// QOOLE // Brushes: 17 // Entities: 0 // Objects: 20 { // Brush 0 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) WIZ1_1 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000021 500.0 0.0 ) WIZ1_1 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000022 500.0 0.0 ) ( -2.0 0.0 500.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 0.0 -10.0 0.0 ) ( 0.0 -10.0 500.0 ) ( 500.0 -9.999956 0.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 0.0 10.0 0.0 ) ( 500.0 10.0 0.0 ) ( 0.0 10.0 500.0 ) WIZ1_1 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 0.0 0.0 12.0 ) ( 0.0 500.0 12.0 ) ( 500.0 0.0 12.000022 ) WIZ1_1 0 0 0 1.00 1.00 ( 0.0 0.0 -12.0 ) ( 500.0 0.0 -12.000022 ) ( 0.0 500.0 -12.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000022 500.0 0.0 ) WIZ1_1 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000022 500.0 0.0 ) ( -2.0 0.0 500.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 0.0 -1.0 0.0 ) ( 0.0 -1.0 500.0 ) ( 500.0 -0.999956 0.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 0.0 1.0 0.0 ) ( 500.0 1.0 0.0 ) ( 0.0 1.0 500.0 ) WIZ1_1 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) WIZ1_1 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 355.553375 353.553375 0.0 ) WIZ1_1 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( 351.553375 353.553375 0.0 ) ( -2.0 0.0 500.0 ) WIZ1_1 0 0 0 1.00 1.00 ( -12.0 0.0 0.0 ) ( -365.553375 353.553375 0.0 ) ( -12.0 0.0 500.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 12.0 0.0 0.0 ) ( 12.0 0.0 500.0 ) ( -341.553375 353.553375 0.0 ) WIZ1_1 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) WIZ1_1 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( -351.553375 353.553375 0.0 ) WIZ1_1 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -355.553375 353.553375 0.0 ) ( -2.0 0.0 500.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 12.0 0.0 0.0 ) ( 12.0 0.0 500.0 ) ( 365.553375 353.553375 0.0 ) WIZ1_1 0 0 0 1.00 1.00 ( -12.0 0.0 0.0 ) ( 341.553375 353.553375 0.0 ) ( -12.0 0.0 500.0 ) WIZ1_1 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) WIZ1_1 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 355.553375 353.553375 0.0 ) WIZ1_1 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( 351.553375 353.553375 0.0 ) ( -2.0 0.0 500.0 ) WIZ1_1 0 0 0 1.00 1.00 ( -12.0 0.0 0.0 ) ( -365.553375 353.553375 0.0 ) ( -12.0 0.0 500.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 12.0 0.0 0.0 ) ( 12.0 0.0 500.0 ) ( -341.553375 353.553375 0.0 ) WIZ1_1 0 0 0 1.00 1.00 } // Brush 4 { // Brush 5 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) WIZ1_1 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( -351.553375 353.553375 0.0 ) WIZ1_1 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -355.553375 353.553375 0.0 ) ( -2.0 0.0 500.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 12.0 0.0 0.0 ) ( 12.0 0.0 500.0 ) ( 365.553375 353.553375 0.0 ) WIZ1_1 0 0 0 1.00 1.00 ( -12.0 0.0 0.0 ) ( 341.553375 353.553375 0.0 ) ( -12.0 0.0 500.0 ) WIZ1_1 0 0 0 1.00 1.00 } // Brush 5 { // Brush 6 ( 0.0 -2.000001 0.0 ) ( 0.0 -2.000001 500.0 ) ( 500.0 -1.999957 0.0 ) METAL1_3 0 0 0 1.00 1.00 ( 0.0 2.0 0.0 ) ( 500.0 2.0 0.0 ) ( 0.0 2.0 500.0 ) METAL1_3 0 0 0 1.00 1.00 ( 12.666667 0.0 0.0 ) ( -307.425537 0.0 384.110626 ) ( 12.666748 500.0 0.0 ) METAL1_3 0 0 0 1.00 1.00 ( 0.0 0.0 4.0 ) ( 0.0 500.0 4.000004 ) ( 491.934967 0.0 -85.442734 ) METAL1_3 0 0 0 1.00 1.00 ( 0.0 0.0 4.0 ) ( 0.0 500.0 4.000004 ) ( 491.934967 0.0 93.442734 ) METAL1_3 0 0 0 1.00 1.00 ( -12.666667 0.0 0.0 ) ( -12.666629 500.0 0.0 ) ( 307.425537 0.0 384.110626 ) METAL1_3 0 0 0 1.00 1.00 ( 0.0 0.0 -4.0 ) ( 500.0 0.0 -4.000022 ) ( 0.0 500.0 -4.0 ) METAL1_3 0 0 0 1.00 1.00 } // Brush 6 { // Brush 7 ( 0.0 2.0 0.0 ) ( 500.0 2.0 0.0 ) ( 0.0 2.0 500.0 ) METAL1_3 0 0 0 1.00 1.00 ( 0.0 -2.000001 0.0 ) ( 0.0 -2.000001 500.0 ) ( 500.0 -1.999958 0.0 ) METAL1_3 0 0 0 1.00 1.00 ( -16.0 0.0 0.0 ) ( -16.000023 500.0 0.0 ) ( -16.0 0.0 500.0 ) METAL1_3 0 0 0 1.00 1.00 ( 16.0 0.0 0.0 ) ( 16.0 0.0 500.0 ) ( 16.000023 500.0 0.0 ) METAL1_3 0 0 0 1.00 1.00 ( 0.0 0.0 -8.000001 ) ( 500.0 0.0 -8.000023 ) ( 0.0 500.0 -8.000001 ) METAL1_3 0 0 0 1.00 1.00 ( 0.0 0.0 8.000001 ) ( 0.0 500.0 8.000001 ) ( 500.0 0.0 8.000023 ) METAL1_3 0 0 0 1.00 1.00 } // Brush 7 { // Brush 8 ( 0.0 -2.000001 0.0 ) ( 0.0 -2.000001 500.0 ) ( 500.0 -1.999958 0.0 ) METAL1_3 0 0 0 1.00 1.00 ( 0.0 2.0 0.0 ) ( 500.0 2.0 0.0 ) ( 0.0 2.0 500.0 ) METAL1_3 0 0 0 1.00 1.00 ( -12.666667 0.0 0.0 ) ( -12.666748 500.0 0.0 ) ( -332.75885 0.0 384.110626 ) METAL1_3 0 0 0 1.00 1.00 ( 0.0 0.0 -4.0 ) ( 491.934967 0.0 -93.442734 ) ( 0.0 500.0 -4.000004 ) METAL1_3 0 0 0 1.00 1.00 ( 0.0 0.0 -4.0 ) ( 491.934967 0.0 85.442734 ) ( 0.0 500.0 -4.000004 ) METAL1_3 0 0 0 1.00 1.00 ( 12.666667 0.0 0.0 ) ( 332.75885 0.0 384.110626 ) ( 12.66663 500.0 0.0 ) METAL1_3 0 0 0 1.00 1.00 ( 0.0 0.0 4.0 ) ( 0.0 500.0 4.0 ) ( 500.0 0.0 4.000022 ) METAL1_3 0 0 0 1.00 1.00 } // Brush 8 { // Brush 9 ( 0.0 0.0 -1.999999 ) ( 500.0 0.0 -2.000021 ) ( 0.0 500.0 -1.999999 ) METAL1_3 0 0 0 1.00 1.00 ( 0.0 0.0 2.000001 ) ( 0.0 500.0 2.000001 ) ( 500.0 0.0 2.000023 ) METAL1_3 0 0 0 1.00 1.00 ( -12.666667 0.0 0.0 ) ( 307.425537 384.110626 0.0 ) ( -12.666676 0.0 500.0 ) METAL1_3 0 0 0 1.00 1.00 ( 0.0 4.0 0.0 ) ( 491.934967 93.442726 0.0 ) ( 0.0 3.999999 500.0 ) METAL1_3 0 0 0 1.00 1.00 ( 0.0 4.0 0.0 ) ( 491.934967 -85.442726 0.0 ) ( 0.0 4.000001 500.0 ) METAL1_3 0 0 0 1.00 1.00 ( 12.666667 0.0 0.0 ) ( 12.666658 0.0 500.0 ) ( -307.425537 384.110626 0.0 ) METAL1_3 0 0 0 1.00 1.00 ( 0.0 -4.000001 0.0 ) ( 0.0 -4.000001 500.0 ) ( 500.0 -3.999958 0.0 ) METAL1_3 0 0 0 1.00 1.00 } // Brush 9 { // Brush 10 ( 0.0 0.0 1.999999 ) ( 0.0 500.0 1.999999 ) ( 500.0 0.0 2.000021 ) METAL1_3 0 0 0 1.00 1.00 ( 0.0 0.0 -1.999999 ) ( 500.0 0.0 -2.000021 ) ( 0.0 500.0 -1.999999 ) METAL1_3 0 0 0 1.00 1.00 ( 16.0 0.0 0.0 ) ( 16.0 0.0 500.0 ) ( 16.000023 500.0 0.0 ) METAL1_3 0 0 0 1.00 1.00 ( -16.0 0.0 0.0 ) ( -16.000023 500.0 0.0 ) ( -16.0 0.0 500.0 ) METAL1_3 0 0 0 1.00 1.00 ( 0.0 -8.000001 0.0 ) ( 0.0 -8.000001 500.0 ) ( 500.0 -7.999957 0.0 ) METAL1_3 0 0 0 1.00 1.00 ( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) METAL1_3 0 0 0 1.00 1.00 } // Brush 10 { // Brush 11 ( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) METAL1_3 0 0 0 1.00 1.00 ( 0.0 0.0 1.999999 ) ( 0.0 500.0 1.999999 ) ( 500.0 0.0 2.000021 ) METAL1_3 0 0 0 1.00 1.00 ( 12.666667 0.0 0.0 ) ( 12.666676 0.0 500.0 ) ( 332.75885 384.110626 0.0 ) METAL1_3 0 0 0 1.00 1.00 ( 0.0 -3.999998 0.0 ) ( 0.0 -3.999997 500.0 ) ( 491.934967 85.44265 0.0 ) METAL1_3 0 0 0 1.00 1.00 ( 0.0 -4.0 0.0 ) ( 0.0 -4.000001 500.0 ) ( 491.934967 -93.44265 0.0 ) METAL1_3 0 0 0 1.00 1.00 ( -12.666667 0.0 0.0 ) ( -332.75885 384.110626 0.0 ) ( -12.666658 0.0 500.0 ) METAL1_3 0 0 0 1.00 1.00 ( 0.0 4.0 0.0 ) ( 500.0 4.0 0.0 ) ( 0.0 4.0 500.0 ) METAL1_3 0 0 0 1.00 1.00 } // Brush 11 { // Brush 12 ( 0.0 0.0 4.0 ) ( 0.0 500.0 4.0 ) ( 500.0 0.0 4.000022 ) WIZ1_1 0 0 0 1.00 1.00 ( 0.0 0.0 -4.0 ) ( 500.0 0.0 -4.000022 ) ( 0.0 500.0 -4.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 355.553375 353.553375 0.0 ) WIZ1_1 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( 351.553375 353.553375 0.0 ) ( -2.0 0.0 500.0 ) WIZ1_1 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -355.553375 353.553375 0.0 ) ( -2.0 0.0 500.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( -351.553375 353.553375 0.0 ) WIZ1_1 0 0 0 1.00 1.00 } // Brush 12 { // Brush 13 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) WIZ1_1 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) WIZ1_1 0 0 0 1.00 1.00 ( -1.0 0.0 0.0 ) ( -1.000021 500.0 0.0 ) ( -1.0 0.0 500.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 1.0 0.0 0.0 ) ( 1.0 0.0 500.0 ) ( 1.000021 500.0 0.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 0.0 11.0 0.0 ) ( 500.0 11.0 0.0 ) ( 0.0 11.0 500.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 0.0 -11.0 0.0 ) ( 0.0 -11.0 500.0 ) ( 500.0 -10.999956 0.0 ) WIZ1_1 0 0 0 1.00 1.00 } // Brush 13 { // Brush 14 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) WIZ1_1 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) WIZ1_1 0 0 0 1.00 1.00 ( -1.0 0.0 0.0 ) ( -1.000021 500.0 0.0 ) ( -1.0 0.0 500.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 1.0 0.0 0.0 ) ( 1.0 0.0 500.0 ) ( 1.000021 500.0 0.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 0.0 11.0 0.0 ) ( 500.0 11.0 0.0 ) ( 0.0 11.0 500.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 0.0 -11.0 0.0 ) ( 0.0 -11.0 500.0 ) ( 500.0 -10.999956 0.0 ) WIZ1_1 0 0 0 1.00 1.00 } // Brush 14 { // Brush 15 ( 0.0 0.0 7.0 ) ( 0.0 500.0 7.0 ) ( 500.0 0.0 7.000022 ) WIZ1_1 0 0 0 1.00 1.00 ( 0.0 0.0 -7.0 ) ( 500.0 0.0 -7.000022 ) ( 0.0 500.0 -7.0 ) WIZ1_1 0 0 0 1.00 1.00 ( -1.0 0.0 0.0 ) ( -1.000022 500.0 0.0 ) ( -1.0 0.0 500.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 1.0 0.0 0.0 ) ( 1.0 0.0 500.0 ) ( 1.000022 500.0 0.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 0.0 1.0 0.0 ) ( 500.0 1.0 0.0 ) ( 0.0 1.0 500.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 0.0 -1.0 0.0 ) ( 0.0 -1.0 500.0 ) ( 500.0 -0.999956 0.0 ) WIZ1_1 0 0 0 1.00 1.00 } // Brush 15 { // Brush 16 ( 0.0 0.0 7.0 ) ( 0.0 500.0 7.0 ) ( 500.0 0.0 7.000022 ) WIZ1_1 0 0 0 1.00 1.00 ( 0.0 0.0 -7.0 ) ( 500.0 0.0 -7.000022 ) ( 0.0 500.0 -7.0 ) WIZ1_1 0 0 0 1.00 1.00 ( -1.0 0.0 0.0 ) ( -1.000022 500.0 0.0 ) ( -1.0 0.0 500.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 1.0 0.0 0.0 ) ( 1.0 0.0 500.0 ) ( 1.000022 500.0 0.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 0.0 1.0 0.0 ) ( 500.0 1.0 0.0 ) ( 0.0 1.0 500.0 ) WIZ1_1 0 0 0 1.00 1.00 ( 0.0 -1.0 0.0 ) ( 0.0 -1.0 500.0 ) ( 500.0 -0.999956 0.0 ) WIZ1_1 0 0 0 1.00 1.00 } // Brush 16 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1, 2, 3, 16, 17, 18, 19 } // Object 0 { // Object 1 : Position: (0.0, -6.0, -13.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 0 } // Object 1 { // Object 2 : Position: (0.0, -17.0, -2.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 1 } // Object 2 { // Object 3 : Position: (0.0, 1.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 4, 5, 6, 7, 8 } // Object 3 { // Object 4 : Position: (7.0, 8.0, -23.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 2 } // Object 4 { // Object 5 : Position: (-7.0, 8.0, -23.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 3 } // Object 5 { // Object 6 : Position: (-7.0, -6.0, -23.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 4 } // Object 6 { // Object 7 : Position: (7.0, -6.0, -23.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 5 } // Object 7 { // Object 8 : Position: (0.0, 0.0, 1.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 9, 10, 11, 12, 13, 14, 15 } // Object 8 { // Object 9 : Position: (0.0, -15.0, 19.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 6 } // Object 9 { // Object 10 : Position: (0.0, -15.0, 7.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 7 } // Object 10 { // Object 11 : Position: (0.0, -15.0, -5.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 8 } // Object 11 { // Object 12 : Position: (0.0, 13.0, -11.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 9 } // Object 12 { // Object 13 : Position: (0.0, 1.0, -11.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 10 } // Object 13 { // Object 14 : Position: (0.0, -11.0, -11.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 11 } // Object 14 { // Object 15 : Position: (0.0, 1.0, -19.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 12 } // Object 15 { // Object 16 : Position: (17.0, -5.0, 1.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 13 } // Object 16 { // Object 17 : Position: (-17.0, -5.0, 1.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 14 } // Object 17 { // Object 18 : Position: (-17.0, 5.0, -5.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 15 } // Object 18 { // Object 19 : Position: (17.0, 5.0, -5.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 16 } // Object 19