// QOOLE // Brushes: 5 // Entities: 1 // Objects: 6 { // Brush 0 ( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 63.999977 ) met5_1 0 0 0 1.00 1.00 ( 49.999996 0.0 0.0 ) ( 49.999996 0.0 500.0 ) ( 50.000076 500.0 0.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 -10.0 0.0 ) ( 0.0 -10.0 500.0 ) ( 500.0 -10.000044 0.0 ) met5_1 0 0 0 1.00 1.00 ( -49.999996 0.0 0.0 ) ( -50.000076 500.0 0.0 ) ( -49.999996 0.0 500.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 10.0 0.0 ) ( 500.0 10.0 0.0 ) ( 0.0 10.0 500.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 0.0 -65.0 ) ( 500.0 0.0 -64.999977 ) ( 0.0 500.0 -65.0 ) met5_1 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 0.0 0.0 54.0 ) ( 0.0 500.0 54.0 ) ( 500.0 0.0 53.999977 ) metal20 0 0 0 1.00 1.00 ( 8.999998 0.0 0.0 ) ( 8.999998 0.0 500.0 ) ( 9.00008 500.0 0.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 -16.000004 0.0 ) ( 0.0 -16.000004 500.0 ) ( 500.0 -16.000048 0.0 ) metal20 0 0 0 1.00 1.00 ( -8.999998 0.0 0.0 ) ( -9.00008 500.0 0.0 ) ( -8.999998 0.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 16.0 0.0 ) ( 500.0 16.0 0.0 ) ( 0.0 16.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 -54.0 ) ( 500.0 0.0 -53.999977 ) ( 0.0 500.0 -54.0 ) metal20 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 0.0 0.0 54.0 ) ( 0.0 500.0 54.0 ) ( 500.0 0.0 53.999977 ) metal20 0 0 0 1.00 1.00 ( 7.999998 0.0 0.0 ) ( 7.999998 0.0 500.0 ) ( 8.00008 500.0 0.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 -15.999996 0.0 ) ( 0.0 -15.999996 500.0 ) ( 500.0 -16.00004 0.0 ) metal20 0 0 0 1.00 1.00 ( -8.999998 0.0 0.0 ) ( -9.00008 500.0 0.0 ) ( -8.999998 0.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 16.0 0.0 ) ( 500.0 16.0 0.0 ) ( 0.0 16.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 -54.0 ) ( 500.0 0.0 -53.999977 ) ( 0.0 500.0 -54.0 ) metal20 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 0.0 0.0 13.0 ) ( 0.0 500.0 13.0 ) ( 500.0 0.0 12.999978 ) metal20 0 0 0 1.00 1.00 ( 52.999996 0.0 0.0 ) ( 52.999996 0.0 500.0 ) ( 53.000076 500.0 0.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 -16.0 0.0 ) ( 0.0 -16.0 500.0 ) ( 500.0 -16.000044 0.0 ) metal20 0 0 0 1.00 1.00 ( -52.999996 0.0 0.0 ) ( -53.000076 500.0 0.0 ) ( -52.999996 0.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 16.0 0.0 ) ( 500.0 16.0 0.0 ) ( 0.0 16.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 -13.0 ) ( 500.0 0.0 -12.999978 ) ( 0.0 500.0 -13.0 ) metal20 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( 0.0 0.0 -8.54831 ) ( 363.89444 0.0 -351.448944 ) ( 0.0 499.998993 -7.548297 ) metal20 0 0 0 1.00 1.00 ( 0.0 16.0 0.0 ) ( 500.0 16.0 0.0 ) ( 0.0 16.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 -15.999998 0.0 ) ( 0.0 -15.999998 500.0 ) ( 500.0 -16.000042 0.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 8.000001 ) ( 0.0 500.0 8.000001 ) ( 500.0 0.0 7.999979 ) metal20 0 0 0 1.00 1.00 ( 8.999998 0.0 0.0 ) ( 8.999998 0.0 500.0 ) ( 9.00008 500.0 0.0 ) metal20 0 0 0 1.00 1.00 } // Brush 4 { // Entity 0 "classname" "func_door" "speed" "100" "sounds" "2" "wait" "3" "lip" "8" "angle" "-1" "message" "boo!" } // Entity 0 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1, 2, 3, 4, 5 } // Object 0 { // Object 1 : Position: (-0.000002, 0.000001, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 0.6875, 1.0) Brush: 0 Entity: 0 } // Object 1 { // Object 2 : Position: (-43.0, 0.000001, -13.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 0.6875, 1.0) Brush: 1 } // Object 2 { // Object 3 : Position: (45.0, 0.000001, -13.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 0.6875, 1.0) Brush: 2 } // Object 3 { // Object 4 : Position: (-0.000002, 0.000001, 54.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 0.6875, 1.0) Brush: 3 } // Object 4 { // Object 5 : Position: (26.999998, 0.000001, 33.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 0.6875, 1.0) Brush: 4 } // Object 5