// QOOLE // Brushes: 8 // Entities: 0 // Objects: 12 { // Brush 0 ( 8.0 0.0 0.0 ) ( 8.000022 0.0 500.0 ) ( 7.999962 500.0 0.0 ) *water1 0 0 0 1.00 1.00 ( -8.0 0.0 0.0 ) ( -8.000439 500.0 0.0 ) ( -8.000066 0.0 500.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 0.0 -48.0 ) ( 500.0 0.0 -48.000023 ) ( 0.0 500.0 -48.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 0.0 48.0 ) ( 0.0 500.0 48.0 ) ( 500.0 0.0 47.999977 ) *water1 0 0 0 1.00 1.00 ( 0.0 8.0 0.0 ) ( 500.0 8.000082 0.0 ) ( 0.0 8.0 500.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 -8.0 0.0 ) ( 0.0 -8.0 500.0 ) ( 500.0 -8.000044 0.0 ) *water1 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 8.0 0.0 0.0 ) ( 8.000022 0.0 500.0 ) ( 7.999962 500.0 0.0 ) *water1 0 0 0 1.00 1.00 ( -8.0 0.0 0.0 ) ( -8.000439 500.0 0.0 ) ( -8.000066 0.0 500.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 0.0 -48.0 ) ( 500.0 0.0 -48.000023 ) ( 0.0 500.0 -48.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 0.0 48.0 ) ( 0.0 500.0 48.0 ) ( 500.0 0.0 47.999977 ) *water1 0 0 0 1.00 1.00 ( 0.0 8.0 0.0 ) ( 500.0 8.000082 0.0 ) ( 0.0 8.0 500.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 -8.0 0.0 ) ( 0.0 -8.0 500.0 ) ( 500.0 -8.000044 0.0 ) *water1 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 0.0 7.999999 0.0 ) ( 500.0 8.000056 0.0 ) ( 0.0 7.999999 500.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 -8.000001 0.0 ) ( 0.0 -8.000001 500.0 ) ( 500.0 -7.999926 0.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 0.0 3.183207 ) ( 0.0 500.0 3.183207 ) ( 500.0 0.0 3.183185 ) *water1 0 0 0 1.00 1.00 ( -2.999994 0.0 0.0 ) ( -3.000493 500.0 0.0 ) ( -2.999821 0.0 500.0 ) *water1 0 0 0 1.00 1.00 ( 1.688986 0.0 0.0 ) ( 343.914703 0.0 364.529266 ) ( 1.689664 500.0 0.0 ) *water1 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 0.0 8.000001 0.0 ) ( 500.0 8.000057 0.0 ) ( 0.0 8.000001 500.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 -7.999999 0.0 ) ( 0.0 -7.999999 500.0 ) ( 500.0 -7.999924 0.0 ) *water1 0 0 0 1.00 1.00 ( 2.999995 0.0 0.0 ) ( 2.999804 0.0 500.0 ) ( 2.999897 500.0 0.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 0.0 3.183206 ) ( 0.0 500.0 3.183206 ) ( 500.0 0.0 3.183184 ) *water1 0 0 0 1.00 1.00 ( -1.688985 0.0 0.0 ) ( -1.689901 500.0 0.0 ) ( -343.914642 0.0 364.529297 ) *water1 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( 0.0 8.0 0.0 ) ( 500.0 8.000057 0.0 ) ( 0.0 8.0 500.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 0.0 7.000002 ) ( 0.0 500.0 7.000002 ) ( 500.0 0.0 7.000024 ) *water1 0 0 0 1.00 1.00 ( 0.0 -8.0 0.0 ) ( 0.0 -8.0 500.0 ) ( 500.0 -7.999925 0.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 0.0 16.301451 ) ( 0.0 500.0 16.300917 ) ( 366.1091 0.0 356.836517 ) *water1 0 0 0 1.00 1.00 ( 17.999985 0.0 0.0 ) ( 17.999794 0.0 500.0 ) ( 17.999887 500.0 0.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 0.0 -7.816793 ) ( 500.0 0.0 -7.816815 ) ( 0.0 500.0 -7.816793 ) *water1 0 0 0 1.00 1.00 } // Brush 4 { // Brush 5 ( 0.0 8.000003 0.0 ) ( 500.0 8.00006 0.0 ) ( 0.0 8.000003 500.0 ) *water1 0 0 0 1.00 1.00 ( 8.999997 0.0 0.0 ) ( 8.999867 0.0 500.0 ) ( 8.9999 500.0 0.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 -7.999996 0.0 ) ( 0.0 -7.999996 500.0 ) ( 500.0 -7.999921 0.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 0.0 12.558822 ) ( 0.0 500.0 12.557955 ) ( 366.109222 0.0 -327.976105 ) *water1 0 0 0 1.00 1.00 ( -8.000002 0.0 0.0 ) ( -8.00056 500.0 0.0 ) ( -8.000084 0.0 500.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 0.0 -11.343753 ) ( 500.0 0.0 -11.343775 ) ( 0.0 500.0 -11.343753 ) *water1 0 0 0 1.00 1.00 } // Brush 5 { // Brush 6 ( 0.0 7.999998 0.0 ) ( 500.0 8.000055 0.0 ) ( 0.0 7.999998 500.0 ) *water1 0 0 0 1.00 1.00 ( -6.999996 0.0 0.0 ) ( -7.000555 500.0 0.0 ) ( -6.999886 0.0 500.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 -8.000003 0.0 ) ( 0.0 -8.000003 500.0 ) ( 500.0 -7.999928 0.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 0.0 12.698515 ) ( 0.0 500.0 12.697981 ) ( 366.10907 0.0 353.233612 ) *water1 0 0 0 1.00 1.00 ( 0.0 0.0 7.183198 ) ( 0.0 500.0 7.183198 ) ( 500.0 0.0 7.18322 ) *water1 0 0 0 1.00 1.00 ( 10.000003 0.0 0.0 ) ( 10.000064 0.0 500.0 ) ( 9.999966 500.0 0.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 0.0 -9.343761 ) ( 500.0 0.0 -9.34374 ) ( 0.0 500.0 -9.343761 ) *water1 0 0 0 1.00 1.00 } // Brush 6 { // Brush 7 ( 8.0 0.0 0.0 ) ( 8.000022 0.0 500.0 ) ( 7.999962 500.0 0.0 ) *water1 0 0 0 1.00 1.00 ( -8.0 0.0 0.0 ) ( -8.000439 500.0 0.0 ) ( -8.000066 0.0 500.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 0.0 -48.0 ) ( 500.0 0.0 -48.000023 ) ( 0.0 500.0 -48.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 0.0 48.0 ) ( 0.0 500.0 48.0 ) ( 500.0 0.0 47.999977 ) *water1 0 0 0 1.00 1.00 ( 0.0 8.0 0.0 ) ( 500.0 8.000082 0.0 ) ( 0.0 8.0 500.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 -8.0 0.0 ) ( 0.0 -8.0 500.0 ) ( 500.0 -8.000044 0.0 ) *water1 0 0 0 1.00 1.00 } // Brush 7 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1, 2, 3, 10 } // Object 0 { // Object 1 : Position: (0.0, 0.0, -39.077629) Orientation (rad): (0.0, 0.0, -2.094401) Scale: (1.000003, 1.0, 0.666665) Brush: 0 } // Object 1 { // Object 2 : Position: (24.0, 0.0, 2.922363) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 0.708336) Brush: 1 } // Object 2 { // Object 3 : Position: (0.0, 0.0, 48.922363) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 4, 5, 6 } // Object 3 { // Object 4 : Position: (-11.354858, 0.0, -2.10289) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.032227, 1.0, 0.903229) Brush: 2 } // Object 4 { // Object 5 : Position: (11.354858, 0.0, -2.10289) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.032227, 1.0, 0.903229) Brush: 3 } // Object 5 { // Object 6 : Position: (0.0, 0.0, -13.844803) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.032227, 1.0, 0.903229) Objects: 7, 8, 9 } // Object 6 { // Object 7 : Position: (-4.0, 0.0, 24.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 4 } // Object 7 { // Object 8 : Position: (22.0, 0.0, 11.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 5 } // Object 8 { // Object 9 : Position: (-24.0, 0.0, 9.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 6 } // Object 9 { // Object 10 : Position: (0.0, 0.0, -55.077637) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 11 } // Object 10 { // Object 11 : Position: (0.0, 0.0, 0.000007) Orientation (rad): (0.0, 0.0, -1.570796) Scale: (1.000001, 1.0, 0.666672) Brush: 7 } // Object 11