 New Games Site!!
98Mar\14304 Quake 2 Font << Right here!!!
98Mar\14309 \-> Re: Quake 2 Font << Right here!!!
98Mar\14311 \-> Re: Quake 2 Font << Right here!!!
98Mar\14425 \-> Re: Quake 2 Font << Right here!!!
98Mar\14307 Worldcraft & textures
98Mar\14315 \-> Re: Worldcraft & textures
98Mar\14341 \-> Re: Worldcraft & textures
98Mar\14400 \-> Re: Worldcraft & textures
98Mar\14308 Quake2 BSP Editing
98Mar\14318 \-> Re: Quake2 BSP Editing
98Mar\14310 water in Quake2 using Qoole
98Mar\14437 \-> Re: water in Quake2 using Qoole
98Mar\14313 skins and models (don't shoot I'm new here!!!)
98Mar\14349 \-> Re: skins and models (don't shoot I'm new here!!!)
98Mar\14365 \-> Re: skins and models (don't shoot I'm new here!!!)
98Mar\14314 Fading lights in/out
98Mar\14411 \-> Re: Fading lights in/out
98Mar\14316 HELP! HELP! CONVERT QUAKE DEMO FILES!?!?!?!!?
98Mar\14319 WHERE?
98Mar\14330 \-> Re: WHERE?
98Mar\14336 \-> Re: WHERE?
98Mar\14339 \-> Re: WHERE?
98Mar\14350 \-> Re: WHERE?
98Mar\14362 \-> Re: WHERE?
98Mar\14366 \-> Re: WHERE?
98Mar\14370 \-> Re: WHERE?
98Mar\14379 \-> Re: WHERE?
98Mar\14396 \-> Re: WHERE?
98Mar\14398 \-> Re: WHERE?
98Mar\14404 \-> Re: WHERE?
98Mar\14406 \-> Re: WHERE?
98Mar\14419 \-> Re: WHERE?
98Mar\14420 \-> Re: WHERE?
98Mar\14426 \-> Re: WHERE?
98Mar\14427 \-> Re: WHERE?
98Mar\14450 \-> Re: WHERE?
98Mar\14457 \-> Re: WHERE?
98Apr\14653 \-> Re: WHERE?
98Mar\14320 Rocket Arena - One-Way Transparent Brushes?
98Mar\14328 \-> Re: Rocket Arena - One-Way Transparent Brushes?
98Mar\14399 \-> Re: Rocket Arena - One-Way Transparent Brushes?
98Mar\14321 quake level editor
98Mar\14323 \-> Re: quake level editor
98Mar\14344 \-> Re: quake level editor
98Apr\14811 \-> Re: quake level editor
98Mar\14322 quake & doom2 levels & patches
98Mar\14327 \-> Re: quake & doom2 levels & patches
98Mar\14326 Re: moving goalitems?
98Mar\14405 \-> Re: moving goalitems?
98Mar\14415 \-> Re: moving goalitems?
98Apr\14698 \-> Re: moving goalitems?
98Mar\14331 Converting to skin PCXs
98Mar\14515 \-> Re: Converting to skin PCXs
98Mar\14335 Quark mod
98Mar\14340 A newer page for you guys
98Mar\14342 NEW GAMES SITES!!! FIND OUT HERE!!!
98Mar\14345 How do i make wind tunnels?
98Mar\14354 \-> Re: How do i make wind tunnels?
98Apr\14697 \-> Re: How do i make wind tunnels?
98Mar\14346 ************ ERROR ************
98Mar\14351 excuse mee, I am in need of editing assistans!
98Mar\14355 \-> Re: excuse mee, I am in need of editing assistans!
98Mar\14521 \-> Re: excuse mee, I am in need of editing assistans!
98Mar\14352 Palletes
98Mar\14358 QBSP errors (Quake1)
98Mar\14378 \-> Re: QBSP errors (Quake1)
98Apr\14624 \-> Re: QBSP errors (Quake1)
98Mar\14360 Converting Hexen II models to Quake I?
98Mar\14361 Converting Quake II models to Quake I
98Mar\14363 Re: Total Conversion To Be Published
98Mar\14369 \-> Re: Total Conversion To Be Published
98Mar\14421 \-> Re: Total Conversion To Be Published
98Mar\14423 \-> Re: Total Conversion To Be Published
98Mar\14428 \-> Re: Total Conversion To Be Published
98Mar\14451 \-> Re: Total Conversion To Be Published
98Mar\14456 \-> Re: Total Conversion To Be Published
98Mar\14470 \-> Re: Total Conversion To Be Published
98Apr\14847 \-> Re: Total Conversion To Be Published
98Mar\14367 Another fine WH40K model
98Mar\14368 How many levels can be added to a pak file?
98Mar\14382 \-> Re: How many levels can be added to a pak file?
98Mar\14371 Adding entities
98Mar\14372 Quake X-Men conversion Editting
98Mar\14377 \-> Re: Quake X-Men conversion Editting
98Mar\14375 Error: failed to fix wal
98Mar\14376 Re: Q95.bat file for Quake I
98Mar\14385 \-> Re: Q95.bat file for Quake I
98Mar\14383 need a tutorial
98Mar\14386 New Stuff On Levelers lair!!
98Mar\14387 Q95.bat file for Quake I
98Mar\14388 Re: QERadiant Compiling help!!
98Mar\14464 \-> Re: QERadiant Compiling help!!
98Mar\14469 \-> Re: QERadiant Compiling help!!
98Mar\14389 Mem allocation errors!
98Mar\14395 \-> Re: Mem allocation errors!
98Mar\14390 Total Conversion To Be Published
98Mar\14391 Suck Mods
98Mar\14392 QRAD PROBLEM, PLEASE HELP!!!
98Mar\14393 Quake 2 Level Editors/Help?
98Mar\14397 \-> Re: Quake 2 Level Editors/Help?
98Mar\14394 QERadiant Compiling help!!
98Mar\14407 3DS Base models for Quake
98Mar\14408 Shadows revisited
98Mar\14410 \-> Re: Shadows revisited
98Mar\14413 Switching trigger_push on/off
98Mar\14435 \-> Re: Switching trigger_push on/off
98Mar\14414 quake2 modelers vs. mappers
98Mar\14422 \-> Re: quake2 modelers vs. mappers
98Apr\14607 \-> Re: quake2 modelers vs. mappers
98Mar\14417 Help in BSP
98Mar\14418 transparency?
98Apr\14649 \-> Re: transparency?
98Apr\14658 \-> Re: transparency?
98Mar\14429 Does *anyone* edit H2 levels with Worldcraft1.6[a]???
98Mar\14430 Gaming Site Looking for 32 Mappers/Coders/Texturers
98Mar\14431 qe3 level ed: spawn point?
98Mar\14585 \-> Re: qe3 level ed: spawn point?
98Mar\14432 More QBSP Errors
98Mar\14438 \-> Re: More QBSP Errors
98Mar\14433 More QBSP errors
98Mar\14434 MEA CULPA! (Re: Does *anyone* edit H2 levels with
| Worldcraft1.6[a]???)
98Mar\14436 Ground Assault
98Mar\14439 Putting other Mdls in Map
98Apr\14652 \-> Re: Putting other Mdls in Map
98Mar\14441 New Creatures: Quake 2
98Mar\14442 Combining mods
98Apr\14625 \-> Re: Combining mods
98Mar\14444 Z_Malloc Error-- Please Help Me!
98Mar\14445 Modeler / Map Maker Wanted
98Mar\14446 DXF to MAP?
98Mar\14485 \-> Re: DXF to MAP?
98Mar\14447 addons question
98Mar\14448 Moving textures in QERadient
98Mar\14454 \-> Re: Moving textures in QERadient
98Mar\14462 \-> Re: Moving textures in QERadient
98Mar\14459 Converting Hexen II models to Quake I
98Mar\14460 Converting Quake II model to Quake I
98Mar\14486 \-> Re: Converting Quake II model to Quake I
98Mar\14461 Anyone have the STAR TREK: First Contact TC??!
98Mar\14463 team needs artists
98Mar\14466 \-> Re: team needs artists
98Mar\14527 \-> Re: team needs artists
98Mar\14539 \-> Re: team needs artists
98Mar\14465 SP2 editor
98Mar\14467 Lighting Problems
98Mar\14473 three editing questions
98Mar\14474 Quake for LCDBIOS
98Mar\14475 Doom and Quake WAD files wanted!
98Mar\14476 \-> Re: Doom and Quake WAD files wanted!
98Mar\14494 \-> Re: Doom and Quake WAD files wanted!
98Mar\14560 \-> Re: Doom and Quake WAD files wanted!
98Mar\14477 Re: Rocket Jump
98Mar\14484 \-> Re: Rocket Jump
98Mar\14545 \-> Re: Rocket Jump
98Mar\14478 Re: R_AliasDrawModel error
98Mar\14479 R_AliasDrawModel error
98Mar\14480 Rocket Jump
98Mar\14482 Sounds...
98Mar\14483 Clan Calculators
98Mar\14487 Help with Entities needed.
98Mar\14488 Any chance for " 'Return to Super Mario' Quake"???
98Apr\14669 \-> Re: Any chance for " 'Return to Super Mario' Quake"???
98Apr\14712 \-> Re: Any chance for " 'Return to Super Mario' Quake"???
98Apr\14759 \-> Re: Any chance for " 'Return to Super Mario' Quake"???
98Mar\14489 QuakeC & Skins
98Mar\14506 \-> Re: QuakeC & Skins
98Apr\14714 \-> Re: QuakeC & Skins
98Mar\14490 target_lightramp
98Mar\14500 \-> Re: target_lightramp
98Mar\14508 \-> Re: target_lightramp
98Apr\14668 \-> Re: target_lightramp
98Apr\14670 \-> Re: target_lightramp
98Mar\14491 qME models ???
98Mar\14492 Recording QuakeWorld Games
98Mar\14510 \-> Re: Recording QuakeWorld Games
98Mar\14493 Total Darkness!
98Mar\14501 \-> Re: Total Darkness!
98Mar\14511 \-> Re: Total Darkness!
98Mar\14518 \-> Re: Total Darkness!
98Mar\14532 \-> Re: Total Darkness!
98Mar\14549 \-> Re: Total Darkness!
98Apr\14588 \-> Re: Total Darkness!
98Apr\14591 \-> Re: Total Darkness!
98Apr\14602 \-> Re: Total Darkness!
98Mar\14495 Q1 skins Heeeeelp!
98Mar\14505 \-> Re: Q1 skins Heeeeelp!
98Mar\14509 \-> Re: Q1 skins Heeeeelp!
98Mar\14513 \-> Re: Q1 skins Heeeeelp!
98Mar\14496 VISIST: Quake2 reviews site
98Mar\14497 Weird colours in id pictures
98Mar\14507 \-> Re: Weird colours in id pictures
98Mar\14512 \-> Re: Weird colours in id pictures
98Mar\14526 \-> Re: Weird colours in id pictures
98Mar\14498 Need staff for Quake2 site
98Mar\14502 qbsp error "point off plane"
98Apr\14651 \-> Re: qbsp error "point off plane"
98Mar\14503 Quake Players are Evil
98Mar\14533 \-> Re: Quake Players are Evil
98Mar\14537 \-> Re: Quake Players are Evil
98Mar\14538 \-> Re: Quake Players are Evil
98Apr\14574 \-> Re: Quake Players are Evil
98Mar\14504 NEW GAMES SITE!! CHECK IT OUT!!
98Mar\14514 WW2 Quake (finally)
98Mar\14516 Quake 2 Intro sound
98Mar\14522 \-> Re: Quake 2 Intro sound
98Mar\14528 \-> Re: Quake 2 Intro sound
98Mar\14547 \-> Re: Quake 2 Intro sound
98Mar\14556 \-> Re: Quake 2 Intro sound
98Mar\14517 Need help making TF maps with WorldCraft!
98Mar\14519 Quark & teleporters
98Mar\14531 \-> Re: Quark & teleporters
98Mar\14520 HELP! Q2 Map Newbie!
98Mar\14543 \-> Re: HELP! Q2 Map Newbie!
98Mar\14550 \-> Re: HELP! Q2 Map Newbie!
98Mar\14555 \-> Re: HELP! Q2 Map Newbie!
98Mar\14523 Q1 sky textures...
98Mar\14525 \-> Re: Q1 sky textures...
98Apr\14623 \-> Re: Q1 sky textures...
98Apr\14650 \-> Re: Q1 sky textures...
98Apr\14664 \-> Re: Q1 sky textures...
98Apr\14747 \-> Re: Q1 sky textures...
98Mar\14524 have an idea?
98Mar\14529 Any Good Weapon Ideas?
98Mar\14551 \-> Re: Any Good Weapon Ideas?
98Mar\14557 \-> Re: Any Good Weapon Ideas?
98Mar\14564 \-> Re: Any Good Weapon Ideas?
98Mar\14567 \-> Re: Any Good Weapon Ideas?
98Apr\14586 \-> Re: Any Good Weapon Ideas?
98Apr\14597 \-> Re: Any Good Weapon Ideas?
98Apr\14637 \-> Re: Any Good Weapon Ideas?
98Apr\14667 \-> Re: Any Good Weapon Ideas?
98Apr\14783 \-> Re: Any Good Weapon Ideas?
98Apr\14787 \-> Re: Any Good Weapon Ideas?
98Apr\14793 \-> Re: Any Good Weapon Ideas?
98Apr\14794 \-> Re: Any Good Weapon Ideas?
98Apr\14796 \-> Re: Any Good Weapon Ideas?
98Apr\14830 \-> Re: Any Good Weapon Ideas?
98Apr\14836 \-> Re: Any Good Weapon Ideas?
98Apr\14855 \-> Re: Any Good Weapon Ideas?
98Apr\14859 \-> Re: Any Good Weapon Ideas?
98Apr\14904 \-> Re: Any Good Weapon Ideas?
98Apr\15005 \-> Re: Any Good Weapon Ideas?
98Apr\15010 \-> Re: Any Good Weapon Ideas?
98Apr\15011 \-> Re: Any Good Weapon Ideas?
98Apr\15049 \-> Re: Any Good Weapon Ideas?
98Apr\15064 \-> Re: Any Good Weapon Ideas?
98Apr\15067 \-> Re: Any Good Weapon Ideas?
98Apr\15086 \-> Re: Any Good Weapon Ideas?
98Apr\15105 \-> Re: Any Good Weapon Ideas?
98Apr\15141 \-> Re: Any Good Weapon Ideas?
98Apr\15149 \-> Re: Any Good Weapon Ideas?
98Apr\15210 \-> Re: Any Good Weapon Ideas?
98Apr\15211 \-> Re: Any Good Weapon Ideas?
98Apr\15212 \-> Re: Any Good Weapon Ideas?
98Apr\15225 \-> Re: Any Good Weapon Ideas?
98Apr\15238 \-> Re: Any Good Weapon Ideas?
98Mar\14530 Brushes emitting light? Especially Sky...
98Mar\14548 \-> Re: Brushes emitting light? Especially Sky...
98Apr\14618 \-> Re: Brushes emitting light? Especially Sky...
98Apr\14630 \-> Re: Brushes emitting light? Especially Sky...
98Apr\14713 \-> Re: Brushes emitting light? Especially Sky...
98Apr\14737 \-> Re: Brushes emitting light? Especially Sky...
98Mar\14542 chassing camera behind main player in Q2?
98Mar\14561 \-> Re: chassing camera behind main player in Q2?
98Mar\14568 \-> Re: chassing camera behind main player in Q2?
98Mar\14571 \-> Re: chassing camera behind main player in Q2?
98Mar\14572 \-> Re: chassing camera behind main player in Q2?
98Apr\14569 \-> Re: chassing camera behind main player in Q2?
98Apr\14573 \-> Re: chassing camera behind main player in Q2?
98Apr\14619 \-> Re: chassing camera behind main player in Q2?
98Apr\14638 \-> Re: chassing camera behind main player in Q2?
98Mar\14544 Battlestar Galactica Total Conversion
98Mar\14546 Anyone knows how to make RocketArena maps?
98Apr\14629 \-> Re: Anyone knows how to make RocketArena maps?
98Mar\14552 Quake II doesn't recognize my DLL
98Mar\14558 \-> Re: Quake II doesn't recognize my DLL
98Mar\14553 qbsp3/qvis3/qrad3 latest sources???
98Apr\14817 \-> Re: qbsp3/qvis3/qrad3 latest sources???
98Mar\14554 A simple Question (re - .BSP maps)
98Apr\14612 \-> Re: A simple Question (re - .BSP maps)
98Mar\14559 Help needed for a GREAT NEW team TC f/quake1
98Mar\14562 Expanding the green glow around things
98Mar\14563 Ghetto Warez
98Mar\14575 fixedtime 9999
98Apr\14587 \-> Re: fixedtime 9999
98Apr\14601 \-> Re: fixedtime 9999
98Apr\14636 \-> Re: fixedtime 9999
98Apr\14724 \-> Re: fixedtime 9999
98Apr\14727 \-> Re: fixedtime 9999
98Apr\14729 \-> Re: fixedtime 9999
98Apr\14758 \-> Re: fixedtime 9999
98Apr\14762 \-> Re: fixedtime 9999
98Apr\14765 \-> Re: fixedtime 9999
98Apr\14802 \-> Re: fixedtime 9999
98Apr\14804 \-> Re: fixedtime 9999
98Apr\14805 \-> Re: fixedtime 9999
98Apr\14925 \-> Re: fixedtime 9999
98Apr\14964 \-> Re: fixedtime 9999
98Apr\14998 \-> Re: fixedtime 9999
98Apr\14999 \-> Re: fixedtime 9999
98Apr\15097 \-> Re: fixedtime 9999
98Mar\14576 Which Progs make PPM's?
98Apr\14565 Destroyable walls?
98Apr\14701 \-> Re: Destroyable walls?
98Apr\14704 \-> Re: Destroyable walls?
98Apr\14566 Poser to Q1 Models?
98Apr\14577 Loading skins
98Apr\14578 Id's editor
98Apr\14616 \-> Re: Id's editor
98Apr\14730 \-> Re: Id's editor
98Apr\14734 \-> Re: Id's editor
98Apr\14745 \-> Re: Id's editor
98Apr\14749 \-> Re: Id's editor
98Apr\14772 \-> Re: Id's editor
98Apr\14579 error message
98Apr\14580 \-> Re: error message
98Apr\14595 \-> Re: error message
98Apr\14583 Tech Powerup Entities? WC 1.6 CTF Fgd
98Apr\14684 \-> Re: Tech Powerup Entities? WC 1.6 CTF Fgd
98Apr\14584 upgrading
98Apr\14622 \-> Re: upgrading
98Apr\14674 \-> Re: upgrading
98Apr\14693 \-> Re: upgrading
98Apr\14694 \-> Re: upgrading
98Apr\14589 HELP ! LAG WITH SELFMADE MAPS ...
98Apr\14620 \-> Re: HELP ! LAG WITH SELFMADE MAPS ...
98Apr\14590 Strange Error - Qoole or qbsp...
98Apr\14600 \-> Re: Strange Error - Qoole or qbsp...
98Apr\14634 \-> Re: Strange Error - Qoole or qbsp...
98Apr\14592 Converting Models
98Apr\14594 \-> Re: Converting Models
98Apr\14609 \-> Re: Converting Models
98Apr\14681 \-> Re: Converting Models
98Apr\14593 ! ! ! !GIB THE LEGO-MAN! ! ! !
98Apr\14644 \-> Re: ! ! ! !GIB THE LEGO-MAN! ! ! !
98Apr\14596 q2 models
98Apr\14606 \-> Re: q2 models
98Apr\14598 Please help-using\loading Q1pallette
98Apr\14613 \-> Re: Please help-using\loading Q1pallette
98Apr\14599 QC Source
98Apr\14603 HAVE PROBLEM ??? - GET FREE ADVICE !!!
98Apr\14643 \-> Re: HAVE PROBLEM ??? - GET FREE ADVICE !!!
98Apr\14695 \-> Re: HAVE PROBLEM ??? - GET FREE ADVICE !!!
98Apr\14604 HAVE PROBLEM ??? - GET FREE ADVICE ! ! !
98Apr\14621 \-> Re: HAVE PROBLEM ??? - GET FREE ADVICE ! ! !
98Apr\14605 Models in CTF
98Apr\14608 Patch Problem
98Apr\14610 CTF
98Apr\14824 \-> Re: CTF
98Apr\14611 Textures palette in Quake II editing
98Apr\14614 \-> Re: Textures palette in Quake II editing
98Apr\14615 TF Map.
98Apr\14617 BSP2MAP
98Apr\14628 \-> Re: BSP2MAP
98Apr\14648 \-> Re: BSP2MAP
98Apr\14680 \-> Re: BSP2MAP
98Apr\14626 Ax length
98Apr\14627 a Quake font that work!!!!
98Apr\14655 \-> Re: a Quake font that work!!!!
98Apr\14700 \-> Re: a Quake font that work!!!!
98Apr\14633 Make your own Crosshairs for Q2
98Apr\14635 Textures Moving?
98Apr\14654 \-> Re: Textures Moving?
98Apr\14639 Quake Meisters, Please Correct this Logic-->using Sky for Q2
| level?
98Apr\14738 \-> Re: Quake Meisters, Please Correct this Logic-->using Sky
| for Q2 level?
98Apr\14815 \-> Re: Quake Meisters, Please Correct this Logic-->using Sky
| for Q2 level?
98Apr\14640 QUAKE 3 DEMO AVAILABLE !!!
98Apr\14642 \-> Re: QUAKE 3 DEMO AVAILABLE !!!
98Apr\14662 \-> Re: QUAKE 3 DEMO AVAILABLE !!!
98Apr\14682 \-> Re: QUAKE 3 DEMO AVAILABLE !!!
98Apr\14683 \-> Re: QUAKE 3 DEMO AVAILABLE !!!
98Apr\14641 Team Fortress Specs ??!?!
98Apr\14661 \-> Re: Team Fortress Specs ??!?!
98Apr\14645 Gravity in Q1 editing
98Apr\14829 \-> Re: Gravity in Q1 editing
98Apr\14646 How much memory do you need for qvis?
98Apr\14647 Add A Link....Make Money!!!!!!!
98Apr\14656 i need one editor
98Apr\14666 \-> Re: i need one editor
98Apr\14671 \-> Re: i need one editor
98Apr\14657 Diamond Monster 3D II 8MB $209
98Apr\14659 No explosions when hitting a wall
98Apr\14660 What is the best video card for Quake2?
98Apr\14672 \-> Re: What is the best video card for Quake2?
98Apr\14720 \-> Re: What is the best video card for Quake2?
98Apr\14663 Overclocking Guide
98Apr\14665 Accepting New Quakers!!!
98Apr\14673 Re: MAKE MONEY THROUGH NEWSGROUPS.......
98Apr\14676 \-> Re: MAKE MONEY THROUGH NEWSGROUPS.......
98Apr\14716 \-> Re: MAKE MONEY THROUGH NEWSGROUPS.......
98Apr\14675 Re: HELP #2 ! LAG WITH SELFMADE MAPS ...
98Apr\14677 ))))) advertise your service
98Apr\14688 \-> Re: ))))) advertise your service
98Apr\14678 level- and/or charactereditor
98Apr\14679 Moving Teleports
98Apr\14725 \-> Re: Moving Teleports
98Apr\14733 \-> Re: Moving Teleports
98Apr\14750 \-> Re: Moving Teleports
98Apr\14685 Sky maker
98Apr\14686 \-> Re: Sky maker
98Apr\14687 ALL DOWNLOADS YOU WANT FOR QUAKE2
98Apr\14689 Quick BSP viewer????
98Apr\14690 \-> Re: Quick BSP viewer????
98Apr\14692 \-> Re: Quick BSP viewer????
98Apr\14715 \-> Re: Quick BSP viewer????
98Apr\14719 \-> Re: Quick BSP viewer????
98Apr\14691 face count: Q2 models
98Apr\14696 Worldcraft.
98Apr\14702 \-> Re: Worldcraft.
98Apr\14786 \-> Re: Worldcraft.
98Apr\14821 \-> Re: Worldcraft.
98Apr\14851 \-> Re: Worldcraft.
98Apr\14699 Uploading to ftp.cdrom.com
98Apr\15265 \-> Re: Uploading to ftp.cdrom.com
98Apr\14703 Jurassic Quake in Progress....
98Apr\14705 Runes?
98Apr\14707 HELP ! WHAT IS MY PROBLEM ?
98Apr\14708 \-> Re: HELP ! WHAT IS MY PROBLEM ?
98Apr\14718 \-> Re: HELP ! WHAT IS MY PROBLEM ?
98Apr\14709 Rotation
98Apr\14814 \-> Re: Rotation
98Apr\14839 \-> Re: Rotation
98Apr\14710 Rotating brushes in QERadiant
98Apr\14711 Re: Re: QuakeC & Skins
98Apr\14717 Warning: Brush with Duplicate Plane!!
98Apr\14721 were is fast muntimedia inc. web site?
98Apr\14726 Re: vismap expansion overflow
98Apr\14752 \-> Re: vismap expansion overflow
98Apr\14809 \-> Re: vismap expansion overflow
98Apr\14728 vismap expansion overflow
98Apr\14731 Spawning a insane dude to follow a path
98Apr\14751 \-> Re: Spawning a insane dude to follow a path
98Apr\14761 \-> Re: Spawning a insane dude to follow a path
98Apr\14779 \-> Re: Spawning a insane dude to follow a path
98Apr\14732 QE4 Users
98Apr\14735 Importing texture WADs into Qoole???
98Apr\14784 \-> Re: Importing texture WADs into Qoole???
98Apr\14736 Re: [HELP] Compiling quake2 dll
98Apr\14741 \-> Re: [HELP] Compiling quake2 dll
98Apr\14739 Editor for Quake1 Team Fortress Maps
98Apr\14827 \-> Re: Editor for Quake1 Team Fortress Maps
98Apr\14740 .3do conversion
98Apr\14808 \-> Re: .3do conversion
98Apr\14742 test
98Apr\14743 AGH! Need an editing "bible"!
98Apr\14744 \-> Re: AGH! Need an editing "bible"!
98Apr\14746 HELP!!!!
98Apr\14748 big maps????
98Apr\14768 \-> Re: big maps????
98Apr\14803 \-> Re: big maps????
98Apr\14909 \-> Re: big maps????
98Apr\14913 \-> Re: big maps????
98Apr\14753 Quake2 MD2 model file format
98Apr\14754 Id editor
98Apr\14767 \-> Re: Id editor
98Apr\14777 \-> Re: Id editor
98Apr\14755 Copyright
98Apr\14780 \-> Re: Copyright
98Apr\14781 \-> Re: Copyright
98Apr\14756 MD2 flags
98Apr\14757 CONTENTS MIST???
98Apr\14760 QCA DEAD!!!! RIP
98Apr\14769 [HELP] Compiling quake2 dll (part 2)
98Apr\14799 \-> Re: [HELP] Compiling quake2 dll (part 2)
98Apr\14818 \-> Re: [HELP] Compiling quake2 dll (part 2)
98Apr\14770 starting TC in set map?
98Apr\14773 \-> Re: starting TC in set map?
98Apr\14776 \-> Re: starting TC in set map?
98Apr\15178 \-> Re: starting TC in set map?
98Apr\14771 Re: Q2 map compiled 3 times no light
98Apr\14778 \-> Re: Q2 map compiled 3 times no light
98Apr\14774 New guy to modeling requests sarcasm-free help
98Apr\14775 big maps????
98Apr\14782 Help needed re SKINS
98Apr\14785 qME quake models
98Apr\14790 \-> Re: qME quake models
98Apr\14791 \-> Re: qME quake models
98Apr\14831 \-> Re: qME quake models
98Apr\14924 \-> Re: qME quake models
98Apr\14788 Quake 2 C Programmer Wanted
98Apr\14789 Need staff members for Quake2 reviews site
98Apr\14792 Robotech Quake
98Apr\14795 Weird compiling problem in Q2.
98Apr\14798 Looking for bot maker
98Apr\14800 ALL DOWNLOADS YOU WANT HERE
98Apr\14801 All DOWNLOAD YOU WANT HERE!
98Apr\14807 qME
98Apr\14810 \-> Re: qME
98Apr\14813 \-> Re: qME
98Apr\14816 download die unofficial quake
98Apr\14843 \-> Re: download die unofficial quake
98Apr\14819 Robotech
98Apr\14932 \-> Re: Robotech
98Apr\14820 ****Important****
98Apr\14864 \-> Re: ****Important****
98Apr\14822 Robotech Quake
98Apr\14823 Wierd Texture Thigys
98Apr\14865 \-> Re: Wierd Texture Thigys
98Apr\14888 \-> Re: Wierd Texture Thigys
98Apr\14825 Areas and area portals? What?
98Apr\14828 \-> Re: Areas and area portals? What?
98Apr\14826 I have a question about replacing sounds in Quake1
98Apr\14914 \-> Re: I have a question about replacing sounds in Quake1
98Apr\14968 \-> Re: I have a question about replacing sounds in Quake1
98Apr\14832 Using the "sun" from tutorials at rust
98Apr\14833 \-> Re: Using the "sun" from tutorials at rust
98Apr\14834 DM level...
98Apr\14856 \-> Re: DM level...
98Apr\14835 Re: Using the "sun" from tutorials at rust (oops)
98Apr\14849 \-> Re: Using the "sun" from tutorials at rust (oops)
98Apr\14837 Great New Games Site!!
98Apr\14842 \-> Re: Great New Games Site!!
98Apr\14838 "Swirly Textures" (Quake 1)
98Apr\14857 \-> Re: "Swirly Textures" (Quake 1)
98Apr\14858 \-> Re: "Swirly Textures" (Quake 1)
98Apr\14866 \-> Re: "Swirly Textures" (Quake 1)
98Apr\14867 \-> Re: "Swirly Textures" (Quake 1)
98Apr\14870 \-> Re: "Swirly Textures" (Quake 1)
98Apr\14840 PainKeep level editing
98Apr\14841 New DM level
98Apr\14845 Which is the best editor?
98Apr\14884 \-> Re: Which is the best editor?
98Apr\14892 \-> Re: Which is the best editor?
98Apr\14894 \-> Re: Which is the best editor?
98Apr\14997 \-> Re: Which is the best editor?
98Apr\15215 \-> Re: Which is the best editor?
98Apr\15217 \-> Re: Which is the best editor?
98Apr\15230 \-> Re: Which is the best editor?
98Apr\15283 \-> Re: Which is the best editor?
98Apr\15312 \-> Re: Which is the best editor?
98Apr\14846 GWAR Game
98Apr\14848 NEW DM MOD
98Apr\14850 texture questions
98Apr\14852 Colors in MD2 skins
98Apr\14861 \-> Re: Colors in MD2 skins
98Apr\14853 Quake 2 skin size
98Apr\14915 \-> Re: Quake 2 skin size
98Apr\14854 New Quake Web page
98Apr\14860 Quake Pal
98Apr\14862 Quake to Quake2 MAP or BSP converter?
98Apr\15027 \-> Re: Quake to Quake2 MAP or BSP converter?
98Apr\15087 \-> Re: Quake to Quake2 MAP or BSP converter?
98Apr\14863 QUAKE 2 NOT HARD ENOUGH?
98Apr\14886 \-> Re: QUAKE 2 NOT HARD ENOUGH?
98Apr\14906 \-> Re: QUAKE 2 NOT HARD ENOUGH?
98Apr\14868 DMM2 & Prefabs
98Apr\14872 \-> Re: DMM2 & Prefabs
98Apr\15090 \-> Re: DMM2 & Prefabs
98Apr\15100 \-> Re: DMM2 & Prefabs
98Apr\14869 How to use doors?
98Apr\14874 \-> Re: How to use doors?
98Apr\14871 Leaks in GLQoole v2.31
98Apr\14893 \-> Re: Leaks in GLQoole v2.31
98Apr\14873 Help getting skins on bots
98Apr\14875 \-> Re: Help getting skins on bots
98Apr\14876 \-> Re: Help getting skins on bots
98Apr\14877 Worldcraft 1.5b to 1.6...possible in shareware version?
98Apr\14878 PLEASE VISIT MY SITE
98Apr\14879 how do i insert my own monsters an wads and sound?
98Apr\15068 \-> Re: how do i insert my own monsters an wads and sound?
98Apr\14880 How create own pak file
98Apr\14916 \-> Re: How create own pak file
98Apr\14931 \-> Re: How create own pak file
98Apr\14881 how to make round walls
98Apr\14883 BSP-->map
98Apr\14949 \-> Re: BSP-->map
98Apr\15036 \-> Re: BSP-->map
98Apr\14885 Worldcraft texture question?
98Apr\14908 \-> Re: Worldcraft texture question?
98Apr\14910 \-> Re: Worldcraft texture question?
98Apr\14939 \-> Re: Worldcraft texture question?
98Apr\15000 \-> Re: Worldcraft texture question?
98Apr\14887 Textures in new qoole test versions
98Apr\14889 Patrol Duty
98Apr\14890 Rotating doors!
98Apr\14891 Quake 2 Problems
98Apr\14897 \-> Re: Quake 2 Problems
98Apr\14899 \-> Re: Quake 2 Problems
98Apr\15028 \-> Re: Quake 2 Problems
98Apr\15029 \-> Re: Quake 2 Problems
98Apr\14895 Making textures give strange colors
98Apr\14918 \-> Re: Making textures give strange colors
98Apr\14896 Quake C
98Apr\14901 \-> Re: Quake C
98Apr\14898 Quake2 Newbie wonders...
98Apr\14946 \-> Re: Quake2 Newbie wonders...
98Apr\15089 \-> Re: Quake2 Newbie wonders...
98Apr\14900 Q1 QC-related error
98Apr\14902 \-> Re: Q1 QC-related error
98Apr\14917 \-> Re: Q1 QC-related error
98Apr\14935 \-> Re: Q1 QC-related error
98Apr\14937 \-> Re: Q1 QC-related error
98Apr\14943 \-> Re: Q1 QC-related error
98Apr\15213 \-> Re: Q1 QC-related error
98Apr\14905 Q1 CD Reading
98Apr\14911 \-> Re: Q1 CD Reading
98Apr\14938 \-> Re: Q1 CD Reading
98Apr\14953 \-> Re: Q1 CD Reading
98Apr\15030 \-> Re: Q1 CD Reading
98Apr\15047 \-> Re: Q1 CD Reading
98Apr\15065 \-> Re: Q1 CD Reading
98Apr\15119 \-> Re: Q1 CD Reading
98Apr\15173 \-> Re: Q1 CD Reading
98Apr\14907 TF Maps
98Apr\14923 \-> Re: TF Maps
98Apr\14950 \-> Re: TF Maps
98Apr\14912 Sky textures
98Apr\14920 \-> Re: Sky textures
98Apr\14965 \-> Re: Sky textures
98Apr\14919 Qoole, cost? UK
98Apr\14922 \-> Re: Qoole, cost? UK
98Apr\14942 \-> Re: Qoole, cost? UK
98Apr\14944 \-> Re: Qoole, cost? UK
98Apr\14921 Qoole Question!
98Apr\14940 \-> Re: Qoole Question!
98Apr\14948 \-> Re: Qoole Question!
98Apr\14926 Replacing models in Q2
98Apr\14927 Help Needed on Zombie Slayer project
98Apr\14928 Disappearing items !
98Apr\14960 \-> Re: Disappearing items !
98Apr\14991 \-> Re: Disappearing items !
98Apr\14996 \-> Re: Disappearing items !
98Apr\14929 Skinner needed for Zombie Slayer Project!!
98Apr\14930 riva 128 !!!!!!!!!!!!
98Apr\14972 \-> Re: riva 128 !!!!!!!!!!!!
98Apr\14933 try bsp-editor...
98Apr\14934 maybe a solution...
98Apr\14956 \-> Re: maybe a solution...
98Apr\14936 reccomendations for level editors
98Apr\14973 \-> Re: reccomendations for level editors
98Apr\15012 \-> Re: reccomendations for level editors
98Apr\15025 \-> Re: reccomendations for level editors
98Apr\15031 \-> Re: reccomendations for level editors
98Apr\15032 \-> Re: reccomendations for level editors
98Apr\14945 Quake 1 i Boråshallen
98Apr\14947 worldcraft 1.6 crack
98Apr\14951 \-> Re: worldcraft 1.6 crack
98Apr\14952 help qoole destroyed my quake 2
98Apr\14957 \-> Re: help qoole destroyed my quake 2
98Apr\14959 \-> Re: help qoole destroyed my quake 2
98Apr\14963 \-> Re: help qoole destroyed my quake 2
98Apr\14966 \-> Re: help qoole destroyed my quake 2
98Apr\14970 \-> Re: help qoole destroyed my quake 2
98Apr\14954 Why are Q1 textures always of size 2^x?
98Apr\14955 \-> Re: Why are Q1 textures always of size 2^x?
98Apr\14976 \-> Re: Why are Q1 textures always of size 2^x?
98Apr\14989 \-> Re: Why are Q1 textures always of size 2^x?
98Apr\15026 \-> Re: Why are Q1 textures always of size 2^x?
98Apr\15035 \-> Re: Why are Q1 textures always of size 2^x?
98Apr\15081 \-> Re: Why are Q1 textures always of size 2^x?
98Apr\15254 \-> Re: Why are Q1 textures always of size 2^x?
98Apr\14958 editing tools for Solaris?
98Apr\14961 Where did THAT come from?
98Apr\14962 question re. pak tools
98Apr\14993 \-> Re: question re. pak tools
98Apr\15008 \-> Re: question re. pak tools
98Apr\15009 \-> Re: question re. pak tools
98Apr\15038 \-> Re: question re. pak tools
98Apr\15161 \-> Re: question re. pak tools
98Apr\14967 platforms and switches
98Apr\14992 \-> Re: platforms and switches
98Apr\15037 \-> Re: platforms and switches
98Apr\15082 \-> Re: platforms and switches
98Apr\14969 level editors?
98Apr\14971 \-> Re: level editors?
98Apr\14974 \-> Re: level editors?
98Apr\14977 \-> Re: level editors?
98Apr\14983 \-> Re: level editors?
98Apr\15200 \-> Re: level editors?
98Apr\15300 \-> Re: level editors?
98Apr\14975 Leak avoidance
98Apr\14978 \-> Re: Leak avoidance
98Apr\15001 \-> Re: Leak avoidance
98Apr\15118 \-> Re: Leak avoidance
98Apr\14979 Out of memory with qrad
98Apr\14980 R_AliasSetupFrames error with a new item
98Apr\14987 \-> Re: R_AliasSetupFrames error with a new item
98Apr\15044 \-> Re: R_AliasSetupFrames error with a new item
98Apr\14981 What exactly is qME for?
98Apr\15007 \-> Re: What exactly is qME for?
98Apr\14982 What exactly is weapon.MD2 for?
98Apr\14988 \-> Re: What exactly is weapon.MD2 for?
98Apr\14986 config.cfg file questions (hard one)
98Apr\14990 config.cfg file question (hard one)
98Apr\14994 I have a question about replacing sounds in Quake1
98Apr\14995 Qoole/Qbsp
98Apr\15020 \-> Re: Qoole/Qbsp
98Apr\15043 \-> Re: Qoole/Qbsp
98Apr\15056 \-> Re: Qoole/Qbsp
98Apr\15003 Original Q2 CTF .FGD file
98Apr\15004 Orange Stuff
98Apr\15006 Q2 pak file loading question
98Apr\15013 \-> Re: Q2 pak file loading question
98Apr\15014 Re: Worldcraft texture question?- hold shift
98Apr\15016 Worldcraft registered!
98Apr\15017 Qoole/Qbsp
98Apr\15018 Qoole compile error
98Apr\15019 Ingame error messages in my map
98Apr\15045 \-> Re: Ingame error messages in my map
98Apr\15021 Re: ADDON HERE
98Apr\15022 Level editing and 3d Studio Max
98Apr\15023 I want the grappling hook PLEASE HELP
98Apr\15024 I want a list of as many servers as you can send me!!!!!!!!!!
| QUAKE 1
98Apr\15034 \-> Re: I want a list of as many servers as you can send
| me!!!!!!!!!! QUAKE 1
98Apr\15046 \-> Re: I want a list of as many servers as you can send
| me!!!!!!!!!! QUAKE 1
98Apr\15033 Crack For Worldcracft 1.6 or 1.5b
98Apr\15040 \-> Re: Crack For Worldcracft 1.6 or 1.5b
98Apr\15041 \-> Re: Crack For Worldcracft 1.6 or 1.5b
98Apr\15042 \-> Re: Crack For Worldcracft 1.6 or 1.5b
98Apr\15066 \-> Re: Crack For Worldcracft 1.6 or 1.5b
98Apr\15080 \-> Re: Crack For Worldcracft 1.6 or 1.5b
98Apr\15084 \-> Re: Crack For Worldcracft 1.6 or 1.5b
98Apr\15125 \-> Re: Crack For Worldcracft 1.6 or 1.5b
98Apr\15039 BSP question
98Apr\15104 \-> Re: BSP question
98Apr\15048 QERADIENT
98Apr\15083 \-> Re: QERADIENT
98Apr\15128 \-> Re: QERADIENT
98Apr\15160 \-> Re: QERADIENT
98Apr\15195 \-> Re: QERADIENT
98Apr\15050 Looking for a Q2 Editor
98Apr\15062 \-> Re: Looking for a Q2 Editor
98Apr\15051 wnated: prog to extract one texture from q2 / convert to
| pcx/bmp etc ?
98Apr\15052 GLquake Q's
98Apr\15060 \-> Re: GLquake Q's
98Apr\15085 \-> Re: GLquake Q's
98Apr\15053 Editing FAQ?
98Apr\15057 \-> Re: Editing FAQ?
98Apr\15054 Qoole and sky
98Apr\15055 \-> Re: Qoole and sky
98Apr\15077 \-> Re: Qoole and sky
98Apr\15093 \-> Re: Qoole and sky
98Apr\15058 I need worldcraft 1.6
98Apr\15063 \-> Re: I need worldcraft 1.6
98Apr\15099 \-> Re: I need worldcraft 1.6
98Apr\15148 \-> Re: I need worldcraft 1.6
98Apr\15059 Re: Any Good Weapon Ideas
98Apr\15061 alphabet texture available?
98Apr\15221 \-> Re: alphabet texture available?
98Apr\15074 HONG KONG $600$ OFFER $600$ REWARD-OFFER $600$
| REWARD-OFFER$600$.. REWARD-
98Apr\15075 KONG $600$ OFFER $600$ REWARD-OFFER $600$ REWARD-OFFER$600$..
| REWARD-
98Apr\15079 Re: PEOPLE $600$ OFFER $600$ REWARD-OFFER $600$
| REWARD-OFFER$600$.. REWARD-
98Apr\15088 editing
98Apr\15091 Coloured lights on GLQUAKE????
98Apr\15095 \-> Re: Coloured lights on GLQUAKE????
98Apr\15092 doors & leaks
98Apr\15101 \-> Re: doors & leaks
98Apr\15116 \-> Re: doors & leaks
98Apr\15122 \-> Re: doors & leaks
98Apr\15162 \-> Re: doors & leaks
98Apr\15222 \-> Re: doors & leaks
98Apr\15232 \-> Re: doors & leaks
98Apr\15094 Q2 DM Levels
98Apr\15096 \-> Re: Q2 DM Levels
98Apr\15098 Create CTF maps?
98Apr\15102 \-> Re: Create CTF maps?
98Apr\15103 Re: Any Good Weapons
98Apr\15106 Texture aligning
98Apr\15139 \-> Re: Texture aligning
98Apr\15107 editors
98Apr\15108 compiler again
98Apr\15109 Light textures?
98Apr\15136 \-> Re: Light textures?
98Apr\15157 \-> Re: Light textures?
98Apr\15168 \-> Re: Light textures?
98Apr\15183 \-> Re: Light textures?
98Apr\15111 MONEY!!!!!!!
98Apr\15112 My favourite editors
98Apr\15113 Rotating brushes
98Apr\15167 \-> Re: Rotating brushes
98Apr\15114 QERadiant: compiler problems
98Apr\15166 \-> Re: QERadiant: compiler problems
98Apr\15115 odd question:)
98Apr\15131 \-> Re: odd question:)
98Apr\15132 \-> Re: odd question:)
98Apr\15153 \-> Re: odd question:)
98Apr\15163 \-> Re: odd question:)
98Apr\15165 \-> Re: odd question:)
98Apr\15117 Need staff members for my Quake2 site
98Apr\15120 AWESOME NEW SITE - CHECK IT OUT
98Apr\15121 A heavy idea...
98Apr\15126 \-> Re: A heavy idea...
98Apr\15147 \-> Re: A heavy idea...
98Apr\15151 \-> Re: A heavy idea...
98Apr\15264 \-> Re: A heavy idea...
98Apr\15123 !!!!!!!!!!!!Visit My New Site!!!!!!!!!!!!!!!!!
98Apr\15124 !!!!!!!!!NEW QUAKE SITE!!!!!!!!!!!!
98Apr\15127 q2 programmer needed
98Apr\15130 re: Level editing and 3d Studio Max
98Apr\15134 WC 1.6 problems!
98Apr\15138 \-> Re: WC 1.6 problems!
98Apr\15198 \-> Re: WC 1.6 problems!
98Apr\15207 \-> Re: WC 1.6 problems!
98Apr\15135 Quake & Architecture
98Apr\15137 \-> Re: Quake & Architecture
98Apr\15145 \-> Re: Quake & Architecture
98Apr\15152 \-> Re: Quake & Architecture
98Apr\15142 HELP !!!!!!!!1
98Apr\15298 \-> Re: HELP !!!!!!!!1
98Apr\15143 Vis error *sigh*
98Apr\15159 \-> Re: Vis error *sigh*
98Apr\15310 \-> Re: Vis error *sigh*
98Apr\15314 \-> Re: Vis error *sigh*
98Apr\15144 Prefabs..
98Apr\15172 \-> Re: Prefabs..
98Apr\15146 md2 >>> max
98Apr\15155 \-> Re: md2 >>> max
98Apr\15150 how do i edit end2.bin
98Apr\15180 \-> Re: how do i edit end2.bin
98Apr\15181 \-> Re: how do i edit end2.bin
98Apr\15154 Arrrg I've got a not leak!
98Apr\15158 \-> Re: Arrrg I've got a not leak!
98Apr\15179 \-> Re: Arrrg I've got a not leak!
98Apr\15184 \-> Re: Arrrg I've got a not leak!
98Apr\15156 Q2 tutorials/hints/tips for WC
98Apr\15170 blotchy walls in big room using QuArK
98Apr\15216 \-> Re: blotchy walls in big room using QuArK
98Apr\15248 \-> Re: blotchy walls in big room using QuArK
98Apr\15290 \-> Re: blotchy walls in big room using QuArK
98Apr\15171 Re: Tombraider2 walkthrough
98Apr\15185 \-> Re: Tombraider2 walkthrough
98Apr\15186 \-> Re: Tombraider2 walkthrough
98Apr\15196 \-> Re: Tombraider2 walkthrough
98Apr\15256 \-> Re: Tombraider2 walkthrough
98Apr\15257 \-> Re: Tombraider2 walkthrough
98Apr\15174 Help with QBSP error
98Apr\15175 A Few extra Q's on editors
98Apr\15203 \-> Re: A Few extra Q's on editors
98Apr\15176 anyone use winqoole and know how to build elevators
98Apr\15182 2500+ Files.
98Apr\15187 Demoman CFG for TF
98Apr\15188 \-> Re: Demoman CFG for TF
98Apr\15189 GROUND ASSAULT
98Apr\15190 QERadiant, New User and Problems, HELP!
98Apr\15231 \-> Re: QERadiant, New User and Problems, HELP!
98Apr\15191 The only Quake page you need
98Apr\15223 \-> Re: The only Quake page you need
98Apr\15192 The only Quake page need
98Apr\15193 LWO->md2
98Apr\15234 \-> Re: LWO->md2
98Apr\15194 !! VISIT MY WEB SITE !!!!!
98Apr\15197 CTF maps
98Apr\15199 map key
98Apr\15201 We need members
98Apr\15202 Quoole Question - Quake
98Apr\15205 Quake C, Graphics, and Map MOD for quake/quake2
98Apr\15237 \-> Re: Quake C, Graphics, and Map MOD for quake/quake2
98Apr\15294 \-> Re: Quake C, Graphics, and Map MOD for quake/quake2
98Apr\15206 Get some insight into the inspiration for Quake
98Apr\15214 Quake-II level developement
98Apr\15218 [Q1] tricks in maps
98Apr\15224 Re: Problems With Qoole
98Apr\15260 \-> Re: Problems With Qoole
98Apr\15226 set game; write protected problem
98Apr\15276 \-> Re: set game; write protected problem
98Apr\15227 Newbie Question
98Apr\15228 QDATA? models
98Apr\15266 \-> Re: QDATA? models
98Apr\15272 \-> Re: QDATA? models
98Apr\15229 Re: Quake Weather...
98Apr\15235 \-> Re: Quake Weather...
98Apr\15239 \-> Re: Quake Weather...
98Apr\15259 \-> Re: Quake Weather...
98Apr\15233 QBSP /out of memory problem
98Apr\15245 \-> Re: QBSP /out of memory problem
98Apr\15268 \-> Re: QBSP /out of memory problem
98Apr\15284 \-> Re: QBSP /out of memory problem
98Apr\15236 Australias Largest Q2 Lan Competition
98Apr\15240 Problems With Qoole
98Apr\15241 Re: converting files - anyone? anyone?
98Apr\15242 Quake Editor for HEXEN II?
98Apr\15247 \-> Re: Quake Editor for HEXEN II?
98Apr\15305 \-> Re: Quake Editor for HEXEN II?
98Apr\15243 Wc1.6 Prefabs Problem!
98Apr\15251 \-> Re: Wc1.6 Prefabs Problem!
98Apr\15253 \-> Re: Wc1.6 Prefabs Problem!
98Apr\15258 \-> Re: Wc1.6 Prefabs Problem!
98Apr\15244 () Welcome to the Quake newsgroups! ()
98Apr\15246 Searching for light editor
98Apr\15252 \-> Re: Searching for light editor
98Apr\15249 My quake2 levels
98Apr\15250 Licensing
98Apr\15285 \-> Re: Licensing
98Apr\15255 Quake Weather...
98Apr\15261 converting files - anyone? anyone?
98Apr\15262 Re: ACK! Where can I get 3ds tutorials on model editing???
98Apr\15263 bsp editor
98Apr\15267 Need help with two LAN cards & Quake
98Apr\15274 \-> Re: Need help with two LAN cards & Quake
98Apr\15269 Worldcraft Problems, compiling and texture inversion
98Apr\15282 \-> Re: Worldcraft Problems, compiling and texture inversion
98Apr\15270 .DEM/.DM2 to AVI ?
98Apr\15315 \-> Re: .DEM/.DM2 to AVI ?
98Apr\15271 Making doors in Quoole
98Apr\15280 \-> Re: Making doors in Quoole
98Apr\15273 BSP to MAP Converter????
98Apr\15304 \-> Re: BSP to MAP Converter????
98Apr\15306 \-> Re: BSP to MAP Converter????
98Apr\15277 Re: Skins
98Apr\15278 Re: Quake2 maps
98Apr\15279 Skins
98Apr\15281 Help, QOOLE Lighting problem...
98Apr\15288 \-> Re: Help, QOOLE Lighting problem...
98Apr\15286 Help!!!
98Apr\15289 \-> Re: Help!!!
98Apr\15317 \-> Re: Help!!!
98Apr\15287 Windows in WC for Q2.
98Apr\15292 ACK! Where can I get 3ds tutorials on model editing???
98Apr\15293 Quake2 maps
98Apr\15295 x11 map editor
98Apr\15296 x11 map editor
98Apr\15297 Re: Cool Cash
98Apr\15307 \-> Re: Cool Cash
98Apr\15299 Re: Monster Graphics
98Apr\15301 Re: need help on converting demos to avi
98Apr\15302 need help on converting demos to avi
98Apr\15303 Q1 - TF - Disappearing Flags?
98Apr\15308 The Best free Quake 2 editor!
98Apr\15309 QERadiant Question Help Please!
98Apr\15311 Req: I need a low vector tree or a Q2 forest
98Apr\15313 Random Insults
98Apr\15316 QUAKE2 BUILDER
98Apr\15318 Quake Level Contest!
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