// QOOLE // Brushes: 13 // Entities: 11 // Objects: 40 { // Brush 0 ( 0 -4 0 ) ( 0 -4 500 ) ( 500 -4 0 ) city5_7 0 0 0 1.00 1.00 ( 0 0 -36 ) ( 500 0 -36 ) ( 0 500 -36 ) city5_7 0 0 0 1.00 1.00 ( 0 0 36 ) ( 0 500 36 ) ( 500 0 36 ) city5_7 0 0 0 1.00 1.00 ( 600 0 0 ) ( 600 0 500 ) ( 600 500 0 ) city5_7 0 0 0 1.00 1.00 ( 0 4 0 ) ( 500 4 0 ) ( 0 4 500 ) city5_7 0 0 0 1.00 1.00 ( -600 0 0 ) ( -600 500 0 ) ( -600 0 500 ) city5_7 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 0 4 0 ) ( 500 4 0 ) ( 0 4 500 ) city5_7 0 0 0 1.00 1.00 ( 0 0 -36 ) ( 500 0 -36 ) ( 0 500 -36 ) city5_7 0 0 0 1.00 1.00 ( 0 0 36 ) ( 0 500 36 ) ( 500 0 36 ) city5_7 0 0 0 1.00 1.00 ( 600 0 0 ) ( 600 0 500 ) ( 600 500 0 ) city5_7 0 0 0 1.00 1.00 ( -600 0 0 ) ( -600 500 0 ) ( -600 0 500 ) city5_7 0 0 0 1.00 1.00 ( 0 -4 0 ) ( 0 -4 500 ) ( 500 -4 0 ) city5_7 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 0 0 -4 ) ( 500 0 -4 ) ( 0 500 -4 ) city2_7 0 0 0 1.00 1.00 ( 600 0 0 ) ( 600 0 500 ) ( 600 500 0 ) city2_7 0 0 0 1.00 1.00 ( 0 -44 0 ) ( 0 -44 500 ) ( 500 -44 0 ) city2_7 0 0 0 1.00 1.00 ( -600 0 0 ) ( -600 500 0 ) ( -600 0 500 ) city2_7 0 0 0 1.00 1.00 ( 0 44 0 ) ( 500 44 0 ) ( 0 44 500 ) city2_7 0 0 0 1.00 1.00 ( 0 0 4 ) ( 0 500 4 ) ( 500 0 4 ) city2_7 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 0 32 0 ) ( 403 328 0 ) ( 0 32 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 32 0 ) ( 403 -264 0 ) ( 0 32 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 27 0 0 ) ( 27 0 500 ) ( 173 478 0 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 -26 0 ) ( 0 -26 500 ) ( 500 -26 0 ) nmetal2_6 0 0 0 1.00 1.00 ( -27 0 0 ) ( -173 478 0 ) ( -27 0 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 0 64 ) ( 0 500 64 ) ( 500 0 64 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 0 -64 ) ( 500 0 -64 ) ( 0 500 -64 ) nmetal2_6 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( 0 32 0 ) ( 403 328 0 ) ( 0 32 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 32 0 ) ( 403 -264 0 ) ( 0 32 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 27 0 0 ) ( 27 0 500 ) ( 173 478 0 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 -26 0 ) ( 0 -26 500 ) ( 500 -26 0 ) nmetal2_6 0 0 0 1.00 1.00 ( -27 0 0 ) ( -173 478 0 ) ( -27 0 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 0 64 ) ( 0 500 64 ) ( 500 0 64 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 0 -64 ) ( 500 0 -64 ) ( 0 500 -64 ) nmetal2_6 0 0 0 1.00 1.00 } // Brush 4 { // Brush 5 ( 0 32 0 ) ( 403 328 0 ) ( 0 32 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 32 0 ) ( 403 -264 0 ) ( 0 32 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 27 0 0 ) ( 27 0 500 ) ( 173 478 0 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 -26 0 ) ( 0 -26 500 ) ( 500 -26 0 ) nmetal2_6 0 0 0 1.00 1.00 ( -27 0 0 ) ( -173 478 0 ) ( -27 0 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 0 64 ) ( 0 500 64 ) ( 500 0 64 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 0 -64 ) ( 500 0 -64 ) ( 0 500 -64 ) nmetal2_6 0 0 0 1.00 1.00 } // Brush 5 { // Brush 6 ( 0 32 0 ) ( 403 328 0 ) ( 0 32 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 32 0 ) ( 403 -264 0 ) ( 0 32 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 27 0 0 ) ( 27 0 500 ) ( 173 478 0 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 -26 0 ) ( 0 -26 500 ) ( 500 -26 0 ) nmetal2_6 0 0 0 1.00 1.00 ( -27 0 0 ) ( -173 478 0 ) ( -27 0 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 0 64 ) ( 0 500 64 ) ( 500 0 64 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 0 -64 ) ( 500 0 -64 ) ( 0 500 -64 ) nmetal2_6 0 0 0 1.00 1.00 } // Brush 6 { // Brush 7 ( 0 32 0 ) ( 403 328 0 ) ( 0 32 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 32 0 ) ( 403 -264 0 ) ( 0 32 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 27 0 0 ) ( 27 0 500 ) ( 173 478 0 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 -26 0 ) ( 0 -26 500 ) ( 500 -26 0 ) nmetal2_6 0 0 0 1.00 1.00 ( -27 0 0 ) ( -173 478 0 ) ( -27 0 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 0 64 ) ( 0 500 64 ) ( 500 0 64 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 0 -64 ) ( 500 0 -64 ) ( 0 500 -64 ) nmetal2_6 0 0 0 1.00 1.00 } // Brush 7 { // Brush 8 ( 0 32 0 ) ( 403 328 0 ) ( 0 32 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 32 0 ) ( 403 -264 0 ) ( 0 32 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 27 0 0 ) ( 27 0 500 ) ( 173 478 0 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 -26 0 ) ( 0 -26 500 ) ( 500 -26 0 ) nmetal2_6 0 0 0 1.00 1.00 ( -27 0 0 ) ( -173 478 0 ) ( -27 0 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 0 64 ) ( 0 500 64 ) ( 500 0 64 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 0 -64 ) ( 500 0 -64 ) ( 0 500 -64 ) nmetal2_6 0 0 0 1.00 1.00 } // Brush 8 { // Brush 9 ( 0 32 0 ) ( 403 328 0 ) ( 0 32 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 32 0 ) ( 403 -264 0 ) ( 0 32 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 27 0 0 ) ( 27 0 500 ) ( 173 478 0 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 -26 0 ) ( 0 -26 500 ) ( 500 -26 0 ) nmetal2_6 0 0 0 1.00 1.00 ( -27 0 0 ) ( -173 478 0 ) ( -27 0 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 0 64 ) ( 0 500 64 ) ( 500 0 64 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 0 -64 ) ( 500 0 -64 ) ( 0 500 -64 ) nmetal2_6 0 0 0 1.00 1.00 } // Brush 9 { // Brush 10 ( 0 32 0 ) ( 403 328 0 ) ( 0 32 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 32 0 ) ( 403 -264 0 ) ( 0 32 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 27 0 0 ) ( 27 0 500 ) ( 173 478 0 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 -26 0 ) ( 0 -26 500 ) ( 500 -26 0 ) nmetal2_6 0 0 0 1.00 1.00 ( -27 0 0 ) ( -173 478 0 ) ( -27 0 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 0 64 ) ( 0 500 64 ) ( 500 0 64 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 0 -64 ) ( 500 0 -64 ) ( 0 500 -64 ) nmetal2_6 0 0 0 1.00 1.00 } // Brush 10 { // Brush 11 ( 0 32 0 ) ( 403 328 0 ) ( 0 32 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 32 0 ) ( 403 -264 0 ) ( 0 32 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 27 0 0 ) ( 27 0 500 ) ( 173 478 0 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 -26 0 ) ( 0 -26 500 ) ( 500 -26 0 ) nmetal2_6 0 0 0 1.00 1.00 ( -27 0 0 ) ( -173 478 0 ) ( -27 0 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 0 64 ) ( 0 500 64 ) ( 500 0 64 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 0 -64 ) ( 500 0 -64 ) ( 0 500 -64 ) nmetal2_6 0 0 0 1.00 1.00 } // Brush 11 { // Brush 12 ( 0 32 0 ) ( 403 328 0 ) ( 0 32 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 32 0 ) ( 403 -264 0 ) ( 0 32 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 27 0 0 ) ( 27 0 500 ) ( 173 478 0 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 -26 0 ) ( 0 -26 500 ) ( 500 -26 0 ) nmetal2_6 0 0 0 1.00 1.00 ( -27 0 0 ) ( -173 478 0 ) ( -27 0 500 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 0 64 ) ( 0 500 64 ) ( 500 0 64 ) nmetal2_6 0 0 0 1.00 1.00 ( 0 0 -64 ) ( 500 0 -64 ) ( 0 500 -64 ) nmetal2_6 0 0 0 1.00 1.00 } // Brush 12 { // Entity 0 "classname" "worldspawn" "wad" "qoole.wad" } // Entity 0 { // Entity 1 "classname" "light_flame_small_white" "origin" "0 0 0" "light" "200" } // Entity 1 { // Entity 2 "classname" "light_flame_small_white" "origin" "0 0 0" "light" "200" } // Entity 2 { // Entity 3 "classname" "light_flame_small_white" "origin" "0 0 0" "light" "200" } // Entity 3 { // Entity 4 "classname" "light_flame_small_white" "origin" "0 0 0" "light" "200" } // Entity 4 { // Entity 5 "classname" "light_flame_small_white" "origin" "0 0 0" "light" "200" } // Entity 5 { // Entity 6 "classname" "light_flame_small_white" "origin" "0 0 0" "light" "200" } // Entity 6 { // Entity 7 "classname" "light_flame_small_white" "origin" "0 0 0" "light" "200" } // Entity 7 { // Entity 8 "classname" "light_flame_small_white" "origin" "0 0 0" "light" "200" } // Entity 8 { // Entity 9 "classname" "light_flame_small_white" "origin" "0 0 0" "light" "200" } // Entity 9 { // Entity 10 "classname" "light_flame_small_white" "origin" "0 0 0" "light" "200" } // Entity 10 { // Object 0 : Position: (0.000000, 0.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 1, 5, 12, 19, 26, 33 Entity: 0 } // Object 0 { // Object 1 : Position: (6.190088, -0.005667, 28.000000) Orientation (rad): (0.002576, 0.000000, 0.000000) Scale: (1.095082, 1.230769, 1.000000) Objects: 2, 3, 4 } // Object 1 { // Object 2 : Position: (0.000000, -48.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 0 } // Object 2 { // Object 3 : Position: (0.000000, 48.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 1 } // Object 3 { // Object 4 : Position: (0.000000, 0.000000, -32.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 2 } // Object 4 { // Object 5 : Position: (-655.237061, 1.697759, 44.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 6, 9 } // Object 5 { // Object 6 : Position: (-0.131531, -50.768448, 0.000000) Orientation (rad): (0.002592, 0.000000, 0.000000) Scale: (1.030704, 1.153832, 1.000000) Objects: 7, 8 } // Object 6 { // Object 7 : Position: (0.000000, -0.827591, 44.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Entity: 1 } // Object 7 { // Object 8 : Rect Prism (5 sided) Position: (0.000000, -0.827591, -4.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (0.266663, 0.275864, 0.625000) Brush: 3 } // Object 8 { // Object 9 : Position: (0.131348, 50.768456, 0.000000) Orientation (rad): (0.002592, 0.000000, 0.000000) Scale: (1.030704, 1.153832, 1.000000) Objects: 10, 11 } // Object 9 { // Object 10 : Position: (0.000000, 0.827591, 44.000000) Orientation (rad): (-3.141585, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Entity: 2 } // Object 10 { // Object 11 : Rect Prism (5 sided) Position: (0.000000, 0.827591, -4.000000) Orientation (rad): (-3.141593, 0.000000, 0.000000) Scale: (0.266670, 0.275864, 0.625000) Brush: 4 } // Object 11 { // Object 12 : Position: (-326.713623, 0.851688, 44.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 13, 16 } // Object 12 { // Object 13 : Position: (-0.131531, -50.768913, 0.000000) Orientation (rad): (0.002592, 0.000000, 0.000000) Scale: (1.030674, 1.153843, 1.000000) Objects: 14, 15 } // Object 13 { // Object 14 : Position: (0.000000, -0.827591, 44.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Entity: 3 } // Object 14 { // Object 15 : Rect Prism (5 sided) Position: (0.000000, -0.827591, -4.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (0.266663, 0.275864, 0.625000) Brush: 5 } // Object 15 { // Object 16 : Position: (0.131348, 50.768913, 0.000000) Orientation (rad): (0.002592, 0.000000, 0.000000) Scale: (1.030674, 1.153843, 1.000000) Objects: 17, 18 } // Object 16 { // Object 17 : Position: (0.000000, 0.827591, 44.000000) Orientation (rad): (-3.141585, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Entity: 4 } // Object 17 { // Object 18 : Rect Prism (5 sided) Position: (0.000000, 0.827591, -4.000000) Orientation (rad): (-3.141593, 0.000000, 0.000000) Scale: (0.266670, 0.275864, 0.625000) Brush: 6 } // Object 18 { // Object 19 : Position: (1.809890, 0.005611, 44.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 20, 23 } // Object 19 { // Object 20 : Position: (-0.131369, -50.769062, 0.000000) Orientation (rad): (0.002585, 0.000000, 0.000000) Scale: (1.030665, 1.153847, 1.000000) Objects: 21, 22 } // Object 20 { // Object 21 : Position: (0.000000, -0.827591, 44.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Entity: 5 } // Object 21 { // Object 22 : Rect Prism (5 sided) Position: (0.000000, -0.827591, -4.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (0.266663, 0.275864, 0.625000) Brush: 7 } // Object 22 { // Object 23 : Position: (0.131153, 50.769066, 0.000000) Orientation (rad): (0.002585, 0.000000, 0.000000) Scale: (1.030665, 1.153847, 1.000000) Objects: 24, 25 } // Object 23 { // Object 24 : Position: (0.000000, 0.827591, 44.000000) Orientation (rad): (-3.141585, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Entity: 6 } // Object 24 { // Object 25 : Rect Prism (5 sided) Position: (0.000000, 0.827591, -4.000000) Orientation (rad): (-3.141593, 0.000000, 0.000000) Scale: (0.266670, 0.275864, 0.625000) Brush: 8 } // Object 25 { // Object 26 : Position: (347.854553, -0.885582, 44.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 27, 30 } // Object 26 { // Object 27 : Position: (-0.131531, -50.768917, 0.000000) Orientation (rad): (0.002592, 0.000000, 0.000000) Scale: (1.030674, 1.153843, 1.000000) Objects: 28, 29 } // Object 27 { // Object 28 : Position: (0.000000, -0.827591, 44.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Entity: 7 } // Object 28 { // Object 29 : Rect Prism (5 sided) Position: (0.000000, -0.827591, -4.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (0.266663, 0.275864, 0.625000) Brush: 9 } // Object 29 { // Object 30 : Position: (0.131348, 50.768917, 0.000000) Orientation (rad): (0.002592, 0.000000, 0.000000) Scale: (1.030674, 1.153843, 1.000000) Objects: 31, 32 } // Object 30 { // Object 31 : Position: (0.000000, 0.827591, 44.000000) Orientation (rad): (-3.141585, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Entity: 8 } // Object 31 { // Object 32 : Rect Prism (5 sided) Position: (0.000000, 0.827591, -4.000000) Orientation (rad): (-3.141593, 0.000000, 0.000000) Scale: (0.266670, 0.275864, 0.625000) Brush: 10 } // Object 32 { // Object 33 : Position: (663.237122, -1.697819, 44.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 34, 37 } // Object 33 { // Object 34 : Position: (-0.131531, -50.768448, 0.000000) Orientation (rad): (0.002592, 0.000000, 0.000000) Scale: (1.030704, 1.153832, 1.000000) Objects: 35, 36 } // Object 34 { // Object 35 : Position: (0.000000, -0.827591, 44.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Entity: 9 } // Object 35 { // Object 36 : Rect Prism (5 sided) Position: (0.000000, -0.827591, -4.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (0.266663, 0.275864, 0.625000) Brush: 11 } // Object 36 { // Object 37 : Position: (0.131348, 50.768452, 0.000000) Orientation (rad): (0.002592, 0.000000, 0.000000) Scale: (1.030704, 1.153832, 1.000000) Objects: 38, 39 } // Object 37 { // Object 38 : Position: (0.000000, 0.827591, 44.000000) Orientation (rad): (-3.141585, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Entity: 10 } // Object 38 { // Object 39 : Rect Prism (5 sided) Position: (0.000000, 0.827591, -4.000000) Orientation (rad): (-3.141593, 0.000000, 0.000000) Scale: (0.266670, 0.275864, 0.625000) Brush: 12 } // Object 39