// QOOLE // Brushes: 6 // Entities: 1 // Objects: 7 { // Brush 0 ( 0.0 0.0 63.999996 ) ( 0.0 500.0 63.999996 ) ( 500.0 0.0 64.000015 ) cop1_8 0 0 0 1.00 1.00 ( 63.999996 0.0 0.0 ) ( 63.999996 0.0 500.0 ) ( 64.000015 500.0 0.0 ) cop1_8 0 0 0 1.00 1.00 ( 0.0 -64.000008 0.0 ) ( 0.0 -64.000008 500.0 ) ( 500.0 -63.999962 0.0 ) cop1_8 0 0 0 1.00 1.00 ( -64.0 0.0 0.0 ) ( -64.000023 500.0 0.0 ) ( -64.0 0.0 500.0 ) cop1_8 0 0 0 1.00 1.00 ( 0.0 64.0 0.0 ) ( 500.0 64.0 0.0 ) ( 0.0 64.0 500.0 ) cop1_8 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) cop1_8 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 0.0 0.0 63.999996 ) ( 0.0 500.0 63.999996 ) ( 500.0 0.0 64.000015 ) tech04_1 0 0 0 1.00 1.00 ( 63.999996 0.0 0.0 ) ( 63.999996 0.0 500.0 ) ( 64.000015 500.0 0.0 ) tech04_1 0 0 0 1.00 1.00 ( 0.0 -64.000008 0.0 ) ( 0.0 -64.000008 500.0 ) ( 500.0 -63.999962 0.0 ) tech04_1 0 0 0 1.00 1.00 ( -64.0 0.0 0.0 ) ( -64.000023 500.0 0.0 ) ( -64.0 0.0 500.0 ) tech04_1 0 0 0 1.00 1.00 ( 0.0 64.0 0.0 ) ( 500.0 64.0 0.0 ) ( 0.0 64.0 500.0 ) tech04_1 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) tech04_1 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 0.0 0.0 63.999996 ) ( 0.0 500.0 63.999996 ) ( 500.0 0.0 64.000015 ) tech04_1 0 0 0 1.00 1.00 ( 63.999996 0.0 0.0 ) ( 63.999996 0.0 500.0 ) ( 64.000015 500.0 0.0 ) tech04_1 0 0 0 1.00 1.00 ( 0.0 -64.000008 0.0 ) ( 0.0 -64.000008 500.0 ) ( 500.0 -63.999962 0.0 ) tech04_1 0 0 0 1.00 1.00 ( -64.0 0.0 0.0 ) ( -64.000023 500.0 0.0 ) ( -64.0 0.0 500.0 ) tech04_1 0 0 0 1.00 1.00 ( 0.0 64.0 0.0 ) ( 500.0 64.0 0.0 ) ( 0.0 64.0 500.0 ) tech04_1 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) tech04_1 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 0.0 0.0 63.999996 ) ( 0.0 500.0 63.999996 ) ( 500.0 0.0 64.000015 ) tech04_1 0 0 0 1.00 1.00 ( 63.999996 0.0 0.0 ) ( 63.999996 0.0 500.0 ) ( 64.000015 500.0 0.0 ) tech04_1 0 0 0 1.00 1.00 ( 0.0 -64.000008 0.0 ) ( 0.0 -64.000008 500.0 ) ( 500.0 -63.999962 0.0 ) tech04_1 0 0 0 1.00 1.00 ( -64.0 0.0 0.0 ) ( -64.000023 500.0 0.0 ) ( -64.0 0.0 500.0 ) tech04_1 0 0 0 1.00 1.00 ( 0.0 64.0 0.0 ) ( 500.0 64.0 0.0 ) ( 0.0 64.0 500.0 ) tech04_1 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) tech04_1 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( 0.0 0.0 63.999996 ) ( 0.0 500.0 63.999996 ) ( 500.0 0.0 64.000015 ) tech04_1 0 0 0 1.00 1.00 ( 63.999996 0.0 0.0 ) ( 63.999996 0.0 500.0 ) ( 64.000015 500.0 0.0 ) tech04_1 0 0 0 1.00 1.00 ( 0.0 -64.000008 0.0 ) ( 0.0 -64.000008 500.0 ) ( 500.0 -63.999962 0.0 ) tech04_1 0 0 0 1.00 1.00 ( -64.0 0.0 0.0 ) ( -64.000023 500.0 0.0 ) ( -64.0 0.0 500.0 ) tech04_1 0 0 0 1.00 1.00 ( 0.0 64.0 0.0 ) ( 500.0 64.0 0.0 ) ( 0.0 64.0 500.0 ) tech04_1 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) tech04_1 0 0 0 1.00 1.00 } // Brush 4 { // Brush 5 ( 0.0 0.0 63.999996 ) ( 0.0 500.0 63.999996 ) ( 500.0 0.0 64.000015 ) tech04_1 0 0 0 1.00 1.00 ( 63.999996 0.0 0.0 ) ( 63.999996 0.0 500.0 ) ( 64.000015 500.0 0.0 ) tech04_1 0 0 0 1.00 1.00 ( 0.0 -64.000008 0.0 ) ( 0.0 -64.000008 500.0 ) ( 500.0 -63.999962 0.0 ) tech04_1 0 0 0 1.00 1.00 ( -64.0 0.0 0.0 ) ( -64.000023 500.0 0.0 ) ( -64.0 0.0 500.0 ) tech04_1 0 0 0 1.00 1.00 ( 0.0 64.0 0.0 ) ( 500.0 64.0 0.0 ) ( 0.0 64.0 500.0 ) tech04_1 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) tech04_1 0 0 0 1.00 1.00 } // Brush 5 { // Entity 0 "classname" "worldspawn" "wad" "qoole.wad" } // Entity 0 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1, 2, 3, 4, 5, 6 Entity: 0 } // Object 0 { // Object 1 : Cube Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.0625, 0.6875, 0.75) Brush: 0 } // Object 1 { // Object 2 : Cube Position: (68.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 0.9375, 0.9375) Brush: 1 } // Object 2 { // Object 3 : Cube Position: (0.0, 52.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.0625, 0.125, 0.9375) Brush: 2 } // Object 3 { // Object 4 : Cube Position: (0.0, -52.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.0625, 0.125, 0.9375) Brush: 3 } // Object 4 { // Object 5 : Cube Position: (-8.0, 0.0, 56.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.0625, 0.6875, 0.0625) Brush: 4 } // Object 5 { // Object 6 : Cube Position: (-8.0, 0.0, -56.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.0625, 0.6875, 0.0625) Brush: 5 } // Object 6