// QOOLE // Brushes: 17 // Entities: 3 // Objects: 22 { // Brush 0 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wiz1_4 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000439 500.0 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000439 500.0 0.0 ) ( -32.0 0.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wiz1_4 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wiz1_4 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000439 500.0 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000439 500.0 0.0 ) ( -32.0 0.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wiz1_4 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) rock4_1 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000439 500.0 0.0 ) rock4_1 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) rock4_1 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000439 500.0 0.0 ) ( -32.0 0.0 500.0 ) rock4_1 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) rock4_1 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) rock4_1 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 63.999977 ) wiz1_4 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000439 500.0 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000439 500.0 0.0 ) ( -32.0 0.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -63.999977 ) ( 0.0 500.0 -64.0 ) wiz1_4 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) rock4_1 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000439 500.0 0.0 ) rock4_1 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) rock4_1 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000439 500.0 0.0 ) ( -32.0 0.0 500.0 ) rock4_1 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) rock4_1 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) rock4_1 0 0 0 1.00 1.00 } // Brush 4 { // Brush 5 ( 0.0 0.0 27.0 ) ( 0.0 500.0 27.0 ) ( 500.0 0.0 26.999977 ) wiz1_4 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000439 500.0 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000439 500.0 0.0 ) ( -32.0 0.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 0.0 -26.999998 ) ( 480.534637 0.0 111.153732 ) ( 0.0 500.0 -26.999918 ) wiz1_4 0 0 0 1.00 1.00 } // Brush 5 { // Brush 6 ( 0.0 0.0 28.0 ) ( 0.0 500.0 28.0 ) ( 500.0 0.0 27.999977 ) wiz1_4 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000439 500.0 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000439 500.0 0.0 ) ( -32.0 0.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 0.0 -28.017204 ) ( 488.607147 0.0 78.110382 ) ( 0.0 500.0 -28.017313 ) wiz1_4 0 0 0 1.00 1.00 } // Brush 6 { // Brush 7 ( 0.0 0.0 30.0 ) ( 0.0 500.0 30.0 ) ( 500.0 0.0 29.999977 ) wiz1_4 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000439 500.0 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000439 500.0 0.0 ) ( -32.0 0.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 0.0 -29.733335 ) ( 495.613922 0.0 36.348625 ) ( 0.0 500.0 -29.733204 ) wiz1_4 0 0 0 1.00 1.00 } // Brush 7 { // Brush 8 ( 0.0 0.0 30.0 ) ( 0.0 500.0 30.0 ) ( 500.0 0.0 29.999977 ) wiz1_4 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000439 500.0 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000439 500.0 0.0 ) ( -32.0 0.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 0.0 -30.800003 ) ( 497.518555 0.0 18.952122 ) ( 0.0 500.0 -30.799784 ) wiz1_4 0 0 0 1.00 1.00 } // Brush 8 { // Brush 9 ( 0.0 0.0 32.0 ) ( 0.0 500.0 32.0 ) ( 500.0 0.0 31.999977 ) wiz1_4 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000439 500.0 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000439 500.0 0.0 ) ( -32.0 0.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 0.0 -32.000015 ) ( 500.0 0.0 -32.000004 ) ( 0.0 500.0 -31.999996 ) wiz1_4 0 0 0 1.00 1.00 } // Brush 9 { // Brush 10 ( 0.0 0.0 30.0 ) ( 0.0 500.0 30.0 ) ( 500.0 0.0 29.999977 ) wiz1_4 0 0 0 1.00 1.00 ( 31.999706 0.0 0.0 ) ( 32.004639 0.0 500.0 ) ( 31.999668 500.0 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000439 500.0 0.0 ) ( -32.0 0.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 0.0 -30.799978 ) ( 497.518555 0.0 18.952436 ) ( 0.0 500.0 -30.799753 ) wiz1_4 0 0 0 1.00 1.00 } // Brush 10 { // Brush 11 ( 0.0 0.0 30.0 ) ( 0.0 500.0 30.0 ) ( 500.0 0.0 29.999977 ) wiz1_4 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000439 500.0 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000439 500.0 0.0 ) ( -32.0 0.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 0.0 -29.733335 ) ( 495.613922 0.0 36.348625 ) ( 0.0 500.0 -29.733204 ) wiz1_4 0 0 0 1.00 1.00 } // Brush 11 { // Brush 12 ( 0.0 0.0 28.0 ) ( 0.0 500.0 28.0 ) ( 500.0 0.0 27.999977 ) wiz1_4 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000439 500.0 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( -31.99987 0.0 0.0 ) ( -32.00037 500.0 0.0 ) ( -32.002171 0.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 0.0 -28.017235 ) ( 488.607056 0.0 78.110771 ) ( 0.0 500.0 -28.01733 ) wiz1_4 0 0 0 1.00 1.00 } // Brush 12 { // Brush 13 ( 0.0 0.0 27.0 ) ( 0.0 500.0 27.0 ) ( 500.0 0.0 26.999977 ) wiz1_4 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000439 500.0 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000439 500.0 0.0 ) ( -32.0 0.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 0.0 -26.999998 ) ( 480.534637 0.0 111.153732 ) ( 0.0 500.0 -26.999918 ) wiz1_4 0 0 0 1.00 1.00 } // Brush 13 { // Brush 14 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) rock4_1 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000439 500.0 0.0 ) rock4_1 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) rock4_1 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000439 500.0 0.0 ) ( -32.0 0.0 500.0 ) rock4_1 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) rock4_1 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) rock4_1 0 0 0 1.00 1.00 } // Brush 14 { // Brush 15 ( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 63.999977 ) wiz1_4 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000439 500.0 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000439 500.0 0.0 ) ( -32.0 0.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -63.999977 ) ( 0.0 500.0 -64.0 ) wiz1_4 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) wiz1_4 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) wiz1_4 0 0 0 1.00 1.00 } // Brush 15 { // Brush 16 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) rock4_1 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000439 500.0 0.0 ) rock4_1 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) rock4_1 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000439 500.0 0.0 ) ( -32.0 0.0 500.0 ) rock4_1 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) rock4_1 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) rock4_1 0 0 0 1.00 1.00 } // Brush 16 { // Entity 0 "classname" "worldspawn" "wad" "qoole.wad" } // Entity 0 { // Entity 1 "classname" "light_torch_small_walltorch" "origin" "0 0 0" "light" "300" } // Entity 1 { // Entity 2 "classname" "light_torch_small_walltorch" "origin" "0 0 0" "light" "300" } // Entity 2 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1 Entity: 0 } // Object 0 { // Object 1 : Position: (-0.000004, 0.000001, 0.000034) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 2, 3, 17, 18, 19, 20, 21 } // Object 1 { // Object 2 : Cube Position: (83.620911, 0.000003, 68.893082) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.597313, 0.650011, 0.71875) Brush: 0 } // Object 2 { // Object 3 : Position: (-21.199913, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 Objects: 14, 15, 16 } // Object 3 { // Object 4 : Cube Position: (-62.420025, 0.000003, 68.893082) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.597282, 0.650011, 0.71875) Brush: 1 } // Object 4 { // Object 5 : Cube Position: (-62.420025, 0.000003, 38.993092) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.746613, 0.8125, 0.215622) Brush: 2 } // Object 5 { // Object 6 : Rect Prism (8 sided) Position: (-62.420025, 0.000003, -23.106907) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.597282, 0.650011, 0.862499) Brush: 3 } // Object 6 { // Object 7 : Cube Position: (-62.420025, 0.000003, -85.20694) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.746613, 0.8125, 0.21563) Brush: 4 } // Object 7 { // Object 8 : Cube Position: (-36.736607, 0.000003, 72.391159) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.223976, 0.650011, 0.730156) Brush: 5 } // Object 8 { // Object 9 : Cube Position: (-22.722229, 0.000116, 77.184677) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.214447, 0.650011, 0.512215) Brush: 6 } // Object 9 { // Object 10 : Cube Position: (-8.997292, 0.000116, 79.828369) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.214447, 0.650011, 0.396553) Brush: 7 } // Object 10 { // Object 11 : Cube Position: (6.100112, 0.000116, 81.414566) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.257369, 0.650011, 0.346985) Brush: 8 } // Object 11 { // Object 12 : Cube Position: (21.197609, 0.000116, 81.943314) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.214448, 0.650011, 0.313927) Brush: 9 } // Object 12 { // Object 13 : Cube Position: (36.132652, 0.000003, 81.591171) Orientation (rad): (-3.141496, 0.000023, 0.000091) Scale: (0.257369, 0.650011, 0.346985) Brush: 10 } // Object 13 { // Object 14 : Cube Position: (51.036484, -0.000001, 79.999969) Orientation (rad): (-3.141593, 0.000023, 0.0) Scale: (0.214447, 0.650011, 0.396553) Brush: 11 } // Object 14 { // Object 15 : Cube Position: (65.117386, 0.000116, 77.184677) Orientation (rad): (3.141494, 0.000023, -0.000118) Scale: (0.21875, 0.65625, 0.516129) Brush: 12 } // Object 15 { // Object 16 : Cube Position: (79.137413, 0.000003, 72.391159) Orientation (rad): (-3.141499, 0.000023, 0.000172) Scale: (0.223991, 0.650011, 0.730156) Brush: 13 } // Object 16 { // Object 17 : Cube Position: (83.620911, 0.000003, 38.993092) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.746582, 0.8125, 0.215622) Brush: 14 } // Object 17 { // Object 18 : Rect Prism (8 sided) Position: (83.620911, 0.000003, -23.106907) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.597313, 0.650011, 0.862499) Brush: 15 } // Object 18 { // Object 19 : Cube Position: (83.620911, 0.000003, -85.20694) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.746582, 0.8125, 0.21563) Brush: 16 } // Object 19 { // Object 20 : Position: (61.730774, 0.000003, -5.000031) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 1 } // Object 20 { // Object 21 : Position: (-61.730766, 0.000003, -5.000031) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 2 } // Object 21