// QOOLE // Brushes: 7 // Entities: 1 // Objects: 10 { // Brush 0 ( 0.0 0.0 10.000004 ) ( 0.0 500.0 10.000004 ) ( 500.0 0.0 10.000026 ) wizwood1_3 0 0 0 1.00 1.00 ( 1.999981 0.0 0.0 ) ( 1.999981 0.0 500.0 ) ( 2.00036 500.0 0.0 ) wizwood1_3 0 0 0 1.00 1.00 ( 0.0 -3.999992 0.0 ) ( 0.0 -3.999992 500.0 ) ( 500.0 -3.999948 0.0 ) wizwood1_3 0 0 0 1.00 1.00 ( -2.000027 0.0 0.0 ) ( -2.000407 500.0 0.0 ) ( -2.000027 0.0 500.0 ) wizwood1_3 0 0 0 1.00 1.00 ( 0.0 3.0 0.0 ) ( 500.0 3.0 0.0 ) ( 0.0 3.0 500.0 ) wizwood1_3 0 0 0 1.00 1.00 ( 0.0 0.0 -10.000004 ) ( 500.0 0.0 -10.000026 ) ( 0.0 500.0 -10.000004 ) wizwood1_3 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 0.0 0.0 10.000005 ) ( 0.0 500.0 10.000005 ) ( 500.0 0.0 10.000027 ) wizwood1_3 0 0 0 1.00 1.00 ( 1.999981 0.0 0.0 ) ( 1.999981 0.0 500.0 ) ( 2.00036 500.0 0.0 ) wizwood1_3 0 0 0 1.00 1.00 ( 0.0 -3.999992 0.0 ) ( 0.0 -3.999992 500.0 ) ( 500.0 -3.999948 0.0 ) wizwood1_3 0 0 0 1.00 1.00 ( -2.000027 0.0 0.0 ) ( -2.000407 500.0 0.0 ) ( -2.000027 0.0 500.0 ) wizwood1_3 0 0 0 1.00 1.00 ( 0.0 3.0 0.0 ) ( 500.0 3.0 0.0 ) ( 0.0 3.0 500.0 ) wizwood1_3 0 0 0 1.00 1.00 ( 0.0 0.0 -10.000005 ) ( 500.0 0.0 -10.000027 ) ( 0.0 500.0 -10.000005 ) wizwood1_3 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 0.0 0.0 10.000005 ) ( 0.0 500.0 10.000005 ) ( 500.0 0.0 10.000027 ) wizwood1_3 0 0 0 1.00 1.00 ( 1.999977 0.0 0.0 ) ( 1.999977 0.0 500.0 ) ( 2.000356 500.0 0.0 ) wizwood1_3 0 0 0 1.00 1.00 ( 0.0 -3.999992 0.0 ) ( 0.0 -3.999992 500.0 ) ( 500.0 -3.999948 0.0 ) wizwood1_3 0 0 0 1.00 1.00 ( -2.000023 0.0 0.0 ) ( -2.000402 500.0 0.0 ) ( -2.000023 0.0 500.0 ) wizwood1_3 0 0 0 1.00 1.00 ( 0.0 3.0 0.0 ) ( 500.0 3.0 0.0 ) ( 0.0 3.0 500.0 ) wizwood1_3 0 0 0 1.00 1.00 ( 0.0 0.0 -10.000005 ) ( 500.0 0.0 -10.000027 ) ( 0.0 500.0 -10.000005 ) wizwood1_3 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 0.0 0.0 10.000004 ) ( 0.0 500.0 10.000004 ) ( 500.0 0.0 10.000026 ) wizwood1_3 0 0 0 1.00 1.00 ( 1.999977 0.0 0.0 ) ( 1.999977 0.0 500.0 ) ( 2.000356 500.0 0.0 ) wizwood1_3 0 0 0 1.00 1.00 ( 0.0 -3.999992 0.0 ) ( 0.0 -3.999992 500.0 ) ( 500.0 -3.999948 0.0 ) wizwood1_3 0 0 0 1.00 1.00 ( -2.000023 0.0 0.0 ) ( -2.000402 500.0 0.0 ) ( -2.000023 0.0 500.0 ) wizwood1_3 0 0 0 1.00 1.00 ( 0.0 3.0 0.0 ) ( 500.0 3.0 0.0 ) ( 0.0 3.0 500.0 ) wizwood1_3 0 0 0 1.00 1.00 ( 0.0 0.0 -10.000004 ) ( 500.0 0.0 -10.000026 ) ( 0.0 500.0 -10.000004 ) wizwood1_3 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( 0.0 44.999996 0.0 ) ( 500.0 44.999996 0.0 ) ( 0.0 44.999996 500.0 ) wizwood1_3 0 0 0 1.00 1.00 ( 13.000001 0.0 0.0 ) ( 13.000001 0.0 500.0 ) ( 13.000381 500.0 0.0 ) wizwood1_3 0 0 0 1.00 1.00 ( 0.0 0.0 3.000004 ) ( 0.0 500.0 3.000004 ) ( 500.0 0.0 3.000026 ) wizwood1_3 0 0 0 1.00 1.00 ( -13.000001 0.0 0.0 ) ( -13.000381 500.0 0.0 ) ( -13.000001 0.0 500.0 ) wizwood1_3 0 0 0 1.00 1.00 ( 0.0 0.0 -2.000004 ) ( 500.0 0.0 -2.000026 ) ( 0.0 500.0 -2.000004 ) wizwood1_3 0 0 0 1.00 1.00 ( 0.0 -43.999996 0.0 ) ( 0.0 -43.999996 500.0 ) ( 500.0 -43.999954 0.0 ) wizwood1_3 0 0 0 1.00 1.00 } // Brush 4 { // Brush 5 ( 0.0 44.999996 0.0 ) ( 500.0 44.999996 0.0 ) ( 0.0 44.999996 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 14.000002 0.0 0.0 ) ( 14.000002 0.0 500.0 ) ( 14.000381 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 0.0 1.000004 ) ( 0.0 500.0 1.000004 ) ( 500.0 0.0 1.000026 ) wizwood1_2 0 0 0 1.00 1.00 ( -14.000002 0.0 0.0 ) ( -14.000381 500.0 0.0 ) ( -14.000002 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 0.0 -2.000004 ) ( 500.0 0.0 -2.000026 ) ( 0.0 500.0 -2.000004 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 -44.999996 0.0 ) ( 0.0 -44.999996 500.0 ) ( 500.0 -44.999954 0.0 ) wizwood1_2 0 0 0 1.00 1.00 } // Brush 5 { // Brush 6 ( 0.0 0.0 1.000004 ) ( 0.0 500.0 1.000004 ) ( 500.0 0.0 1.000026 ) strng1_1 0 0 0 1.00 1.00 ( 0.0 -43.999992 0.0 ) ( 0.0 -43.999992 500.0 ) ( 500.0 -43.999947 0.0 ) strng1_1 0 0 0 1.00 1.00 ( 0.0 43.0 0.0 ) ( 500.0 43.0 0.0 ) ( 0.0 43.0 500.0 ) strng1_1 0 0 0 1.00 1.00 ( 0.0 0.0 1.983576 ) ( 0.0 500.0 1.983666 ) ( 486.616699 0.0 -112.925873 ) strng1_1 0 0 0 1.00 1.00 ( 0.0 0.0 1.746422 ) ( 0.0 500.0 1.746502 ) ( 489.264282 0.0 104.802055 ) strng1_1 0 0 0 1.00 1.00 ( 0.0 0.0 -0.000004 ) ( 500.0 0.0 -0.000026 ) ( 0.0 500.0 -0.000004 ) strng1_1 0 0 0 1.00 1.00 } // Brush 6 { // Entity 0 "classname" "worldspawn" "wad" "qoole.wad" } // Entity 0 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1 Entity: 0 } // Object 0 { // Object 1 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 2, 3, 4, 5, 6, 9 } // Object 1 { // Object 2 : Position: (-12.0, 42.0, -2.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 0 } // Object 2 { // Object 3 : Position: (10.0, 42.0, -2.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 1 } // Object 3 { // Object 4 : Position: (10.0, -40.0, -2.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 2 } // Object 4 { // Object 5 : Position: (-12.0, -40.0, -2.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 3 } // Object 5 { // Object 6 : Position: (0.0, 0.0, 8.12561) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 7, 8 } // Object 6 { // Object 7 : Position: (0.0, 0.0, -1.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 4 } // Object 7 { // Object 8 : Position: (0.0, 0.0, 2.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 5 } // Object 8 { // Object 9 : Position: (0.0, 1.0, 11.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 6 } // Object 9