// QOOLE // Brushes: 18 // Entities: 16 // Objects: 50 { // Brush 0 ( 0.0 26.666662 0.0 ) ( 403.202515 322.34848 0.0 ) ( 0.0 -131.447174 474.341675 ) metal2_8 0 0 0 1.00 1.00 ( -22.453701 0.0 0.0 ) ( -168.56308 478.175751 0.0 ) ( 112.660889 0.0 481.39801 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -21.666668 0.0 ) ( 0.0 109.041046 482.61322 ) ( 500.0 -21.666712 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 22.453701 0.0 0.0 ) ( -112.660904 0.0 481.39801 ) ( 168.56308 478.175751 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 26.666664 0.0 ) ( 403.202484 -269.015167 0.0 ) ( 0.0 -131.447174 474.341675 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -16.0 ) ( 500.0 0.0 -15.999978 ) ( 0.0 500.0 -16.0 ) metal2_8 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 0.0 26.666662 0.0 ) ( 403.202515 322.34848 0.0 ) ( 0.0 -131.447174 474.341675 ) metal2_8 0 0 0 1.00 1.00 ( -22.453701 0.0 0.0 ) ( -168.56308 478.175751 0.0 ) ( 112.660889 0.0 481.39801 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -21.666668 0.0 ) ( 0.0 109.041046 482.61322 ) ( 500.0 -21.666712 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 22.453701 0.0 0.0 ) ( -112.660904 0.0 481.39801 ) ( 168.56308 478.175751 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 26.666664 0.0 ) ( 403.202484 -269.015167 0.0 ) ( 0.0 -131.447174 474.341675 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -16.0 ) ( 500.0 0.0 -15.999978 ) ( 0.0 500.0 -16.0 ) metal2_8 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) metal2_8 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000259 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -31.999956 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) metal2_8 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) metal2_8 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) metal2_8 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000259 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -31.999956 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) metal2_8 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 } // Brush 4 { // Brush 5 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) metal2_8 0 0 0 1.00 1.00 } // Brush 5 { // Brush 6 ( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) metal2_8 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000259 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -31.999956 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) metal2_8 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 } // Brush 6 { // Brush 7 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) metal2_8 0 0 0 1.00 1.00 } // Brush 7 { // Brush 8 ( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) metal2_8 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000259 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -31.999956 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) metal2_8 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 } // Brush 8 { // Brush 9 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) metal2_8 0 0 0 1.00 1.00 } // Brush 9 { // Brush 10 ( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) metal2_8 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000259 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -31.999956 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) metal2_8 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 } // Brush 10 { // Brush 11 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) metal2_8 0 0 0 1.00 1.00 } // Brush 11 { // Brush 12 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) dung01_2 0 0 0 1.00 1.00 } // Brush 12 { // Brush 13 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) column1_2 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) column1_2 0 0 0 1.00 1.00 } // Brush 13 { // Brush 14 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) column1_2 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) column1_2 0 0 0 1.00 1.00 } // Brush 14 { // Brush 15 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) column1_2 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) column1_2 0 0 0 1.00 1.00 } // Brush 15 { // Brush 16 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) column1_2 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) column1_2 0 0 0 1.00 1.00 } // Brush 16 { // Brush 17 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) column1_2 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) column1_2 0 0 0 1.00 1.00 } // Brush 17 { // Entity 0 "classname" "worldspawn" "wad" "qoole.wad" } // Entity 0 { // Entity 1 "classname" "light_flame_small_yellow" "origin" "0 0 0" "light" "100" } // Entity 1 { // Entity 2 "classname" "light" "origin" "0 0 0" "light" "100" "style" "7" } // Entity 2 { // Entity 3 "classname" "light_flame_small_yellow" "origin" "0 0 0" "light" "100" } // Entity 3 { // Entity 4 "classname" "light" "origin" "0 0 0" "light" "100" "style" "8" } // Entity 4 { // Entity 5 "classname" "light_flame_small_yellow" "origin" "0 0 0" "light" "100" } // Entity 5 { // Entity 6 "classname" "light" "origin" "0 0 0" "light" "100" "style" "3" } // Entity 6 { // Entity 7 "classname" "light_flame_small_yellow" "origin" "0 0 0" "light" "100" } // Entity 7 { // Entity 8 "classname" "light" "origin" "0 0 0" "light" "100" "style" "3" } // Entity 8 { // Entity 9 "classname" "light_flame_small_yellow" "origin" "0 0 0" "light" "100" } // Entity 9 { // Entity 10 "classname" "light" "origin" "0 0 0" "light" "100" "style" "7" } // Entity 10 { // Entity 11 "classname" "light" "origin" "0 0 0" "light" "270" } // Entity 11 { // Entity 12 "classname" "light" "origin" "0 0 0" "light" "270" } // Entity 12 { // Entity 13 "classname" "light" "origin" "0 0 0" "light" "270" } // Entity 13 { // Entity 14 "classname" "light" "origin" "0 0 0" "light" "270" } // Entity 14 { // Entity 15 "classname" "light" "origin" "0 0 0" "light" "270" } // Entity 15 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1, 2, 3, 7, 11, 15, 19, 23, 25, 29 Objects: 33, 37, 41, 45, 46, 47, 48, 49 Entity: 0 } // Object 0 { // Object 1 : Tri Prism (5 sided) Position: (0.0, -10.0, -162.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 0.145833) Brush: 0 } // Object 1 { // Object 2 : Tri Prism (5 sided) Position: (0.000023, -10.194126, -165.000244) Orientation (rad): (0.0, 0.0, 3.141593) Scale: (1.0, 1.0, 0.145833) Brush: 1 } // Object 2 { // Object 3 : Position: (0.000022, 66.805878, -163.000244) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 4, 5 } // Object 3 { // Object 4 : Rect Prism (8 sided) Position: (0.0, 44.0, 0.0) Orientation (rad): (3.141593, 0.0, 0.0) Scale: (0.25, 0.25, 0.046875) Brush: 2 } // Object 4 { // Object 5 : Position: (60.000004, -3.999992, -5.000005) Orientation (rad): (-3.141593, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 6 } // Object 5 { // Object 6 : Position: (60.0, 0.0, 4.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 3 } // Object 6 { // Object 7 : Position: (74.000023, 16.805939, -163.000244) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 8, 9 } // Object 7 { // Object 8 : Rect Prism (8 sided) Position: (41.653397, 11.477406, 0.0) Orientation (rad): (-1.884962, 0.0, 0.0) Scale: (0.250002, 0.249999, 0.046875) Brush: 4 } // Object 8 { // Object 9 : Position: (14.543724, -60.4188, -5.000001) Orientation (rad): (-1.884956, 0.0, 0.0) Scale: (1.000002, 1.000001, 1.0) Objects: 10 } // Object 9 { // Object 10 : Position: (60.0, 0.0, 4.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 5 } // Object 10 { // Object 11 : Position: (47.999977, -75.194138, -163.000244) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 12, 13 } // Object 11 { // Object 12 : Rect Prism (8 sided) Position: (24.831497, -35.229317, 0.0) Orientation (rad): (-0.628303, 0.0, 0.0) Scale: (0.249998, 0.249998, 0.046875) Brush: 6 } // Object 12 { // Object 13 : Position: (-51.923206, -31.66362, -4.999999) Orientation (rad): (-0.62832, 0.0, 0.0) Scale: (0.999999, 0.999996, 1.0) Objects: 14 } // Object 13 { // Object 14 : Position: (60.0, 0.0, 4.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 7 } // Object 14 { // Object 15 : Position: (-73.999947, 15.805882, -163.000244) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 16, 17 } // Object 15 { // Object 16 : Rect Prism (8 sided) Position: (-41.653488, 11.477459, 0.0) Orientation (rad): (1.884962, 0.0, 0.0) Scale: (0.249999, 0.249999, 0.046875) Brush: 8 } // Object 16 { // Object 17 : Position: (22.538239, 53.708031, -5.000006) Orientation (rad): (1.884952, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 18 } // Object 17 { // Object 18 : Position: (60.0, 0.0, 4.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 9 } // Object 18 { // Object 19 : Position: (-48.000038, -74.194092, -163.000244) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 20, 21 } // Object 19 { // Object 20 : Rect Prism (8 sided) Position: (-24.831398, -35.22945, 0.0) Orientation (rad): (0.628327, 0.0, 0.0) Scale: (0.249998, 0.250003, 0.046875) Brush: 10 } // Object 20 { // Object 21 : Position: (-45.158737, 38.870472, -5.000002) Orientation (rad): (0.628317, 0.0, 0.0) Scale: (0.999996, 0.999999, 1.0) Objects: 22 } // Object 21 { // Object 22 : Position: (60.0, 0.0, 4.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 11 } // Object 22 { // Object 23 : Position: (0.000021, -10.194126, 12.999756) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 24 } // Object 23 { // Object 24 : Position: (0.000001, 0.0, 0.0) Orientation (rad): (1.570797, 1.570796, 1.570797) Scale: (0.5, 3.458344, 0.5) Brush: 12 } // Object 24 { // Object 25 : Position: (0.000023, 109.805878, -148.000244) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 26, 27, 28 } // Object 25 { // Object 26 : Position: (0.0, 0.0, 16.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 1 } // Object 26 { // Object 27 : Position: (0.0, 0.0, 16.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 2 } // Object 27 { // Object 28 : Position: (0.0, 0.0, -4.0) Orientation (rad): (-1.570796, -1.570796, 1.570796) Scale: (0.5, 0.25, 0.5) Brush: 13 } // Object 28 { // Object 29 : Position: (74.000023, -110.194122, -148.000244) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 30, 31, 32 } // Object 29 { // Object 30 : Position: (0.0, 0.0, 16.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 3 } // Object 30 { // Object 31 : Position: (0.0, 0.0, 16.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 4 } // Object 31 { // Object 32 : Position: (0.0, 0.0, -4.0) Orientation (rad): (1.570796, -1.570796, -1.570796) Scale: (0.5, 0.25, 0.5) Brush: 14 } // Object 32 { // Object 33 : Position: (117.000023, 27.805874, -148.000244) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 34, 35, 36 } // Object 33 { // Object 34 : Position: (0.0, 0.0, 16.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 5 } // Object 34 { // Object 35 : Position: (0.0, 0.0, 16.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 6 } // Object 35 { // Object 36 : Position: (0.0, 0.0, -4.0) Orientation (rad): (1.570796, -1.570796, -1.570796) Scale: (0.5, 0.25, 0.5) Brush: 15 } // Object 36 { // Object 37 : Position: (-72.999977, -109.194122, -147.000244) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 38, 39, 40 } // Object 37 { // Object 38 : Position: (0.0, 0.0, 16.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 7 } // Object 38 { // Object 39 : Position: (0.0, 0.0, 16.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 8 } // Object 39 { // Object 40 : Position: (0.0, 0.0, -4.0) Orientation (rad): (1.570796, -1.570796, -1.570796) Scale: (0.5, 0.25, 0.5) Brush: 16 } // Object 40 { // Object 41 : Position: (-114.999977, 26.805874, -148.000244) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 42, 43, 44 } // Object 41 { // Object 42 : Position: (0.0, 0.0, 16.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 9 } // Object 42 { // Object 43 : Position: (0.0, 0.0, 16.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 10 } // Object 43 { // Object 44 : Position: (0.0, 0.0, -4.0) Orientation (rad): (1.570796, -1.570796, -1.570796) Scale: (0.5, 0.25, 0.5) Brush: 17 } // Object 44 { // Object 45 : Position: (0.000023, -111.194122, -177.000244) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 11 } // Object 45 { // Object 46 : Position: (103.000023, -41.194126, -177.000244) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 12 } // Object 46 { // Object 47 : Position: (61.000023, 73.805878, -179.000244) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 13 } // Object 47 { // Object 48 : Position: (-57.999977, 72.805878, -178.000244) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 14 } // Object 48 { // Object 49 : Position: (-100.999977, -40.194126, -178.000244) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 15 } // Object 49