// QOOLE // Brushes: 7 // Entities: 7 // Objects: 17 { // Brush 0 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) column1_2 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) column1_2 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 13.0 0.0 0.0 ) ( 13.0 0.0 500.0 ) ( 13.000082 500.0 0.0 ) metal2_4 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) metal2_4 0 0 0 1.00 1.00 ( -12.20408 0.0 0.0 ) ( -12.204221 500.0 0.0 ) ( 168.55983 0.0 466.180664 ) metal2_4 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_4 0 0 0 1.00 1.00 ( 0.0 0.0 -33.0 ) ( 500.0 0.0 -32.999977 ) ( 0.0 500.0 -33.0 ) metal2_4 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 63.999977 ) metal2_4 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000198 500.0 0.0 ) metal2_4 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) metal2_4 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000198 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_4 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_4 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -63.999977 ) ( 0.0 500.0 -64.0 ) metal2_4 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) metal2_4 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) metal2_4 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_4 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_4 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 63.999977 ) metal2_4 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000198 500.0 0.0 ) metal2_4 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) metal2_4 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000198 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_4 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_4 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -63.999977 ) ( 0.0 500.0 -64.0 ) metal2_4 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) metal2_4 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) metal2_4 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_4 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_4 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 63.999977 ) metal2_4 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000198 500.0 0.0 ) metal2_4 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) metal2_4 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000198 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_4 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_4 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -63.999977 ) ( 0.0 500.0 -64.0 ) metal2_4 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) metal2_4 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) metal2_4 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_4 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_4 0 0 0 1.00 1.00 } // Brush 4 { // Brush 5 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) column1_2 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) column1_2 0 0 0 1.00 1.00 } // Brush 5 { // Brush 6 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) column1_2 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) column1_2 0 0 0 1.00 1.00 ( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) column1_2 0 0 0 1.00 1.00 } // Brush 6 { // Entity 0 "classname" "worldspawn" "wad" "qoole.wad" } // Entity 0 { // Entity 1 "classname" "light_flame_small_yellow" "origin" "0 0 0" "light" "100" } // Entity 1 { // Entity 2 "classname" "light" "origin" "0 0 0" "light" "100" "style" "8" } // Entity 2 { // Entity 3 "classname" "light_flame_small_yellow" "origin" "0 0 0" "light" "100" } // Entity 3 { // Entity 4 "classname" "light" "origin" "0 0 0" "light" "100" "style" "3" } // Entity 4 { // Entity 5 "classname" "light_flame_small_yellow" "origin" "0 0 0" "light" "100" } // Entity 5 { // Entity 6 "classname" "light" "origin" "0 0 0" "light" "100" "style" "7" } // Entity 6 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1, 2, 3, 4, 9, 13 Entity: 0 } // Object 0 { // Object 1 : Position: (-2.0, 0.0, 22.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 1 } // Object 1 { // Object 2 : Position: (-2.0, 0.0, 22.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 2 } // Object 2 { // Object 3 : Position: (-2.0, 0.0, 2.0) Orientation (rad): (1.570796, -1.570796, -1.570796) Scale: (0.5, 0.25, 0.5) Brush: 0 } // Object 3 { // Object 4 : Position: (0.0, 0.0, -7.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 5, 6, 7, 8 } // Object 4 { // Object 5 : Cube Position: (9.0, 0.0, -16.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 0.5, 1.0) Brush: 1 } // Object 5 { // Object 6 : Rect Prism (8 sided) Position: (-14.0, 0.0, -29.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.25, 0.25, 0.046875) Brush: 2 } // Object 6 { // Object 7 : Rect Prism (8 sided) Position: (-2.0, 0.0, -3.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.25, 0.25, 0.046875) Brush: 3 } // Object 7 { // Object 8 : Rect Prism (8 sided) Position: (10.0, 0.0, 31.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.25, 0.25, 0.046875) Brush: 4 } // Object 8 { // Object 9 : Position: (-14.0, 0.0, -18.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 10, 11, 12 } // Object 9 { // Object 10 : Position: (0.0, 0.0, 16.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 3 } // Object 10 { // Object 11 : Position: (0.0, 0.0, 16.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 4 } // Object 11 { // Object 12 : Position: (0.0, 0.0, -4.0) Orientation (rad): (1.570796, -1.570796, -1.570796) Scale: (0.5, 0.25, 0.5) Brush: 5 } // Object 12 { // Object 13 : Position: (10.0, 0.0, 40.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 14, 15, 16 } // Object 13 { // Object 14 : Position: (0.0, 0.0, 16.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 5 } // Object 14 { // Object 15 : Position: (0.0, 0.0, 16.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 6 } // Object 15 { // Object 16 : Position: (0.0, 0.0, -4.0) Orientation (rad): (1.570796, -1.570796, -1.570796) Scale: (0.5, 0.25, 0.5) Brush: 6 } // Object 16