// QOOLE // Brushes: 27 // Entities: 0 // Objects: 42 { // Brush 0 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_5 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000137 500.0 0.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_5 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000141 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_5 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_5 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000137 500.0 0.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_5 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000141 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_5 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) crowd 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000141 500.0 0.0 ) crowd 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -31.999956 0.0 ) crowd 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000141 500.0 0.0 ) ( -32.0 0.0 500.0 ) crowd 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) crowd 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) crowd 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) crowd 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) crowd 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) crowd 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) crowd 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_5 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000137 500.0 0.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_5 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000141 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_5 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_5 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000137 500.0 0.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_5 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000141 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_5 0 0 0 1.00 1.00 } // Brush 4 { // Brush 5 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) crowd 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000137 500.0 0.0 ) crowd 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) crowd 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000141 500.0 0.0 ) ( -32.0 0.0 500.0 ) crowd 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) crowd 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) crowd 0 0 0 1.00 1.00 } // Brush 5 { // Brush 6 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_5 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000137 500.0 0.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_5 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000141 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_5 0 0 0 1.00 1.00 } // Brush 6 { // Brush 7 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_5 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000137 500.0 0.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_5 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000141 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_5 0 0 0 1.00 1.00 } // Brush 7 { // Brush 8 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_5 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000137 500.0 0.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_5 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000141 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_5 0 0 0 1.00 1.00 } // Brush 8 { // Brush 9 ( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) crowd 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000141 500.0 0.0 ) crowd 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -31.999956 0.0 ) crowd 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000141 500.0 0.0 ) ( -32.0 0.0 500.0 ) crowd 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) crowd 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) crowd 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) crowd 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) crowd 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) crowd 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) crowd 0 0 0 1.00 1.00 } // Brush 9 { // Brush 10 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) crowd 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000137 500.0 0.0 ) crowd 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) crowd 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000141 500.0 0.0 ) ( -32.0 0.0 500.0 ) crowd 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) crowd 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) crowd 0 0 0 1.00 1.00 } // Brush 10 { // Brush 11 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wizwood1_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.00008 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00 } // Brush 11 { // Brush 12 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wizwood1_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.00008 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00 } // Brush 12 { // Brush 13 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_5 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000137 500.0 0.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_5 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000141 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_5 0 0 0 1.00 1.00 } // Brush 13 { // Brush 14 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wizwood1_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.00008 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00 } // Brush 14 { // Brush 15 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000082 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000082 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -0.999978 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 0.999978 ) dung01_2 0 0 0 1.00 1.00 } // Brush 15 { // Brush 16 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000082 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000082 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -0.999978 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 0.999978 ) dung01_2 0 0 0 1.00 1.00 } // Brush 16 { // Brush 17 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000082 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000082 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -0.999978 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 0.999978 ) dung01_2 0 0 0 1.00 1.00 } // Brush 17 { // Brush 18 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000082 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000082 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -0.999978 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 0.999978 ) dung01_2 0 0 0 1.00 1.00 } // Brush 18 { // Brush 19 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000082 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000082 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -0.999978 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 0.999978 ) dung01_2 0 0 0 1.00 1.00 } // Brush 19 { // Brush 20 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000082 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000082 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -0.999978 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 0.999978 ) dung01_2 0 0 0 1.00 1.00 } // Brush 20 { // Brush 21 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000082 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000082 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -0.999978 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 0.999978 ) dung01_2 0 0 0 1.00 1.00 } // Brush 21 { // Brush 22 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000082 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000082 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -0.999978 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 0.999978 ) dung01_2 0 0 0 1.00 1.00 } // Brush 22 { // Brush 23 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000082 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000082 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -0.999978 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 0.999978 ) dung01_2 0 0 0 1.00 1.00 } // Brush 23 { // Brush 24 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000082 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000082 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -0.999978 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 0.999978 ) dung01_2 0 0 0 1.00 1.00 } // Brush 24 { // Brush 25 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wizwood1_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.00008 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00 } // Brush 25 { // Brush 26 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wizwood1_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.00008 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00 } // Brush 26 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1, 2, 3, 4, 5, 6, 7 } // Object 0 { // Object 1 : Cube Position: (-74.0, -37.0, -51.99995) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.125, 0.125, 0.1875) Brush: 0 } // Object 1 { // Object 2 : Cube Position: (-74.0, 35.0, -51.99995) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.125, 0.125, 0.1875) Brush: 1 } // Object 2 { // Object 3 : Rect Prism (8 sided) Position: (58.0, -1.0, -25.99995) Orientation (rad): (1.570796, -1.570796, -1.570796) Scale: (0.625, 0.625, 0.5625) Brush: 2 } // Object 3 { // Object 4 : Cube Position: (78.0, -37.0, -51.99995) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.125, 0.125, 0.1875) Brush: 3 } // Object 4 { // Object 5 : Cube Position: (78.0, 35.0, -51.99995) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.125, 0.125, 0.1875) Brush: 4 } // Object 5 { // Object 6 : Cube Position: (2.0, -1.0, -33.99995) Orientation (rad): (0.0, 0.0, 0.0) Scale: (2.5, 1.25, 0.375) Brush: 5 } // Object 6 { // Object 7 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 8, 9, 40, 41 } // Object 7 { // Object 8 : Cube Position: (78.0, -37.0, -1.99995) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.125, 0.125, 0.625) Brush: 6 } // Object 8 { // Object 9 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 10, 11 } // Object 9 { // Object 10 : Cube Position: (78.0, 35.0, -1.99995) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.125, 0.125, 0.625) Brush: 7 } // Object 10 { // Object 11 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 12, 13, 19, 20 } // Object 11 { // Object 12 : Cube Position: (-74.0, -36.0, -1.99995) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.125, 0.125, 0.625) Brush: 8 } // Object 12 { // Object 13 : Position: (0.0, -2.999998, 18.00005) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 14, 15, 16, 17, 18 } // Object 13 { // Object 14 : Rect Prism (8 sided) Position: (58.0, 2.000002, 20.0) Orientation (rad): (1.570796, -1.570796, -1.570796) Scale: (0.625, 0.625, 0.5625) Brush: 9 } // Object 14 { // Object 15 : Cube Position: (2.0, 2.000002, 12.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (2.5, 1.25, 0.375) Brush: 10 } // Object 15 { // Object 16 : Cube Position: (0.0, -40.0, 26.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (2.75, 0.0625, 0.1875) Brush: 11 } // Object 16 { // Object 17 : Cube Position: (-84.0, 1.999998, 26.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.0625, 1.25, 0.1875) Brush: 12 } // Object 17 { // Object 18 : Cube Position: (-74.0, 38.0, -20.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.125, 0.125, 0.625) Brush: 13 } // Object 18 { // Object 19 : Cube Position: (0.0, 43.0, 44.00005) Orientation (rad): (0.0, 0.0, 0.0) Scale: (2.75, 0.0625, 0.1875) Brush: 14 } // Object 19 { // Object 20 : Position: (84.0, -1.000001, -5.999962) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 21, 22, 24, 32 } // Object 20 { // Object 21 : Position: (-1.5, 30.0, -0.000057) Orientation (rad): (1.570796, 1.570796, 3.141591) Scale: (1.0, 1.083334, 2.0) Brush: 15 } // Object 21 { // Object 22 : Position: (-0.500107, -30.0, 0.00008) Orientation (rad): (1.570796, 1.570796, 3.141589) Scale: (1.0, 1.0, 1.0) Objects: 23 } // Object 22 { // Object 23 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.083333, 2.0) Brush: 16 } // Object 23 { // Object 24 : Position: (1.499954, 0.00006, 28.500011) Orientation (rad): (1.570796, 1.570796, 3.141591) Scale: (1.0, 1.0, 1.0) Objects: 25, 26, 28 } // Object 24 { // Object 25 : Position: (0.0, -21.5, 0.0) Orientation (rad): (1.570796, 0.0, 0.0) Scale: (1.0, 0.666672, 2.0) Brush: 17 } // Object 25 { // Object 26 : Position: (0.0, -7.5, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 27 } // Object 26 { // Object 27 : Position: (0.0, 0.0, 0.0) Orientation (rad): (1.570796, 0.0, 0.0) Scale: (1.0, 0.666672, 2.0) Brush: 18 } // Object 27 { // Object 28 : Position: (0.0, 14.5, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 29, 30 } // Object 28 { // Object 29 : Position: (0.0, -7.0, 0.0) Orientation (rad): (1.570796, 0.0, 0.0) Scale: (1.0, 0.666672, 2.0) Brush: 19 } // Object 29 { // Object 30 : Position: (0.0, 7.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 31 } // Object 30 { // Object 31 : Position: (0.0, 0.0, 0.0) Orientation (rad): (1.570796, 0.0, 0.0) Scale: (1.0, 0.666672, 2.0) Brush: 20 } // Object 31 { // Object 32 : Position: (1.499939, -0.000071, -27.999989) Orientation (rad): (1.570796, 1.570796, 3.14159) Scale: (1.0, 1.0, 1.0) Objects: 33, 34, 36 } // Object 32 { // Object 33 : Position: (0.0, -21.5, 0.0) Orientation (rad): (1.570796, 0.0, 0.0) Scale: (1.0, 0.666672, 2.0) Brush: 21 } // Object 33 { // Object 34 : Position: (0.0, -7.5, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 35 } // Object 34 { // Object 35 : Position: (0.0, 0.0, 0.0) Orientation (rad): (1.570796, 0.0, 0.0) Scale: (1.0, 0.666672, 2.0) Brush: 22 } // Object 35 { // Object 36 : Position: (0.0, 14.5, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 37, 38 } // Object 36 { // Object 37 : Position: (0.0, -7.0, 0.0) Orientation (rad): (1.570796, 0.0, 0.0) Scale: (1.0, 0.666672, 2.0) Brush: 23 } // Object 37 { // Object 38 : Position: (0.0, 7.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 39 } // Object 38 { // Object 39 : Position: (0.0, 0.0, 0.0) Orientation (rad): (1.570796, 0.0, 0.0) Scale: (1.0, 0.666672, 2.0) Brush: 24 } // Object 39 { // Object 40 : Cube Position: (84.0, -37.0, 44.00005) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.0625, 0.1875, 0.1875) Brush: 25 } // Object 40 { // Object 41 : Cube Position: (84.0, 35.0, 44.00005) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.0625, 0.1875, 0.1875) Brush: 26 } // Object 41