// QOOLE // Brushes: 4 // Entities: 4 // Objects: 5 { // Brush 0 ( -64.0 0.0 0.0 ) ( -64.000084 500.0 0.0 ) ( -64.0 0.0 500.0 ) WIZMET1_7 0 0 0 1.00 1.00 ( 0.0 4.0 0.0 ) ( 500.0 4.0 0.0 ) ( 0.0 4.0 500.0 ) WIZMET1_7 0 0 0 1.00 1.00 ( 64.0 0.0 0.0 ) ( 64.0 0.0 500.0 ) ( 64.000076 500.0 0.0 ) WIZMET1_7 0 0 0 1.00 1.00 ( 0.0 -4.000006 0.0 ) ( 0.0 -4.000006 500.0 ) ( 500.0 -4.00005 0.0 ) WIZMET1_7 0 0 0 1.00 1.00 ( 0.0 0.0 7.999997 ) ( 0.0 500.0 7.999997 ) ( 500.0 0.0 7.999975 ) WIZMET1_7 0 0 0 1.00 1.00 ( 0.0 0.0 -7.999997 ) ( 500.0 0.0 -7.999975 ) ( 0.0 500.0 -7.999997 ) WIZMET1_7 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( -64.0 0.0 0.0 ) ( -64.000084 500.0 0.0 ) ( -64.0 0.0 500.0 ) WIZMET1_7 0 0 0 1.00 1.00 ( 0.0 4.0 0.0 ) ( 500.0 4.0 0.0 ) ( 0.0 4.0 500.0 ) WIZMET1_7 0 0 0 1.00 1.00 ( 64.0 0.0 0.0 ) ( 64.0 0.0 500.0 ) ( 64.000076 500.0 0.0 ) WIZMET1_7 0 0 0 1.00 1.00 ( 0.0 -4.000006 0.0 ) ( 0.0 -4.000006 500.0 ) ( 500.0 -4.00005 0.0 ) WIZMET1_7 0 0 0 1.00 1.00 ( 0.0 0.0 7.999997 ) ( 0.0 500.0 7.999997 ) ( 500.0 0.0 7.999975 ) WIZMET1_7 0 0 0 1.00 1.00 ( 0.0 0.0 -7.999997 ) ( 500.0 0.0 -7.999975 ) ( 0.0 500.0 -7.999997 ) WIZMET1_7 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( -8.0 0.0 0.0 ) ( -8.000081 500.0 0.0 ) ( -8.0 0.0 500.0 ) WIZMET1_7 0 0 0 1.00 1.00 ( 0.0 4.0 0.0 ) ( 500.0 4.0 0.0 ) ( 0.0 4.0 500.0 ) WIZMET1_7 0 0 0 1.00 1.00 ( 8.0 0.0 0.0 ) ( 8.0 0.0 500.0 ) ( 8.000081 500.0 0.0 ) WIZMET1_7 0 0 0 1.00 1.00 ( 0.0 -4.0 0.0 ) ( 0.0 -4.0 500.0 ) ( 500.0 -4.000044 0.0 ) WIZMET1_7 0 0 0 1.00 1.00 ( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 63.999977 ) WIZMET1_7 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -63.999977 ) ( 0.0 500.0 -64.0 ) WIZMET1_7 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( -8.0 0.0 0.0 ) ( -8.000081 500.0 0.0 ) ( -8.0 0.0 500.0 ) WIZMET1_7 0 0 0 1.00 1.00 ( 0.0 4.0 0.0 ) ( 500.0 4.0 0.0 ) ( 0.0 4.0 500.0 ) WIZMET1_7 0 0 0 1.00 1.00 ( 8.0 0.0 0.0 ) ( 8.0 0.0 500.0 ) ( 8.000081 500.0 0.0 ) WIZMET1_7 0 0 0 1.00 1.00 ( 0.0 -4.0 0.0 ) ( 0.0 -4.0 500.0 ) ( 500.0 -4.000044 0.0 ) WIZMET1_7 0 0 0 1.00 1.00 ( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 63.999977 ) WIZMET1_7 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -63.999977 ) ( 0.0 500.0 -64.0 ) WIZMET1_7 0 0 0 1.00 1.00 } // Brush 3 { // Entity 0 "classname" "func_door" "speed" "80" "sounds" "1" "wait" "3" "lip" "0" "angle" "180" } // Entity 0 { // Entity 1 "classname" "func_door" "speed" "80" "sounds" "1" "wait" "3" "lip" "0" "angle" "180" } // Entity 1 { // Entity 2 "classname" "func_door" "speed" "80" "sounds" "1" "wait" "3" "lip" "0" "angle" "-1" } // Entity 2 { // Entity 3 "classname" "func_door" "speed" "60" "sounds" "1" "wait" "3" "lip" "0" "angle" "-2" } // Entity 3 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1, 2, 3, 4 } // Object 0 { // Object 1 : Position: (0.0, -6.0, -24.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 0 Entity: 0 } // Object 1 { // Object 2 : Position: (0.0, -6.0, 24.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 1 Entity: 1 } // Object 2 { // Object 3 : Position: (-24.0, 6.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 2 Entity: 2 } // Object 3 { // Object 4 : Position: (32.0, 6.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 3 Entity: 3 } // Object 4